/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying file Copyright.txt or https://cmake.org/licensing for details. */ #ifndef cmGlobalVisualStudio15Generator_h #define cmGlobalVisualStudio15Generator_h #include "cmConfigure.h" #include #include #include "cmGlobalVisualStudio14Generator.h" #include "cmVSSetupHelper.h" class cmGlobalGeneratorFactory; class cmake; /** \class cmGlobalVisualStudio15Generator */ class cmGlobalVisualStudio15Generator : public cmGlobalVisualStudio14Generator { public: cmGlobalVisualStudio15Generator(cmake* cm, const std::string& name, const std::string& platformName); static cmGlobalGeneratorFactory* NewFactory(); virtual bool MatchesGeneratorName(const std::string& name) const; virtual void WriteSLNHeader(std::ostream& fout); virtual const char* GetToolsVersion() { return "15.0"; } protected: bool InitializeWindows(cmMakefile* mf) CM_OVERRIDE; virtual bool SelectWindowsStoreToolset(std::string& toolset) const; virtual const char* GetIDEVersion() { return "15.0"; } // Used to verify that the Desktop toolset for the current generator is // installed on the machine. virtual bool IsWindowsDesktopToolsetInstalled() const; // These aren't virtual because we need to check if the selected version // of the toolset is installed bool IsWindowsStoreToolsetInstalled() const; // Check for a Win 8 SDK known to the registry or VS installer tool. bool IsWin81SDKInstalled() const; std::string FindMSBuildCommand() CM_OVERRIDE; std::string FindDevEnvCommand() CM_OVERRIDE; private: class Factory; mutable cmVSSetupAPIHelper vsSetupAPIHelper; }; #endif