/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying file Copyright.txt or https://cmake.org/licensing for details. */ #ifndef cmComputeTargetDepends_h #define cmComputeTargetDepends_h #include "cmConfigure.h" // IWYU pragma: keep #include "cmGraphAdjacencyList.h" #include #include #include #include class cmComputeComponentGraph; class cmGeneratorTarget; class cmGlobalGenerator; class cmLinkItem; class cmTargetDependSet; /** \class cmComputeTargetDepends * \brief Compute global interdependencies among targets. * * Static libraries may form cycles in the target dependency graph. * This class evaluates target dependencies globally and adjusts them * to remove cycles while preserving a safe build order. */ class cmComputeTargetDepends { public: cmComputeTargetDepends(cmGlobalGenerator* gg); ~cmComputeTargetDepends(); bool Compute(); std::vector const& GetTargets() const { return this->Targets; } void GetTargetDirectDepends(cmGeneratorTarget const* t, cmTargetDependSet& deps); private: void CollectTargets(); void CollectDepends(); void CollectTargetDepends(int depender_index); void AddTargetDepend(int depender_index, cmLinkItem const& dependee_name, bool linking); void AddTargetDepend(int depender_index, cmGeneratorTarget const* dependee, bool linking); bool ComputeFinalDepends(cmComputeComponentGraph const& ccg); void AddInterfaceDepends(int depender_index, cmLinkItem const& dependee_name, const std::string& config, std::set& emitted); void AddInterfaceDepends(int depender_index, cmGeneratorTarget const* dependee, const std::string& config, std::set& emitted); cmGlobalGenerator* GlobalGenerator; bool DebugMode; bool NoCycles; // Collect all targets. std::vector Targets; std::map TargetIndex; // Represent the target dependency graph. The entry at each // top-level index corresponds to a depender whose dependencies are // listed. typedef cmGraphNodeList NodeList; typedef cmGraphEdgeList EdgeList; typedef cmGraphAdjacencyList Graph; Graph InitialGraph; Graph FinalGraph; void DisplayGraph(Graph const& graph, const std::string& name); // Deal with connected components. void DisplayComponents(cmComputeComponentGraph const& ccg); bool CheckComponents(cmComputeComponentGraph const& ccg); void ComplainAboutBadComponent(cmComputeComponentGraph const& ccg, int c, bool strong = false); std::vector ComponentHead; std::vector ComponentTail; bool IntraComponent(std::vector const& cmap, int c, int i, int* head, std::set& emitted, std::set& visited); }; #endif