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Diffstat (limited to 'Utilities/cmlibuv/src/win/core.c')
-rw-r--r--Utilities/cmlibuv/src/win/core.c605
1 files changed, 605 insertions, 0 deletions
diff --git a/Utilities/cmlibuv/src/win/core.c b/Utilities/cmlibuv/src/win/core.c
new file mode 100644
index 000000000..9ed4e824c
--- /dev/null
+++ b/Utilities/cmlibuv/src/win/core.c
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+/* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to
+ * deal in the Software without restriction, including without limitation the
+ * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
+ * sell copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <errno.h>
+#include <limits.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#if defined(_MSC_VER) || defined(__MINGW64_VERSION_MAJOR)
+#include <crtdbg.h>
+#endif
+
+#include "uv.h"
+#include "internal.h"
+#include "queue.h"
+#include "handle-inl.h"
+#include "req-inl.h"
+
+/* uv_once initialization guards */
+static uv_once_t uv_init_guard_ = UV_ONCE_INIT;
+
+
+#if defined(_DEBUG) && (defined(_MSC_VER) || defined(__MINGW64_VERSION_MAJOR))
+/* Our crt debug report handler allows us to temporarily disable asserts
+ * just for the current thread.
+ */
+
+UV_THREAD_LOCAL int uv__crt_assert_enabled = TRUE;
+
+static int uv__crt_dbg_report_handler(int report_type, char *message, int *ret_val) {
+ if (uv__crt_assert_enabled || report_type != _CRT_ASSERT)
+ return FALSE;
+
+ if (ret_val) {
+ /* Set ret_val to 0 to continue with normal execution.
+ * Set ret_val to 1 to trigger a breakpoint.
+ */
+
+ if(IsDebuggerPresent())
+ *ret_val = 1;
+ else
+ *ret_val = 0;
+ }
+
+ /* Don't call _CrtDbgReport. */
+ return TRUE;
+}
+#else
+UV_THREAD_LOCAL int uv__crt_assert_enabled = FALSE;
+#endif
+
+
+#if !defined(__MINGW32__) || __MSVCRT_VERSION__ >= 0x800
+static void uv__crt_invalid_parameter_handler(const wchar_t* expression,
+ const wchar_t* function, const wchar_t * file, unsigned int line,
+ uintptr_t reserved) {
+ /* No-op. */
+}
+#endif
+
+static uv_loop_t** uv__loops;
+static int uv__loops_size;
+static int uv__loops_capacity;
+#define UV__LOOPS_CHUNK_SIZE 8
+static uv_mutex_t uv__loops_lock;
+
+static void uv__loops_init(void) {
+ uv_mutex_init(&uv__loops_lock);
+}
+
+static int uv__loops_add(uv_loop_t* loop) {
+ uv_loop_t** new_loops;
+ int new_capacity, i;
+
+ uv_mutex_lock(&uv__loops_lock);
+
+ if (uv__loops_size == uv__loops_capacity) {
+ new_capacity = uv__loops_capacity + UV__LOOPS_CHUNK_SIZE;
+ new_loops = uv__realloc(uv__loops, sizeof(uv_loop_t*) * new_capacity);
+ if (!new_loops)
+ goto failed_loops_realloc;
+ uv__loops = new_loops;
+ for (i = uv__loops_capacity; i < new_capacity; ++i)
+ uv__loops[i] = NULL;
+ uv__loops_capacity = new_capacity;
+ }
+ uv__loops[uv__loops_size] = loop;
+ ++uv__loops_size;
+
+ uv_mutex_unlock(&uv__loops_lock);
+ return 0;
+
+failed_loops_realloc:
+ uv_mutex_unlock(&uv__loops_lock);
+ return ERROR_OUTOFMEMORY;
+}
+
+static void uv__loops_remove(uv_loop_t* loop) {
+ int loop_index;
+ int smaller_capacity;
+ uv_loop_t** new_loops;
+
+ uv_mutex_lock(&uv__loops_lock);
+
+ for (loop_index = 0; loop_index < uv__loops_size; ++loop_index) {
+ if (uv__loops[loop_index] == loop)
+ break;
+ }
+ /* If loop was not found, ignore */
+ if (loop_index == uv__loops_size)
+ goto loop_removed;
+
+ uv__loops[loop_index] = uv__loops[uv__loops_size - 1];
+ uv__loops[uv__loops_size - 1] = NULL;
+ --uv__loops_size;
+
+ if (uv__loops_size == 0) {
+ uv__loops_capacity = 0;
+ uv__free(uv__loops);
+ uv__loops = NULL;
+ goto loop_removed;
+ }
+
+ /* If we didn't grow to big skip downsizing */
+ if (uv__loops_capacity < 4 * UV__LOOPS_CHUNK_SIZE)
+ goto loop_removed;
+
+ /* Downsize only if more than half of buffer is free */
+ smaller_capacity = uv__loops_capacity / 2;
+ if (uv__loops_size >= smaller_capacity)
+ goto loop_removed;
+ new_loops = uv__realloc(uv__loops, sizeof(uv_loop_t*) * smaller_capacity);
+ if (!new_loops)
+ goto loop_removed;
+ uv__loops = new_loops;
+ uv__loops_capacity = smaller_capacity;
+
+loop_removed:
+ uv_mutex_unlock(&uv__loops_lock);
+}
+
+void uv__wake_all_loops(void) {
+ int i;
+ uv_loop_t* loop;
+
+ uv_mutex_lock(&uv__loops_lock);
+ for (i = 0; i < uv__loops_size; ++i) {
+ loop = uv__loops[i];
+ assert(loop);
+ if (loop->iocp != INVALID_HANDLE_VALUE)
+ PostQueuedCompletionStatus(loop->iocp, 0, 0, NULL);
+ }
+ uv_mutex_unlock(&uv__loops_lock);
+}
+
+static void uv_init(void) {
+ /* Tell Windows that we will handle critical errors. */
+ SetErrorMode(SEM_FAILCRITICALERRORS | SEM_NOGPFAULTERRORBOX |
+ SEM_NOOPENFILEERRORBOX);
+
+ /* Tell the CRT to not exit the application when an invalid parameter is
+ * passed. The main issue is that invalid FDs will trigger this behavior.
+ */
+#if !defined(__MINGW32__) || __MSVCRT_VERSION__ >= 0x800
+ _set_invalid_parameter_handler(uv__crt_invalid_parameter_handler);
+#endif
+
+ /* We also need to setup our debug report handler because some CRT
+ * functions (eg _get_osfhandle) raise an assert when called with invalid
+ * FDs even though they return the proper error code in the release build.
+ */
+#if defined(_DEBUG) && (defined(_MSC_VER) || defined(__MINGW64_VERSION_MAJOR))
+ _CrtSetReportHook(uv__crt_dbg_report_handler);
+#endif
+
+ /* Initialize tracking of all uv loops */
+ uv__loops_init();
+
+ /* Fetch winapi function pointers. This must be done first because other
+ * initialization code might need these function pointers to be loaded.
+ */
+ uv_winapi_init();
+
+ /* Initialize winsock */
+ uv_winsock_init();
+
+ /* Initialize FS */
+ uv_fs_init();
+
+ /* Initialize signal stuff */
+ uv_signals_init();
+
+ /* Initialize console */
+ uv_console_init();
+
+ /* Initialize utilities */
+ uv__util_init();
+
+ /* Initialize system wakeup detection */
+ uv__init_detect_system_wakeup();
+}
+
+
+int uv_loop_init(uv_loop_t* loop) {
+ int err;
+
+ /* Initialize libuv itself first */
+ uv__once_init();
+
+ /* Create an I/O completion port */
+ loop->iocp = CreateIoCompletionPort(INVALID_HANDLE_VALUE, NULL, 0, 1);
+ if (loop->iocp == NULL)
+ return uv_translate_sys_error(GetLastError());
+
+ /* To prevent uninitialized memory access, loop->time must be initialized
+ * to zero before calling uv_update_time for the first time.
+ */
+ loop->time = 0;
+ uv_update_time(loop);
+
+ QUEUE_INIT(&loop->wq);
+ QUEUE_INIT(&loop->handle_queue);
+ QUEUE_INIT(&loop->active_reqs);
+ loop->active_handles = 0;
+
+ loop->pending_reqs_tail = NULL;
+
+ loop->endgame_handles = NULL;
+
+ RB_INIT(&loop->timers);
+
+ loop->check_handles = NULL;
+ loop->prepare_handles = NULL;
+ loop->idle_handles = NULL;
+
+ loop->next_prepare_handle = NULL;
+ loop->next_check_handle = NULL;
+ loop->next_idle_handle = NULL;
+
+ memset(&loop->poll_peer_sockets, 0, sizeof loop->poll_peer_sockets);
+
+ loop->active_tcp_streams = 0;
+ loop->active_udp_streams = 0;
+
+ loop->timer_counter = 0;
+ loop->stop_flag = 0;
+
+ err = uv_mutex_init(&loop->wq_mutex);
+ if (err)
+ goto fail_mutex_init;
+
+ err = uv_async_init(loop, &loop->wq_async, uv__work_done);
+ if (err)
+ goto fail_async_init;
+
+ uv__handle_unref(&loop->wq_async);
+ loop->wq_async.flags |= UV__HANDLE_INTERNAL;
+
+ err = uv__loops_add(loop);
+ if (err)
+ goto fail_async_init;
+
+ return 0;
+
+fail_async_init:
+ uv_mutex_destroy(&loop->wq_mutex);
+
+fail_mutex_init:
+ CloseHandle(loop->iocp);
+ loop->iocp = INVALID_HANDLE_VALUE;
+
+ return err;
+}
+
+
+void uv__once_init(void) {
+ uv_once(&uv_init_guard_, uv_init);
+}
+
+
+void uv__loop_close(uv_loop_t* loop) {
+ size_t i;
+
+ uv__loops_remove(loop);
+
+ /* close the async handle without needing an extra loop iteration */
+ assert(!loop->wq_async.async_sent);
+ loop->wq_async.close_cb = NULL;
+ uv__handle_closing(&loop->wq_async);
+ uv__handle_close(&loop->wq_async);
+
+ for (i = 0; i < ARRAY_SIZE(loop->poll_peer_sockets); i++) {
+ SOCKET sock = loop->poll_peer_sockets[i];
+ if (sock != 0 && sock != INVALID_SOCKET)
+ closesocket(sock);
+ }
+
+ uv_mutex_lock(&loop->wq_mutex);
+ assert(QUEUE_EMPTY(&loop->wq) && "thread pool work queue not empty!");
+ assert(!uv__has_active_reqs(loop));
+ uv_mutex_unlock(&loop->wq_mutex);
+ uv_mutex_destroy(&loop->wq_mutex);
+
+ CloseHandle(loop->iocp);
+}
+
+
+int uv__loop_configure(uv_loop_t* loop, uv_loop_option option, va_list ap) {
+ return UV_ENOSYS;
+}
+
+
+int uv_backend_fd(const uv_loop_t* loop) {
+ return -1;
+}
+
+
+int uv_loop_fork(uv_loop_t* loop) {
+ return UV_ENOSYS;
+}
+
+
+int uv_backend_timeout(const uv_loop_t* loop) {
+ if (loop->stop_flag != 0)
+ return 0;
+
+ if (!uv__has_active_handles(loop) && !uv__has_active_reqs(loop))
+ return 0;
+
+ if (loop->pending_reqs_tail)
+ return 0;
+
+ if (loop->endgame_handles)
+ return 0;
+
+ if (loop->idle_handles)
+ return 0;
+
+ return uv__next_timeout(loop);
+}
+
+
+static void uv_poll(uv_loop_t* loop, DWORD timeout) {
+ DWORD bytes;
+ ULONG_PTR key;
+ OVERLAPPED* overlapped;
+ uv_req_t* req;
+ int repeat;
+ uint64_t timeout_time;
+
+ timeout_time = loop->time + timeout;
+
+ for (repeat = 0; ; repeat++) {
+ GetQueuedCompletionStatus(loop->iocp,
+ &bytes,
+ &key,
+ &overlapped,
+ timeout);
+
+ if (overlapped) {
+ /* Package was dequeued */
+ req = uv_overlapped_to_req(overlapped);
+ uv_insert_pending_req(loop, req);
+
+ /* Some time might have passed waiting for I/O,
+ * so update the loop time here.
+ */
+ uv_update_time(loop);
+ } else if (GetLastError() != WAIT_TIMEOUT) {
+ /* Serious error */
+ uv_fatal_error(GetLastError(), "GetQueuedCompletionStatus");
+ } else if (timeout > 0) {
+ /* GetQueuedCompletionStatus can occasionally return a little early.
+ * Make sure that the desired timeout target time is reached.
+ */
+ uv_update_time(loop);
+ if (timeout_time > loop->time) {
+ timeout = (DWORD)(timeout_time - loop->time);
+ /* The first call to GetQueuedCompletionStatus should return very
+ * close to the target time and the second should reach it, but
+ * this is not stated in the documentation. To make sure a busy
+ * loop cannot happen, the timeout is increased exponentially
+ * starting on the third round.
+ */
+ timeout += repeat ? (1 << (repeat - 1)) : 0;
+ continue;
+ }
+ }
+ break;
+ }
+}
+
+
+static void uv_poll_ex(uv_loop_t* loop, DWORD timeout) {
+ BOOL success;
+ uv_req_t* req;
+ OVERLAPPED_ENTRY overlappeds[128];
+ ULONG count;
+ ULONG i;
+ int repeat;
+ uint64_t timeout_time;
+
+ timeout_time = loop->time + timeout;
+
+ for (repeat = 0; ; repeat++) {
+ success = pGetQueuedCompletionStatusEx(loop->iocp,
+ overlappeds,
+ ARRAY_SIZE(overlappeds),
+ &count,
+ timeout,
+ FALSE);
+
+ if (success) {
+ for (i = 0; i < count; i++) {
+ /* Package was dequeued, but see if it is not a empty package
+ * meant only to wake us up.
+ */
+ if (overlappeds[i].lpOverlapped) {
+ req = uv_overlapped_to_req(overlappeds[i].lpOverlapped);
+ uv_insert_pending_req(loop, req);
+ }
+ }
+
+ /* Some time might have passed waiting for I/O,
+ * so update the loop time here.
+ */
+ uv_update_time(loop);
+ } else if (GetLastError() != WAIT_TIMEOUT) {
+ /* Serious error */
+ uv_fatal_error(GetLastError(), "GetQueuedCompletionStatusEx");
+ } else if (timeout > 0) {
+ /* GetQueuedCompletionStatus can occasionally return a little early.
+ * Make sure that the desired timeout target time is reached.
+ */
+ uv_update_time(loop);
+ if (timeout_time > loop->time) {
+ timeout = (DWORD)(timeout_time - loop->time);
+ /* The first call to GetQueuedCompletionStatus should return very
+ * close to the target time and the second should reach it, but
+ * this is not stated in the documentation. To make sure a busy
+ * loop cannot happen, the timeout is increased exponentially
+ * starting on the third round.
+ */
+ timeout += repeat ? (1 << (repeat - 1)) : 0;
+ continue;
+ }
+ }
+ break;
+ }
+}
+
+
+static int uv__loop_alive(const uv_loop_t* loop) {
+ return loop->active_handles > 0 ||
+ !QUEUE_EMPTY(&loop->active_reqs) ||
+ loop->endgame_handles != NULL;
+}
+
+
+int uv_loop_alive(const uv_loop_t* loop) {
+ return uv__loop_alive(loop);
+}
+
+
+int uv_run(uv_loop_t *loop, uv_run_mode mode) {
+ DWORD timeout;
+ int r;
+ int ran_pending;
+ void (*poll)(uv_loop_t* loop, DWORD timeout);
+
+ if (pGetQueuedCompletionStatusEx)
+ poll = &uv_poll_ex;
+ else
+ poll = &uv_poll;
+
+ r = uv__loop_alive(loop);
+ if (!r)
+ uv_update_time(loop);
+
+ while (r != 0 && loop->stop_flag == 0) {
+ uv_update_time(loop);
+ uv_process_timers(loop);
+
+ ran_pending = uv_process_reqs(loop);
+ uv_idle_invoke(loop);
+ uv_prepare_invoke(loop);
+
+ timeout = 0;
+ if ((mode == UV_RUN_ONCE && !ran_pending) || mode == UV_RUN_DEFAULT)
+ timeout = uv_backend_timeout(loop);
+
+ (*poll)(loop, timeout);
+
+ uv_check_invoke(loop);
+ uv_process_endgames(loop);
+
+ if (mode == UV_RUN_ONCE) {
+ /* UV_RUN_ONCE implies forward progress: at least one callback must have
+ * been invoked when it returns. uv__io_poll() can return without doing
+ * I/O (meaning: no callbacks) when its timeout expires - which means we
+ * have pending timers that satisfy the forward progress constraint.
+ *
+ * UV_RUN_NOWAIT makes no guarantees about progress so it's omitted from
+ * the check.
+ */
+ uv_process_timers(loop);
+ }
+
+ r = uv__loop_alive(loop);
+ if (mode == UV_RUN_ONCE || mode == UV_RUN_NOWAIT)
+ break;
+ }
+
+ /* The if statement lets the compiler compile it to a conditional store.
+ * Avoids dirtying a cache line.
+ */
+ if (loop->stop_flag != 0)
+ loop->stop_flag = 0;
+
+ return r;
+}
+
+
+int uv_fileno(const uv_handle_t* handle, uv_os_fd_t* fd) {
+ uv_os_fd_t fd_out;
+
+ switch (handle->type) {
+ case UV_TCP:
+ fd_out = (uv_os_fd_t)((uv_tcp_t*) handle)->socket;
+ break;
+
+ case UV_NAMED_PIPE:
+ fd_out = ((uv_pipe_t*) handle)->handle;
+ break;
+
+ case UV_TTY:
+ fd_out = ((uv_tty_t*) handle)->handle;
+ break;
+
+ case UV_UDP:
+ fd_out = (uv_os_fd_t)((uv_udp_t*) handle)->socket;
+ break;
+
+ case UV_POLL:
+ fd_out = (uv_os_fd_t)((uv_poll_t*) handle)->socket;
+ break;
+
+ default:
+ return UV_EINVAL;
+ }
+
+ if (uv_is_closing(handle) || fd_out == INVALID_HANDLE_VALUE)
+ return UV_EBADF;
+
+ *fd = fd_out;
+ return 0;
+}
+
+
+int uv__socket_sockopt(uv_handle_t* handle, int optname, int* value) {
+ int r;
+ int len;
+ SOCKET socket;
+
+ if (handle == NULL || value == NULL)
+ return UV_EINVAL;
+
+ if (handle->type == UV_TCP)
+ socket = ((uv_tcp_t*) handle)->socket;
+ else if (handle->type == UV_UDP)
+ socket = ((uv_udp_t*) handle)->socket;
+ else
+ return UV_ENOTSUP;
+
+ len = sizeof(*value);
+
+ if (*value == 0)
+ r = getsockopt(socket, SOL_SOCKET, optname, (char*) value, &len);
+ else
+ r = setsockopt(socket, SOL_SOCKET, optname, (const char*) value, len);
+
+ if (r == SOCKET_ERROR)
+ return uv_translate_sys_error(WSAGetLastError());
+
+ return 0;
+}