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-rw-r--r--Tests/BundleUtilities/bundleutils.cmake45
1 files changed, 45 insertions, 0 deletions
diff --git a/Tests/BundleUtilities/bundleutils.cmake b/Tests/BundleUtilities/bundleutils.cmake
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+++ b/Tests/BundleUtilities/bundleutils.cmake
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+
+# clean passed in arguments
+get_filename_component(INPUT ${INPUT} ABSOLUTE)
+get_filename_component(INPUTDIR ${INPUTDIR} ABSOLUTE)
+
+message("INPUT = ${INPUT}")
+message("MODULE = ${MODULE}")
+message("INPUTDIR = ${INPUTDIR}")
+message("OUTPUTDIR = ${OUTPUTDIR}")
+
+# compute location to install/test things
+file(RELATIVE_PATH relative_exe "${INPUTDIR}" "${INPUT}")
+set(OUTPUT "${OUTPUTDIR}/${relative_exe}")
+message("OUTPUT = ${OUTPUT}")
+get_filename_component(EXE_DIR "${OUTPUT}" PATH)
+get_filename_component(MODULE_NAME "${MODULE}" NAME)
+set(OUTPUT_MODULE "${EXE_DIR}/${MODULE_NAME}")
+message("OUTPUTMODULE = ${OUTPUT_MODULE}")
+
+# clean output dir
+file(REMOVE_RECURSE "${OUTPUTDIR}")
+# copy the app and plugin to installation/testing directory
+configure_file("${INPUT}" "${OUTPUT}" COPYONLY)
+configure_file("${MODULE}" "${OUTPUT_MODULE}" COPYONLY)
+
+# have BundleUtilities grab all dependencies and
+# check that the app runs
+
+# for this test we'll override location to put all dependencies
+# (in the same dir as the app)
+# this shouldn't be necessary except for the non-bundle case on Mac
+function(gp_item_default_embedded_path_override item path)
+ set(path "@executable_path" PARENT_SCOPE)
+endfunction(gp_item_default_embedded_path_override)
+
+include(BundleUtilities)
+fixup_bundle("${OUTPUT}" "${OUTPUT_MODULE}" "${INPUTDIR}")
+
+# make sure we can run the app
+message("Executing ${OUTPUT} in ${EXE_DIR}")
+execute_process(COMMAND "${OUTPUT}" RESULT_VARIABLE result OUTPUT_VARIABLE out ERROR_VARIABLE out WORKING_DIRECTORY "${EXE_DIR}")
+
+if(NOT result STREQUAL "0")
+ message(FATAL_ERROR " failed to execute test program\n${out}")
+endif(NOT result STREQUAL "0")