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+/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
+ file Copyright.txt or https://cmake.org/licensing for details. */
+#pragma once
+#include "cmConfigure.h" // IWYU pragma: keep
+
+#include "cm_uv.h"
+
+#if defined(CMAKE_USE_SYSTEM_LIBUV) && !defined(_WIN32) && \
+ UV_VERSION_MAJOR == 1 && UV_VERSION_MINOR < 19
+# define CMAKE_UV_SIGNAL_HACK
+# include "cmUVHandlePtr.h"
+/*
+ libuv does not use SA_RESTART on its signal handler, but C++ streams
+ depend on it for reliable i/o operations. This RAII helper convinces
+ libuv to install its handler, and then revises the handler to add the
+ SA_RESTART flag. We use a distinct uv loop that never runs to avoid
+ ever really getting a callback. libuv may fill the hack loop's signal
+ pipe and then stop writing, but that won't break any real loops.
+ */
+class cmUVSignalHackRAII
+{
+ uv_loop_t HackLoop;
+ cm::uv_signal_ptr HackSignal;
+ static void HackCB(uv_signal_t*, int) {}
+
+public:
+ cmUVSignalHackRAII()
+ {
+ uv_loop_init(&this->HackLoop);
+ this->HackSignal.init(this->HackLoop);
+ this->HackSignal.start(HackCB, SIGCHLD);
+ struct sigaction hack_sa;
+ sigaction(SIGCHLD, nullptr, &hack_sa);
+ if (!(hack_sa.sa_flags & SA_RESTART)) {
+ hack_sa.sa_flags |= SA_RESTART;
+ sigaction(SIGCHLD, &hack_sa, nullptr);
+ }
+ }
+ ~cmUVSignalHackRAII()
+ {
+ this->HackSignal.stop();
+ uv_loop_close(&this->HackLoop);
+ }
+};
+#endif