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-rw-r--r--Source/cmFLTKWrapUICommand.h49
1 files changed, 3 insertions, 46 deletions
diff --git a/Source/cmFLTKWrapUICommand.h b/Source/cmFLTKWrapUICommand.h
index d8045ab6a..bb56dbd44 100644
--- a/Source/cmFLTKWrapUICommand.h
+++ b/Source/cmFLTKWrapUICommand.h
@@ -3,57 +3,14 @@
#ifndef cmFLTKWrapUICommand_h
#define cmFLTKWrapUICommand_h
-#include "cmConfigure.h"
+#include "cmConfigure.h" // IWYU pragma: keep
#include <string>
#include <vector>
-#include "cmCommand.h"
-
class cmExecutionStatus;
-class cmSourceFile;
-
-/** \class cmFLTKWrapUICommand
- * \brief Create .h and .cxx files rules for FLTK user interfaces files
- *
- * cmFLTKWrapUICommand is used to create wrappers for FLTK classes into
- * normal C++
- */
-class cmFLTKWrapUICommand : public cmCommand
-{
-public:
- /**
- * This is a virtual constructor for the command.
- */
- cmCommand* Clone() CM_OVERRIDE { return new cmFLTKWrapUICommand; }
-
- /**
- * This is called when the command is first encountered in
- * the CMakeLists.txt file.
- */
- bool InitialPass(std::vector<std::string> const& args,
- cmExecutionStatus& status) CM_OVERRIDE;
-
- /**
- * This is called at the end after all the information
- * specified by the command is accumulated. Most commands do
- * not implement this method. At this point, reading and
- * writing to the cache can be done.
- */
- void FinalPass() CM_OVERRIDE;
- bool HasFinalPass() const CM_OVERRIDE { return true; }
-
-private:
- /**
- * List of produced files.
- */
- std::vector<cmSourceFile*> GeneratedSourcesClasses;
- /**
- * List of Fluid files that provide the source
- * generating .cxx and .h files
- */
- std::string Target;
-};
+bool cmFLTKWrapUICommand(std::vector<std::string> const& args,
+ cmExecutionStatus& status);
#endif