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+/*============================================================================
+ CMake - Cross Platform Makefile Generator
+ Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
+
+ Distributed under the OSI-approved BSD License (the "License");
+ see accompanying file Copyright.txt for details.
+
+ This software is distributed WITHOUT ANY WARRANTY; without even the
+ implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ See the License for more information.
+============================================================================*/
+#ifndef cmFLTKWrapUICommand_h
+#define cmFLTKWrapUICommand_h
+
+#include "cmCommand.h"
+
+/** \class cmFLTKWrapUICommand
+ * \brief Create .h and .cxx files rules for FLTK user interfaces files
+ *
+ * cmFLTKWrapUICommand is used to create wrappers for FLTK classes into
+ * normal C++
+ */
+class cmFLTKWrapUICommand : public cmCommand
+{
+public:
+ cmTypeMacro(cmFLTKWrapUICommand, cmCommand);
+
+ /**
+ * This is a virtual constructor for the command.
+ */
+ virtual cmCommand* Clone()
+ {
+ return new cmFLTKWrapUICommand;
+ }
+
+ /**
+ * This is called when the command is first encountered in
+ * the CMakeLists.txt file.
+ */
+ virtual bool InitialPass(std::vector<std::string> const& args,
+ cmExecutionStatus &status);
+
+ /**
+ * This is called at the end after all the information
+ * specified by the command is accumulated. Most commands do
+ * not implement this method. At this point, reading and
+ * writing to the cache can be done.
+ */
+ virtual void FinalPass();
+ virtual bool HasFinalPass() const { return true; }
+
+ /**
+ * The name of the command as specified in CMakeList.txt.
+ */
+ virtual const char* GetName() const { return "fltk_wrap_ui";}
+
+ /**
+ * Succinct documentation.
+ */
+ virtual const char* GetTerseDocumentation() const
+ {
+ return "Create FLTK user interfaces Wrappers.";
+ }
+
+ /**
+ * More documentation.
+ */
+ virtual const char* GetFullDocumentation() const
+ {
+ return
+ " fltk_wrap_ui(resultingLibraryName source1\n"
+ " source2 ... sourceN )\n"
+ "Produce .h and .cxx files for all the .fl and .fld files listed. "
+ "The resulting .h and .cxx files will be added to a variable named "
+ "resultingLibraryName_FLTK_UI_SRCS which should be added to your "
+ "library.";
+ }
+
+private:
+ /**
+ * List of produced files.
+ */
+ std::vector<cmSourceFile *> GeneratedSourcesClasses;
+
+ /**
+ * List of Fluid files that provide the source
+ * generating .cxx and .h files
+ */
+ std::string Target;
+};
+
+
+
+#endif