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-rw-r--r--Modules/FindosgTerrain.cmake68
1 files changed, 31 insertions, 37 deletions
diff --git a/Modules/FindosgTerrain.cmake b/Modules/FindosgTerrain.cmake
index 4b7249e62..04eae1450 100644
--- a/Modules/FindosgTerrain.cmake
+++ b/Modules/FindosgTerrain.cmake
@@ -1,43 +1,37 @@
-# This is part of the Findosg* suite used to find OpenSceneGraph components.
-# Each component is separate and you must opt in to each module. You must
-# also opt into OpenGL and OpenThreads (and Producer if needed) as these
-# modules won't do it for you. This is to allow you control over your own
-# system piece by piece in case you need to opt out of certain components
-# or change the Find behavior for a particular module (perhaps because the
-# default FindOpenGL.cmake module doesn't work with your system as an
-# example).
-# If you want to use a more convenient module that includes everything,
-# use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
-#
-# Locate osgTerrain
-# This module defines
-#
-# OSGTERRAIN_FOUND - Was osgTerrain found?
-# OSGTERRAIN_INCLUDE_DIR - Where to find the headers
-# OSGTERRAIN_LIBRARIES - The libraries to link for osgTerrain (use this)
-#
-# OSGTERRAIN_LIBRARY - The osgTerrain library
-# OSGTERRAIN_LIBRARY_DEBUG - The osgTerrain debug library
-#
-# $OSGDIR is an environment variable that would
-# correspond to the ./configure --prefix=$OSGDIR
-# used in building osg.
+# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
+# file Copyright.txt or https://cmake.org/licensing for details.
+
+#.rst:
+# FindosgTerrain
+# --------------
+#
+#
+#
+# This is part of the Findosg* suite used to find OpenSceneGraph
+# components. Each component is separate and you must opt in to each
+# module. You must also opt into OpenGL and OpenThreads (and Producer
+# if needed) as these modules won't do it for you. This is to allow you
+# control over your own system piece by piece in case you need to opt
+# out of certain components or change the Find behavior for a particular
+# module (perhaps because the default FindOpenGL.cmake module doesn't
+# work with your system as an example). If you want to use a more
+# convenient module that includes everything, use the
+# FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
+#
+# Locate osgTerrain This module defines
+#
+# OSGTERRAIN_FOUND - Was osgTerrain found? OSGTERRAIN_INCLUDE_DIR -
+# Where to find the headers OSGTERRAIN_LIBRARIES - The libraries to link
+# for osgTerrain (use this)
+#
+# OSGTERRAIN_LIBRARY - The osgTerrain library OSGTERRAIN_LIBRARY_DEBUG -
+# The osgTerrain debug library
+#
+# $OSGDIR is an environment variable that would correspond to the
+# ./configure --prefix=$OSGDIR used in building osg.
#
# Created by Eric Wing.
-#=============================================================================
-# Copyright 2007-2009 Kitware, Inc.
-#
-# Distributed under the OSI-approved BSD License (the "License");
-# see accompanying file Copyright.txt for details.
-#
-# This software is distributed WITHOUT ANY WARRANTY; without even the
-# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-# See the License for more information.
-#=============================================================================
-# (To distribute this file outside of CMake, substitute the full
-# License text for the above reference.)
-
# Header files are presumed to be included like
# #include <osg/PositionAttitudeTransform>
# #include <osgTerrain/Terrain>