diff options
Diffstat (limited to 'Modules/FindosgSim.cmake')
-rw-r--r-- | Modules/FindosgSim.cmake | 68 |
1 files changed, 31 insertions, 37 deletions
diff --git a/Modules/FindosgSim.cmake b/Modules/FindosgSim.cmake index 19cd17582..15426a273 100644 --- a/Modules/FindosgSim.cmake +++ b/Modules/FindosgSim.cmake @@ -1,43 +1,37 @@ -# This is part of the Findosg* suite used to find OpenSceneGraph components. -# Each component is separate and you must opt in to each module. You must -# also opt into OpenGL and OpenThreads (and Producer if needed) as these -# modules won't do it for you. This is to allow you control over your own -# system piece by piece in case you need to opt out of certain components -# or change the Find behavior for a particular module (perhaps because the -# default FindOpenGL.cmake module doesn't work with your system as an -# example). -# If you want to use a more convenient module that includes everything, -# use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules. -# -# Locate osgSim -# This module defines -# -# OSGSIM_FOUND - Was osgSim found? -# OSGSIM_INCLUDE_DIR - Where to find the headers -# OSGSIM_LIBRARIES - The libraries to link for osgSim (use this) -# -# OSGSIM_LIBRARY - The osgSim library -# OSGSIM_LIBRARY_DEBUG - The osgSim debug library -# -# $OSGDIR is an environment variable that would -# correspond to the ./configure --prefix=$OSGDIR -# used in building osg. +# Distributed under the OSI-approved BSD 3-Clause License. See accompanying +# file Copyright.txt or https://cmake.org/licensing for details. + +#.rst: +# FindosgSim +# ---------- +# +# +# +# This is part of the Findosg* suite used to find OpenSceneGraph +# components. Each component is separate and you must opt in to each +# module. You must also opt into OpenGL and OpenThreads (and Producer +# if needed) as these modules won't do it for you. This is to allow you +# control over your own system piece by piece in case you need to opt +# out of certain components or change the Find behavior for a particular +# module (perhaps because the default FindOpenGL.cmake module doesn't +# work with your system as an example). If you want to use a more +# convenient module that includes everything, use the +# FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules. +# +# Locate osgSim This module defines +# +# OSGSIM_FOUND - Was osgSim found? OSGSIM_INCLUDE_DIR - Where to find +# the headers OSGSIM_LIBRARIES - The libraries to link for osgSim (use +# this) +# +# OSGSIM_LIBRARY - The osgSim library OSGSIM_LIBRARY_DEBUG - The osgSim +# debug library +# +# $OSGDIR is an environment variable that would correspond to the +# ./configure --prefix=$OSGDIR used in building osg. # # Created by Eric Wing. -#============================================================================= -# Copyright 2007-2009 Kitware, Inc. -# -# Distributed under the OSI-approved BSD License (the "License"); -# see accompanying file Copyright.txt for details. -# -# This software is distributed WITHOUT ANY WARRANTY; without even the -# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. -# See the License for more information. -#============================================================================= -# (To distribute this file outside of CMake, substitute the full -# License text for the above reference.) - # Header files are presumed to be included like # #include <osg/PositionAttitudeTransform> # #include <osgSim/ImpostorSprite> |