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+# - Find OpenSceneGraph
+# This module searches for the OpenSceneGraph core "osg" library as well as
+# OpenThreads, and whatever additional COMPONENTS (nodekits) that you specify.
+# See http://www.openscenegraph.org
+#
+# NOTE: To use this module effectively you must either require CMake >= 2.6.3
+# with cmake_minimum_required(VERSION 2.6.3) or download and place
+# FindOpenThreads.cmake, Findosg_functions.cmake, Findosg.cmake,
+# and Find<etc>.cmake files into your CMAKE_MODULE_PATH.
+#
+#==================================
+#
+# This module accepts the following variables (note mixed case)
+#
+# OpenSceneGraph_DEBUG - Enable debugging output
+#
+# OpenSceneGraph_MARK_AS_ADVANCED - Mark cache variables as advanced
+# automatically
+#
+# The following environment variables are also respected for finding the OSG
+# and it's various components. CMAKE_PREFIX_PATH can also be used for this
+# (see find_library() CMake documentation).
+#
+# <MODULE>_DIR (where MODULE is of the form "OSGVOLUME" and there is a FindosgVolume.cmake file)
+# OSG_DIR
+# OSGDIR
+# OSG_ROOT
+#
+# This module defines the following output variables:
+#
+# OPENSCENEGRAPH_FOUND - Was the OSG and all of the specified components found?
+#
+# OPENSCENEGRAPH_VERSION - The version of the OSG which was found
+#
+# OPENSCENEGRAPH_INCLUDE_DIRS - Where to find the headers
+#
+# OPENSCENEGRAPH_LIBRARIES - The OSG libraries
+#
+#==================================
+# Example Usage:
+#
+# find_package(OpenSceneGraph 2.0.0 REQUIRED osgDB osgUtil)
+# # libOpenThreads & libosg automatically searched
+# include_directories(${OPENSCENEGRAPH_INCLUDE_DIRS})
+#
+# add_executable(foo foo.cc)
+# target_link_libraries(foo ${OPENSCENEGRAPH_LIBRARIES})
+#
+
+#=============================================================================
+# Copyright 2009 Kitware, Inc.
+# Copyright 2009 Philip Lowman <philip@yhbt.com>
+#
+# Distributed under the OSI-approved BSD License (the "License");
+# see accompanying file Copyright.txt for details.
+#
+# This software is distributed WITHOUT ANY WARRANTY; without even the
+# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+# See the License for more information.
+#=============================================================================
+# (To distribute this file outside of CMake, substitute the full
+# License text for the above reference.)
+
+#
+# Naming convention:
+# Local variables of the form _osg_foo
+# Input variables of the form OpenSceneGraph_FOO
+# Output variables of the form OPENSCENEGRAPH_FOO
+#
+
+include(Findosg_functions)
+
+set(_osg_modules_to_process)
+foreach(_osg_component ${OpenSceneGraph_FIND_COMPONENTS})
+ list(APPEND _osg_modules_to_process ${_osg_component})
+endforeach()
+list(APPEND _osg_modules_to_process "osg" "OpenThreads")
+list(REMOVE_DUPLICATES _osg_modules_to_process)
+
+if(OpenSceneGraph_DEBUG)
+ message(STATUS "[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] "
+ "Components = ${_osg_modules_to_process}")
+endif()
+
+#
+# First we need to find and parse osg/Version
+#
+OSG_FIND_PATH(OSG osg/Version)
+if(OpenSceneGraph_MARK_AS_ADVANCED)
+ OSG_MARK_AS_ADVANCED(OSG)
+endif()
+
+# Try to ascertain the version...
+if(OSG_INCLUDE_DIR)
+ if(OpenSceneGraph_DEBUG)
+ message(STATUS "[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] "
+ "Detected OSG_INCLUDE_DIR = ${OSG_INCLUDE_DIR}")
+ endif()
+
+ set(_osg_Version_file "${OSG_INCLUDE_DIR}/osg/Version")
+ if("${OSG_INCLUDE_DIR}" MATCHES "\\.framework$" AND NOT EXISTS "${_osg_Version_file}")
+ set(_osg_Version_file "${OSG_INCLUDE_DIR}/Headers/Version")
+ endif()
+
+ if(EXISTS "${_osg_Version_file}")
+ file(READ "${_osg_Version_file}" _osg_Version_contents)
+ else()
+ set(_osg_Version_contents "unknown")
+ endif()
+
+ string(REGEX MATCH ".*#define OSG_VERSION_MAJOR[ \t]+[0-9]+.*"
+ _osg_old_defines "${_osg_Version_contents}")
+ string(REGEX MATCH ".*#define OPENSCENEGRAPH_MAJOR_VERSION[ \t]+[0-9]+.*"
+ _osg_new_defines "${_osg_Version_contents}")
+ if(_osg_old_defines)
+ string(REGEX REPLACE ".*#define OSG_VERSION_MAJOR[ \t]+([0-9]+).*"
+ "\\1" _osg_VERSION_MAJOR ${_osg_Version_contents})
+ string(REGEX REPLACE ".*#define OSG_VERSION_MINOR[ \t]+([0-9]+).*"
+ "\\1" _osg_VERSION_MINOR ${_osg_Version_contents})
+ string(REGEX REPLACE ".*#define OSG_VERSION_PATCH[ \t]+([0-9]+).*"
+ "\\1" _osg_VERSION_PATCH ${_osg_Version_contents})
+ elseif(_osg_new_defines)
+ string(REGEX REPLACE ".*#define OPENSCENEGRAPH_MAJOR_VERSION[ \t]+([0-9]+).*"
+ "\\1" _osg_VERSION_MAJOR ${_osg_Version_contents})
+ string(REGEX REPLACE ".*#define OPENSCENEGRAPH_MINOR_VERSION[ \t]+([0-9]+).*"
+ "\\1" _osg_VERSION_MINOR ${_osg_Version_contents})
+ string(REGEX REPLACE ".*#define OPENSCENEGRAPH_PATCH_VERSION[ \t]+([0-9]+).*"
+ "\\1" _osg_VERSION_PATCH ${_osg_Version_contents})
+ else()
+ message(WARNING "[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] "
+ "Failed to parse version number, please report this as a bug")
+ endif()
+
+ set(OPENSCENEGRAPH_VERSION "${_osg_VERSION_MAJOR}.${_osg_VERSION_MINOR}.${_osg_VERSION_PATCH}"
+ CACHE INTERNAL "The version of OSG which was detected")
+ if(OpenSceneGraph_DEBUG)
+ message(STATUS "[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] "
+ "Detected version ${OPENSCENEGRAPH_VERSION}")
+ endif()
+endif()
+
+#
+# Version checking
+#
+if(OpenSceneGraph_FIND_VERSION AND OPENSCENEGRAPH_VERSION)
+ if(OpenSceneGraph_FIND_VERSION_EXACT)
+ if(NOT OPENSCENEGRAPH_VERSION VERSION_EQUAL ${OpenSceneGraph_FIND_VERSION})
+ set(_osg_version_not_exact TRUE)
+ endif()
+ else()
+ # version is too low
+ if(NOT OPENSCENEGRAPH_VERSION VERSION_EQUAL ${OpenSceneGraph_FIND_VERSION} AND
+ NOT OPENSCENEGRAPH_VERSION VERSION_GREATER ${OpenSceneGraph_FIND_VERSION})
+ set(_osg_version_not_high_enough TRUE)
+ endif()
+ endif()
+endif()
+
+set(_osg_quiet)
+if(OpenSceneGraph_FIND_QUIETLY)
+ set(_osg_quiet "QUIET")
+endif()
+#
+# Here we call FIND_PACKAGE() on all of the components
+#
+foreach(_osg_module ${_osg_modules_to_process})
+ if(OpenSceneGraph_DEBUG)
+ message(STATUS "[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] "
+ "Calling find_package(${_osg_module} ${_osg_required} ${_osg_quiet})")
+ endif()
+ find_package(${_osg_module} ${_osg_quiet})
+
+ string(TOUPPER ${_osg_module} _osg_module_UC)
+ list(APPEND OPENSCENEGRAPH_INCLUDE_DIR ${${_osg_module_UC}_INCLUDE_DIR})
+ list(APPEND OPENSCENEGRAPH_LIBRARIES ${${_osg_module_UC}_LIBRARIES})
+
+ if(OpenSceneGraph_MARK_AS_ADVANCED)
+ OSG_MARK_AS_ADVANCED(${_osg_module})
+ endif()
+endforeach()
+
+if(OPENSCENEGRAPH_INCLUDE_DIR)
+ list(REMOVE_DUPLICATES OPENSCENEGRAPH_INCLUDE_DIR)
+endif()
+
+#
+# Inform the users with an error message based on
+# what version they have vs. what version was
+# required.
+#
+if(OpenSceneGraph_FIND_REQUIRED)
+ set(_osg_version_output_type FATAL_ERROR)
+else()
+ set(_osg_version_output_type STATUS)
+endif()
+if(_osg_version_not_high_enough)
+ set(_osg_EPIC_FAIL TRUE)
+ if(NOT OpenSceneGraph_FIND_QUIETLY)
+ message(${_osg_version_output_type}
+ "ERROR: Version ${OpenSceneGraph_FIND_VERSION} or higher of the OSG "
+ "is required. Version ${OPENSCENEGRAPH_VERSION} was found.")
+ endif()
+elseif(_osg_version_not_exact)
+ set(_osg_EPIC_FAIL TRUE)
+ if(NOT OpenSceneGraph_FIND_QUIETLY)
+ message(${_osg_version_output_type}
+ "ERROR: Version ${OpenSceneGraph_FIND_VERSION} of the OSG is required "
+ "(exactly), version ${OPENSCENEGRAPH_VERSION} was found.")
+ endif()
+else()
+
+ #
+ # Check each module to see if it's found
+ #
+ if(OpenSceneGraph_FIND_REQUIRED)
+ set(_osg_missing_message)
+ foreach(_osg_module ${_osg_modules_to_process})
+ string(TOUPPER ${_osg_module} _osg_module_UC)
+ if(NOT ${_osg_module_UC}_FOUND)
+ set(_osg_missing_nodekit_fail true)
+ set(_osg_missing_message "${_osg_missing_message} ${_osg_module}")
+ endif()
+ endforeach()
+
+ if(_osg_missing_nodekit_fail)
+ message(FATAL_ERROR "ERROR: Missing the following osg "
+ "libraries: ${_osg_missing_message}.\n"
+ "Consider using CMAKE_PREFIX_PATH or the OSG_DIR "
+ "environment variable. See the "
+ "${CMAKE_CURRENT_LIST_FILE} for more details.")
+ endif()
+ endif()
+
+ include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
+ FIND_PACKAGE_HANDLE_STANDARD_ARGS(OpenSceneGraph DEFAULT_MSG OPENSCENEGRAPH_LIBRARIES OPENSCENEGRAPH_INCLUDE_DIR)
+endif()
+
+if(_osg_EPIC_FAIL)
+ # Zero out everything, we didn't meet version requirements
+ set(OPENSCENEGRAPH_FOUND FALSE)
+ set(OPENSCENEGRAPH_LIBRARIES)
+ set(OPENSCENEGRAPH_INCLUDE_DIR)
+endif()
+
+set(OPENSCENEGRAPH_INCLUDE_DIRS ${OPENSCENEGRAPH_INCLUDE_DIR})
+