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-rw-r--r--Modules/FindOpenGL.cmake130
1 files changed, 65 insertions, 65 deletions
diff --git a/Modules/FindOpenGL.cmake b/Modules/FindOpenGL.cmake
index 98d8808..a6f4503 100644
--- a/Modules/FindOpenGL.cmake
+++ b/Modules/FindOpenGL.cmake
@@ -1,18 +1,18 @@
# - Try to find OpenGL
# Once done this will define
-#
+#
# OPENGL_FOUND - system has OpenGL
# OPENGL_XMESA_FOUND - system has XMESA
# OPENGL_GLU_FOUND - system has GLU
# OPENGL_INCLUDE_DIR - the GL include directory
# OPENGL_LIBRARIES - Link these to use OpenGL and GLU
-#
+#
# If you want to use just GL you can use these values
# OPENGL_gl_LIBRARY - Path to OpenGL Library
# OPENGL_glu_LIBRARY - Path to GLU Library
-#
+#
# On OSX default to using the framework version of opengl
-# People will have to change the cache values of OPENGL_glu_LIBRARY
+# People will have to change the cache values of OPENGL_glu_LIBRARY
# and OPENGL_gl_LIBRARY to use OpenGL with X11 on OSX
#=============================================================================
@@ -28,45 +28,45 @@
# (To distribute this file outside of CMake, substitute the full
# License text for the above reference.)
-IF (WIN32)
- IF (CYGWIN)
+if (WIN32)
+ if (CYGWIN)
- FIND_PATH(OPENGL_INCLUDE_DIR GL/gl.h )
+ find_path(OPENGL_INCLUDE_DIR GL/gl.h )
- FIND_LIBRARY(OPENGL_gl_LIBRARY opengl32 )
+ find_library(OPENGL_gl_LIBRARY opengl32 )
- FIND_LIBRARY(OPENGL_glu_LIBRARY glu32 )
+ find_library(OPENGL_glu_LIBRARY glu32 )
- ELSE (CYGWIN)
+ else ()
- IF(BORLAND)
- SET (OPENGL_gl_LIBRARY import32 CACHE STRING "OpenGL library for win32")
- SET (OPENGL_glu_LIBRARY import32 CACHE STRING "GLU library for win32")
- ELSE(BORLAND)
- SET (OPENGL_gl_LIBRARY opengl32 CACHE STRING "OpenGL library for win32")
- SET (OPENGL_glu_LIBRARY glu32 CACHE STRING "GLU library for win32")
- ENDIF(BORLAND)
+ if(BORLAND)
+ set (OPENGL_gl_LIBRARY import32 CACHE STRING "OpenGL library for win32")
+ set (OPENGL_glu_LIBRARY import32 CACHE STRING "GLU library for win32")
+ else()
+ set (OPENGL_gl_LIBRARY opengl32 CACHE STRING "OpenGL library for win32")
+ set (OPENGL_glu_LIBRARY glu32 CACHE STRING "GLU library for win32")
+ endif()
- ENDIF (CYGWIN)
+ endif ()
-ELSE (WIN32)
+else ()
- IF (APPLE)
+ if (APPLE)
- FIND_LIBRARY(OPENGL_gl_LIBRARY OpenGL DOC "OpenGL lib for OSX")
- FIND_LIBRARY(OPENGL_glu_LIBRARY AGL DOC "AGL lib for OSX")
- FIND_PATH(OPENGL_INCLUDE_DIR OpenGL/gl.h DOC "Include for OpenGL on OSX")
+ find_library(OPENGL_gl_LIBRARY OpenGL DOC "OpenGL lib for OSX")
+ find_library(OPENGL_glu_LIBRARY AGL DOC "AGL lib for OSX")
+ find_path(OPENGL_INCLUDE_DIR OpenGL/gl.h DOC "Include for OpenGL on OSX")
- ELSE(APPLE)
+ else()
# Handle HP-UX cases where we only want to find OpenGL in either hpux64
# or hpux32 depending on if we're doing a 64 bit build.
- IF(CMAKE_SIZEOF_VOID_P EQUAL 4)
- SET(HPUX_IA_OPENGL_LIB_PATH /opt/graphics/OpenGL/lib/hpux32/)
- ELSE(CMAKE_SIZEOF_VOID_P EQUAL 4)
- SET(HPUX_IA_OPENGL_LIB_PATH
+ if(CMAKE_SIZEOF_VOID_P EQUAL 4)
+ set(HPUX_IA_OPENGL_LIB_PATH /opt/graphics/OpenGL/lib/hpux32/)
+ else()
+ set(HPUX_IA_OPENGL_LIB_PATH
/opt/graphics/OpenGL/lib/hpux64/
/opt/graphics/OpenGL/lib/pa20_64)
- ENDIF(CMAKE_SIZEOF_VOID_P EQUAL 4)
+ endif()
# The first line below is to make sure that the proper headers
# are used on a Linux machine with the NVidia drivers installed.
@@ -76,19 +76,19 @@ ELSE (WIN32)
# Make sure the NVIDIA directory comes BEFORE the others.
# - Atanas Georgiev <atanas@cs.columbia.edu>
- FIND_PATH(OPENGL_INCLUDE_DIR GL/gl.h
+ find_path(OPENGL_INCLUDE_DIR GL/gl.h
/usr/share/doc/NVIDIA_GLX-1.0/include
/usr/openwin/share/include
/opt/graphics/OpenGL/include /usr/X11R6/include
)
- FIND_PATH(OPENGL_xmesa_INCLUDE_DIR GL/xmesa.h
+ find_path(OPENGL_xmesa_INCLUDE_DIR GL/xmesa.h
/usr/share/doc/NVIDIA_GLX-1.0/include
/usr/openwin/share/include
/opt/graphics/OpenGL/include /usr/X11R6/include
)
- FIND_LIBRARY(OPENGL_gl_LIBRARY
+ find_library(OPENGL_gl_LIBRARY
NAMES GL MesaGL
PATHS /opt/graphics/OpenGL/lib
/usr/openwin/lib
@@ -97,22 +97,22 @@ ELSE (WIN32)
)
# On Unix OpenGL most certainly always requires X11.
- # Feel free to tighten up these conditions if you don't
+ # Feel free to tighten up these conditions if you don't
# think this is always true.
# It's not true on OSX.
- IF (OPENGL_gl_LIBRARY)
- IF(NOT X11_FOUND)
- INCLUDE(FindX11)
- ENDIF(NOT X11_FOUND)
- IF (X11_FOUND)
- IF (NOT APPLE)
- SET (OPENGL_LIBRARIES ${X11_LIBRARIES})
- ENDIF (NOT APPLE)
- ENDIF (X11_FOUND)
- ENDIF (OPENGL_gl_LIBRARY)
-
- FIND_LIBRARY(OPENGL_glu_LIBRARY
+ if (OPENGL_gl_LIBRARY)
+ if(NOT X11_FOUND)
+ include(FindX11)
+ endif()
+ if (X11_FOUND)
+ if (NOT APPLE)
+ set (OPENGL_LIBRARIES ${X11_LIBRARIES})
+ endif ()
+ endif ()
+ endif ()
+
+ find_library(OPENGL_glu_LIBRARY
NAMES GLU MesaGLU
PATHS ${OPENGL_gl_LIBRARY}
/opt/graphics/OpenGL/lib
@@ -120,39 +120,39 @@ ELSE (WIN32)
/usr/shlib /usr/X11R6/lib
)
- ENDIF(APPLE)
-ENDIF (WIN32)
+ endif()
+endif ()
-IF(OPENGL_gl_LIBRARY)
+if(OPENGL_gl_LIBRARY)
- IF(OPENGL_xmesa_INCLUDE_DIR)
- SET( OPENGL_XMESA_FOUND "YES" )
- ELSE(OPENGL_xmesa_INCLUDE_DIR)
- SET( OPENGL_XMESA_FOUND "NO" )
- ENDIF(OPENGL_xmesa_INCLUDE_DIR)
+ if(OPENGL_xmesa_INCLUDE_DIR)
+ set( OPENGL_XMESA_FOUND "YES" )
+ else()
+ set( OPENGL_XMESA_FOUND "NO" )
+ endif()
- SET( OPENGL_LIBRARIES ${OPENGL_gl_LIBRARY} ${OPENGL_LIBRARIES})
- IF(OPENGL_glu_LIBRARY)
- SET( OPENGL_GLU_FOUND "YES" )
- SET( OPENGL_LIBRARIES ${OPENGL_glu_LIBRARY} ${OPENGL_LIBRARIES} )
- ELSE(OPENGL_glu_LIBRARY)
- SET( OPENGL_GLU_FOUND "NO" )
- ENDIF(OPENGL_glu_LIBRARY)
+ set( OPENGL_LIBRARIES ${OPENGL_gl_LIBRARY} ${OPENGL_LIBRARIES})
+ if(OPENGL_glu_LIBRARY)
+ set( OPENGL_GLU_FOUND "YES" )
+ set( OPENGL_LIBRARIES ${OPENGL_glu_LIBRARY} ${OPENGL_LIBRARIES} )
+ else()
+ set( OPENGL_GLU_FOUND "NO" )
+ endif()
# This deprecated setting is for backward compatibility with CMake1.4
- SET (OPENGL_LIBRARY ${OPENGL_LIBRARIES})
+ set (OPENGL_LIBRARY ${OPENGL_LIBRARIES})
-ENDIF(OPENGL_gl_LIBRARY)
+endif()
# This deprecated setting is for backward compatibility with CMake1.4
-SET(OPENGL_INCLUDE_PATH ${OPENGL_INCLUDE_DIR})
+set(OPENGL_INCLUDE_PATH ${OPENGL_INCLUDE_DIR})
# handle the QUIETLY and REQUIRED arguments and set OPENGL_FOUND to TRUE if
# all listed variables are TRUE
-INCLUDE(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
+include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(OpenGL DEFAULT_MSG OPENGL_gl_LIBRARY)
-MARK_AS_ADVANCED(
+mark_as_advanced(
OPENGL_INCLUDE_DIR
OPENGL_xmesa_INCLUDE_DIR
OPENGL_glu_LIBRARY