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Diffstat (limited to 'Modules/FindFLTK.cmake')
-rw-r--r-- | Modules/FindFLTK.cmake | 309 |
1 files changed, 309 insertions, 0 deletions
diff --git a/Modules/FindFLTK.cmake b/Modules/FindFLTK.cmake new file mode 100644 index 000000000..bdea95bdc --- /dev/null +++ b/Modules/FindFLTK.cmake @@ -0,0 +1,309 @@ +# - Find the native FLTK includes and library +# +# By default FindFLTK.cmake will search for all of the FLTK components and +# add them to the FLTK_LIBRARIES variable. +# +# You can limit the components which get placed in FLTK_LIBRARIES by +# defining one or more of the following three options: +# +# FLTK_SKIP_OPENGL, set to true to disable searching for opengl and +# the FLTK GL library +# FLTK_SKIP_FORMS, set to true to disable searching for fltk_forms +# FLTK_SKIP_IMAGES, set to true to disable searching for fltk_images +# +# FLTK_SKIP_FLUID, set to true if the fluid binary need not be present +# at build time +# +# The following variables will be defined: +# FLTK_FOUND, True if all components not skipped were found +# FLTK_INCLUDE_DIR, where to find include files +# FLTK_LIBRARIES, list of fltk libraries you should link against +# FLTK_FLUID_EXECUTABLE, where to find the Fluid tool +# FLTK_WRAP_UI, This enables the FLTK_WRAP_UI command +# +# The following cache variables are assigned but should not be used. +# See the FLTK_LIBRARIES variable instead. +# +# FLTK_BASE_LIBRARY = the full path to fltk.lib +# FLTK_GL_LIBRARY = the full path to fltk_gl.lib +# FLTK_FORMS_LIBRARY = the full path to fltk_forms.lib +# FLTK_IMAGES_LIBRARY = the full path to fltk_images.lib + +#============================================================================= +# Copyright 2001-2009 Kitware, Inc. +# +# Distributed under the OSI-approved BSD License (the "License"); +# see accompanying file Copyright.txt for details. +# +# This software is distributed WITHOUT ANY WARRANTY; without even the +# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. +# See the License for more information. +#============================================================================= +# (To distribute this file outside of CMake, substitute the full +# License text for the above reference.) + +IF(NOT FLTK_SKIP_OPENGL) + FIND_PACKAGE(OpenGL) +ENDIF() + +# Platform dependent libraries required by FLTK +IF(WIN32) + IF(NOT CYGWIN) + IF(BORLAND) + SET( FLTK_PLATFORM_DEPENDENT_LIBS import32 ) + ELSE(BORLAND) + SET( FLTK_PLATFORM_DEPENDENT_LIBS wsock32 comctl32 ) + ENDIF(BORLAND) + ENDIF(NOT CYGWIN) +ENDIF(WIN32) + +IF(UNIX) + INCLUDE(FindX11) + FIND_LIBRARY(FLTK_MATH_LIBRARY m) + SET( FLTK_PLATFORM_DEPENDENT_LIBS ${X11_LIBRARIES} ${FLTK_MATH_LIBRARY}) +ENDIF(UNIX) + +IF(APPLE) + SET( FLTK_PLATFORM_DEPENDENT_LIBS "-framework Carbon -framework Cocoa -framework ApplicationServices -lz") +ENDIF(APPLE) + +# If FLTK_INCLUDE_DIR is already defined we assigne its value to FLTK_DIR +IF(FLTK_INCLUDE_DIR) + SET(FLTK_DIR ${FLTK_INCLUDE_DIR}) +ENDIF(FLTK_INCLUDE_DIR) + + +# If FLTK has been built using CMake we try to find everything directly +SET(FLTK_DIR_STRING "directory containing FLTKConfig.cmake. This is either the root of the build tree, or PREFIX/lib/fltk for an installation.") + +# Search only if the location is not already known. +IF(NOT FLTK_DIR) + # Get the system search path as a list. + FILE(TO_CMAKE_PATH "$ENV{PATH}" FLTK_DIR_SEARCH2) + + # Construct a set of paths relative to the system search path. + SET(FLTK_DIR_SEARCH "") + FOREACH(dir ${FLTK_DIR_SEARCH2}) + SET(FLTK_DIR_SEARCH ${FLTK_DIR_SEARCH} "${dir}/../lib/fltk") + ENDFOREACH(dir) + STRING(REPLACE "//" "/" FLTK_DIR_SEARCH "${FLTK_DIR_SEARCH}") + + # + # Look for an installation or build tree. + # + FIND_PATH(FLTK_DIR FLTKConfig.cmake + # Look for an environment variable FLTK_DIR. + $ENV{FLTK_DIR} + + # Look in places relative to the system executable search path. + ${FLTK_DIR_SEARCH} + + # Look in standard UNIX install locations. + /usr/local/lib/fltk + /usr/lib/fltk + /usr/local/fltk + /usr/X11R6/include + + # Read from the CMakeSetup registry entries. It is likely that + # FLTK will have been recently built. + # TODO: Is this really a good idea? I can already hear the user screaming, "But + # it worked when I configured the build LAST week!" + [HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild1] + [HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild2] + [HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild3] + [HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild4] + [HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild5] + [HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild6] + [HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild7] + [HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild8] + [HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild9] + [HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild10] + + # Help the user find it if we cannot. + DOC "The ${FLTK_DIR_STRING}" + ) +ENDIF(NOT FLTK_DIR) + + # Check if FLTK was built using CMake + IF(EXISTS ${FLTK_DIR}/FLTKConfig.cmake) + SET(FLTK_BUILT_WITH_CMAKE 1) + ENDIF(EXISTS ${FLTK_DIR}/FLTKConfig.cmake) + + IF(FLTK_BUILT_WITH_CMAKE) + SET(FLTK_FOUND 1) + INCLUDE(${FLTK_DIR}/FLTKConfig.cmake) + + # Fluid + IF(FLUID_COMMAND) + SET(FLTK_FLUID_EXECUTABLE ${FLUID_COMMAND} CACHE FILEPATH "Fluid executable") + ELSE(FLUID_COMMAND) + FIND_PROGRAM(FLTK_FLUID_EXECUTABLE fluid PATHS + ${FLTK_EXECUTABLE_DIRS} + ${FLTK_EXECUTABLE_DIRS}/RelWithDebInfo + ${FLTK_EXECUTABLE_DIRS}/Debug + ${FLTK_EXECUTABLE_DIRS}/Release + NO_SYSTEM_PATH) + ENDIF(FLUID_COMMAND) + # MARK_AS_ADVANCED(FLTK_FLUID_EXECUTABLE) + + SET(FLTK_INCLUDE_DIR ${FLTK_DIR}) + LINK_DIRECTORIES(${FLTK_LIBRARY_DIRS}) + + SET(FLTK_BASE_LIBRARY fltk) + SET(FLTK_GL_LIBRARY fltk_gl) + SET(FLTK_FORMS_LIBRARY fltk_forms) + SET(FLTK_IMAGES_LIBRARY fltk_images) + + # Add the extra libraries + LOAD_CACHE(${FLTK_DIR} + READ_WITH_PREFIX + FL FLTK_USE_SYSTEM_JPEG + FL FLTK_USE_SYSTEM_PNG + FL FLTK_USE_SYSTEM_ZLIB + ) + + SET(FLTK_IMAGES_LIBS "") + IF(FLFLTK_USE_SYSTEM_JPEG) + SET(FLTK_IMAGES_LIBS ${FLTK_IMAGES_LIBS} fltk_jpeg) + ENDIF(FLFLTK_USE_SYSTEM_JPEG) + IF(FLFLTK_USE_SYSTEM_PNG) + SET(FLTK_IMAGES_LIBS ${FLTK_IMAGES_LIBS} fltk_png) + ENDIF(FLFLTK_USE_SYSTEM_PNG) + IF(FLFLTK_USE_SYSTEM_ZLIB) + SET(FLTK_IMAGES_LIBS ${FLTK_IMAGES_LIBS} fltk_zlib) + ENDIF(FLFLTK_USE_SYSTEM_ZLIB) + SET(FLTK_IMAGES_LIBS "${FLTK_IMAGES_LIBS}" CACHE INTERNAL + "Extra libraries for fltk_images library.") + + ELSE(FLTK_BUILT_WITH_CMAKE) + + # if FLTK was not built using CMake + # Find fluid executable. + FIND_PROGRAM(FLTK_FLUID_EXECUTABLE fluid ${FLTK_INCLUDE_DIR}/fluid) + + # Use location of fluid to help find everything else. + SET(FLTK_INCLUDE_SEARCH_PATH "") + SET(FLTK_LIBRARY_SEARCH_PATH "") + IF(FLTK_FLUID_EXECUTABLE) + GET_FILENAME_COMPONENT(FLTK_BIN_DIR "${FLTK_FLUID_EXECUTABLE}" PATH) + SET(FLTK_INCLUDE_SEARCH_PATH ${FLTK_INCLUDE_SEARCH_PATH} + ${FLTK_BIN_DIR}/../include ${FLTK_BIN_DIR}/..) + SET(FLTK_LIBRARY_SEARCH_PATH ${FLTK_LIBRARY_SEARCH_PATH} + ${FLTK_BIN_DIR}/../lib) + SET(FLTK_WRAP_UI 1) + ENDIF(FLTK_FLUID_EXECUTABLE) + + # + # Try to find FLTK include dir using fltk-config + # + IF(UNIX) + # Use fltk-config to generate a list of possible include directories + FIND_PROGRAM(FLTK_CONFIG_SCRIPT fltk-config PATHS ${FLTK_BIN_DIR}) + IF(FLTK_CONFIG_SCRIPT) + IF(NOT FLTK_INCLUDE_DIR) + EXEC_PROGRAM(${FLTK_CONFIG_SCRIPT} ARGS --cxxflags OUTPUT_VARIABLE FLTK_CXXFLAGS) + IF(FLTK_CXXFLAGS) + STRING(REGEX MATCHALL "-I[^ ]*" _fltk_temp_dirs ${FLTK_CXXFLAGS}) + STRING(REPLACE "-I" "" _fltk_temp_dirs "${_fltk_temp_dirs}") + FOREACH(_dir ${_fltk_temp_dirs}) + STRING(STRIP ${_dir} _output) + LIST(APPEND _FLTK_POSSIBLE_INCLUDE_DIRS ${_output}) + ENDFOREACH() + ENDIF(FLTK_CXXFLAGS) + ENDIF() + ENDIF() + ENDIF() + + SET(FLTK_INCLUDE_SEARCH_PATH ${FLTK_INCLUDE_SEARCH_PATH} + /usr/local/fltk + /usr/X11R6/include + ${_FLTK_POSSIBLE_INCLUDE_DIRS} + ) + + FIND_PATH(FLTK_INCLUDE_DIR + NAMES FL/Fl.h FL/Fl.H # fltk 1.1.9 has Fl.H (#8376) + PATHS ${FLTK_INCLUDE_SEARCH_PATH}) + + # + # Try to find FLTK library + IF(UNIX) + IF(FLTK_CONFIG_SCRIPT) + EXEC_PROGRAM(${FLTK_CONFIG_SCRIPT} ARGS --libs OUTPUT_VARIABLE _FLTK_POSSIBLE_LIBS) + IF(_FLTK_POSSIBLE_LIBS) + GET_FILENAME_COMPONENT(_FLTK_POSSIBLE_LIBRARY_DIR ${_FLTK_POSSIBLE_LIBS} PATH) + ENDIF() + ENDIF() + ENDIF() + + SET(FLTK_LIBRARY_SEARCH_PATH ${FLTK_LIBRARY_SEARCH_PATH} + /usr/local/fltk/lib + /usr/X11R6/lib + ${FLTK_INCLUDE_DIR}/lib + ${_FLTK_POSSIBLE_LIBRARY_DIR} + ) + + FIND_LIBRARY(FLTK_BASE_LIBRARY NAMES fltk fltkd + PATHS ${FLTK_LIBRARY_SEARCH_PATH}) + FIND_LIBRARY(FLTK_GL_LIBRARY NAMES fltkgl fltkgld fltk_gl + PATHS ${FLTK_LIBRARY_SEARCH_PATH}) + FIND_LIBRARY(FLTK_FORMS_LIBRARY NAMES fltkforms fltkformsd fltk_forms + PATHS ${FLTK_LIBRARY_SEARCH_PATH}) + FIND_LIBRARY(FLTK_IMAGES_LIBRARY NAMES fltkimages fltkimagesd fltk_images + PATHS ${FLTK_LIBRARY_SEARCH_PATH}) + + # Find the extra libraries needed for the fltk_images library. + IF(UNIX) + IF(FLTK_CONFIG_SCRIPT) + EXEC_PROGRAM(${FLTK_CONFIG_SCRIPT} ARGS --use-images --ldflags + OUTPUT_VARIABLE FLTK_IMAGES_LDFLAGS) + SET(FLTK_LIBS_EXTRACT_REGEX ".*-lfltk_images (.*) -lfltk.*") + IF("${FLTK_IMAGES_LDFLAGS}" MATCHES "${FLTK_LIBS_EXTRACT_REGEX}") + STRING(REGEX REPLACE "${FLTK_LIBS_EXTRACT_REGEX}" "\\1" + FLTK_IMAGES_LIBS "${FLTK_IMAGES_LDFLAGS}") + STRING(REGEX REPLACE " +" ";" FLTK_IMAGES_LIBS "${FLTK_IMAGES_LIBS}") + # The EXEC_PROGRAM will not be inherited into subdirectories from + # the file that originally included this module. Save the answer. + SET(FLTK_IMAGES_LIBS "${FLTK_IMAGES_LIBS}" CACHE INTERNAL + "Extra libraries for fltk_images library.") + ENDIF("${FLTK_IMAGES_LDFLAGS}" MATCHES "${FLTK_LIBS_EXTRACT_REGEX}") + ENDIF(FLTK_CONFIG_SCRIPT) + ENDIF(UNIX) + + ENDIF(FLTK_BUILT_WITH_CMAKE) + + # Append all of the required libraries together (by default, everything) + SET(FLTK_LIBRARIES) + IF(NOT FLTK_SKIP_IMAGES) + LIST(APPEND FLTK_LIBRARIES ${FLTK_IMAGES_LIBRARY}) + ENDIF() + IF(NOT FLTK_SKIP_FORMS) + LIST(APPEND FLTK_LIBRARIES ${FLTK_FORMS_LIBRARY}) + ENDIF() + IF(NOT FLTK_SKIP_OPENGL) + LIST(APPEND FLTK_LIBRARIES ${FLTK_GL_LIBRARY} ${OPENGL_gl_LIBRARY}) + LIST(APPEND FLTK_INCLUDE_DIR ${OPENGL_INCLUDE_DIR}) + LIST(REMOVE_DUPLICATES FLTK_INCLUDE_DIR) + ENDIF() + LIST(APPEND FLTK_LIBRARIES ${FLTK_BASE_LIBRARY}) + +INCLUDE(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake) +IF(FLTK_SKIP_FLUID) + FIND_PACKAGE_HANDLE_STANDARD_ARGS(FLTK DEFAULT_MSG FLTK_LIBRARIES FLTK_INCLUDE_DIR) +ELSE() + FIND_PACKAGE_HANDLE_STANDARD_ARGS(FLTK DEFAULT_MSG FLTK_LIBRARIES FLTK_INCLUDE_DIR FLTK_FLUID_EXECUTABLE) +ENDIF() + +IF(FLTK_FOUND) + IF(APPLE) + SET(FLTK_LIBRARIES ${FLTK_PLATFORM_DEPENDENT_LIBS} ${FLTK_LIBRARIES}) + ELSE(APPLE) + SET(FLTK_LIBRARIES ${FLTK_LIBRARIES} ${FLTK_PLATFORM_DEPENDENT_LIBS}) + ENDIF(APPLE) + + # The following deprecated settings are for compatibility with CMake 1.4 + SET (HAS_FLTK ${FLTK_FOUND}) + SET (FLTK_INCLUDE_PATH ${FLTK_INCLUDE_DIR}) + SET (FLTK_FLUID_EXE ${FLTK_FLUID_EXECUTABLE}) + SET (FLTK_LIBRARY ${FLTK_LIBRARIES}) +ENDIF(FLTK_FOUND) + |