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+# - Find the native FLTK includes and library
+#
+# By default FindFLTK.cmake will search for all of the FLTK components and
+# add them to the FLTK_LIBRARIES variable.
+#
+# You can limit the components which get placed in FLTK_LIBRARIES by
+# defining one or more of the following three options:
+#
+# FLTK_SKIP_OPENGL, set to true to disable searching for opengl and
+# the FLTK GL library
+# FLTK_SKIP_FORMS, set to true to disable searching for fltk_forms
+# FLTK_SKIP_IMAGES, set to true to disable searching for fltk_images
+#
+# FLTK_SKIP_FLUID, set to true if the fluid binary need not be present
+# at build time
+#
+# The following variables will be defined:
+# FLTK_FOUND, True if all components not skipped were found
+# FLTK_INCLUDE_DIR, where to find include files
+# FLTK_LIBRARIES, list of fltk libraries you should link against
+# FLTK_FLUID_EXECUTABLE, where to find the Fluid tool
+# FLTK_WRAP_UI, This enables the FLTK_WRAP_UI command
+#
+# The following cache variables are assigned but should not be used.
+# See the FLTK_LIBRARIES variable instead.
+#
+# FLTK_BASE_LIBRARY = the full path to fltk.lib
+# FLTK_GL_LIBRARY = the full path to fltk_gl.lib
+# FLTK_FORMS_LIBRARY = the full path to fltk_forms.lib
+# FLTK_IMAGES_LIBRARY = the full path to fltk_images.lib
+
+#=============================================================================
+# Copyright 2001-2009 Kitware, Inc.
+#
+# Distributed under the OSI-approved BSD License (the "License");
+# see accompanying file Copyright.txt for details.
+#
+# This software is distributed WITHOUT ANY WARRANTY; without even the
+# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+# See the License for more information.
+#=============================================================================
+# (To distribute this file outside of CMake, substitute the full
+# License text for the above reference.)
+
+IF(NOT FLTK_SKIP_OPENGL)
+ FIND_PACKAGE(OpenGL)
+ENDIF()
+
+# Platform dependent libraries required by FLTK
+IF(WIN32)
+ IF(NOT CYGWIN)
+ IF(BORLAND)
+ SET( FLTK_PLATFORM_DEPENDENT_LIBS import32 )
+ ELSE(BORLAND)
+ SET( FLTK_PLATFORM_DEPENDENT_LIBS wsock32 comctl32 )
+ ENDIF(BORLAND)
+ ENDIF(NOT CYGWIN)
+ENDIF(WIN32)
+
+IF(UNIX)
+ INCLUDE(FindX11)
+ FIND_LIBRARY(FLTK_MATH_LIBRARY m)
+ SET( FLTK_PLATFORM_DEPENDENT_LIBS ${X11_LIBRARIES} ${FLTK_MATH_LIBRARY})
+ENDIF(UNIX)
+
+IF(APPLE)
+ SET( FLTK_PLATFORM_DEPENDENT_LIBS "-framework Carbon -framework Cocoa -framework ApplicationServices -lz")
+ENDIF(APPLE)
+
+# If FLTK_INCLUDE_DIR is already defined we assigne its value to FLTK_DIR
+IF(FLTK_INCLUDE_DIR)
+ SET(FLTK_DIR ${FLTK_INCLUDE_DIR})
+ENDIF(FLTK_INCLUDE_DIR)
+
+
+# If FLTK has been built using CMake we try to find everything directly
+SET(FLTK_DIR_STRING "directory containing FLTKConfig.cmake. This is either the root of the build tree, or PREFIX/lib/fltk for an installation.")
+
+# Search only if the location is not already known.
+IF(NOT FLTK_DIR)
+ # Get the system search path as a list.
+ FILE(TO_CMAKE_PATH "$ENV{PATH}" FLTK_DIR_SEARCH2)
+
+ # Construct a set of paths relative to the system search path.
+ SET(FLTK_DIR_SEARCH "")
+ FOREACH(dir ${FLTK_DIR_SEARCH2})
+ SET(FLTK_DIR_SEARCH ${FLTK_DIR_SEARCH} "${dir}/../lib/fltk")
+ ENDFOREACH(dir)
+ STRING(REPLACE "//" "/" FLTK_DIR_SEARCH "${FLTK_DIR_SEARCH}")
+
+ #
+ # Look for an installation or build tree.
+ #
+ FIND_PATH(FLTK_DIR FLTKConfig.cmake
+ # Look for an environment variable FLTK_DIR.
+ $ENV{FLTK_DIR}
+
+ # Look in places relative to the system executable search path.
+ ${FLTK_DIR_SEARCH}
+
+ # Look in standard UNIX install locations.
+ /usr/local/lib/fltk
+ /usr/lib/fltk
+ /usr/local/fltk
+ /usr/X11R6/include
+
+ # Read from the CMakeSetup registry entries. It is likely that
+ # FLTK will have been recently built.
+ # TODO: Is this really a good idea? I can already hear the user screaming, "But
+ # it worked when I configured the build LAST week!"
+ [HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild1]
+ [HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild2]
+ [HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild3]
+ [HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild4]
+ [HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild5]
+ [HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild6]
+ [HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild7]
+ [HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild8]
+ [HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild9]
+ [HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild10]
+
+ # Help the user find it if we cannot.
+ DOC "The ${FLTK_DIR_STRING}"
+ )
+ENDIF(NOT FLTK_DIR)
+
+ # Check if FLTK was built using CMake
+ IF(EXISTS ${FLTK_DIR}/FLTKConfig.cmake)
+ SET(FLTK_BUILT_WITH_CMAKE 1)
+ ENDIF(EXISTS ${FLTK_DIR}/FLTKConfig.cmake)
+
+ IF(FLTK_BUILT_WITH_CMAKE)
+ SET(FLTK_FOUND 1)
+ INCLUDE(${FLTK_DIR}/FLTKConfig.cmake)
+
+ # Fluid
+ IF(FLUID_COMMAND)
+ SET(FLTK_FLUID_EXECUTABLE ${FLUID_COMMAND} CACHE FILEPATH "Fluid executable")
+ ELSE(FLUID_COMMAND)
+ FIND_PROGRAM(FLTK_FLUID_EXECUTABLE fluid PATHS
+ ${FLTK_EXECUTABLE_DIRS}
+ ${FLTK_EXECUTABLE_DIRS}/RelWithDebInfo
+ ${FLTK_EXECUTABLE_DIRS}/Debug
+ ${FLTK_EXECUTABLE_DIRS}/Release
+ NO_SYSTEM_PATH)
+ ENDIF(FLUID_COMMAND)
+ # MARK_AS_ADVANCED(FLTK_FLUID_EXECUTABLE)
+
+ SET(FLTK_INCLUDE_DIR ${FLTK_DIR})
+ LINK_DIRECTORIES(${FLTK_LIBRARY_DIRS})
+
+ SET(FLTK_BASE_LIBRARY fltk)
+ SET(FLTK_GL_LIBRARY fltk_gl)
+ SET(FLTK_FORMS_LIBRARY fltk_forms)
+ SET(FLTK_IMAGES_LIBRARY fltk_images)
+
+ # Add the extra libraries
+ LOAD_CACHE(${FLTK_DIR}
+ READ_WITH_PREFIX
+ FL FLTK_USE_SYSTEM_JPEG
+ FL FLTK_USE_SYSTEM_PNG
+ FL FLTK_USE_SYSTEM_ZLIB
+ )
+
+ SET(FLTK_IMAGES_LIBS "")
+ IF(FLFLTK_USE_SYSTEM_JPEG)
+ SET(FLTK_IMAGES_LIBS ${FLTK_IMAGES_LIBS} fltk_jpeg)
+ ENDIF(FLFLTK_USE_SYSTEM_JPEG)
+ IF(FLFLTK_USE_SYSTEM_PNG)
+ SET(FLTK_IMAGES_LIBS ${FLTK_IMAGES_LIBS} fltk_png)
+ ENDIF(FLFLTK_USE_SYSTEM_PNG)
+ IF(FLFLTK_USE_SYSTEM_ZLIB)
+ SET(FLTK_IMAGES_LIBS ${FLTK_IMAGES_LIBS} fltk_zlib)
+ ENDIF(FLFLTK_USE_SYSTEM_ZLIB)
+ SET(FLTK_IMAGES_LIBS "${FLTK_IMAGES_LIBS}" CACHE INTERNAL
+ "Extra libraries for fltk_images library.")
+
+ ELSE(FLTK_BUILT_WITH_CMAKE)
+
+ # if FLTK was not built using CMake
+ # Find fluid executable.
+ FIND_PROGRAM(FLTK_FLUID_EXECUTABLE fluid ${FLTK_INCLUDE_DIR}/fluid)
+
+ # Use location of fluid to help find everything else.
+ SET(FLTK_INCLUDE_SEARCH_PATH "")
+ SET(FLTK_LIBRARY_SEARCH_PATH "")
+ IF(FLTK_FLUID_EXECUTABLE)
+ GET_FILENAME_COMPONENT(FLTK_BIN_DIR "${FLTK_FLUID_EXECUTABLE}" PATH)
+ SET(FLTK_INCLUDE_SEARCH_PATH ${FLTK_INCLUDE_SEARCH_PATH}
+ ${FLTK_BIN_DIR}/../include ${FLTK_BIN_DIR}/..)
+ SET(FLTK_LIBRARY_SEARCH_PATH ${FLTK_LIBRARY_SEARCH_PATH}
+ ${FLTK_BIN_DIR}/../lib)
+ SET(FLTK_WRAP_UI 1)
+ ENDIF(FLTK_FLUID_EXECUTABLE)
+
+ #
+ # Try to find FLTK include dir using fltk-config
+ #
+ IF(UNIX)
+ # Use fltk-config to generate a list of possible include directories
+ FIND_PROGRAM(FLTK_CONFIG_SCRIPT fltk-config PATHS ${FLTK_BIN_DIR})
+ IF(FLTK_CONFIG_SCRIPT)
+ IF(NOT FLTK_INCLUDE_DIR)
+ EXEC_PROGRAM(${FLTK_CONFIG_SCRIPT} ARGS --cxxflags OUTPUT_VARIABLE FLTK_CXXFLAGS)
+ IF(FLTK_CXXFLAGS)
+ STRING(REGEX MATCHALL "-I[^ ]*" _fltk_temp_dirs ${FLTK_CXXFLAGS})
+ STRING(REPLACE "-I" "" _fltk_temp_dirs "${_fltk_temp_dirs}")
+ FOREACH(_dir ${_fltk_temp_dirs})
+ STRING(STRIP ${_dir} _output)
+ LIST(APPEND _FLTK_POSSIBLE_INCLUDE_DIRS ${_output})
+ ENDFOREACH()
+ ENDIF(FLTK_CXXFLAGS)
+ ENDIF()
+ ENDIF()
+ ENDIF()
+
+ SET(FLTK_INCLUDE_SEARCH_PATH ${FLTK_INCLUDE_SEARCH_PATH}
+ /usr/local/fltk
+ /usr/X11R6/include
+ ${_FLTK_POSSIBLE_INCLUDE_DIRS}
+ )
+
+ FIND_PATH(FLTK_INCLUDE_DIR
+ NAMES FL/Fl.h FL/Fl.H # fltk 1.1.9 has Fl.H (#8376)
+ PATHS ${FLTK_INCLUDE_SEARCH_PATH})
+
+ #
+ # Try to find FLTK library
+ IF(UNIX)
+ IF(FLTK_CONFIG_SCRIPT)
+ EXEC_PROGRAM(${FLTK_CONFIG_SCRIPT} ARGS --libs OUTPUT_VARIABLE _FLTK_POSSIBLE_LIBS)
+ IF(_FLTK_POSSIBLE_LIBS)
+ GET_FILENAME_COMPONENT(_FLTK_POSSIBLE_LIBRARY_DIR ${_FLTK_POSSIBLE_LIBS} PATH)
+ ENDIF()
+ ENDIF()
+ ENDIF()
+
+ SET(FLTK_LIBRARY_SEARCH_PATH ${FLTK_LIBRARY_SEARCH_PATH}
+ /usr/local/fltk/lib
+ /usr/X11R6/lib
+ ${FLTK_INCLUDE_DIR}/lib
+ ${_FLTK_POSSIBLE_LIBRARY_DIR}
+ )
+
+ FIND_LIBRARY(FLTK_BASE_LIBRARY NAMES fltk fltkd
+ PATHS ${FLTK_LIBRARY_SEARCH_PATH})
+ FIND_LIBRARY(FLTK_GL_LIBRARY NAMES fltkgl fltkgld fltk_gl
+ PATHS ${FLTK_LIBRARY_SEARCH_PATH})
+ FIND_LIBRARY(FLTK_FORMS_LIBRARY NAMES fltkforms fltkformsd fltk_forms
+ PATHS ${FLTK_LIBRARY_SEARCH_PATH})
+ FIND_LIBRARY(FLTK_IMAGES_LIBRARY NAMES fltkimages fltkimagesd fltk_images
+ PATHS ${FLTK_LIBRARY_SEARCH_PATH})
+
+ # Find the extra libraries needed for the fltk_images library.
+ IF(UNIX)
+ IF(FLTK_CONFIG_SCRIPT)
+ EXEC_PROGRAM(${FLTK_CONFIG_SCRIPT} ARGS --use-images --ldflags
+ OUTPUT_VARIABLE FLTK_IMAGES_LDFLAGS)
+ SET(FLTK_LIBS_EXTRACT_REGEX ".*-lfltk_images (.*) -lfltk.*")
+ IF("${FLTK_IMAGES_LDFLAGS}" MATCHES "${FLTK_LIBS_EXTRACT_REGEX}")
+ STRING(REGEX REPLACE "${FLTK_LIBS_EXTRACT_REGEX}" "\\1"
+ FLTK_IMAGES_LIBS "${FLTK_IMAGES_LDFLAGS}")
+ STRING(REGEX REPLACE " +" ";" FLTK_IMAGES_LIBS "${FLTK_IMAGES_LIBS}")
+ # The EXEC_PROGRAM will not be inherited into subdirectories from
+ # the file that originally included this module. Save the answer.
+ SET(FLTK_IMAGES_LIBS "${FLTK_IMAGES_LIBS}" CACHE INTERNAL
+ "Extra libraries for fltk_images library.")
+ ENDIF("${FLTK_IMAGES_LDFLAGS}" MATCHES "${FLTK_LIBS_EXTRACT_REGEX}")
+ ENDIF(FLTK_CONFIG_SCRIPT)
+ ENDIF(UNIX)
+
+ ENDIF(FLTK_BUILT_WITH_CMAKE)
+
+ # Append all of the required libraries together (by default, everything)
+ SET(FLTK_LIBRARIES)
+ IF(NOT FLTK_SKIP_IMAGES)
+ LIST(APPEND FLTK_LIBRARIES ${FLTK_IMAGES_LIBRARY})
+ ENDIF()
+ IF(NOT FLTK_SKIP_FORMS)
+ LIST(APPEND FLTK_LIBRARIES ${FLTK_FORMS_LIBRARY})
+ ENDIF()
+ IF(NOT FLTK_SKIP_OPENGL)
+ LIST(APPEND FLTK_LIBRARIES ${FLTK_GL_LIBRARY} ${OPENGL_gl_LIBRARY})
+ LIST(APPEND FLTK_INCLUDE_DIR ${OPENGL_INCLUDE_DIR})
+ LIST(REMOVE_DUPLICATES FLTK_INCLUDE_DIR)
+ ENDIF()
+ LIST(APPEND FLTK_LIBRARIES ${FLTK_BASE_LIBRARY})
+
+INCLUDE(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
+IF(FLTK_SKIP_FLUID)
+ FIND_PACKAGE_HANDLE_STANDARD_ARGS(FLTK DEFAULT_MSG FLTK_LIBRARIES FLTK_INCLUDE_DIR)
+ELSE()
+ FIND_PACKAGE_HANDLE_STANDARD_ARGS(FLTK DEFAULT_MSG FLTK_LIBRARIES FLTK_INCLUDE_DIR FLTK_FLUID_EXECUTABLE)
+ENDIF()
+
+IF(FLTK_FOUND)
+ IF(APPLE)
+ SET(FLTK_LIBRARIES ${FLTK_PLATFORM_DEPENDENT_LIBS} ${FLTK_LIBRARIES})
+ ELSE(APPLE)
+ SET(FLTK_LIBRARIES ${FLTK_LIBRARIES} ${FLTK_PLATFORM_DEPENDENT_LIBS})
+ ENDIF(APPLE)
+
+ # The following deprecated settings are for compatibility with CMake 1.4
+ SET (HAS_FLTK ${FLTK_FOUND})
+ SET (FLTK_INCLUDE_PATH ${FLTK_INCLUDE_DIR})
+ SET (FLTK_FLUID_EXE ${FLTK_FLUID_EXECUTABLE})
+ SET (FLTK_LIBRARY ${FLTK_LIBRARIES})
+ENDIF(FLTK_FOUND)
+