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authorDongHun Kwak <dh0128.kwak@samsung.com>2021-10-08 09:13:45 +0900
committerDongHun Kwak <dh0128.kwak@samsung.com>2021-10-08 09:13:45 +0900
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Imported Upstream version 3.14.1upstream/3.14.1
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diff --git a/Modules/Findosg.cmake b/Modules/Findosg.cmake
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@@ -1,42 +1,43 @@
# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
# file Copyright.txt or https://cmake.org/licensing for details.
-#.rst:
-# Findosg
-# -------
-#
-#
-#
-#
-#
-# NOTE: It is highly recommended that you use the new
-# FindOpenSceneGraph.cmake introduced in CMake 2.6.3 and not use this
-# Find module directly.
-#
-# This is part of the Findosg* suite used to find OpenSceneGraph
-# components. Each component is separate and you must opt in to each
-# module. You must also opt into OpenGL and OpenThreads (and Producer
-# if needed) as these modules won't do it for you. This is to allow you
-# control over your own system piece by piece in case you need to opt
-# out of certain components or change the Find behavior for a particular
-# module (perhaps because the default FindOpenGL.cmake module doesn't
-# work with your system as an example). If you want to use a more
-# convenient module that includes everything, use the
-# FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
-#
-# Locate osg This module defines
-#
-# OSG_FOUND - Was the Osg found? OSG_INCLUDE_DIR - Where to find the
-# headers OSG_LIBRARIES - The libraries to link against for the OSG (use
-# this)
-#
-# OSG_LIBRARY - The OSG library OSG_LIBRARY_DEBUG - The OSG debug
-# library
-#
-# $OSGDIR is an environment variable that would correspond to the
-# ./configure --prefix=$OSGDIR used in building osg.
-#
-# Created by Eric Wing.
+#[=======================================================================[.rst:
+Findosg
+-------
+
+
+
+
+
+NOTE: It is highly recommended that you use the new
+FindOpenSceneGraph.cmake introduced in CMake 2.6.3 and not use this
+Find module directly.
+
+This is part of the Findosg* suite used to find OpenSceneGraph
+components. Each component is separate and you must opt in to each
+module. You must also opt into OpenGL and OpenThreads (and Producer
+if needed) as these modules won't do it for you. This is to allow you
+control over your own system piece by piece in case you need to opt
+out of certain components or change the Find behavior for a particular
+module (perhaps because the default FindOpenGL.cmake module doesn't
+work with your system as an example). If you want to use a more
+convenient module that includes everything, use the
+FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
+
+Locate osg This module defines
+
+OSG_FOUND - Was the Osg found? OSG_INCLUDE_DIR - Where to find the
+headers OSG_LIBRARIES - The libraries to link against for the OSG (use
+this)
+
+OSG_LIBRARY - The OSG library OSG_LIBRARY_DEBUG - The OSG debug
+library
+
+$OSGDIR is an environment variable that would correspond to the
+./configure --prefix=$OSGDIR used in building osg.
+
+Created by Eric Wing.
+#]=======================================================================]
# Header files are presumed to be included like
# #include <osg/PositionAttitudeTransform>