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author | Anas Nashif <anas.nashif@intel.com> | 2013-02-13 18:21:12 -0800 |
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committer | Anas Nashif <anas.nashif@intel.com> | 2013-02-13 18:21:12 -0800 |
commit | ef8aa19c33e83ff019595fd7f8fdc29c35c336a3 (patch) | |
tree | 6501b44707b5c6a88fa5f817adee1a3ffcb0012d /Modules/FindOpenGL.cmake | |
parent | 035c7fabc3b82cbc9a346c11abe2e9462b4c0379 (diff) | |
download | cmake-ef8aa19c33e83ff019595fd7f8fdc29c35c336a3.tar.gz cmake-ef8aa19c33e83ff019595fd7f8fdc29c35c336a3.tar.bz2 cmake-ef8aa19c33e83ff019595fd7f8fdc29c35c336a3.zip |
Imported Upstream version 2.8.10.2upstream/2.8.10.2
Diffstat (limited to 'Modules/FindOpenGL.cmake')
-rw-r--r-- | Modules/FindOpenGL.cmake | 130 |
1 files changed, 65 insertions, 65 deletions
diff --git a/Modules/FindOpenGL.cmake b/Modules/FindOpenGL.cmake index 98d8808c0..a6f450385 100644 --- a/Modules/FindOpenGL.cmake +++ b/Modules/FindOpenGL.cmake @@ -1,18 +1,18 @@ # - Try to find OpenGL # Once done this will define -# +# # OPENGL_FOUND - system has OpenGL # OPENGL_XMESA_FOUND - system has XMESA # OPENGL_GLU_FOUND - system has GLU # OPENGL_INCLUDE_DIR - the GL include directory # OPENGL_LIBRARIES - Link these to use OpenGL and GLU -# +# # If you want to use just GL you can use these values # OPENGL_gl_LIBRARY - Path to OpenGL Library # OPENGL_glu_LIBRARY - Path to GLU Library -# +# # On OSX default to using the framework version of opengl -# People will have to change the cache values of OPENGL_glu_LIBRARY +# People will have to change the cache values of OPENGL_glu_LIBRARY # and OPENGL_gl_LIBRARY to use OpenGL with X11 on OSX #============================================================================= @@ -28,45 +28,45 @@ # (To distribute this file outside of CMake, substitute the full # License text for the above reference.) -IF (WIN32) - IF (CYGWIN) +if (WIN32) + if (CYGWIN) - FIND_PATH(OPENGL_INCLUDE_DIR GL/gl.h ) + find_path(OPENGL_INCLUDE_DIR GL/gl.h ) - FIND_LIBRARY(OPENGL_gl_LIBRARY opengl32 ) + find_library(OPENGL_gl_LIBRARY opengl32 ) - FIND_LIBRARY(OPENGL_glu_LIBRARY glu32 ) + find_library(OPENGL_glu_LIBRARY glu32 ) - ELSE (CYGWIN) + else () - IF(BORLAND) - SET (OPENGL_gl_LIBRARY import32 CACHE STRING "OpenGL library for win32") - SET (OPENGL_glu_LIBRARY import32 CACHE STRING "GLU library for win32") - ELSE(BORLAND) - SET (OPENGL_gl_LIBRARY opengl32 CACHE STRING "OpenGL library for win32") - SET (OPENGL_glu_LIBRARY glu32 CACHE STRING "GLU library for win32") - ENDIF(BORLAND) + if(BORLAND) + set (OPENGL_gl_LIBRARY import32 CACHE STRING "OpenGL library for win32") + set (OPENGL_glu_LIBRARY import32 CACHE STRING "GLU library for win32") + else() + set (OPENGL_gl_LIBRARY opengl32 CACHE STRING "OpenGL library for win32") + set (OPENGL_glu_LIBRARY glu32 CACHE STRING "GLU library for win32") + endif() - ENDIF (CYGWIN) + endif () -ELSE (WIN32) +else () - IF (APPLE) + if (APPLE) - FIND_LIBRARY(OPENGL_gl_LIBRARY OpenGL DOC "OpenGL lib for OSX") - FIND_LIBRARY(OPENGL_glu_LIBRARY AGL DOC "AGL lib for OSX") - FIND_PATH(OPENGL_INCLUDE_DIR OpenGL/gl.h DOC "Include for OpenGL on OSX") + find_library(OPENGL_gl_LIBRARY OpenGL DOC "OpenGL lib for OSX") + find_library(OPENGL_glu_LIBRARY AGL DOC "AGL lib for OSX") + find_path(OPENGL_INCLUDE_DIR OpenGL/gl.h DOC "Include for OpenGL on OSX") - ELSE(APPLE) + else() # Handle HP-UX cases where we only want to find OpenGL in either hpux64 # or hpux32 depending on if we're doing a 64 bit build. - IF(CMAKE_SIZEOF_VOID_P EQUAL 4) - SET(HPUX_IA_OPENGL_LIB_PATH /opt/graphics/OpenGL/lib/hpux32/) - ELSE(CMAKE_SIZEOF_VOID_P EQUAL 4) - SET(HPUX_IA_OPENGL_LIB_PATH + if(CMAKE_SIZEOF_VOID_P EQUAL 4) + set(HPUX_IA_OPENGL_LIB_PATH /opt/graphics/OpenGL/lib/hpux32/) + else() + set(HPUX_IA_OPENGL_LIB_PATH /opt/graphics/OpenGL/lib/hpux64/ /opt/graphics/OpenGL/lib/pa20_64) - ENDIF(CMAKE_SIZEOF_VOID_P EQUAL 4) + endif() # The first line below is to make sure that the proper headers # are used on a Linux machine with the NVidia drivers installed. @@ -76,19 +76,19 @@ ELSE (WIN32) # Make sure the NVIDIA directory comes BEFORE the others. # - Atanas Georgiev <atanas@cs.columbia.edu> - FIND_PATH(OPENGL_INCLUDE_DIR GL/gl.h + find_path(OPENGL_INCLUDE_DIR GL/gl.h /usr/share/doc/NVIDIA_GLX-1.0/include /usr/openwin/share/include /opt/graphics/OpenGL/include /usr/X11R6/include ) - FIND_PATH(OPENGL_xmesa_INCLUDE_DIR GL/xmesa.h + find_path(OPENGL_xmesa_INCLUDE_DIR GL/xmesa.h /usr/share/doc/NVIDIA_GLX-1.0/include /usr/openwin/share/include /opt/graphics/OpenGL/include /usr/X11R6/include ) - FIND_LIBRARY(OPENGL_gl_LIBRARY + find_library(OPENGL_gl_LIBRARY NAMES GL MesaGL PATHS /opt/graphics/OpenGL/lib /usr/openwin/lib @@ -97,22 +97,22 @@ ELSE (WIN32) ) # On Unix OpenGL most certainly always requires X11. - # Feel free to tighten up these conditions if you don't + # Feel free to tighten up these conditions if you don't # think this is always true. # It's not true on OSX. - IF (OPENGL_gl_LIBRARY) - IF(NOT X11_FOUND) - INCLUDE(FindX11) - ENDIF(NOT X11_FOUND) - IF (X11_FOUND) - IF (NOT APPLE) - SET (OPENGL_LIBRARIES ${X11_LIBRARIES}) - ENDIF (NOT APPLE) - ENDIF (X11_FOUND) - ENDIF (OPENGL_gl_LIBRARY) - - FIND_LIBRARY(OPENGL_glu_LIBRARY + if (OPENGL_gl_LIBRARY) + if(NOT X11_FOUND) + include(FindX11) + endif() + if (X11_FOUND) + if (NOT APPLE) + set (OPENGL_LIBRARIES ${X11_LIBRARIES}) + endif () + endif () + endif () + + find_library(OPENGL_glu_LIBRARY NAMES GLU MesaGLU PATHS ${OPENGL_gl_LIBRARY} /opt/graphics/OpenGL/lib @@ -120,39 +120,39 @@ ELSE (WIN32) /usr/shlib /usr/X11R6/lib ) - ENDIF(APPLE) -ENDIF (WIN32) + endif() +endif () -IF(OPENGL_gl_LIBRARY) +if(OPENGL_gl_LIBRARY) - IF(OPENGL_xmesa_INCLUDE_DIR) - SET( OPENGL_XMESA_FOUND "YES" ) - ELSE(OPENGL_xmesa_INCLUDE_DIR) - SET( OPENGL_XMESA_FOUND "NO" ) - ENDIF(OPENGL_xmesa_INCLUDE_DIR) + if(OPENGL_xmesa_INCLUDE_DIR) + set( OPENGL_XMESA_FOUND "YES" ) + else() + set( OPENGL_XMESA_FOUND "NO" ) + endif() - SET( OPENGL_LIBRARIES ${OPENGL_gl_LIBRARY} ${OPENGL_LIBRARIES}) - IF(OPENGL_glu_LIBRARY) - SET( OPENGL_GLU_FOUND "YES" ) - SET( OPENGL_LIBRARIES ${OPENGL_glu_LIBRARY} ${OPENGL_LIBRARIES} ) - ELSE(OPENGL_glu_LIBRARY) - SET( OPENGL_GLU_FOUND "NO" ) - ENDIF(OPENGL_glu_LIBRARY) + set( OPENGL_LIBRARIES ${OPENGL_gl_LIBRARY} ${OPENGL_LIBRARIES}) + if(OPENGL_glu_LIBRARY) + set( OPENGL_GLU_FOUND "YES" ) + set( OPENGL_LIBRARIES ${OPENGL_glu_LIBRARY} ${OPENGL_LIBRARIES} ) + else() + set( OPENGL_GLU_FOUND "NO" ) + endif() # This deprecated setting is for backward compatibility with CMake1.4 - SET (OPENGL_LIBRARY ${OPENGL_LIBRARIES}) + set (OPENGL_LIBRARY ${OPENGL_LIBRARIES}) -ENDIF(OPENGL_gl_LIBRARY) +endif() # This deprecated setting is for backward compatibility with CMake1.4 -SET(OPENGL_INCLUDE_PATH ${OPENGL_INCLUDE_DIR}) +set(OPENGL_INCLUDE_PATH ${OPENGL_INCLUDE_DIR}) # handle the QUIETLY and REQUIRED arguments and set OPENGL_FOUND to TRUE if # all listed variables are TRUE -INCLUDE(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake) +include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake) FIND_PACKAGE_HANDLE_STANDARD_ARGS(OpenGL DEFAULT_MSG OPENGL_gl_LIBRARY) -MARK_AS_ADVANCED( +mark_as_advanced( OPENGL_INCLUDE_DIR OPENGL_xmesa_INCLUDE_DIR OPENGL_glu_LIBRARY |