// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef IPC_IPC_CHANNEL_HANDLE_H_ #define IPC_IPC_CHANNEL_HANDLE_H_ #pragma once #include #include "build/build_config.h" #if defined(OS_POSIX) #include "base/file_descriptor_posix.h" #endif // On Windows, any process can create an IPC channel and others can fetch // it by name. We pass around the channel names over IPC. // On POSIX, we instead pass around handles to channel endpoints via IPC. // When it's time to IPC a new channel endpoint around, we send both the // channel name as well as a base::FileDescriptor, which is itself a special // type that knows how to copy a socket endpoint over IPC. // // In sum, when passing a handle to a channel over IPC, use this data structure // to work on both Windows and POSIX. namespace IPC { struct ChannelHandle { // Note that serialization for this object is defined in the ParamTraits // template specialization in ipc_message_utils.h. ChannelHandle() {} // The name that is passed in should be an absolute path for Posix. // Otherwise there may be a problem in IPC communication between // processes with different working directories. ChannelHandle(const std::string& n) : name(n) {} ChannelHandle(const char* n) : name(n) {} #if defined(OS_POSIX) ChannelHandle(const std::string& n, const base::FileDescriptor& s) : name(n), socket(s) {} #endif // defined(OS_POSIX) std::string name; #if defined(OS_POSIX) base::FileDescriptor socket; #endif // defined(OS_POSIX) }; } // namespace IPC #endif // IPC_IPC_CHANNEL_HANDLE_H_