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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<html>
	<head>
		<title>intrusive_ptr</title>
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	<body text="#000000" bgColor="#ffffff">
		<h1><A href="../../index.htm"><IMG height="86" alt="boost.png (6897 bytes)" src="../../boost.png" width="277" align="middle"
					border="0"></A>intrusive_ptr class template</h1>
		<p>
			<A href="#Introduction">Introduction</A><br>
			<A href="#Synopsis">Synopsis</A><br>
			<A href="#Members">Members</A><br>
			<A href="#functions">Free Functions</A><br>
		</p>
		<h2><a name="Introduction">Introduction</a></h2>
		<p>The <b>intrusive_ptr</b> class template stores a pointer to an object with an 
			embedded reference count. Every new <b>intrusive_ptr</b> instance increments 
			the reference count by using an unqualified call to the function <STRONG>intrusive_ptr_add_ref</STRONG>, 
			passing it the pointer as an argument. Similarly, when an <STRONG>intrusive_ptr</STRONG>
			is destroyed, it calls <STRONG>intrusive_ptr_release</STRONG>; this function is 
			responsible for destroying the object when its reference count drops to zero. 
			The user is expected to provide suitable definitions of these two functions. On 
			compilers that support argument-dependent lookup, <STRONG>intrusive_ptr_add_ref</STRONG>
			and <STRONG>intrusive_ptr_release</STRONG> should be defined in the namespace 
			that corresponds to their parameter; otherwise, the definitions need to go in 
			namespace <STRONG>boost</STRONG>.</p>
		<p>The class template is parameterized on <b>T</b>, the type of the object pointed 
			to. <STRONG>intrusive_ptr&lt;T&gt;</STRONG> can be implicitly converted to <STRONG>intrusive_ptr&lt;U&gt;</STRONG>
			whenever <STRONG>T*</STRONG> can be implicitly converted to <STRONG>U*</STRONG>.</p>
		<P>The main reasons to use <STRONG>intrusive_ptr</STRONG> are:</P>
		<UL>
			<LI>
			Some existing frameworks or OSes provide objects with embedded reference 
			counts;
			<LI>
				The memory footprint of <STRONG>intrusive_ptr</STRONG>
			is the same as the corresponding raw pointer;
			<LI>
				<STRONG>intrusive_ptr&lt;T&gt;</STRONG> can be constructed from an arbitrary 
				raw pointer of type <STRONG>T *</STRONG>.</LI></UL>
		<P>As a general rule, if it isn't obvious whether <STRONG>intrusive_ptr</STRONG> better 
			fits your needs than <STRONG>shared_ptr</STRONG>, try a <STRONG>shared_ptr</STRONG>-based 
			design first.</P>
		<h2><a name="Synopsis">Synopsis</a></h2>
		<pre>namespace boost {

  template&lt;class T&gt; class intrusive_ptr {

    public:

      typedef T <A href="#element_type" >element_type</A>;

      <A href="#constructors" >intrusive_ptr</A>(); // never throws
      <A href="#constructors" >intrusive_ptr</A>(T * p, bool add_ref = true);

      <A href="#constructors" >intrusive_ptr</A>(intrusive_ptr const &amp; r);
      template&lt;class Y&gt; <A href="#constructors" >intrusive_ptr</A>(intrusive_ptr&lt;Y&gt; const &amp; r);

      <A href="#destructor" >~intrusive_ptr</A>();

      intrusive_ptr &amp; <A href="#assignment" >operator=</A>(intrusive_ptr const &amp; r);
      template&lt;class Y&gt; intrusive_ptr &amp; <A href="#assignment" >operator=</A>(intrusive_ptr&lt;Y&gt; const &amp; r);
      intrusive_ptr &amp; <A href="#assignment" >operator=</A>(T * r);

      void <a href="#reset" >reset</a>();
      void <a href="#reset" >reset</a>(T * r);

      T &amp; <A href="#indirection" >operator*</A>() const; // never throws
      T * <A href="#indirection" >operator-&gt;</A>() const; // never throws
      T * <A href="#get" >get</A>() const; // never throws

      operator <A href="#conversions" ><i>unspecified-bool-type</i></A>() const; // never throws

      void <A href="#swap" >swap</A>(intrusive_ptr &amp; b); // never throws
  };

  template&lt;class T, class U&gt;
    bool <A href="#comparison" >operator==</A>(intrusive_ptr&lt;T&gt; const &amp; a, intrusive_ptr&lt;U&gt; const &amp; b); // never throws

  template&lt;class T, class U&gt;
    bool <A href="#comparison" >operator!=</A>(intrusive_ptr&lt;T&gt; const &amp; a, intrusive_ptr&lt;U&gt; const &amp; b); // never throws

  template&lt;class T&gt;
    bool <A href="#comparison" >operator==</A>(intrusive_ptr&lt;T&gt; const &amp; a, T * b); // never throws

  template&lt;class T&gt;
    bool <A href="#comparison" >operator!=</A>(intrusive_ptr&lt;T&gt; const &amp; a, T * b); // never throws

  template&lt;class T&gt;
    bool <A href="#comparison" >operator==</A>(T * a, intrusive_ptr&lt;T&gt; const &amp; b); // never throws

  template&lt;class T&gt;
    bool <A href="#comparison" >operator!=</A>(T * a, intrusive_ptr&lt;T&gt; const &amp; b); // never throws

  template&lt;class T, class U&gt;
    bool <A href="#comparison" >operator&lt;</A>(intrusive_ptr&lt;T&gt; const &amp; a, intrusive_ptr&lt;U&gt; const &amp; b); // never throws

  template&lt;class T&gt; void <A href="#free-swap" >swap</A>(intrusive_ptr&lt;T&gt; &amp; a, intrusive_ptr&lt;T&gt; &amp; b); // never throws

  template&lt;class T&gt; T * <A href="#get_pointer" >get_pointer</A>(intrusive_ptr&lt;T&gt; const &amp; p); // never throws

  template&lt;class T, class U&gt;
    intrusive_ptr&lt;T&gt; <A href="#static_pointer_cast" >static_pointer_cast</A>(intrusive_ptr&lt;U&gt; const &amp; r); // never throws

  template&lt;class T, class U&gt;
    intrusive_ptr&lt;T&gt; <A href="#const_pointer_cast" >const_pointer_cast</A>(intrusive_ptr&lt;U&gt; const &amp; r); // never throws

  template&lt;class T, class U&gt;
    intrusive_ptr&lt;T&gt; <A href="#dynamic_pointer_cast" >dynamic_pointer_cast</A>(intrusive_ptr&lt;U&gt; const &amp; r); // never throws

  template&lt;class E, class T, class Y&gt;
    std::basic_ostream&lt;E, T&gt; &amp; <A href="#insertion-operator" >operator&lt;&lt;</A> (std::basic_ostream&lt;E, T&gt; &amp; os, intrusive_ptr&lt;Y&gt; const &amp; p);

}</pre>
		<h2><a name="Members">Members</a></h2>
		<h3><a name="element_type">element_type</a></h3>
		<pre>typedef T element_type;</pre>
		<blockquote>
			<p>Provides the type of the template parameter T.</p>
		</blockquote>
		<h3><a name="constructors">constructors</a></h3>
		<pre>intrusive_ptr(); // never throws</pre>
		<blockquote>
			<p><b>Postconditions:</b> <code>get() == 0</code>.</p>
			<p><b>Throws:</b> nothing.</p>
		</blockquote>
		<pre>intrusive_ptr(T * p, bool add_ref = true);</pre>
		<blockquote>
			<p><b>Effects:</b> <code>if(p != 0 &amp;&amp; add_ref) intrusive_ptr_add_ref(p);</code>.</p>
			<p><b>Postconditions:</b> <code>get() == p</code>.</p>
		</blockquote>
		<pre>intrusive_ptr(intrusive_ptr const &amp; r);
template&lt;class Y&gt; intrusive_ptr(intrusive_ptr&lt;Y&gt; const &amp; r);</pre>
		<blockquote>
			<p><b>Effects:</b> <code>if(r.get() != 0) intrusive_ptr_add_ref(r.get());</code>.</p>
			<p><b>Postconditions:</b> <code>get() == r.get()</code>.</p>
		</blockquote>
		<h3><a name="destructor">destructor</a></h3>
		<pre>~intrusive_ptr();</pre>
		<BLOCKQUOTE>
			<P><B>Effects:</B> <code>if(get() != 0) intrusive_ptr_release(get());</code>.</P>
		</BLOCKQUOTE>
		<H3><a name="assignment">assignment</a></H3>
		<pre>intrusive_ptr &amp; operator=(intrusive_ptr const &amp; r);
template&lt;class Y&gt; intrusive_ptr &amp; operator=(intrusive_ptr&lt;Y&gt; const &amp; r);
intrusive_ptr &amp; operator=(T * r);</pre>
		<BLOCKQUOTE>
			<P><B>Effects:</B> Equivalent to <code>intrusive_ptr(r).swap(*this)</code>.</P>
			<P><B>Returns:</B> <code>*this</code>.</P>
		</BLOCKQUOTE>
		<H3><a name="reset">reset</a></H3>
		<pre>void reset();</pre>
		<BLOCKQUOTE>
			<P><B>Effects:</B> Equivalent to <code>intrusive_ptr().swap(*this)</code>.</P>
		</BLOCKQUOTE>
		<pre>void reset(T * r);</pre>
		<BLOCKQUOTE>
			<P><B>Effects:</B> Equivalent to <code>intrusive_ptr(r).swap(*this)</code>.</P>
		</BLOCKQUOTE>
		<h3><a name="indirection">indirection</a></h3>
		<pre>T &amp; operator*() const; // never throws</pre>
		<blockquote>
			<p><b>Requirements:</b> <code>get() != 0</code>.</p>
			<p><b>Returns:</b> <code>*get()</code>.</p>
			<p><b>Throws:</b> nothing.</p>
		</blockquote>
		<pre>T * operator-&gt;() const; // never throws</pre>
		<blockquote>
			<p><b>Requirements:</b> <code>get() != 0</code>.</p>
			<p><b>Returns:</b> <code>get()</code>.</p>
			<p><b>Throws:</b> nothing.</p>
		</blockquote>
		<h3><a name="get">get</a></h3>
		<pre>T * get() const; // never throws</pre>
		<blockquote>
			<p><b>Returns:</b> the stored pointer.</p>
			<p><b>Throws:</b> nothing.</p>
		</blockquote>
		<h3><a name="conversions">conversions</a></h3>
		<pre>operator <i>unspecified-bool-type</i> () const; // never throws</pre>
		<blockquote>
			<p><b>Returns:</b> an unspecified value that, when used in boolean contexts, is 
				equivalent to <code>get() != 0</code>.</p>
			<p><b>Throws:</b> nothing.</p>
			<P><B>Notes:</B> This conversion operator allows <b>intrusive_ptr</b> objects to be 
				used in boolean contexts, like <code>if (p &amp;&amp; p-&gt;valid()) {}</code>. 
				The actual target type is typically a pointer to a member function, avoiding 
				many of the implicit conversion pitfalls.</P>
		</blockquote>
		<h3><a name="swap">swap</a></h3>
		<pre>void swap(intrusive_ptr &amp; b); // never throws</pre>
		<blockquote>
			<p><b>Effects:</b> Exchanges the contents of the two smart pointers.</p>
			<p><b>Throws:</b> nothing.</p>
		</blockquote>
		<h2><a name="functions">Free Functions</a></h2>
		<h3><a name="comparison">comparison</a></h3>
		<pre>template&lt;class T, class U&gt;
  bool operator==(intrusive_ptr&lt;T&gt; const &amp; a, intrusive_ptr&lt;U&gt; const &amp; b); // never throws</pre>
		<blockquote>
			<p><b>Returns:</b> <code>a.get() == b.get()</code>.</p>
			<p><b>Throws:</b> nothing.</p>
		</blockquote>
		<pre>template&lt;class T, class U&gt;
  bool operator!=(intrusive_ptr&lt;T&gt; const &amp; a, intrusive_ptr&lt;U&gt; const &amp; b); // never throws</pre>
		<blockquote>
			<p><b>Returns:</b> <code>a.get() != b.get()</code>.</p>
			<p><b>Throws:</b> nothing.</p>
		</blockquote>
		<pre>template&lt;class T, class U&gt;
  bool operator==(intrusive_ptr&lt;T&gt; const &amp; a, U * b); // never throws</pre>
		<blockquote>
			<p><b>Returns:</b> <code>a.get() == b</code>.</p>
			<p><b>Throws:</b> nothing.</p>
		</blockquote>
		<pre>template&lt;class T, class U&gt;
  bool operator!=(intrusive_ptr&lt;T&gt; const &amp; a, U * b); // never throws</pre>
		<blockquote>
			<p><b>Returns:</b> <code>a.get() != b</code>.</p>
			<p><b>Throws:</b> nothing.</p>
		</blockquote>
		<pre>template&lt;class T, class U&gt;
  bool operator==(T * a, intrusive_ptr&lt;U&gt; const &amp; b); // never throws</pre>
		<blockquote>
			<p><b>Returns:</b> <code>a == b.get()</code>.</p>
			<p><b>Throws:</b> nothing.</p>
		</blockquote>
		<pre>template&lt;class T, class U&gt;
  bool operator!=(T * a, intrusive_ptr&lt;U&gt; const &amp; b); // never throws</pre>
		<blockquote>
			<p><b>Returns:</b> <code>a != b.get()</code>.</p>
			<p><b>Throws:</b> nothing.</p>
		</blockquote>
		<pre>template&lt;class T, class U&gt;
  bool operator&lt;(intrusive_ptr&lt;T&gt; const &amp; a, intrusive_ptr&lt;U&gt; const &amp; b); // never throws</pre>
		<blockquote>
			<p><b>Returns:</b> <code>std::less&lt;T *&gt;()(a.get(), b.get())</code>.</p>
			<p><b>Throws:</b> nothing.</p>
			<P><B>Notes:</B> Allows <STRONG>intrusive_ptr</STRONG> objects to be used as keys 
				in associative containers.</P>
		</blockquote>
		<h3><a name="free-swap">swap</a></h3>
		<pre>template&lt;class T&gt;
  void swap(intrusive_ptr&lt;T&gt; &amp; a, intrusive_ptr&lt;T&gt; &amp; b); // never throws</pre>
		<BLOCKQUOTE>
			<P><B>Effects:</B> Equivalent to <code>a.swap(b)</code>.</P>
			<P><B>Throws:</B> nothing.</P>
			<P><B>Notes:</B> Matches the interface of <B>std::swap</B>. Provided as an aid to 
				generic programming.</P>
		</BLOCKQUOTE>
		<h3><a name="get_pointer">get_pointer</a></h3>
		<pre>template&lt;class T&gt;
  T * get_pointer(intrusive_ptr&lt;T&gt; const &amp; p); // never throws</pre>
		<BLOCKQUOTE>
			<P><B>Returns:</B> <code>p.get()</code>.</P>
			<P><B>Throws:</B> nothing.</P>
			<P><B>Notes:</B> Provided as an aid to generic programming. Used by <A href="../bind/mem_fn.html">
					mem_fn</A>.</P>
		</BLOCKQUOTE>
		<h3><a name="static_pointer_cast">static_pointer_cast</a></h3>
		<pre>template&lt;class T, class U&gt;
  intrusive_ptr&lt;T&gt; static_pointer_cast(intrusive_ptr&lt;U&gt; const &amp; r); // never throws</pre>
		<BLOCKQUOTE>
			<P><B>Returns:</B> <code>intrusive_ptr&lt;T&gt;(static_cast&lt;T*&gt;(r.get()))</code>.</P>
			<P><B>Throws:</B> nothing.</P>
		</BLOCKQUOTE>
		<h3><a name="const_pointer_cast">const_pointer_cast</a></h3>
		<pre>template&lt;class T, class U&gt;
  intrusive_ptr&lt;T&gt; const_pointer_cast(intrusive_ptr&lt;U&gt; const &amp; r); // never throws</pre>
		<BLOCKQUOTE>
			<P><B>Returns:</B> <code>intrusive_ptr&lt;T&gt;(const_cast&lt;T*&gt;(r.get()))</code>.</P>
			<P><B>Throws:</B> nothing.</P>
		</BLOCKQUOTE>
		<h3><a name="dynamic_pointer_cast">dynamic_pointer_cast</a></h3>
		<pre>template&lt;class T, class U&gt;
  intrusive_ptr&lt;T&gt; dynamic_pointer_cast(intrusive_ptr&lt;U&gt; const &amp; r);</pre>
		<BLOCKQUOTE>
			<P><B>Returns:</B> <code>intrusive_ptr&lt;T&gt;(dynamic_cast&lt;T*&gt;(r.get()))</code>.</P>
			<P><B>Throws:</B> nothing.</P>
		</BLOCKQUOTE>
		<h3><a name="insertion-operator">operator&lt;&lt;</a></h3>
		<pre>template&lt;class E, class T, class Y&gt;
    std::basic_ostream&lt;E, T&gt; &amp; operator&lt;&lt; (std::basic_ostream&lt;E, T&gt; &amp; os, intrusive_ptr&lt;Y&gt; const &amp; p);</pre>
		<BLOCKQUOTE>
			<p><STRONG>Effects:</STRONG> <code>os &lt;&lt; p.get();</code>.</p>
			<P><B>Returns:</B> <code>os</code>.</P>
		</BLOCKQUOTE>
		<hr>
		<p>
			$Date: 2008-07-12 04:37:16 -0700 (Sat, 12 Jul 2008) $</p>
		<p>
			<small>Copyright © 2003-2005 Peter Dimov. Distributed under the Boost Software License, Version 
				1.0. See accompanying file <A href="../../LICENSE_1_0.txt">LICENSE_1_0.txt</A> or 
				copy at <A href="http://www.boost.org/LICENSE_1_0.txt">http://www.boost.org/LICENSE_1_0.txt</A>.</small></p>
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