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<html>
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<title>unique</title>
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<div class="section">
<div class="titlepage"><div><div><h4 class="title">
<a name="geometry.reference.algorithms.unique"></a><a class="link" href="unique.html" title="unique">unique</a>
</h4></div></div></div>
<p>
          <a class="indexterm" name="id911661"></a>
Calculates the minimal set of a geometry.
        </p>
<h6>
<a name="geometry.reference.algorithms.unique.h0"></a>
          <span><a name="geometry.reference.algorithms.unique.description"></a></span><a class="link" href="unique.html#geometry.reference.algorithms.unique.description">Description</a>
        </h6>
<p>
          The free function unique calculates the minimal set (where duplicate consecutive
          points are removed) of a geometry.
        </p>
<h6>
<a name="geometry.reference.algorithms.unique.h1"></a>
          <span><a name="geometry.reference.algorithms.unique.synopsis"></a></span><a class="link" href="unique.html#geometry.reference.algorithms.unique.synopsis">Synopsis</a>
        </h6>
<p>
</p>
<pre class="programlisting"><span class="keyword">template</span><span class="special">&lt;</span><span class="keyword">typename</span> <span class="identifier">Geometry</span><span class="special">&gt;</span>
<span class="keyword">void</span> <span class="identifier">unique</span><span class="special">(</span><span class="identifier">Geometry</span> <span class="special">&amp;</span> <span class="identifier">geometry</span><span class="special">)</span></pre>
<p>
        </p>
<h6>
<a name="geometry.reference.algorithms.unique.h2"></a>
          <span><a name="geometry.reference.algorithms.unique.parameters"></a></span><a class="link" href="unique.html#geometry.reference.algorithms.unique.parameters">Parameters</a>
        </h6>
<div class="informaltable"><table class="table">
<colgroup>
<col>
<col>
<col>
<col>
</colgroup>
<thead><tr>
<th>
                  <p>
                    Type
                  </p>
                </th>
<th>
                  <p>
                    Concept
                  </p>
                </th>
<th>
                  <p>
                    Name
                  </p>
                </th>
<th>
                  <p>
                    Description
                  </p>
                </th>
</tr></thead>
<tbody><tr>
<td>
                  <p>
                    Geometry &amp;
                  </p>
                </td>
<td>
                  <p>
                    Any type fulfilling a Geometry Concept
                  </p>
                </td>
<td>
                  <p>
                    geometry
                  </p>
                </td>
<td>
                  <p>
                    A model of the specified concept which will be made unique
                  </p>
                </td>
</tr></tbody>
</table></div>
<h6>
<a name="geometry.reference.algorithms.unique.h3"></a>
          <span><a name="geometry.reference.algorithms.unique.header"></a></span><a class="link" href="unique.html#geometry.reference.algorithms.unique.header">Header</a>
        </h6>
<p>
          Either
        </p>
<p>
          <code class="computeroutput"><span class="preprocessor">#include</span> <span class="special">&lt;</span><span class="identifier">boost</span><span class="special">/</span><span class="identifier">geometry</span><span class="special">/</span><span class="identifier">geometry</span><span class="special">.</span><span class="identifier">hpp</span><span class="special">&gt;</span></code>
        </p>
<p>
          Or
        </p>
<p>
          <code class="computeroutput"><span class="preprocessor">#include</span> <span class="special">&lt;</span><span class="identifier">boost</span><span class="special">/</span><span class="identifier">geometry</span><span class="special">/</span><span class="identifier">algorithms</span><span class="special">/</span><span class="identifier">unique</span><span class="special">.</span><span class="identifier">hpp</span><span class="special">&gt;</span></code>
        </p>
<h6>
<a name="geometry.reference.algorithms.unique.h4"></a>
          <span><a name="geometry.reference.algorithms.unique.conformance"></a></span><a class="link" href="unique.html#geometry.reference.algorithms.unique.conformance">Conformance</a>
        </h6>
<p>
          The function unique is not defined by OGC.
        </p>
<p>
          The function unique conforms to the std::unique function of the C++ std-library.
        </p>
<h6>
<a name="geometry.reference.algorithms.unique.h5"></a>
          <span><a name="geometry.reference.algorithms.unique.behavior"></a></span><a class="link" href="unique.html#geometry.reference.algorithms.unique.behavior">Behavior</a>
        </h6>
<div class="informaltable"><table class="table">
<colgroup>
<col>
<col>
</colgroup>
<thead><tr>
<th>
                  <p>
                    Case
                  </p>
                </th>
<th>
                  <p>
                    Behavior
                  </p>
                </th>
</tr></thead>
<tbody>
<tr>
<td>
                  <p>
                    Point
                  </p>
                </td>
<td>
                  <p>
                    Nothing happens, geometry is unchanged
                  </p>
                </td>
</tr>
<tr>
<td>
                  <p>
                    Segment
                  </p>
                </td>
<td>
                  <p>
                    Nothing happens, geometry is unchanged
                  </p>
                </td>
</tr>
<tr>
<td>
                  <p>
                    Rectangle
                  </p>
                </td>
<td>
                  <p>
                    Nothing happens, geometry is unchanged
                  </p>
                </td>
</tr>
<tr>
<td>
                  <p>
                    Linestring
                  </p>
                </td>
<td>
                  <p>
                    Removes all consecutive duplicate points
                  </p>
                </td>
</tr>
<tr>
<td>
                  <p>
                    Ring
                  </p>
                </td>
<td>
                  <p>
                    Removes all consecutive duplicate points
                  </p>
                </td>
</tr>
<tr>
<td>
                  <p>
                    Polygon
                  </p>
                </td>
<td>
                  <p>
                    Removes all consecutive duplicate points in all rings
                  </p>
                </td>
</tr>
<tr>
<td>
                  <p>
                    Multi Point
                  </p>
                </td>
<td>
                  <p>
                    Nothing happens, geometry is unchanged. Even if two equal points
                    happen to be stored consecutively, they are kept
                  </p>
                </td>
</tr>
<tr>
<td>
                  <p>
                    Multi Linestring
                  </p>
                </td>
<td>
                  <p>
                    Removes all consecutive duplicate points in all contained linestrings
                  </p>
                </td>
</tr>
<tr>
<td>
                  <p>
                    Multi Polygon
                  </p>
                </td>
<td>
                  <p>
                    Removes all consecutive duplicate points in all contained polygons
                    (all rings)
                  </p>
                </td>
</tr>
</tbody>
</table></div>
<h6>
<a name="geometry.reference.algorithms.unique.h6"></a>
          <span><a name="geometry.reference.algorithms.unique.complexity"></a></span><a class="link" href="unique.html#geometry.reference.algorithms.unique.complexity">Complexity</a>
        </h6>
<p>
          Linear
        </p>
<h6>
<a name="geometry.reference.algorithms.unique.h7"></a>
          <span><a name="geometry.reference.algorithms.unique.example"></a></span><a class="link" href="unique.html#geometry.reference.algorithms.unique.example">Example</a>
        </h6>
<p>
          Shows how to make a so-called minimal set of a polygon by removing duplicate
          points
        </p>
<p>
</p>
<pre class="programlisting"><span class="preprocessor">#include</span> <span class="special">&lt;</span><span class="identifier">iostream</span><span class="special">&gt;</span>

<span class="preprocessor">#include</span> <span class="special">&lt;</span><span class="identifier">boost</span><span class="special">/</span><span class="identifier">geometry</span><span class="special">.</span><span class="identifier">hpp</span><span class="special">&gt;</span>
<span class="preprocessor">#include</span> <span class="special">&lt;</span><span class="identifier">boost</span><span class="special">/</span><span class="identifier">geometry</span><span class="special">/</span><span class="identifier">geometries</span><span class="special">/</span><span class="identifier">polygon</span><span class="special">.</span><span class="identifier">hpp</span><span class="special">&gt;</span>
<span class="preprocessor">#include</span> <span class="special">&lt;</span><span class="identifier">boost</span><span class="special">/</span><span class="identifier">geometry</span><span class="special">/</span><span class="identifier">geometries</span><span class="special">/</span><span class="identifier">adapted</span><span class="special">/</span><span class="identifier">boost_tuple</span><span class="special">.</span><span class="identifier">hpp</span><span class="special">&gt;</span>

<span class="identifier">BOOST_GEOMETRY_REGISTER_BOOST_TUPLE_CS</span><span class="special">(</span><span class="identifier">cs</span><span class="special">::</span><span class="identifier">cartesian</span><span class="special">)</span>

<span class="keyword">int</span> <span class="identifier">main</span><span class="special">()</span>
<span class="special">{</span>
    <span class="identifier">boost</span><span class="special">::</span><span class="identifier">geometry</span><span class="special">::</span><span class="identifier">model</span><span class="special">::</span><span class="identifier">polygon</span><span class="special">&lt;</span><span class="identifier">boost</span><span class="special">::</span><span class="identifier">tuple</span><span class="special">&lt;</span><span class="keyword">double</span><span class="special">,</span> <span class="keyword">double</span><span class="special">&gt;</span> <span class="special">&gt;</span> <span class="identifier">poly</span><span class="special">;</span>
    <span class="identifier">boost</span><span class="special">::</span><span class="identifier">geometry</span><span class="special">::</span><span class="identifier">read_wkt</span><span class="special">(</span><span class="string">"POLYGON((0 0,0 0,0 5,5 5,5 5,5 5,5 0,5 0,0 0,0 0,0 0,0 0))"</span><span class="special">,</span> <span class="identifier">poly</span><span class="special">);</span>
    <span class="identifier">boost</span><span class="special">::</span><span class="identifier">geometry</span><span class="special">::</span><span class="identifier">unique</span><span class="special">(</span><span class="identifier">poly</span><span class="special">);</span>
    <span class="identifier">std</span><span class="special">::</span><span class="identifier">cout</span> <span class="special">&lt;&lt;</span> <span class="identifier">boost</span><span class="special">::</span><span class="identifier">geometry</span><span class="special">::</span><span class="identifier">wkt</span><span class="special">(</span><span class="identifier">poly</span><span class="special">)</span> <span class="special">&lt;&lt;</span> <span class="identifier">std</span><span class="special">::</span><span class="identifier">endl</span><span class="special">;</span>

    <span class="keyword">return</span> <span class="number">0</span><span class="special">;</span>
<span class="special">}</span>
</pre>
<p>
        </p>
<p>
          Output:
        </p>
<pre class="programlisting">POLYGON((0 0,0 5,5 5,5 0,0 0))
</pre>
</div>
<table xmlns:rev="http://www.cs.rpi.edu/~gregod/boost/tools/doc/revision" width="100%"><tr>
<td align="left"></td>
<td align="right"><div class="copyright-footer">Copyright &#169; 2009-2012 Barend
      Gehrels, Bruno Lalande, Mateusz Loskot<p>
        Distributed under the Boost Software License, Version 1.0. (See accompanying
        file LICENSE_1_0.txt or copy at <a href="http://www.boost.org/LICENSE_1_0.txt" target="_top">http://www.boost.org/LICENSE_1_0.txt</a>)
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