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<div class="section">
<div class="titlepage"><div><div><h2 class="title" style="clear: both">
<a name="bbv2.reference"></a>Reference</h2></div></div></div>
<div class="toc"><dl>
<dt><span class="section"><a href="reference.html#bbv2.reference.general">General information</a></span></dt>
<dt><span class="section"><a href="reference.html#bbv2.reference.rules">Builtin rules</a></span></dt>
<dt><span class="section"><a href="reference.html#bbv2.overview.builtins.features">Builtin features</a></span></dt>
<dt><span class="section"><a href="reference.html#bbv2.reference.tools">Builtin tools</a></span></dt>
<dt><span class="section"><a href="reference.html#bbv2.reference.buildprocess">Build process</a></span></dt>
<dt><span class="section"><a href="reference.html#bbv2.reference.definitions">Definitions</a></span></dt>
</dl></div>
<div class="section">
<div class="titlepage"><div><div><h3 class="title">
<a name="bbv2.reference.general"></a>General information</h3></div></div></div>
<div class="toc"><dl><dt><span class="section"><a href="reference.html#bbv2.reference.init">Initialization</a></span></dt></dl></div>
<div class="section">
<div class="titlepage"><div><div><h4 class="title">
<a name="bbv2.reference.init"></a>Initialization</h4></div></div></div>
<p>bjam's first job upon startup is to load the Jam code that
        implements the build system. To do this, it searches for a file
        called <code class="filename">boost-build.jam</code>, first in the invocation directory, then
        in its parent and so forth up to the filesystem root, and finally
        in the directories specified by the environment variable
        BOOST_BUILD_PATH. When found, the file is interpreted, and should
        specify the build system location by calling the boost-build
        rule:</p>
<pre class="programlisting">
rule boost-build ( location ? )
</pre>
<p>
        If location is a relative path, it is treated as relative to
        the directory of <code class="filename">boost-build.jam</code>. The directory specified by
        that location and the directories in BOOST_BUILD_PATH are then searched for
        a file called <code class="filename">bootstrap.jam</code>, which is expected to
        bootstrap the build system. This arrangement allows the build
        system to work without any command-line or environment variable
        settings. For example, if the build system files were located in a
        directory "build-system/" at your project root, you might place a
        <code class="filename">boost-build.jam</code> at the project root containing:

</p>
<pre class="programlisting">
boost-build build-system ;
</pre>
<p>

        In this case, running bjam anywhere in the project tree will
        automatically find the build system.</p>
<p>The default <code class="filename">bootstrap.jam</code>, after loading some standard
        definitions, loads two <code class="filename">site-config.jam</code> and <code class="filename">user-config.jam</code>.</p>
</div>
</div>
<div class="section">
<div class="titlepage"><div><div><h3 class="title">
<a name="bbv2.reference.rules"></a>Builtin rules</h3></div></div></div>
<p>This section contains the list of all rules that
    can be used in Jamfile&#8212;both rules that define new
    targets and auxiliary rules.</p>
<div class="variablelist"><dl>
<dt><span class="term"><code class="literal">exe</code></span></dt>
<dd><p>Creates an executable file. See
        <a class="xref" href="tasks.html#bbv2.tasks.programs" title="Programs">the section called &#8220;Programs&#8221;</a>.</p></dd>
<dt><span class="term"><code class="literal">lib</code></span></dt>
<dd><p>Creates an library file. See
        <a class="xref" href="tasks.html#bbv2.tasks.libraries" title="Libraries">the section called &#8220;Libraries&#8221;</a>.</p></dd>
<dt><span class="term"><code class="literal">install</code></span></dt>
<dd><p>Installs built targets and other files. See
        <a class="xref" href="tasks.html#bbv2.tasks.installing" title="Installing">the section called &#8220;Installing&#8221;</a>.</p></dd>
<dt><span class="term"><code class="literal">alias</code></span></dt>
<dd><p>Creates an alias for other targets. See
        <a class="xref" href="tasks.html#bbv2.tasks.alias" title="Alias">the section called &#8220;Alias&#8221;</a>.</p></dd>
<dt><span class="term"><code class="literal">unit-test</code></span></dt>
<dd><p>Creates an executable that will be automatically run. See
        <a class="xref" href="tasks.html#bbv2.builtins.testing" title="Testing">the section called &#8220;Testing&#8221;</a>.</p></dd>
<dt>
<span class="term"><code class="literal">compile</code>, </span><span class="term"><code class="literal">compile-fail</code>, </span><span class="term"><code class="literal">link</code>, </span><span class="term"><code class="literal">link-fail</code>, </span><span class="term"><code class="literal">run</code>, </span><span class="term"><code class="literal">run-fail</code></span>
</dt>
<dd><p>Specialized rules for testing. See
        <a class="xref" href="tasks.html#bbv2.builtins.testing" title="Testing">the section called &#8220;Testing&#8221;</a>.</p></dd>
<dt><span class="term"><code class="literal">obj</code></span></dt>
<dd><p>Creates an object file. Useful when a single source
        file must be compiled with special properties.</p></dd>
<dt><span class="term"><code class="literal">preprocessed</code></span></dt>
<dd><p>Creates an preprocessed source file. The arguments follow the
        <a class="link" href="overview.html#bbv2.main-target-rule-syntax">common syntax</a>.</p></dd>
<dt><span class="term"><code class="literal">glob</code></span></dt>
<dd>
<p>The <code class="computeroutput">glob</code> rule takes a list shell pattern
        and returns the list of files in the project's source directory that
        match the pattern. For example:
        </p>
<pre class="programlisting">
lib tools : [ glob *.cpp ] ;
        </pre>
<p>
        It is possible to also pass a second argument&#8212;the list of
        exclude patterns. The result will then include the list of
        files patching any of include patterns, and not matching any
        of the exclude patterns. For example:
        </p>
<pre class="programlisting">
lib tools : [ glob *.cpp : file_to_exclude.cpp bad*.cpp ] ;
        </pre>
<p>
        </p>
</dd>
<dt>
<a name="bbv2.reference.glob-tree"></a><span class="term"><code class="literal">glob-tree</code></span>
</dt>
<dd>
<p>The <code class="computeroutput">glob-tree</code> is similar to the
        <code class="computeroutput">glob</code> except that it operates recursively from
        the directory of the containing Jamfile. For example:
        </p>
<pre class="programlisting">
ECHO [ glob-tree *.cpp : .svn ] ;
        </pre>
<p>
        will print the names of all C++ files in your project. The
        <code class="literal">.svn</code> exclude pattern prevents the
        <code class="computeroutput">glob-tree</code> rule from entering administrative
        directories of the Subversion version control system.
        </p>
</dd>
<dt><span class="term"><code class="literal">project</code></span></dt>
<dd><p>Declares project id and attributes, including
        project requirements. See <a class="xref" href="overview.html#bbv2.overview.projects" title="Projects">the section called &#8220;Projects&#8221;</a>.
        </p></dd>
<dt><span class="term"><code class="literal">use-project</code></span></dt>
<dd><p>Assigns a symbolic project ID to a project at
        a given path. This rule must be better documented!
        </p></dd>
<dt><span class="term"><code class="literal">explicit</code></span></dt>
<dd><p>The <code class="literal">explicit</code> rule takes a single
        parameter&#8212;a list of target names. The named targets will
        be marked explicit, and will be built only if they are explicitly
        requested on the command line, or if their dependents are built.
        Compare this to ordinary targets, that are built implicitly when
        their containing project is built.</p></dd>
<dt><span class="term"><code class="literal">always</code></span></dt>
<dd>
<p>The <code class="literal">always</code> funciton takes a single
        parameter&#8212;a list of metatarget names. The top-level targets produced
        by the named metatargets will be always considered out of date. Consider this example:
        </p>
<pre class="programlisting">
exe hello : hello.cpp ;
exe bye : bye.cpp ;
always hello ;
</pre>
<p>If a build of <code class="filename">hello</code> is requested, then the binary will
        always be relinked. The object files will not be recompiled, though. Note that if
        a build of <code class="filename">hello</code> is not requested, for example you specify just
        <code class="filename">bye</code> on the command line, <code class="filename">hello</code> will not
        be relinked.</p>
</dd>
<dt><span class="term"><code class="literal">constant</code></span></dt>
<dd>
<p>Sets project-wide constant. Takes two
        parameters: variable name and a value and makes the specified
        variable name accessible in this Jamfile and any child Jamfiles.
        For example:
        </p>
<pre class="programlisting">
constant VERSION : 1.34.0 ;
        </pre>
<p>
        </p>
</dd>
<dt><span class="term"><code class="literal">path-constant</code></span></dt>
<dd>
<p>Same as <code class="literal">constant</code> except that
        the value is treated as path relative to Jamfile location. For example,
        if <span class="command"><strong>bjam</strong></span> is invoked in the current directory,
        and Jamfile in <code class="filename">helper</code> subdirectory has:
        </p>
<pre class="programlisting">
path-constant DATA : data/a.txt ;
        </pre>
<p>
        then the variable <code class="varname">DATA</code> will be set to
        <code class="literal">helper/data/a.txt</code>, and if <span class="command"><strong>bjam</strong></span>
        is invoked from the <code class="filename">helper</code> directory, then
        the variable <code class="varname">DATA</code> will be set to
        <code class="literal">data/a.txt</code>.
        </p>
</dd>
<dt><span class="term"><code class="literal">build-project</code></span></dt>
<dd><p>Cause some other project to be built. This rule
        takes a single parameter&#8212;a directory name relative to
        the containing Jamfile. When the containing Jamfile is built,
        the project located at that directory will be built as well.
        At the moment, the parameter to this rule should be a directory
        name. Project ID or general target references are not allowed.
        </p></dd>
<dt><span class="term"><code class="literal">test-suite</code></span></dt>
<dd><p>This rule is deprecated and equivalent to
        <code class="computeroutput">alias</code>.</p></dd>
</dl></div>
</div>
<div class="section">
<div class="titlepage"><div><div><h3 class="title">
<a name="bbv2.overview.builtins.features"></a>Builtin features</h3></div></div></div>
<p>This section documents the features that are built-in into
    Boost.Build. For features with a fixed set of values, that set is
    provided, with the default value listed first.</p>
<a class="indexterm" name="id3900672"></a><div class="variablelist"><dl>
<dt><span class="term"><code class="literal">variant</code></span></dt>
<dd>
<p>
            A feature combining several low-level features, making it easy to
            request common build configurations.
          </p>
<p>
            <span class="bold"><strong>Allowed values:</strong></span>
            <code class="literal">debug</code>, <code class="literal">release</code>,
            <code class="literal">profile</code>.
          </p>
<p>
            The value <code class="literal">debug</code> expands to
          </p>
<pre class="programlisting">
&lt;optimization&gt;off &lt;debug-symbols&gt;on &lt;inlining&gt;off &lt;runtime-debugging&gt;on
</pre>
<p>
            The value <code class="literal">release</code> expands to
          </p>
<pre class="programlisting">
&lt;optimization&gt;speed &lt;debug-symbols&gt;off &lt;inlining&gt;full &lt;runtime-debugging&gt;off
</pre>
<p>
            The value <code class="literal">profile</code> expands to the same as
            <code class="literal">release</code>, plus:
          </p>
<pre class="programlisting">
&lt;profiling&gt;on &lt;debug-symbols&gt;on
</pre>
<p>
            Users can define their own build variants using the
            <code class="computeroutput">variant</code> rule from the <code class="computeroutput">common</code> module.
          </p>
<p>
            <span class="bold"><strong>Note:</strong></span> Runtime debugging is on in
            debug builds to suit the expectations of people used to various
            IDEs.
            
          </p>
</dd>
<dt>
<a name="bbv2.overview.builtins.features.link"></a><span class="term"><code class="literal">link</code></span>
</dt>
<dd>
<p><span class="bold"><strong>Allowed values:</strong></span> <code class="literal">shared</code>,
            <code class="literal">static</code></p>
<p class="simpara">
            A feature controling how libraries are built.
          </p>
</dd>
<dt>
<a name="bbv2.overview.builtins.features.runtime-link"></a><span class="term"><code class="literal">runtime-link</code></span>
</dt>
<dd>
<p><span class="bold"><strong>Allowed values:</strong></span> <code class="literal">shared</code>,
            <code class="literal">static</code></p>
<p class="simpara">
            Controls if a static or shared C/C++ runtime should be used. There
            are some restrictions how this feature can be used, for example
            on some compilers an application using static runtime should
            not use shared libraries at all, and on some compilers,
            mixing static and shared runtime requires extreme care.  Check
            your compiler documentation for more details.
          </p>
</dd>
<dt><span class="term"><code class="literal">threading</code></span></dt>
<dd>
<p><span class="bold"><strong>Allowed values:</strong></span> <code class="literal">single</code>,
            <code class="literal">multi</code></p>
<p class="simpara">
            Controls if the project should be built in multi-threaded mode.  This feature does not
            necessary change code generation in the compiler, but it causes the compiler to link
            to additional or different runtime libraries, and define additional preprocessor 
            symbols (for example, <code class="computeroutput">_MT</code> on Windows and <code class="computeroutput">_REENTRANT</code> on Linux). 
            How those symbols affect the compiled code depends on the code itself.
          </p>
</dd>
<dt><span class="term"><code class="literal">source</code></span></dt>
<dd>
            The <code class="computeroutput">&lt;source&gt;X</code> feature has the same effect on
            building a target as putting X in the list of sources. It is useful
            when you want to add the same source to all targets in the project
            (you can put &lt;source&gt; in requirements) or to conditionally
            include a source (using conditional requirements, see <a class="xref" href="tutorial.html#bbv2.tutorial.conditions" title="Conditions and alternatives">the section called &#8220;Conditions and alternatives&#8221;</a>). See also the <code class="computeroutput">&lt;library&gt;
            </code> feature.
          </dd>
<dt><span class="term"><code class="literal">library</code></span></dt>
<dd>
            This feature is almost equivalent to the <code class="computeroutput">&lt;source&gt;</code>
            feature, except that it takes effect only for linking. When you want
            to link all targets in a Jamfile to certain library, the
            <code class="computeroutput">&lt;library&gt;</code> feature is preferred over
            <code class="computeroutput">&lt;source&gt;X</code> -- the latter will add the library to
            all targets, even those that have nothing to do with libraries.
          </dd>
<dt><span class="term"><a name="bbv2.builtin.features.dependency"></a>
          <code class="literal">dependency</code></span></dt>
<dd>
            Introduces a dependency on the target named by the value of this
            feature (so it will be brought up-to-date whenever the target being
            declared is). The dependency is not used in any other way.

            
          </dd>
<dt><span class="term"><a name="bbv2.builtin.features.use"></a>
          <code class="literal">use</code></span></dt>
<dd>
            Introduces a dependency on the target named by the value of this
            feature (so it will be brought up-to-date whenever the target being
            declared is), and adds its usage requirements to the build
            properties
            
            of the target being declared. The dependency is not used in any
            other way. The primary use case is when you want the usage
            requirements (such as <code class="computeroutput">#include</code> paths) of some library
            to be applied, but do not want to link to it.
            
          </dd>
<dt><span class="term"><a name="bbv2.reference.features.dll-path"></a>
        <code class="literal">dll-path</code></span></dt>
<dd>
            Specify an additional directory where the system should
            look for shared libraries when the executable or shared
            library is run. This feature only affects Unix
            compilers. Plase see <a class="xref" href="faq.html#bbv2.faq.dll-path" title="Why are the dll-path and hardcode-dll-paths properties useful?">the section called &#8220;
      Why are the <code class="literal">dll-path</code> and <code class="literal">hardcode-dll-paths
      </code> properties useful?
    &#8221;</a>
            in <a class="xref" href="faq.html" title="Frequently Asked Questions">the section called &#8220;Frequently Asked Questions&#8221;</a> for details.
          </dd>
<dt><span class="term"><code class="literal">hardcode-dll-paths</code></span></dt>
<dd>
<p class="simpara">
            Controls automatic generation of dll-path properties.
          </p>
<p><span class="bold"><strong>Allowed values:</strong></span>
            <code class="literal">true</code>, <code class="literal">false</code>.  This property is
            specific to Unix systems. If an executable is built with
            <code class="computeroutput">&lt;hardcode-dll-paths&gt;true</code>, the generated binary
            will contain the list of all the paths to the used shared libraries.
            As the result, the executable can be run without changing system
            paths to shared libraries or installing the libraries to system
            paths. This  is very
            convenient during development. Plase see the <a class="link" href="faq.html#bbv2.faq.dll-path" title="Why are the dll-path and hardcode-dll-paths properties useful?">FAQ entry</a> for details. Note that on Mac
            OSX, the paths are unconditionally hardcoded by the linker, and it
            is not possible to disable that behaviour.</p>
</dd>
<dt>
<span class="term"><code class="literal">cflags</code>, </span><span class="term"><code class="literal">cxxflags</code>, </span><span class="term"><code class="literal">linkflags</code></span>
</dt>
<dd>
            The value of those features is passed without modification to the
            corresponding tools. For <code class="computeroutput">cflags</code> that is both the C and
            C++ compilers, for <code class="computeroutput">cxxflags</code> that is the C++ compiler
            and for <code class="computeroutput">linkflags</code> that is the linker. The features are
            handy when you are trying to do something special that cannot be
            achieved by a higher-level feature in Boost.Build.
          </dd>
<dt><span class="term"><code class="literal">include</code></span></dt>
<dd>
            Specifies an additional include path that is to be passed to C and
            C++ compilers.
          </dd>
<dt><span class="term"><code class="literal">define</code></span></dt>
<dd>
            Specifies an preprocessor symbol that should be defined on the command
            line. You may either specify just the symbol, which will be defined
            without any value, or both the symbol and the value, separated by
            equal sign.
          </dd>
<dt><span class="term"><code class="literal">warnings</code></span></dt>
<dd>
            The <code class="computeroutput">&lt;warnings&gt;</code> feature controls the warning level
            of compilers. It has the following values:
            <div class="itemizedlist"><ul class="itemizedlist" type="disc">
<li class="listitem"><p><code class="computeroutput">off</code> - disables all warnings.</p></li>
<li class="listitem"><p><code class="computeroutput">on</code> - enables default warning level for the tool.</p></li>
<li class="listitem"><p><code class="computeroutput">all</code> - enables all warnings.</p></li>
</ul></div>
            Default value is <code class="computeroutput">all</code>.
          </dd>
<dt><span class="term"><code class="literal">warnings-as-errors</code></span></dt>
<dd>
            The <code class="computeroutput">&lt;warnings-as-errors&gt;</code> makes it possible to
            treat warnings as errors and abort compilation on a warning. The
            value <code class="computeroutput">on</code> enables this behaviour. The default value is
            <code class="computeroutput">off</code>.
          </dd>
<dt><span class="term"><code class="literal">build</code></span></dt>
<dd>
<p><span class="bold"><strong>Allowed values:</strong></span> <code class="literal">no</code></p>
<p>
            The <code class="computeroutput">build</code> feature is used to conditionally disable
            build of a target. If <code class="computeroutput">&lt;build&gt;no</code> is in properties
            when building a target, build of that target is skipped. Combined
            with conditional requirements this allows you to skip building some
            target in configurations where the build is known to fail.
          </p>
</dd>
<dt><span class="term"><code class="literal">tag</code></span></dt>
<dd>
<p>The <code class="literal">tag</code> feature is used to customize
        the name of the generated files. The value should have the form:
</p>
<pre class="programlisting">@<em class="replaceable"><code>rulename</code></em></pre>
<p> where
        <em class="replaceable"><code>rulename</code></em> should be a name of a rule with the
        following signature:
</p>
<pre class="programlisting">rule tag ( name : type ? : property-set )</pre>
<p>
        The rule will be called for each target with the default name computed
        by Boost.Build, the type of the target, and property set. The rule can
        either return a string that must be used as the name of the target, or
        an empty string, in which case the default name will be used.
        </p>
<p>Most typical use of the <code class="literal">tag</code> feature is to
        encode build properties, or library version in library target names. You
        should take care to return non-empty string from the tag rule only for
        types you care about &#8212; otherwise, you might end up modifying
        names of object files, generated header file and other targets for which
        changing names does not make sense.</p>
</dd>
<dt><span class="term"><code class="literal">debug-symbols</code></span></dt>
<dd>
<p><span class="bold"><strong>Allowed values:</strong></span> <code class="literal">on</code>, <code class="literal">off</code>.</p>
<p>The <code class="literal">debug-symbols</code> feature specifies if
          produced object files, executables and libraries should include
          debug information.
          Typically, the value of this feature is implicitly set by the
          <code class="literal">variant</code> feature, but it can be explicitly
          specified by the user. The most common usage is to build
          release variant with debugging information.</p>
</dd>
<dt><span class="term"><code class="literal">target-os</code></span></dt>
<dd>
<a name="bbv2.reference.features.target-os"></a><p>
            The operating system for which the code is to be generated. The
            compiler you used should be the compiler for that operating
            system. This option causes Boost.Build to use naming conventions
            suitable for that operating system, and adjust build process
            accordingly. For example, with gcc, it controls if import
            libraries are produced for shared libraries or not.                       
          </p>
<p>The complete list of possible values for this feature is: 
            aix, bsd, cygwin, darwin, freebsd, hpux, iphone, linux, netbsd,
            openbsd, osf, qnx, qnxnto, sgi, solaris, unix, unixware, windows.
          </p>
<p>See <a class="xref" href="tasks.html#bbv2.tasks.crosscompile" title="Cross-compilation">the section called &#8220;Cross-compilation&#8221;</a> for details of
          crosscompilation</p>
</dd>
<dt><span class="term"><code class="literal">architecture</code></span></dt>
<dd><p>The <code class="literal">architecture</code> features specifies
          the general processor familty to generate code for.</p></dd>
<dt><span class="term"><code class="literal">instruction-set</code></span></dt>
<dd>
<p>
            <span class="bold"><strong>Allowed values:</strong></span> depend on the used
            toolset.
          </p>
<p>The <code class="literal">instruction-set</code> specifies for which
          specific instruction set the code should be generated.  The
          code in general might not run on processors with older/different
          instruction sets.</p>
<p>While Boost.Build allows a large set of possible values
          for this features, whether a given value works depends on which
          compiler you use. Please see
          <a class="xref" href="reference.html#bbv2.reference.tools.compilers" title="C++ Compilers">the section called &#8220;C++ Compilers&#8221;</a> for details.
          </p>
</dd>
<dt><span class="term"><code class="literal">address-model</code></span></dt>
<dd>
<p><span class="bold"><strong>Allowed values:</strong></span> <code class="literal">32</code>, <code class="literal">64</code>.</p>
<p>The <code class="literal">address-model</code> specifies if 32-bit or
          64-bit code should be generated by the compiler. Whether this feature
          works depends on the used compiler, its version, how the compiler is
          configured, and the values of the <code class="literal">architecture</code>
          <code class="literal">instruction-set</code>
          features. Please see <a class="xref" href="reference.html#bbv2.reference.tools.compilers" title="C++ Compilers">the section called &#8220;C++ Compilers&#8221;</a>
          for details.</p>
</dd>
<dt><span class="term"><code class="literal">c++-template-depth</code></span></dt>
<dd>
<p>
            <span class="bold"><strong>Allowed values:</strong></span> Any positive
            integer.
          </p>
<p>
            This feature allows configuring a C++ compiler with the maximal
            template instantiation depth parameter. Specific toolsets may or may
            not provide support for this feature depending on whether their
            compilers provide a corresponding command-line option.
          </p>
<p>
            <span class="bold"><strong>Note:</strong></span> Due to some internal details
            in the current Boost Build implementation it is not possible to have
            features whose valid values are all positive integer. As a
            workaround a large set of allowed values has been defined for this
            feature and, if a different one is needed, user can easily add it by
            calling the feature.extend rule.
          </p>
</dd>
<dt><span class="term"><code class="literal">embed-manifest</code></span></dt>
<dd>
<a class="indexterm" name="id3901864"></a><a class="indexterm" name="id3901873"></a><p>
            <span class="bold"><strong>Allowed values:</strong></span> on, off.
          </p>
<p>This feature is specific to the msvc toolset (see
          <a class="xref" href="reference.html#bbv2.reference.tools.compiler.msvc" title="Microsoft Visual C++">the section called &#8220;Microsoft Visual C++&#8221;</a>),
          and controls whether the manifest files should be embedded inside
          executables and shared libraries, or placed alongside them.  This
          feature corresponds to the IDE option found in the project settings dialog,
          under <span class="guimenu">Configuration Properties</span> &#8594; <span class="guisubmenu">Manifest Tool</span> &#8594; <span class="guisubmenu">Input and Output</span> &#8594; <span class="guimenuitem">Embed manifest</span>.
          </p>
</dd>
</dl></div>
</div>
<div class="section">
<div class="titlepage"><div><div><h3 class="title">
<a name="bbv2.reference.tools"></a>Builtin tools</h3></div></div></div>
<div class="toc"><dl>
<dt><span class="section"><a href="reference.html#bbv2.reference.tools.compilers">C++ Compilers</a></span></dt>
<dt><span class="section"><a href="reference.html#id3904546">Third-party libraries</a></span></dt>
<dt><span class="section"><a href="reference.html#id3904659">Documentation tools</a></span></dt>
</dl></div>
<p>Boost.Build comes with support for a large number of C++ compilers,
      and other tools. This section documents how to use those tools.</p>
<p>Before using any tool, you must declare your intention, and possibly
      specify additional information about the tool's configuration. This is
      done by calling the <code class="computeroutput">using</code> rule, typically in your
      <code class="filename">user-config.jam</code>, for example:</p>
<pre class="programlisting">
using gcc ;
</pre>
<p>additional parameters can be passed just like for other rules, for example:</p>
<pre class="programlisting">
using gcc : 4.0 : g++-4.0 ;
</pre>
<p>The options that can be passed to each tool are documented in the
      subsequent sections.</p>
<div class="section">
<div class="titlepage"><div><div><h4 class="title">
<a name="bbv2.reference.tools.compilers"></a>C++ Compilers</h4></div></div></div>
<div class="toc"><dl>
<dt><span class="section"><a href="reference.html#bbv2.reference.tools.compiler.gcc">GNU C++</a></span></dt>
<dt><span class="section"><a href="reference.html#bbv2.reference.tools.compiler.darwin">Apple Darwin gcc</a></span></dt>
<dt><span class="section"><a href="reference.html#bbv2.reference.tools.compiler.msvc">Microsoft Visual C++</a></span></dt>
<dt><span class="section"><a href="reference.html#bbv2.reference.tools.compiler.intel">Intel C++</a></span></dt>
<dt><span class="section"><a href="reference.html#bbv2.reference.tools.compiler.acc">HP aC++ compiler</a></span></dt>
<dt><span class="section"><a href="reference.html#bbv2.reference.tools.compiler.borland">Borland C++ Compiler</a></span></dt>
<dt><span class="section"><a href="reference.html#bbv2.reference.tools.compiler.como">Comeau C/C++ Compiler</a></span></dt>
<dt><span class="section"><a href="reference.html#bbv2.reference.tools.compiler.cw">Code Warrior</a></span></dt>
<dt><span class="section"><a href="reference.html#bbv2.reference.tools.compiler.dmc">Digital Mars C/C++ Compiler</a></span></dt>
<dt><span class="section"><a href="reference.html#bbv2.reference.tools.compiler.hp_cxx">HP C++ Compiler for Tru64 Unix</a></span></dt>
<dt><span class="section"><a href="reference.html#bbv2.reference.tools.compiler.sun">Sun Studio</a></span></dt>
<dt><span class="section"><a href="reference.html#bbv2.reference.tools.compiler.vacpp">IBM Visual Age</a></span></dt>
</dl></div>
<p>This section lists all Boost.Build modules that support C++
          compilers and documents how each one can be initialized.  The name
          of support module for compiler is also the value for
          the <code class="computeroutput">toolset</code> feature that can be used to explicitly
          request that compiler. </p>
<div class="section">
<div class="titlepage"><div><div><h5 class="title">
<a name="bbv2.reference.tools.compiler.gcc"></a>GNU C++</h5></div></div></div>
<p>The <code class="computeroutput">gcc</code> module supports the
          <a href="http://gcc.gnu.org" target="_top">GNU C++ compiler</a>
          on Linux, a number of Unix-like system including SunOS and on Windows 
          (either <a href="http://www.cygwin.com" target="_top">Cygwin</a> or 
          <a href="http://www.mingw.org" target="_top">MinGW</a>). On Mac OSX, it is recommended
          to use system gcc, see <a class="xref" href="reference.html#bbv2.reference.tools.compiler.darwin" title="Apple Darwin gcc">the section called &#8220;Apple Darwin gcc&#8221;</a>.
          </p>
<p>The <code class="computeroutput">gcc</code> module is initialized using the following
          syntax:</p>
<pre class="programlisting">
using gcc : [<span class="optional"><em class="replaceable"><code>version</code></em></span>] : [<span class="optional"><em class="replaceable"><code>c++-compile-command</code></em></span>] : [<span class="optional"><em class="replaceable"><code>compiler options</code></em></span>] ;</pre>
<p>This statement may be repeated several times, if you want to configure several versions of the compiler.</p>
<p>
          If the version is not explicitly specified, it will be
          automatically detected by running the compiler with the <code class="computeroutput">-v</code>
          option. If the command is not specified, the <span class="command"><strong>g++</strong></span>
          binary will be searched in <code class="envar">PATH</code>.</p>
<p>The following options can be provided, using <code class="literal">&lt;<em class="replaceable"><code>option-name</code></em>&gt;<em class="replaceable"><code>option-value</code></em></code> syntax:</p>
<div class="variablelist"><dl>
<dt><span class="term"><code class="literal">cflags</code></span></dt>
<dd><p>Specifies additional compiler flags that will be used when
      compiling C sources.</p></dd>
<dt><span class="term"><code class="literal">cxxflags</code></span></dt>
<dd><p>Specifies additional compiler flags that will be used when
      compiling C++ sources.</p></dd>
<dt><span class="term"><code class="literal">compileflags</code></span></dt>
<dd><p>Specifies additional compiler flags that will be used when
      compiling both C and C++ sources.</p></dd>
<dt><span class="term"><code class="literal">linkflags</code></span></dt>
<dd><p>Specifies additional command line options that will be
      passed to the linker.</p></dd>
<dt><span class="term"><code class="literal">root</code></span></dt>
<dd><p>Specifies root directory of the compiler installation.
      This option is necessary only if it is not possible to detect this
      information from the compiler command&#8212;for example if the specified
      compiler command is a user script.</p></dd>
<dt><span class="term"><code class="literal">rc</code></span></dt>
<dd><p>Specifies the resource compiler command
                that will be used with the version of gcc that is being
                configured. This setting makes sense only for Windows and only
                if you plan to use resource files. By
                default <span class="command"><strong>windres</strong></span> will be used.</p></dd>
<dt><span class="term"><code class="literal">rc-type</code></span></dt>
<dd><p>Specifies the type of resource compiler. The value can
                be either <code class="computeroutput">windres</code> for msvc resource compiler,
                or <code class="computeroutput">rc</code> for borland's resource compiler.</p></dd>
</dl></div>
<a class="indexterm" name="id3902285"></a>

          In order to compile 64-bit applications, you have to specify
          <code class="computeroutput">address-model=64</code>, and the <code class="computeroutput">instruction-set</code>
          feature should refer to a 64 bit processor. Currently, those
          include <code class="literal">nocona</code>, <code class="literal">opteron</code>,
          <code class="literal">athlon64</code> and <code class="literal">athlon-fx</code>.

        </div>
<div class="section">
<div class="titlepage"><div><div><h5 class="title">
<a name="bbv2.reference.tools.compiler.darwin"></a>Apple Darwin gcc</h5></div></div></div>
<p>The <code class="computeroutput">darwin</code> module supports the version of gcc that is
          modified and provided by Apple. The configuration is essentially identical
          to that of the gcc module.
          </p>
<p>
          <a class="indexterm" name="id3902356"></a>
          The darwin toolset can generate so called "fat"
          binaries&#8212;binaries that can run support more than one
          architecture, or address mode. To build a binary that can run both
          on Intel and PowerPC processors, specify
          <code class="computeroutput">architecture=combined</code>. To build a binary that can run
          both in 32-bit and 64-bit modes, specify
          <code class="computeroutput">address-model=32_64</code>. If you specify both of those
          properties, a "4-way" fat binary will be generated.
          </p>
</div>
<div class="section">
<div class="titlepage"><div><div><h5 class="title">
<a name="bbv2.reference.tools.compiler.msvc"></a>Microsoft Visual C++</h5></div></div></div>
<p>The <code class="computeroutput">msvc</code> module supports the
          <a href="http://msdn.microsoft.com/visualc/" target="_top">Microsoft Visual
          C++</a> command-line tools on Microsoft Windows. The supported
          products and versions of command line tools are listed below:</p>
<div class="itemizedlist"><ul class="itemizedlist" type="disc">
<li class="listitem"><p>Visual Studio 2010&#8212;10.0</p></li>
<li class="listitem"><p>Visual Studio 2008&#8212;9.0</p></li>
<li class="listitem"><p>Visual Studio 2005&#8212;8.0</p></li>
<li class="listitem"><p>Visual Studio .NET 2003&#8212;7.1</p></li>
<li class="listitem"><p>Visual Studio .NET&#8212;7.0</p></li>
<li class="listitem"><p>Visual Studio 6.0, Service Pack 5&#8212;6.5</p></li>
</ul></div>
<p>The <code class="computeroutput">msvc</code> module is initialized using the following
          syntax:</p>
<pre class="programlisting">
using msvc : [<span class="optional"><em class="replaceable"><code>version</code></em></span>] : [<span class="optional"><em class="replaceable"><code>c++-compile-command</code></em></span>] : [<span class="optional"><em class="replaceable"><code>compiler options</code></em></span>] ;
          </pre>
<p>This statement may be repeated several times, if you want to configure several versions of the compiler.</p>
<p>If the version is not explicitly specified, the most recent
          version found in the registry will be used instead. If the special
          value <code class="computeroutput">all</code> is passed as the version, all versions found in
          the registry will be configured. If a version is specified, but the
          command is not, the compiler binary will be searched in standard
          installation paths for that version, followed by <code class="envar">PATH</code>.
          </p>
<p>The compiler command should be specified using forward slashes,
          and quoted.</p>
<p>The following options can be provided, using <code class="literal">&lt;<em class="replaceable"><code>option-name</code></em>&gt;<em class="replaceable"><code>option-value</code></em></code> syntax:</p>
<div class="variablelist"><dl>
<dt><span class="term"><code class="literal">cflags</code></span></dt>
<dd><p>Specifies additional compiler flags that will be used when
      compiling C sources.</p></dd>
<dt><span class="term"><code class="literal">cxxflags</code></span></dt>
<dd><p>Specifies additional compiler flags that will be used when
      compiling C++ sources.</p></dd>
<dt><span class="term"><code class="literal">compileflags</code></span></dt>
<dd><p>Specifies additional compiler flags that will be used when
      compiling both C and C++ sources.</p></dd>
<dt><span class="term"><code class="literal">linkflags</code></span></dt>
<dd><p>Specifies additional command line options that will be
      passed to the linker.</p></dd>
<dt><span class="term"><code class="literal">assembler</code></span></dt>
<dd><p>The command that compiles assembler sources. If
              not specified, <span class="command"><strong>ml</strong></span> will be used. The command
              will be invoked after the setup script was executed and adjusted
              the <code class="envar">PATH</code> variable.</p></dd>
<dt><span class="term"><code class="literal">compiler</code></span></dt>
<dd><p>The command that compiles C and C++ sources. If
              not specified, <span class="command"><strong>cl</strong></span> will be used. The command
              will be invoked after the setup script was executed and adjusted
              the <code class="envar">PATH</code> variable.</p></dd>
<dt><span class="term"><code class="literal">compiler-filter</code></span></dt>
<dd><p>Command through which to pipe the output of
              running the compiler. For example to pass the output to STLfilt.
              </p></dd>
<dt><span class="term"><code class="literal">idl-compiler</code></span></dt>
<dd><p>The command that compiles Microsoft COM interface
              definition files. If not specified, <span class="command"><strong>midl</strong></span> will
              be used. The command will be invoked after the setup script was
              executed and adjusted the <code class="envar">PATH</code> variable.</p></dd>
<dt><span class="term"><code class="literal">linker</code></span></dt>
<dd><p>The command that links executables and dynamic
              libraries. If not specified, <span class="command"><strong>link</strong></span> will be used.
              The command will be invoked after the setup script was executed
              and adjusted the <code class="envar">PATH</code> variable.</p></dd>
<dt><span class="term"><code class="literal">mc-compiler</code></span></dt>
<dd><p>The command that compiles Microsoft message
              catalog files. If not specified, <span class="command"><strong>mc</strong></span> will be
              used. The command will be invoked after the setup script was
              executed and adjusted the <code class="envar">PATH</code> variable.</p></dd>
<dt><span class="term"><code class="literal">resource-compiler</code></span></dt>
<dd><p>The command that compiles resource files. If not
              specified, <span class="command"><strong>rc</strong></span> will be used. The command will be
              invoked after the setup script was executed and adjusted the
              <code class="envar">PATH</code> variable.</p></dd>
<dt><span class="term"><code class="literal">setup</code></span></dt>
<dd><p>The filename of the global environment setup
              script to run before invoking any of the tools defined in this
              toolset. Will not be used in case a target platform specific
              script has been explicitly specified for the current target
              platform. Used setup script will be passed the target platform
              identifier (x86, x86_amd64, x86_ia64, amd64 or ia64) as a
              arameter. If not specified a default script is chosen based on the
              used compiler binary, e.g. <span class="command"><strong>vcvars32.bat</strong></span> or
              <span class="command"><strong>vsvars32.bat</strong></span>.</p></dd>
<dt>
<span class="term"><code class="literal">setup-amd64</code>, </span><span class="term"><code class="literal">setup-i386</code>, </span><span class="term"><code class="literal">setup-ia64</code></span>
</dt>
<dd><p>The filename of the target platform specific
              environment setup script to run before invoking any of the tools
              defined in this toolset. If not specified the global environment
              setup script is used.</p></dd>
</dl></div>
<div class="section">
<div class="titlepage"><div><div><h6 class="title">
<a name="v2.reference.tools.compiler.msvc.64"></a>64-bit support</h6></div></div></div>
<a class="indexterm" name="id3902833"></a><p>Starting with version 8.0, Microsoft Visual Studio can
            generate binaries for 64-bit processor, both 64-bit flavours of x86
            (codenamed AMD64/EM64T), and Itanium (codenamed IA64). In addition,
            compilers that are itself run in 64-bit mode, for better
            performance, are provided. The complete list of compiler
            configurations are as follows (we abbreviate AMD64/EM64T to just
            AMD64):</p>
<div class="itemizedlist"><ul class="itemizedlist" type="disc">
<li class="listitem"><p>32-bit x86 host, 32-bit x86 target</p></li>
<li class="listitem"><p>32-bit x86 host, 64-bit AMD64 target</p></li>
<li class="listitem"><p>32-bit x86 host, 64-bit IA64 target</p></li>
<li class="listitem"><p>64-bit AMD64 host, 64-bit AMD64 target</p></li>
<li class="listitem"><p>64-bit IA64 host, 64-bit IA64 target</p></li>
</ul></div>
<p>
            The 32-bit host compilers can be always used, even on 64-bit
            Windows. On the contrary, 64-bit host compilers require both 64-bit
            host processor and 64-bit Windows, but can be faster. By default,
            only 32-bit host, 32-bit target compiler is installed, and
            additional compilers need to be installed explicitly.
            </p>
<p>To use 64-bit compilation you should:</p>
<div class="orderedlist"><ol class="orderedlist" type="1">
<li class="listitem"><p>Configure you compiler as usual. If you provide a
              path to the compiler explicitly, provide the path to the 32-bit
              compiler. If you try to specify the path to any of 64-bit
              compilers, configuration will not work.</p></li>
<li class="listitem"><p>When compiling, use <code class="computeroutput">address-model=64</code>,
              to generate AMD64 code.</p></li>
<li class="listitem"><p>To generate IA64 code, use
              <code class="computeroutput">architecture=ia64</code></p></li>
</ol></div>
<p>The (AMD64 host, AMD64 target) compiler will be used
            automatically when you are generating AMD64 code and are running
            64-bit Windows on AMD64. The (IA64 host, IA64 target) compiler will
            never be used, since nobody has an IA64 machine to test.</p>
<p>It is believed that AMD64 and EM64T targets are essentially
            compatible. The compiler options <code class="computeroutput">/favor:AMD64</code> and
            <code class="computeroutput">/favor:EM64T</code>, which are accepted only by AMD64
            targeting compilers, cause the generated code to be tuned to a
            specific flavor of 64-bit x86. Boost.Build will make use of those
            options depending on the value of the<code class="computeroutput">instruction-set</code>
            feature.</p>
</div>
</div>
<div class="section">
<div class="titlepage"><div><div><h5 class="title">
<a name="bbv2.reference.tools.compiler.intel"></a>Intel C++</h5></div></div></div>
<p>The <code class="computeroutput">intel-linux</code> and <code class="computeroutput">intel-win</code> modules
          support the Intel C++ command-line compiler&#8212;the <a href="http://www.intel.com/software/products/compilers/clin/index.htm" target="_top">Linux</a>
          and <a href="http://www.intel.com/cd/software/products/asmo-na/eng/compilers/284527.htm" target="_top">
          Windows</a> versions respectively.</p>
<p>The module is initialized using the following syntax:</p>
<pre class="programlisting">
using intel-linux : [<span class="optional"><em class="replaceable"><code>version</code></em></span>] : [<span class="optional"><em class="replaceable"><code>c++-compile-command</code></em></span>] : [<span class="optional"><em class="replaceable"><code>compiler options</code></em></span>] ;</pre>
<p>or</p>
<pre class="programlisting">
using intel-win : [<span class="optional"><em class="replaceable"><code>version</code></em></span>] : [<span class="optional"><em class="replaceable"><code>c++-compile-command</code></em></span>] : [<span class="optional"><em class="replaceable"><code>compiler options</code></em></span>] ;</pre>
<p>respectively.</p>
<p>This statement may be repeated several times, if you want to configure several versions of the compiler.</p>
<p>
          If compiler command is not specified, then Boost.Build will
          look in <code class="envar">PATH</code> for an executable <span class="command"><strong>icpc</strong></span>
          (on Linux), or <span class="command"><strong>icc.exe</strong></span> (on Windows).
          </p>
<p>The following options can be provided, using <code class="literal">&lt;<em class="replaceable"><code>option-name</code></em>&gt;<em class="replaceable"><code>option-value</code></em></code> syntax:</p>
<div class="variablelist"><dl>
<dt><span class="term"><code class="literal">cflags</code></span></dt>
<dd><p>Specifies additional compiler flags that will be used when
      compiling C sources.</p></dd>
<dt><span class="term"><code class="literal">cxxflags</code></span></dt>
<dd><p>Specifies additional compiler flags that will be used when
      compiling C++ sources.</p></dd>
<dt><span class="term"><code class="literal">compileflags</code></span></dt>
<dd><p>Specifies additional compiler flags that will be used when
      compiling both C and C++ sources.</p></dd>
<dt><span class="term"><code class="literal">linkflags</code></span></dt>
<dd><p>Specifies additional command line options that will be
      passed to the linker.</p></dd>
</dl></div>
<p>The Linux version supports the following additional options:</p>
<div class="variablelist"><dl>
<dt><span class="term"><code class="literal">root</code></span></dt>
<dd><p>Specifies root directory of the compiler installation.
      This option is necessary only if it is not possible to detect this
      information from the compiler command&#8212;for example if the specified
      compiler command is a user script.</p></dd>
</dl></div>
</div>
<div class="section">
<div class="titlepage"><div><div><h5 class="title">
<a name="bbv2.reference.tools.compiler.acc"></a>HP aC++ compiler</h5></div></div></div>
<p>The <code class="computeroutput">acc</code> module supports the
<a href="http://h21007.www2.hp.com/dspp/tech/tech_TechSoftwareDetailPage_IDX/1,1703,1740,00.html" target="_top">HP aC++ compiler</a>
          for the HP-UX operating system.</p>
<p>The module is initialized using the following
          syntax:</p>
<pre class="programlisting">
using acc : [<span class="optional"><em class="replaceable"><code>version</code></em></span>] : [<span class="optional"><em class="replaceable"><code>c++-compile-command</code></em></span>] : [<span class="optional"><em class="replaceable"><code>compiler options</code></em></span>] ;</pre>
<p>This statement may be repeated several times, if you want to configure several versions of the compiler.</p>
<p>
            If the command is not specified, the <span class="command"><strong>aCC</strong></span>
          binary will be searched in <code class="envar">PATH</code>.</p>
<p>The following options can be provided, using <code class="literal">&lt;<em class="replaceable"><code>option-name</code></em>&gt;<em class="replaceable"><code>option-value</code></em></code> syntax:</p>
<div class="variablelist"><dl>
<dt><span class="term"><code class="literal">cflags</code></span></dt>
<dd><p>Specifies additional compiler flags that will be used when
      compiling C sources.</p></dd>
<dt><span class="term"><code class="literal">cxxflags</code></span></dt>
<dd><p>Specifies additional compiler flags that will be used when
      compiling C++ sources.</p></dd>
<dt><span class="term"><code class="literal">compileflags</code></span></dt>
<dd><p>Specifies additional compiler flags that will be used when
      compiling both C and C++ sources.</p></dd>
<dt><span class="term"><code class="literal">linkflags</code></span></dt>
<dd><p>Specifies additional command line options that will be
      passed to the linker.</p></dd>
</dl></div>
</div>
<div class="section">
<div class="titlepage"><div><div><h5 class="title">
<a name="bbv2.reference.tools.compiler.borland"></a>Borland C++ Compiler</h5></div></div></div>
<p>The <code class="computeroutput">borland</code> module supports the command line
          C++ compiler included in
          <a href="http://www.borland.com/us/products/cbuilder/index.html" target="_top">C++ Builder 2006</a>
          product and earlier version of it, running on Microsoft Windows.</p>
<p>The supported products are listed below. The version reported
          by the command lines tools is also listed for reference.:</p>
<div class="itemizedlist"><ul class="itemizedlist" type="disc">
<li class="listitem"><p>C++ Builder 2006&#8212;5.8.2</p></li>
<li class="listitem"><p>CBuilderX&#8212;5.6.5, 5.6.4 (depending on release)</p></li>
<li class="listitem"><p>CBuilder6&#8212;5.6.4</p></li>
<li class="listitem"><p>Free command line tools&#8212;5.5.1</p></li>
</ul></div>
<p>The module is initialized using the following syntax:</p>
<pre class="programlisting">
using borland : [<span class="optional"><em class="replaceable"><code>version</code></em></span>] : [<span class="optional"><em class="replaceable"><code>c++-compile-command</code></em></span>] : [<span class="optional"><em class="replaceable"><code>compiler options</code></em></span>] ;</pre>
<p>This statement may be repeated several times, if you want to configure several versions of the compiler.</p>
<p>If the command is not specified, Boost.Build will search for
          a binary named <span class="command"><strong>bcc32</strong></span> in <code class="envar">PATH</code>.</p>
<p>The following options can be provided, using <code class="literal">&lt;<em class="replaceable"><code>option-name</code></em>&gt;<em class="replaceable"><code>option-value</code></em></code> syntax:</p>
<div class="variablelist"><dl>
<dt><span class="term"><code class="literal">cflags</code></span></dt>
<dd><p>Specifies additional compiler flags that will be used when
      compiling C sources.</p></dd>
<dt><span class="term"><code class="literal">cxxflags</code></span></dt>
<dd><p>Specifies additional compiler flags that will be used when
      compiling C++ sources.</p></dd>
<dt><span class="term"><code class="literal">compileflags</code></span></dt>
<dd><p>Specifies additional compiler flags that will be used when
      compiling both C and C++ sources.</p></dd>
<dt><span class="term"><code class="literal">linkflags</code></span></dt>
<dd><p>Specifies additional command line options that will be
      passed to the linker.</p></dd>
</dl></div>
</div>
<div class="section">
<div class="titlepage"><div><div><h5 class="title">
<a name="bbv2.reference.tools.compiler.como"></a>Comeau C/C++ Compiler</h5></div></div></div>
<p>The <code class="computeroutput">como-linux</code> and the <code class="computeroutput">como-win</code>
          modules supports the
          <a href="http://www.comeaucomputing.com/" target="_top">Comeau C/C++ Compiler</a>
          on Linux and Windows respectively.</p>
<p>The module is initialized using the following syntax:</p>
<pre class="programlisting">
using como-linux : [<span class="optional"><em class="replaceable"><code>version</code></em></span>] : [<span class="optional"><em class="replaceable"><code>c++-compile-command</code></em></span>] : [<span class="optional"><em class="replaceable"><code>compiler options</code></em></span>] ;</pre>
<p>This statement may be repeated several times, if you want to configure several versions of the compiler.</p>
<p>If the command is not specified, Boost.Build will search for
          a binary named <span class="command"><strong>como</strong></span> in
          <code class="envar">PATH</code>.</p>
<p>The following options can be provided, using <code class="literal">&lt;<em class="replaceable"><code>option-name</code></em>&gt;<em class="replaceable"><code>option-value</code></em></code> syntax:</p>
<div class="variablelist"><dl>
<dt><span class="term"><code class="literal">cflags</code></span></dt>
<dd><p>Specifies additional compiler flags that will be used when
      compiling C sources.</p></dd>
<dt><span class="term"><code class="literal">cxxflags</code></span></dt>
<dd><p>Specifies additional compiler flags that will be used when
      compiling C++ sources.</p></dd>
<dt><span class="term"><code class="literal">compileflags</code></span></dt>
<dd><p>Specifies additional compiler flags that will be used when
      compiling both C and C++ sources.</p></dd>
<dt><span class="term"><code class="literal">linkflags</code></span></dt>
<dd><p>Specifies additional command line options that will be
      passed to the linker.</p></dd>
</dl></div>
<p>Before using the Windows version of the compiler, you need to
          setup necessary environment variables per compiler's documentation. In
          particular, the <code class="envar">COMO_XXX_INCLUDE</code> variable should be
          set, where <code class="envar">XXX</code> corresponds to the used backend C
          compiler.</p>
</div>
<div class="section">
<div class="titlepage"><div><div><h5 class="title">
<a name="bbv2.reference.tools.compiler.cw"></a>Code Warrior</h5></div></div></div>
<p>The <code class="computeroutput">cw</code> module support CodeWarrior compiler,
          originally produced by Metrowerks and presently developed by
          Freescale. Boost.Build supports only the versions of the compiler that
          target x86 processors. All such versions were released by Metrowerks
          before aquisition and are not sold any longer. The last version known
          to work is 9.4.</p>
<p>The module is initialized using the following syntax:</p>
<pre class="programlisting">
using cw : [<span class="optional"><em class="replaceable"><code>version</code></em></span>] : [<span class="optional"><em class="replaceable"><code>c++-compile-command</code></em></span>] : [<span class="optional"><em class="replaceable"><code>compiler options</code></em></span>] ;</pre>
<p>This statement may be repeated several times, if you want to configure several versions of the compiler.</p>
<p>If the command is not specified, Boost.Build will search for a
          binary named <span class="command"><strong>mwcc</strong></span> in default installation paths and
          in <code class="envar">PATH</code>.</p>
<p>The following options can be provided, using <code class="literal">&lt;<em class="replaceable"><code>option-name</code></em>&gt;<em class="replaceable"><code>option-value</code></em></code> syntax:</p>
<div class="variablelist"><dl>
<dt><span class="term"><code class="literal">cflags</code></span></dt>
<dd><p>Specifies additional compiler flags that will be used when
      compiling C sources.</p></dd>
<dt><span class="term"><code class="literal">cxxflags</code></span></dt>
<dd><p>Specifies additional compiler flags that will be used when
      compiling C++ sources.</p></dd>
<dt><span class="term"><code class="literal">compileflags</code></span></dt>
<dd><p>Specifies additional compiler flags that will be used when
      compiling both C and C++ sources.</p></dd>
<dt><span class="term"><code class="literal">linkflags</code></span></dt>
<dd><p>Specifies additional command line options that will be
      passed to the linker.</p></dd>
<dt><span class="term"><code class="literal">root</code></span></dt>
<dd><p>Specifies root directory of the compiler installation.
      This option is necessary only if it is not possible to detect this
      information from the compiler command&#8212;for example if the specified
      compiler command is a user script.</p></dd>
<dt><span class="term"><code class="literal">setup</code></span></dt>
<dd><p>The command that sets up environment variables
              prior to invoking the compiler. If not specified,
              <span class="command"><strong>cwenv.bat</strong></span> alongside the compiler binary
              will be used.</p></dd>
<dt><span class="term"><code class="literal">compiler</code></span></dt>
<dd><p>The command that compiles C and C++ sources.
              If not specified, <span class="command"><strong>mwcc</strong></span> will be used. The
              command will be invoked after the setup script was
              executed and adjusted the <code class="envar">PATH</code> variable.</p></dd>
<dt><span class="term"><code class="literal">linker</code></span></dt>
<dd><p>The command that links executables and dynamic
              libraries.
              If not specified, <span class="command"><strong>mwld</strong></span> will be used. The
              command will be invoked after the setup script was
              executed and adjusted the <code class="envar">PATH</code> variable.</p></dd>
</dl></div>
</div>
<div class="section">
<div class="titlepage"><div><div><h5 class="title">
<a name="bbv2.reference.tools.compiler.dmc"></a>Digital Mars C/C++ Compiler</h5></div></div></div>
<p>The <code class="computeroutput">dmc</code> module supports the
          <a href="http://www.digitalmars.com/" target="_top">Digital Mars C++ compiler.</a>
          </p>
<p>The module is initialized using the following syntax:</p>
<pre class="programlisting">
using dmc : [<span class="optional"><em class="replaceable"><code>version</code></em></span>] : [<span class="optional"><em class="replaceable"><code>c++-compile-command</code></em></span>] : [<span class="optional"><em class="replaceable"><code>compiler options</code></em></span>] ;</pre>
<p>This statement may be repeated several times, if you want to configure several versions of the compiler.</p>
<p>If the command is not specified, Boost.Build will search for
          a binary named <span class="command"><strong>dmc</strong></span> in
          <code class="envar">PATH</code>.</p>
<p>The following options can be provided, using <code class="literal">&lt;<em class="replaceable"><code>option-name</code></em>&gt;<em class="replaceable"><code>option-value</code></em></code> syntax:</p>
<div class="variablelist"><dl>
<dt><span class="term"><code class="literal">cflags</code></span></dt>
<dd><p>Specifies additional compiler flags that will be used when
      compiling C sources.</p></dd>
<dt><span class="term"><code class="literal">cxxflags</code></span></dt>
<dd><p>Specifies additional compiler flags that will be used when
      compiling C++ sources.</p></dd>
<dt><span class="term"><code class="literal">compileflags</code></span></dt>
<dd><p>Specifies additional compiler flags that will be used when
      compiling both C and C++ sources.</p></dd>
<dt><span class="term"><code class="literal">linkflags</code></span></dt>
<dd><p>Specifies additional command line options that will be
      passed to the linker.</p></dd>
</dl></div>
</div>
<div class="section">
<div class="titlepage"><div><div><h5 class="title">
<a name="bbv2.reference.tools.compiler.hp_cxx"></a>HP C++ Compiler for Tru64 Unix</h5></div></div></div>
<p>The <code class="computeroutput">hp_cxx</code> modules supports the
          <a href="http://h30097.www3.hp.com/cplus/?jumpid=reg_R1002_USEN" target="_top">
            HP C++ Compiler</a> for Tru64 Unix.</p>
<p>The module is initialized using the following syntax:</p>
<pre class="programlisting">
using hp_cxx : [<span class="optional"><em class="replaceable"><code>version</code></em></span>] : [<span class="optional"><em class="replaceable"><code>c++-compile-command</code></em></span>] : [<span class="optional"><em class="replaceable"><code>compiler options</code></em></span>] ;</pre>
<p>This statement may be repeated several times, if you want to configure several versions of the compiler.</p>
<p>If the command is not specified, Boost.Build will search for
          a binary named <span class="command"><strong>hp_cxx</strong></span> in <code class="envar">PATH</code>.</p>
<p>The following options can be provided, using <code class="literal">&lt;<em class="replaceable"><code>option-name</code></em>&gt;<em class="replaceable"><code>option-value</code></em></code> syntax:</p>
<div class="variablelist"><dl>
<dt><span class="term"><code class="literal">cflags</code></span></dt>
<dd><p>Specifies additional compiler flags that will be used when
      compiling C sources.</p></dd>
<dt><span class="term"><code class="literal">cxxflags</code></span></dt>
<dd><p>Specifies additional compiler flags that will be used when
      compiling C++ sources.</p></dd>
<dt><span class="term"><code class="literal">compileflags</code></span></dt>
<dd><p>Specifies additional compiler flags that will be used when
      compiling both C and C++ sources.</p></dd>
<dt><span class="term"><code class="literal">linkflags</code></span></dt>
<dd><p>Specifies additional command line options that will be
      passed to the linker.</p></dd>
</dl></div>
</div>
<div class="section">
<div class="titlepage"><div><div><h5 class="title">
<a name="bbv2.reference.tools.compiler.sun"></a>Sun Studio</h5></div></div></div>
<p>The <code class="computeroutput">sun</code> module supports the
          <a href="http://developers.sun.com/sunstudio/index.jsp" target="_top">
          Sun Studio</a> C++ compilers for the Solaris OS.</p>
<p>The module is initialized using the following syntax:</p>
<pre class="programlisting">
using sun : [<span class="optional"><em class="replaceable"><code>version</code></em></span>] : [<span class="optional"><em class="replaceable"><code>c++-compile-command</code></em></span>] : [<span class="optional"><em class="replaceable"><code>compiler options</code></em></span>] ;</pre>
<p>This statement may be repeated several times, if you want to configure several versions of the compiler.</p>
<p>If the command is not specified, Boost.Build will search for
          a binary named <span class="command"><strong>CC</strong></span>
          in <code class="filename">/opt/SUNWspro/bin</code> and in
          <code class="envar">PATH</code>.</p>
<p>When using this compiler on complex C++ code, such as the
          <a href="http://boost.org" target="_top">Boost C++ library</a>, it is
          recommended to specify the following options when intializing the
          <code class="computeroutput">sun</code> module:
          </p>
<pre class="screen">
-library=stlport4 -features=tmplife -features=tmplrefstatic
          </pre>
<p> See the <a href="http://blogs.sun.com/sga/entry/command_line_options" target="_top">
          Sun C++ Frontend Tales</a> for details.</p>
<p>The following options can be provided, using <code class="literal">&lt;<em class="replaceable"><code>option-name</code></em>&gt;<em class="replaceable"><code>option-value</code></em></code> syntax:</p>
<div class="variablelist"><dl>
<dt><span class="term"><code class="literal">cflags</code></span></dt>
<dd><p>Specifies additional compiler flags that will be used when
      compiling C sources.</p></dd>
<dt><span class="term"><code class="literal">cxxflags</code></span></dt>
<dd><p>Specifies additional compiler flags that will be used when
      compiling C++ sources.</p></dd>
<dt><span class="term"><code class="literal">compileflags</code></span></dt>
<dd><p>Specifies additional compiler flags that will be used when
      compiling both C and C++ sources.</p></dd>
<dt><span class="term"><code class="literal">linkflags</code></span></dt>
<dd><p>Specifies additional command line options that will be
      passed to the linker.</p></dd>
</dl></div>
<a class="indexterm" name="id3904464"></a>
          Starting with Sun Studio 12, you can create 64-bit applications
          by using the <code class="computeroutput">address-model=64</code> property.

        </div>
<div class="section">
<div class="titlepage"><div><div><h5 class="title">
<a name="bbv2.reference.tools.compiler.vacpp"></a>IBM Visual Age</h5></div></div></div>
<p>The <code class="computeroutput">vacpp</code> module supports the
          <a href="http://www.ibm.com/software/ad/vacpp" target="_top">IBM Visual
          Age</a> C++ Compiler, for the AIX operating system. Versions
          7.1 and 8.0 are known to work.</p>
<p>The module is initialized using the following
          syntax:</p>
<pre class="programlisting">
using vacpp ;</pre>
<p>The module does not accept any initialization options. The
          compiler should be installed in the <code class="filename">/usr/vacpp/bin</code>
          directory.</p>
<p>Later versions of Visual Age are known as XL C/C++. They
          were not tested with the the <code class="computeroutput">vacpp</code> module.</p>
</div>
</div>
<div class="section">
<div class="titlepage"><div><div><h4 class="title">
<a name="id3904546"></a>Third-party libraries</h4></div></div></div>
<div class="toc"><dl><dt><span class="section"><a href="reference.html#bbv2.reference.tools.libraries.stlport">STLport library</a></span></dt></dl></div>
<p>Boost.Build provides special support for some
        third-party C++ libraries, documented below.</p>
<div class="section">
<div class="titlepage"><div><div><h5 class="title">
<a name="bbv2.reference.tools.libraries.stlport"></a>STLport library</h5></div></div></div>
<a class="indexterm" name="id3904568"></a><p>The <a href="http://stlport.org" target="_top">STLport</a> library
          is an alternative implementation of C++ runtime library. Boost.Build
          supports using that library on Windows platfrom.  Linux is
          hampered by different naming of libraries in each STLport
          version and is not officially supported.</p>
<p>Before using STLport, you need to configure it in
          <code class="filename">user-config.jam</code> using the following syntax:
          </p>
<pre class="programlisting">
using stlport : [<span class="optional"><em class="replaceable"><code>version</code></em></span>] : <em class="replaceable"><code>header-path</code></em> : [<span class="optional"><em class="replaceable"><code>library-path</code></em></span>] ;
</pre>
<p>
          Where <em class="replaceable"><code>version</code></em> is the version of
          STLport, for example <code class="literal">5.1.4</code>,
          <em class="replaceable"><code>headers</code></em> is the location where
          STLport headers can be found, and <em class="replaceable"><code>libraries</code></em>
          is the location where STLport libraries can be found.
          The version should always be provided, and the library path should
          be provided if you're using STLport's implementation of
          iostreams. Note that STLport 5.* always uses its own iostream
          implementation, so the library path is required.
          </p>
<p>When STLport is configured, you can build with STLport by
          requesting <code class="literal">stdlib=stlport</code> on the command line.
          </p>
</div>
</div>
<div class="section">
<div class="titlepage"><div><div><h4 class="title">
<a name="id3904659"></a>Documentation tools</h4></div></div></div>
<div class="toc"><dl>
<dt><span class="section"><a href="reference.html#bbv2.reference.tools.doc.xsltproc">xsltproc</a></span></dt>
<dt><span class="section"><a href="reference.html#bbv2.reference.tools.doc.boostbook">boostbook</a></span></dt>
<dt><span class="section"><a href="reference.html#bbv2.reference.tools.doc.doxygen">doxygen</a></span></dt>
<dt><span class="section"><a href="reference.html#bbv2.reference.tools.doc.quickbook">quickbook</a></span></dt>
<dt><span class="section"><a href="reference.html#bbv2.reference.tools.doc.fop">fop</a></span></dt>
</dl></div>
<p>Boost.Build support for the Boost documentation tools is
        documented below.
        </p>
<div class="section">
<div class="titlepage"><div><div><h5 class="title">
<a name="bbv2.reference.tools.doc.xsltproc"></a>xsltproc</h5></div></div></div>
<a class="indexterm" name="id3904681"></a><p>To use xsltproc, you first need to configure it using the following syntax:</p>
<pre class="programlisting">
using xsltproc : [<span class="optional"><em class="replaceable"><code>xsltproc</code></em></span>] ;
</pre>
<p>
          Where <em class="replaceable"><code>xsltproc</code></em> is the xsltproc executable.
          If <em class="replaceable"><code>xsltproc</code></em> is not specified, and the
          variable XSLTPROC is set, the value of XSLTPROC will be used.
          Otherwise, xsltproc will be searched for in PATH.
          </p>
<p>The following options can be provided, using <code class="literal">&lt;<em class="replaceable"><code>option-name</code></em>&gt;<em class="replaceable"><code>option-value</code></em></code> syntax:</p>
<div class="variablelist"><dl>
<dt><span class="term"><code class="literal">xsl:param</code></span></dt>
<dd><p>Values should have the form
                <em class="replaceable"><code>name</code></em>=<em class="replaceable"><code>value</code></em></p></dd>
<dt><span class="term"><code class="literal">xsl:path</code></span></dt>
<dd><p>Sets an additional search path for xi:include elements.</p></dd>
<dt><span class="term"><code class="literal">catalog</code></span></dt>
<dd><p>A catalog file used to rewrite remote URL's to a local copy.</p></dd>
</dl></div>
<p>The xsltproc module provides the following rules.  Note that
          these operate on jam targets and are intended to be used by another
          toolset, such as boostbook, rather than directly by users.
          </p>
<div class="variablelist"><dl>
<dt><span class="term"><code class="literal">xslt</code></span></dt>
<dd>
<pre class="programlisting">
rule xslt ( target : source stylesheet : properties * )
</pre>
<p>Runs xsltproc to create a single output file.</p>
</dd>
<dt><span class="term"><code class="literal">xslt-dir</code></span></dt>
<dd>
<pre class="programlisting">
rule xslt-dir ( target : source stylesheet : properties * : dirname )
</pre>
<p>Runs xsltproc to create multiple outputs in a directory.
                <code class="literal">dirname</code> is unused, but exists for
                historical reasons.  The output directory is determined from the
                target.
                </p>
</dd>
</dl></div>
</div>
<div class="section">
<div class="titlepage"><div><div><h5 class="title">
<a name="bbv2.reference.tools.doc.boostbook"></a>boostbook</h5></div></div></div>
<a class="indexterm" name="id3904905"></a><p>To use boostbook, you first need to configure it using the following syntax:</p>
<pre class="programlisting">
using boostbook : [<span class="optional"><em class="replaceable"><code>docbook-xsl-dir</code></em></span>] : [<span class="optional"><em class="replaceable"><code>docbook-dtd-dir</code></em></span>] : [<span class="optional"><em class="replaceable"><code>boostbook-dir</code></em></span>] ;
</pre>
<p>
          <em class="replaceable"><code>docbook-xsl-dir</code></em> is the DocBook XSL stylesheet
          directory. If not provided, we use DOCBOOK_XSL_DIR from the environment
          (if available) or look in standard locations.  Otherwise, we let the
          XML processor load the stylesheets remotely.
          </p>
<p>
          <em class="replaceable"><code>docbook-dtd-dir</code></em> is the DocBook DTD directory.
          If not provided, we use DOCBOOK_DTD_DIR From the environment (if
          available) or look in standard locations.  Otherwise, we let the XML
          processor load the DTD remotely.
          </p>
<p>
          <em class="replaceable"><code>boostbook-dir</code></em> is the BoostBook directory
          with the DTD and XSL subdirs.
          </p>
<p>The boostbook module depends on xsltproc.  For pdf or ps output,
          it also depends on fop.
          </p>
<p>The following options can be provided, using <code class="literal">&lt;<em class="replaceable"><code>option-name</code></em>&gt;<em class="replaceable"><code>option-value</code></em></code> syntax:</p>
<div class="variablelist"><dl>
<dt><span class="term"><code class="literal">format</code></span></dt>
<dd>
<p>
                  <span class="bold"><strong>Allowed values:</strong></span>
                  <code class="literal">html</code>, <code class="literal">xhtml</code>,
                  <code class="literal">htmlhelp</code>, <code class="literal">onehtml</code>,
                  <code class="literal">man</code>, <code class="literal">pdf</code>,
                  <code class="literal">ps</code>, <code class="literal">docbook</code>,
                  <code class="literal">fo</code>, <code class="literal">tests</code>.
                </p>
<p>The <code class="literal">format</code> feature determines the type
                of output produced by the boostbook rule.</p>
</dd>
</dl></div>
<p>The boostbook module defines a rule for creating a target
          following the common syntax.</p>
<div class="variablelist"><dl>
<dt><span class="term"><code class="literal">boostbook</code></span></dt>
<dd>
<pre class="programlisting">
rule boostbook ( target-name : sources * : requirements * : default-build * )
</pre>
<p>Creates a boostbook target.</p>
</dd>
</dl></div>
</div>
<div class="section">
<div class="titlepage"><div><div><h5 class="title">
<a name="bbv2.reference.tools.doc.doxygen"></a>doxygen</h5></div></div></div>
<a class="indexterm" name="id3905208"></a><p>To use doxygen, you first need to configure it using the following syntax:</p>
<pre class="programlisting">
using doxygen : [<span class="optional"><em class="replaceable"><code>name</code></em></span>] ;
</pre>
<p>
          <em class="replaceable"><code>name</code></em> is the doxygen command.
          If it is not specified, it will be found in the PATH.
          </p>
<p>The doxygen module depends on the boostbook module when
          generating BoostBook XML.
          </p>
<p>The following options can be provided, using <code class="literal">&lt;<em class="replaceable"><code>option-name</code></em>&gt;<em class="replaceable"><code>option-value</code></em></code> syntax:</p>
<div class="variablelist"><dl>
<dt><span class="term"><code class="literal">doxygen:param</code></span></dt>
<dd><p>All the values of <code class="literal">doxygen:param</code>
                 are added to the doxyfile.</p></dd>
<dt><span class="term"><code class="literal">prefix</code></span></dt>
<dd><p>Specifies the common prefix of all headers
                when generating BoostBook XML.  Everything before
                this will be stripped off.
                </p></dd>
<dt><span class="term"><code class="literal">reftitle</code></span></dt>
<dd><p>Specifies the title of the library-reference section,
                when generating BoostBook XML.</p></dd>
<dt><span class="term"><code class="literal">doxygen:xml-imagedir</code></span></dt>
<dd>
<p>When generating BoostBook XML, specifies the
                directory in which to place the images generated
                from LaTex formulae.</p>
<div class="warning"><table border="0" summary="Warning">
<tr>
<td rowspan="2" align="center" valign="top" width="25"><img alt="[Warning]" src="../../../doc/src/images/warning.png"></td>
<th align="left">Warning</th>
</tr>
<tr><td align="left" valign="top"><p>The path is interpreted relative to the
                current working directory, not relative to the Jamfile.
                This is necessary to match the behavior of BoostBook.
                </p></td></tr>
</table></div>
</dd>
</dl></div>
<p>The doxygen module defines a rule for creating a target
          following the common syntax.</p>
<div class="variablelist"><dl>
<dt><span class="term"><code class="literal">doxygen</code></span></dt>
<dd>
<pre class="programlisting">
rule doxygen ( target : sources * : requirements * : default-build * : usage-requirements * )
</pre>
<p>Creates a doxygen target.  If the target name
                ends with .html, then this will generate an html
                directory.  Otherwise it will generate BoostBook XML.
                </p>
</dd>
</dl></div>
</div>
<div class="section">
<div class="titlepage"><div><div><h5 class="title">
<a name="bbv2.reference.tools.doc.quickbook"></a>quickbook</h5></div></div></div>
<a class="indexterm" name="id3905432"></a><p>The quickbook module provides a generator to convert from
          Quickbook to BoostBook XML.</p>
<p>To use quickbook, you first need to configure it using the following syntax:</p>
<pre class="programlisting">
using quickbook : [<span class="optional"><em class="replaceable"><code>command</code></em></span>] ;
</pre>
<p>
          <em class="replaceable"><code>command</code></em> is the quickbook executable.
          If it is not specified, Boost.Build will compile it from source.
          If it is unable to find the source it will search for a quickbook
          executable in PATH.
          </p>
</div>
<div class="section">
<div class="titlepage"><div><div><h5 class="title">
<a name="bbv2.reference.tools.doc.fop"></a>fop</h5></div></div></div>
<a class="indexterm" name="id3905480"></a><p>The fop module provides generators to convert from
          XSL formatting objects to Postscript and PDF.</p>
<p>To use fop, you first need to configure it using the following syntax:</p>
<pre class="programlisting">
using fop : [<span class="optional"><em class="replaceable"><code>fop-command</code></em></span>] : [<span class="optional"><em class="replaceable"><code>java-home</code></em></span>] : [<span class="optional"><em class="replaceable"><code>java</code></em></span>] ;
</pre>
<p>
          <em class="replaceable"><code>fop-command</code></em> is the command to run fop.
          If it is not specified, Boost.Build will search for it in PATH and
          FOP_HOME.
          </p>
<p>
          Either <em class="replaceable"><code>java-home</code></em> or
          <em class="replaceable"><code>java</code></em>
          can be used to specify where to find java.
          </p>
</div>
</div>
</div>
<div class="section">
<div class="titlepage"><div><div><h3 class="title">
<a name="bbv2.reference.buildprocess"></a>Build process</h3></div></div></div>
<div class="toc"><dl>
<dt><span class="section"><a href="reference.html#bbv2.reference.buildprocess.alternatives">Alternative selection</a></span></dt>
<dt><span class="section"><a href="reference.html#bbv2.reference.buildprocess.common">Determining common properties</a></span></dt>
</dl></div>
<p>The general overview of the build process was given in the
      <a class="link" href="overview.html#bbv2.overview.build_process" title="The Build Process">user documentation</a>.
      This section provides additional details, and some specific rules.
    </p>
<p>To recap, building a target with specific properties includes the
      following steps:
      </p>
<div class="orderedlist"><ol class="orderedlist" type="1">
<li class="listitem"><p>applying default build,</p></li>
<li class="listitem"><p>selecting the main target alternative to use,
          </p></li>
<li class="listitem"><p>determining "common" properties,</p></li>
<li class="listitem"><p>building targets referred by the sources list and
            dependency properties,</p></li>
<li class="listitem"><p>adding the usage requirements produces when building
            dependencies to the "common" properties,</p></li>
<li class="listitem"><p>building the target using generators,</p></li>
<li class="listitem"><p>computing the usage requirements to be returned.</p></li>
</ol></div>
<p>
    </p>
<div class="section">
<div class="titlepage"><div><div><h4 class="title">
<a name="bbv2.reference.buildprocess.alternatives"></a>Alternative selection</h4></div></div></div>
<p>When there are several alternatives, one of them must be
        selected. The process is as follows:</p>
<div class="orderedlist"><ol class="orderedlist" type="1">
<li class="listitem">
            For each alternative <span class="emphasis"><em>condition</em></span> is defined as
            the set of base properties in requirements. [Note: it might be
            better to specify the condition explicitly, as in conditional
            requirements].
          </li>
<li class="listitem">
            An alternative is viable only if all properties in condition
            are present in build request.
          </li>
<li class="listitem">
            If there's one viable alternative, it's choosen. Otherwise,
            an attempt is made to find one best alternative. An alternative
            a is better than another alternative b, iff the set of properties
            in b's condition is a strict subset of the set of properities of
            'a's condition. If there's one viable alternative, which is
            better than all others, it's selected. Otherwise, an error is
            reported.
          </li>
</ol></div>
</div>
<div class="section">
<div class="titlepage"><div><div><h4 class="title">
<a name="bbv2.reference.buildprocess.common"></a>Determining common properties</h4></div></div></div>
<p>The "common" properties is a somewhat artificial term. Those are
        the intermediate property set from which both the build request for
        dependencies and properties for building the target are derived.
      </p>
<p>Since default build and alternatives are already handled, we have
        only two inputs: build requests and requirements. Here are the rules
        about common properties.
      </p>
<div class="orderedlist"><ol class="orderedlist" type="1">
<li class="listitem"><p>Non-free feature can have only one
            value</p></li>
<li class="listitem"><p>A non-conditional property in requirement in always
            present in common properties.</p></li>
<li class="listitem"><p>A property in build request is present in
            common properties, unless (2) tells otherwise.</p></li>
<li class="listitem"><p>If either build request, or requirements (non-conditional
            or conditional) include an expandable property (either composite,
            or property with specified subfeature value), the behaviour is
            equivalent to explicitly adding all expanded properties to build
            request or requirements.</p></li>
<li class="listitem"><p>If requirements include a conditional property, and
            condiiton of this property is true in context of common
            properties, then the conditional property should be in common
            properties as well.</p></li>
<li class="listitem"><p>If no value for a feature is given by other rules
            here, it has default value in common properties.</p></li>
</ol></div>
<p>Those rules are declarative, they don't specify how to compute the
        common properties. However, they provide enough information for the
        user. The important point is the handling of conditional
        requirements. The condition can be satisfied either by property in
        build request, by non-conditional requirements, or even by another
        conditional property. For example, the following example works as
        expected:
</p>
<pre class="programlisting">
exe a : a.cpp
      : &lt;toolset&gt;gcc:&lt;variant&gt;release
        &lt;variant&gt;release:&lt;define&gt;FOO ;
</pre>
<p>
      </p>
</div>
</div>
<div class="section">
<div class="titlepage"><div><div><h3 class="title">
<a name="bbv2.reference.definitions"></a>Definitions</h3></div></div></div>
<div class="toc"><dl>
<dt><span class="section"><a href="reference.html#bbv2.reference.features">Features and properties</a></span></dt>
<dt><span class="section"><a href="reference.html#bbv2.reference.variants">Build Variants</a></span></dt>
<dt><span class="section"><a href="reference.html#bbv2.reference.variants.proprefine">Property refinement</a></span></dt>
<dt><span class="section"><a href="reference.html#bbv2.reference.variants.propcond">Conditional properties</a></span></dt>
<dt><span class="section"><a href="reference.html#bbv2.reference.ids">Target identifiers and references</a></span></dt>
</dl></div>
<div class="section">
<div class="titlepage"><div><div><h4 class="title">
<a name="bbv2.reference.features"></a>Features and properties</h4></div></div></div>
<div class="toc"><dl>
<dt><span class="section"><a href="reference.html#bbv2.reference.features.validity">Property Validity</a></span></dt>
<dt><span class="section"><a href="reference.html#bbv2.reference.features.attributes">Feature Attributes</a></span></dt>
<dt><span class="section"><a href="reference.html#bbv2.reference.features.declaration">Feature Declaration</a></span></dt>
</dl></div>
<p>A <span class="emphasis"><em>feature</em></span> is a normalized (toolset-independent)
        aspect of a build configuration, such as whether inlining is
        enabled. Feature names may not contain the '<code class="literal">&gt;</code>'
        character.</p>
<p>Each feature in a build configuration has one or more
        associated <span class="emphasis"><em>value</em></span>s. Feature values for non-free features
        may not contain the '<code class="literal">&lt;</code>', '<code class="literal">:</code>', or
        '<code class="literal">=</code>' characters. Feature values for free features may not
        contain the '<code class="literal">&lt;</code>' character.</p>
<p>A <span class="emphasis"><em>property</em></span> is a (feature,value) pair, expressed as
        &lt;feature&gt;value.</p>
<p>A <span class="emphasis"><em>subfeature</em></span> is a feature that only exists in the
        presence of its parent feature, and whose identity can be derived
        (in the context of its parent) from its value. A subfeature's
        parent can never be another subfeature. Thus, features and their
        subfeatures form a two-level hierarchy.</p>
<p>A <span class="emphasis"><em>value-string</em></span> for a feature <span class="bold"><strong>F</strong></span> is a string of
        the form
        <code class="literal">value-subvalue1-subvalue2</code>...<code class="literal">-subvalueN</code>, where
        <code class="literal">value</code> is a legal value for <span class="bold"><strong>F</strong></span> and
        <code class="literal">subvalue1</code>...<code class="literal">subvalueN</code> are legal values of some
        of <span class="bold"><strong>F</strong></span>'s subfeatures. For example, the properties
        <code class="literal">&lt;toolset&gt;gcc &lt;toolset-version&gt;3.0.1</code> can be
        expressed more conscisely using a value-string, as
        <code class="literal">&lt;toolset&gt;gcc-3.0.1</code>.</p>
<p>A <span class="emphasis"><em>property set</em></span> is a set of properties (i.e. a
        collection without duplicates), for instance:
        <code class="literal">&lt;toolset&gt;gcc &lt;runtime-link&gt;static</code>.</p>
<p>A <span class="emphasis"><em>property path</em></span> is a property set whose elements have
        been joined into a single string separated by slashes. A property
        path representation of the previous example would be
        <code class="literal">&lt;toolset&gt;gcc/&lt;runtime-link&gt;static</code>.</p>
<p>A <span class="emphasis"><em>build specification</em></span> is a property set that fully
        describes the set of features used to build a target.</p>
<div class="section">
<div class="titlepage"><div><div><h5 class="title">
<a name="bbv2.reference.features.validity"></a>Property Validity</h5></div></div></div>
<p>
          For <a class="link" href="reference.html#bbv2.reference.features.attributes.free">free</a>
            features, all values are valid. For all other features,
          the valid values are explicitly specified, and the build
          system will report an error for the use of an invalid
          feature-value. Subproperty validity may be restricted so
          that certain values are valid only in the presence of
          certain other subproperties. For example, it is possible
          to specify that the <code class="computeroutput">&lt;gcc-target&gt;mingw</code>
          property is only valid in the presence of
          <code class="computeroutput">&lt;gcc-version&gt;2.95.2</code>.
        </p>
</div>
<div class="section">
<div class="titlepage"><div><div><h5 class="title">
<a name="bbv2.reference.features.attributes"></a>Feature Attributes</h5></div></div></div>
<p>Each feature has a collection of zero or more of the following
          attributes. Feature attributes are low-level descriptions of how the
          build system should interpret a feature's values when they appear in
          a build request. We also refer to the attributes of properties, so
          that an <span class="emphasis"><em>incidental</em></span> property, for example, is
          one whose feature has the <span class="emphasis"><em>incidental</em></span>
          attribute.</p>
<div class="itemizedlist"><ul class="itemizedlist" type="disc">
<li class="listitem">
<p><span class="emphasis"><em>incidental</em></span></p>
<p>Incidental features are assumed not to affect build
              products at all. As a consequence, the build system may use
              the same file for targets whose build specification differs
              only in incidental features. A feature that controls a
              compiler's warning level is one example of a likely
              incidental feature.</p>
<p>Non-incidental features are assumed to affect build
              products, so the files for targets whose build specification
              differs in non-incidental features are placed in different
              directories as described in "target paths" below. [ where? ]
            </p>
</li>
<li class="listitem">
<p>
              <a name="bbv2.reference.features.attributes.propagated"></a>
              <span class="emphasis"><em>propagated</em></span>
            </p>
<p>Features of this kind are
              propagated to dependencies. That is, if a <a class="link" href="overview.html#bbv2.overview.targets.main">main target</a> is built using a
              propagated
              property, the build systems attempts to use the same property
              when building any of its dependencies as part of that main
              target. For instance, when an optimized exectuable is
              requested, one usually wants it to be linked with optimized
              libraries. Thus, the <code class="literal">&lt;optimization&gt;</code> feature is
              propagated.</p>
</li>
<li class="listitem">
<p>
              <a name="bbv2.reference.features.attributes.free"></a>
              <span class="emphasis"><em>free</em></span>
            </p>
<p>Most features have a finite set of allowed values, and can
              only take on a single value from that set in a given build
              specification. Free features, on the other hand, can have
              several values at a time and each value can be an arbitrary
              string. For example, it is possible to have several
              preprocessor symbols defined simultaneously:</p>
<pre class="programlisting">
&lt;define&gt;NDEBUG=1 &lt;define&gt;HAS_CONFIG_H=1
</pre>
</li>
<li class="listitem">
<p><span class="emphasis"><em>optional</em></span></p>
<p>An optional feature is a feature that is not required to
              appear in a build specification. Every non-optional non-free
              feature has a default value that is used when a value for
              the feature is not otherwise specified, either in a target's
              requirements or in the user's build request. [A feature's
              default value is given by the first value listed in the
              feature's declaration. -- move this elsewhere - dwa]</p>
</li>
<li class="listitem">
<p><span class="emphasis"><em>symmetric</em></span></p>
<p>A symmetric feature's default value is not automatically
              included in <a class="link" href="reference.html#bbv2.reference.variants" title="Build Variants">build variants</a>.  Normally
              a feature only generates a subvariant directory when its
              value differs from the value specified by the build variant,
              leading to an assymmetric subvariant directory structure for
              certain values of the feature. A symmetric feature, when
              relevant to the toolset, always generates a corresponding
              subvariant directory.</p>
</li>
<li class="listitem">
<p><span class="emphasis"><em>path</em></span></p>
<p>The value of a path feature specifies a path. The path is
              treated as relative to the directory of Jamfile where path
              feature is used and is translated appropriately by the build
              system when the build is invoked from a different
              directory</p>
</li>
<li class="listitem">
<p><span class="emphasis"><em>implicit</em></span></p>
<p>Values of implicit features alone identify the feature.
              For example, a user is not required to write
              "&lt;toolset&gt;gcc", but can simply write "gcc". Implicit
              feature names also don't appear in variant paths, although
              the values do. Thus: bin/gcc/... as opposed to
              bin/toolset-gcc/.... There should typically be only a few
              such features, to avoid possible name clashes.</p>
</li>
<li class="listitem">
<p><span class="emphasis"><em>composite</em></span></p>
<p>Composite features actually correspond to groups of
              properties. For example, a build variant is a composite
              feature. When generating targets from a set of build
              properties, composite features are recursively expanded and
              <span class="emphasis"><em>added</em></span> to the build property set, so rules can find
              them if necessary. Non-composite non-free features override
              components of composite features in a build property set.</p>
</li>
<li class="listitem">
<p><span class="emphasis"><em>dependency</em></span></p>
<p>The value of a dependency feature is a target reference.
              When used for building of a main target, the value of
              dependency feature is treated as additional dependency.</p>
<p>For example, dependency features allow to state that
              library A depends on library B. As the result, whenever an
              application will link to A, it will also link to B.
              Specifying B as dependency of A is different from adding B to
              the sources of A. </p>
</li>
</ul></div>
<p>Features that are neither free nor incidental are called
          <span class="emphasis"><em>base</em></span> features.</p>
</div>
<div class="section">
<div class="titlepage"><div><div><h5 class="title">
<a name="bbv2.reference.features.declaration"></a>Feature Declaration</h5></div></div></div>
<p>The low-level feature declaration interface is the
          <code class="literal">feature</code> rule from the
          <code class="literal">feature</code> module:

</p>
<pre class="programlisting">
rule feature ( name : allowed-values * : attributes * )
</pre>
<p>

          A feature's allowed-values may be extended with the
          <code class="computeroutput">feature.extend</code> rule.
        </p>
</div>
</div>
<div class="section">
<div class="titlepage"><div><div><h4 class="title">
<a name="bbv2.reference.variants"></a>Build Variants</h4></div></div></div>
<p>
        A build variant, or (simply variant) is a special kind of composite
        feature that automatically incorporates the default values of
        features that . Typically you'll want at least two separate
        variants: one for debugging, and one for your release code. [
        Volodya says: "Yea, we'd need to mention that it's a composite
        feature and describe how they are declared, in pacticular that
        default values of non-optional features are incorporated into
        build variant automagically. Also, do we wan't some variant
        inheritance/extension/templates. I don't remember how it works in
        V1, so can't document this for V2.". Will clean up soon -DWA ]
      </p>
</div>
<div class="section">
<div class="titlepage"><div><div><h4 class="title">
<a name="bbv2.reference.variants.proprefine"></a>Property refinement</h4></div></div></div>
<p>When a target with certain properties is requested, and that
        target requires some set of properties, it is needed to find the
        set of properties to use for building. This process is called
        <span class="emphasis"><em>property refinement</em></span> and is performed by these rules</p>
<div class="orderedlist"><ol class="orderedlist" type="1">
<li class="listitem">
            Each property in the required set is added to the original
            property set
          </li>
<li class="listitem">
            If the original property set includes property with a different
            value of non free feature, that property is removed.
          </li>
</ol></div>
</div>
<div class="section">
<div class="titlepage"><div><div><h4 class="title">
<a name="bbv2.reference.variants.propcond"></a>Conditional properties</h4></div></div></div>
<p>Sometime it's desirable to apply certain requirements only for
        a specific combination of other properties. For example, one of
        compilers that you use issues a pointless warning that you want to
        suppress by passing a command line option to it. You would not
        want to pass that option to other compilers. Conditional
        properties allow you to do just that. Their syntax is:</p>
<pre class="programlisting">
        property ( "," property ) * ":" property
      </pre>
<p>
        For example, the problem above would be solved by:

</p>
<pre class="programlisting">
exe hello : hello.cpp : &lt;toolset&gt;yfc:&lt;cxxflags&gt;-disable-pointless-warning ;
</pre>
<p>
      </p>
<p>The syntax also allows several properties in the condition, for
        example:
</p>
<pre class="programlisting">
exe hello : hello.cpp : &lt;os&gt;NT,&lt;toolset&gt;gcc:&lt;link&gt;static ;
</pre>
<p>
      </p>
</div>
<div class="section">
<div class="titlepage"><div><div><h4 class="title">
<a name="bbv2.reference.ids"></a>Target identifiers and references</h4></div></div></div>
<p><span class="emphasis"><em>Target identifier</em></span> is used to denote a
        target. The syntax is:</p>
<pre class="programlisting">
target-id -&gt; (project-id | target-name | file-name )
              | (project-id | directory-name) "//" target-name
project-id -&gt; path
target-name -&gt; path
file-name -&gt; path
directory-name -&gt; path
</pre>
<p>
        This grammar allows some elements to be recognized as either

        </p>
<div class="itemizedlist"><ul class="itemizedlist" type="disc">
<li class="listitem">
              project id (at this point, all project ids start with slash).
            </li>
<li class="listitem">
              name of target declared in current Jamfile (note that target
              names may include slash).
            </li>
<li class="listitem">
              a regular file, denoted by absolute name or name relative to
              project's sources location.
            </li>
</ul></div>
<p>

        To determine the real meaning a check is made if project-id
        by the specified name exists, and then if main target of that
        name exists. For example, valid target ids might be:

</p>
<pre class="screen">
a                                    -- target in current project
lib/b.cpp                            -- regular file
/boost/thread                        -- project "/boost/thread"
/home/ghost/build/lr_library//parser -- target in specific project
</pre>
<p>

      </p>
<p><span class="bold"><strong>Rationale:</strong></span>Target is separated from project by special
        separator (not just slash), because:</p>
<div class="itemizedlist"><ul class="itemizedlist" type="disc">
<li class="listitem">
            It emphasises that projects and targets are different things.
          </li>
<li class="listitem">
            It allows to have main target names with slashes.

            
          </li>
</ul></div>
<p><a name="bbv2.reference.targets.references"></a>
        <span class="emphasis"><em>Target reference</em></span> is used to
        specify a source target, and may additionally specify desired
        properties for that target. It has this syntax:</p>
<pre class="programlisting">
target-reference -&gt; target-id [ "/" requested-properties ]
requested-properties -&gt; property-path
</pre>
<p>
        For example,

        </p>
<pre class="programlisting">
          exe compiler : compiler.cpp libs/cmdline/&lt;optimization&gt;space ;
        </pre>
<p>

        would cause the version of <code class="literal">cmdline</code> library,
        optimized for space, to be linked in even if the
        <code class="literal">compiler</code> executable is build with optimization for
        speed.
      </p>
</div>
</div>
</div>
<table xmlns:rev="http://www.cs.rpi.edu/~gregod/boost/tools/doc/revision" width="100%"><tr>
<td align="left"></td>
<td align="right"><div class="copyright-footer">Copyright &#169; 2006-2009 Vladimir Prus<p>Distributed under the Boost Software License, Version 1.0.
      (See accompanying file <code class="filename">LICENSE_1_0.txt</code> or copy at 
      <a href="http://www.boost.org/LICENSE_1_0.txt" target="_top">http://www.boost.org/LICENSE_1_0.txt</a>)
      </p>
</div></td>
</tr></table>
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