summaryrefslogtreecommitdiff
path: root/boost/geometry/algorithms/detail/overlay/less_by_segment_ratio.hpp
blob: 4b8752798a16cdcda3e564e23ab56949b76e8c98 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
// Boost.Geometry (aka GGL, Generic Geometry Library)

// Copyright (c) 2007-2015 Barend Gehrels, Amsterdam, the Netherlands.

// This file was modified by Oracle on 2017.
// Modifications copyright (c) 2017 Oracle and/or its affiliates.

// Contributed and/or modified by Adam Wulkiewicz, on behalf of Oracle

// Use, modification and distribution is subject to the Boost Software License,
// Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)

#ifndef BOOST_GEOMETRY_ALGORITHMS_DETAIL_OVERLAY_SORT_ON_SEGMENT_RATIO_HPP
#define BOOST_GEOMETRY_ALGORITHMS_DETAIL_OVERLAY_SORT_ON_SEGMENT_RATIO_HPP

#include <cstddef>
#include <algorithm>
#include <map>
#include <set>
#include <vector>

#include <boost/range.hpp>

#include <boost/geometry/algorithms/detail/overlay/copy_segment_point.hpp>
#include <boost/geometry/algorithms/detail/overlay/sort_by_side.hpp>
#include <boost/geometry/strategies/side.hpp>

namespace boost { namespace geometry
{

#ifndef DOXYGEN_NO_DETAIL
namespace detail { namespace overlay
{

// Wraps "turn_operation" from turn_info.hpp,
// giving it extra information, necessary for sorting
template <typename TurnOperation>
struct indexed_turn_operation
{
    typedef TurnOperation type;

    std::size_t turn_index;
    std::size_t operation_index;
    bool skip;
    // use pointers to avoid copies, const& is not possible because of usage in vector
    segment_identifier const* other_seg_id; // segment id of other segment of intersection of two segments
    TurnOperation const* subject;

    inline indexed_turn_operation(std::size_t ti, std::size_t oi,
                TurnOperation const& sub,
                segment_identifier const& oid)
        : turn_index(ti)
        , operation_index(oi)
        , skip(false)
        , other_seg_id(&oid)
        , subject(boost::addressof(sub))
    {}

};

template
<
    typename Turns,
    typename Indexed,
    typename Geometry1, typename Geometry2,
    typename RobustPolicy,
    typename SideStrategy,
    bool Reverse1, bool Reverse2
>
struct less_by_segment_ratio
{
    inline less_by_segment_ratio(Turns const& turns
            , Geometry1 const& geometry1
            , Geometry2 const& geometry2
            , RobustPolicy const& robust_policy
            , SideStrategy const& strategy)
        : m_turns(turns)
        , m_geometry1(geometry1)
        , m_geometry2(geometry2)
        , m_robust_policy(robust_policy)
        , m_strategy(strategy)
    {
    }

private :

    Turns const& m_turns;
    Geometry1 const& m_geometry1;
    Geometry2 const& m_geometry2;
    RobustPolicy const& m_robust_policy;
    SideStrategy const& m_strategy;

    typedef typename geometry::point_type<Geometry1>::type point_type;

    inline bool default_order(Indexed const& left, Indexed const& right) const
    {
        // We've nothing to sort on. Take the indexes
        return left.turn_index < right.turn_index;
    }

    inline bool consider_relative_order(Indexed const& left,
                    Indexed const& right) const
    {
        point_type pi, pj, ri, rj, si, sj;

        geometry::copy_segment_points<Reverse1, Reverse2>(m_geometry1, m_geometry2,
            left.subject->seg_id,
            pi, pj);
        geometry::copy_segment_points<Reverse1, Reverse2>(m_geometry1, m_geometry2,
            *left.other_seg_id,
            ri, rj);
        geometry::copy_segment_points<Reverse1, Reverse2>(m_geometry1, m_geometry2,
            *right.other_seg_id,
            si, sj);

        int const side_rj_p = m_strategy.apply(pi, pj, rj);
        int const side_sj_p = m_strategy.apply(pi, pj, sj);

        // Put the one turning left (1; right == -1) as last
        if (side_rj_p != side_sj_p)
        {
            return side_rj_p < side_sj_p;
        }

        int const side_sj_r = m_strategy.apply(ri, rj, sj);
        int const side_rj_s = m_strategy.apply(si, sj, rj);

        // If they both turn left: the most left as last
        // If they both turn right: this is not relevant, but take also here most left
        if (side_rj_s != side_sj_r)
        {
            return side_rj_s < side_sj_r;
        }

        return default_order(left, right);
    }


public :

    // Note that left/right do NOT correspond to m_geometry1/m_geometry2
    // but to the "indexed_turn_operation"
    inline bool operator()(Indexed const& left, Indexed const& right) const
    {
        if (! (left.subject->seg_id == right.subject->seg_id))
        {
            return left.subject->seg_id < right.subject->seg_id;
        }

        // Both left and right are located on the SAME segment.

        if (! (left.subject->fraction == right.subject->fraction))
        {
            return left.subject->fraction < right.subject->fraction;
        }


        typedef typename boost::range_value<Turns>::type turn_type;
        turn_type const& left_turn = m_turns[left.turn_index];
        turn_type const& right_turn = m_turns[right.turn_index];

        // First check "real" intersection (crosses)
        // -> distance zero due to precision, solve it by sorting
        if (left_turn.method == method_crosses
            && right_turn.method == method_crosses)
        {
            return consider_relative_order(left, right);
        }

        bool const left_both_xx = left_turn.both(operation_blocked);
        bool const right_both_xx = right_turn.both(operation_blocked);
        if (left_both_xx && ! right_both_xx)
        {
            return true;
        }
        if (! left_both_xx && right_both_xx)
        {
            return false;
        }

        bool const left_both_uu = left_turn.both(operation_union);
        bool const right_both_uu = right_turn.both(operation_union);
        if (left_both_uu && ! right_both_uu)
        {
            return true;
        }
        if (! left_both_uu && right_both_uu)
        {
            return false;
        }

        return default_order(left, right);
    }
};


}} // namespace detail::overlay
#endif //DOXYGEN_NO_DETAIL


}} // namespace boost::geometry

#endif // BOOST_GEOMETRY_ALGORITHMS_DETAIL_OVERLAY_SORT_ON_SEGMENT_RATIO_HPP