/* * Copyright 2013 Andrey Semashev * * Distributed under the Boost Software License, Version 1.0. * See http://www.boost.org/LICENSE_1_0.txt */ #ifndef BOOST_WINAPI_THREAD_POOL_HPP_INCLUDED_ #define BOOST_WINAPI_THREAD_POOL_HPP_INCLUDED_ #include #ifdef BOOST_HAS_PRAGMA_ONCE #pragma once #endif #if BOOST_USE_WINAPI_VERSION >= BOOST_WINAPI_VERSION_WIN2K #include #if !defined( BOOST_USE_WINDOWS_H ) extern "C" { #if BOOST_WINAPI_PARTITION_DESKTOP typedef boost::winapi::VOID_ (NTAPI *WAITORTIMERCALLBACKFUNC) (boost::winapi::PVOID_, boost::winapi::BOOLEAN_); typedef WAITORTIMERCALLBACKFUNC WAITORTIMERCALLBACK; BOOST_SYMBOL_IMPORT boost::winapi::BOOL_ WINAPI RegisterWaitForSingleObject( boost::winapi::PHANDLE_ phNewWaitObject, boost::winapi::HANDLE_ hObject, WAITORTIMERCALLBACK Callback, boost::winapi::PVOID_ Context, boost::winapi::ULONG_ dwMilliseconds, boost::winapi::ULONG_ dwFlags); #endif } // extern "C" #endif // MinGW is buggy - it is missing these function declarations for Win2000 #if !defined( BOOST_USE_WINDOWS_H ) || (defined(BOOST_WINAPI_IS_MINGW) && BOOST_USE_WINAPI_VERSION < BOOST_WINAPI_VERSION_WINXP) extern "C" { #if BOOST_WINAPI_PARTITION_DESKTOP BOOST_SYMBOL_IMPORT boost::winapi::BOOL_ WINAPI UnregisterWait(boost::winapi::HANDLE_ WaitHandle); #endif #if BOOST_WINAPI_PARTITION_DESKTOP || BOOST_WINAPI_PARTITION_SYSTEM BOOST_SYMBOL_IMPORT boost::winapi::BOOL_ WINAPI UnregisterWaitEx( boost::winapi::HANDLE_ WaitHandle, boost::winapi::HANDLE_ CompletionEvent); #endif } // extern "C" #endif namespace boost { namespace winapi { #if BOOST_WINAPI_PARTITION_DESKTOP typedef ::WAITORTIMERCALLBACKFUNC WAITORTIMERCALLBACKFUNC_; typedef ::WAITORTIMERCALLBACK WAITORTIMERCALLBACK_; using ::RegisterWaitForSingleObject; using ::UnregisterWait; #endif #if BOOST_WINAPI_PARTITION_DESKTOP || BOOST_WINAPI_PARTITION_SYSTEM using ::UnregisterWaitEx; #endif #if defined( BOOST_USE_WINDOWS_H ) const ULONG_ WT_EXECUTEDEFAULT_ = WT_EXECUTEDEFAULT; const ULONG_ WT_EXECUTEINIOTHREAD_ = WT_EXECUTEINIOTHREAD; #if defined( BOOST_WINAPI_IS_MINGW ) const ULONG_ WT_EXECUTEINUITHREAD_ = 0x00000002; #else const ULONG_ WT_EXECUTEINUITHREAD_ = WT_EXECUTEINUITHREAD; #endif const ULONG_ WT_EXECUTEINWAITTHREAD_ = WT_EXECUTEINWAITTHREAD; const ULONG_ WT_EXECUTEONLYONCE_ = WT_EXECUTEONLYONCE; const ULONG_ WT_EXECUTEINTIMERTHREAD_ = WT_EXECUTEINTIMERTHREAD; const ULONG_ WT_EXECUTELONGFUNCTION_ = WT_EXECUTELONGFUNCTION; #if defined( BOOST_WINAPI_IS_MINGW ) const ULONG_ WT_EXECUTEINPERSISTENTIOTHREAD_ = 0x00000040; #else const ULONG_ WT_EXECUTEINPERSISTENTIOTHREAD_ = WT_EXECUTEINPERSISTENTIOTHREAD; #endif const ULONG_ WT_EXECUTEINPERSISTENTTHREAD_ = WT_EXECUTEINPERSISTENTTHREAD; const ULONG_ WT_TRANSFER_IMPERSONATION_ = WT_TRANSFER_IMPERSONATION; #else // defined( BOOST_USE_WINDOWS_H ) const ULONG_ WT_EXECUTEDEFAULT_ = 0x00000000; const ULONG_ WT_EXECUTEINIOTHREAD_ = 0x00000001; const ULONG_ WT_EXECUTEINUITHREAD_ = 0x00000002; const ULONG_ WT_EXECUTEINWAITTHREAD_ = 0x00000004; const ULONG_ WT_EXECUTEONLYONCE_ = 0x00000008; const ULONG_ WT_EXECUTEINTIMERTHREAD_ = 0x00000020; const ULONG_ WT_EXECUTELONGFUNCTION_ = 0x00000010; const ULONG_ WT_EXECUTEINPERSISTENTIOTHREAD_ = 0x00000040; const ULONG_ WT_EXECUTEINPERSISTENTTHREAD_ = 0x00000080; const ULONG_ WT_TRANSFER_IMPERSONATION_ = 0x00000100; #endif // defined( BOOST_USE_WINDOWS_H ) BOOST_FORCEINLINE BOOST_CONSTEXPR ULONG_ wt_set_max_threadpool_threads(ULONG_ flags, ULONG_ limit) BOOST_NOEXCEPT { // Note: We don't use WT_SET_MAX_THREADPOOL_THREADS here because the way it's defined // the function no longer meets C++11 constexpr requirements. return flags | (limit << 16); } const ULONG_ wt_execute_default = WT_EXECUTEDEFAULT_; const ULONG_ wt_execute_in_io_thread = WT_EXECUTEINIOTHREAD_; const ULONG_ wt_execute_in_ui_thread = WT_EXECUTEINUITHREAD_; const ULONG_ wt_execute_in_wait_thread = WT_EXECUTEINWAITTHREAD_; const ULONG_ wt_execute_only_once = WT_EXECUTEONLYONCE_; const ULONG_ wt_execute_in_timer_thread = WT_EXECUTEINTIMERTHREAD_; const ULONG_ wt_execute_long_function = WT_EXECUTELONGFUNCTION_; const ULONG_ wt_execute_in_persistent_io_thread = WT_EXECUTEINPERSISTENTIOTHREAD_; const ULONG_ wt_execute_in_persistent_thread = WT_EXECUTEINPERSISTENTTHREAD_; const ULONG_ wt_transfer_impersonation = WT_TRANSFER_IMPERSONATION_; } } #endif // BOOST_USE_WINAPI_VERSION >= BOOST_WINAPI_VERSION_WIN2K #endif // BOOST_WINAPI_THREAD_POOL_HPP_INCLUDED_