// // Copyright (c) 2016-2017 Vinnie Falco (vinnie dot falco at gmail dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // // Official repository: https://github.com/boostorg/beast // #ifndef BOOST_BEAST_WEBSOCKET_STREAM_FWD_HPP #define BOOST_BEAST_WEBSOCKET_STREAM_FWD_HPP #include namespace boost { namespace beast { namespace websocket { template< class NextLayer, bool deflateSupported = true> class stream; } // websocket } // beast } // boost #endif