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-rw-r--r--tools/build/v2/example/qt/qt4/hello/arrow.cpp158
1 files changed, 158 insertions, 0 deletions
diff --git a/tools/build/v2/example/qt/qt4/hello/arrow.cpp b/tools/build/v2/example/qt/qt4/hello/arrow.cpp
new file mode 100644
index 0000000000..e821b16909
--- /dev/null
+++ b/tools/build/v2/example/qt/qt4/hello/arrow.cpp
@@ -0,0 +1,158 @@
+// Copyright Vladimir Prus 2005.
+// Distributed under the Boost Software License, Version 1.0.
+// (See accompanying file LICENSE_1_0.txt
+// or copy at http://www.boost.org/LICENSE_1_0.txt)
+
+#include "arrow.h"
+
+#include <QtGui/qapplication.h>
+
+#include <QtGui/qwidget.h>
+#include <QtGui/qpainter.h>
+#include <QtGui/qpainterpath.h>
+
+#include <stdlib.h>
+#include <math.h>
+
+Arrow_widget::Arrow_widget(QWidget* parent) : QWidget(parent), color_(0)
+{
+ QPalette pal = palette();
+ pal.setBrush(backgroundRole(), QBrush(Qt::white));
+ setPalette(pal);
+}
+
+void Arrow_widget::slotChangeColor()
+{
+ color_ = (color_ + 1) % 3;
+ update();
+}
+
+void
+Arrow_widget::draw_arrow(int x1, int y1, int x2, int y2, QPainter& painter)
+{
+ // The length of the from the tip of the arrow to the point
+ // where line starts.
+ const int arrowhead_length = 16;
+
+ QPainterPath arrow;
+ arrow.moveTo(x1, y1);
+
+ // Determine the angle of the straight line.
+ double a1 = (x2-x1);
+ double a2 = (y2-y1);
+ double b1 = 1;
+ double b2 = 0;
+
+ double straight_length = sqrt(a1*a1 + a2*a2);
+
+ double dot_product = a1*b1 + a2*b2;
+ double cosine = dot_product/
+ (sqrt(pow(a1, 2) + pow(a2, 2))*sqrt(b1 + b2));
+ double angle = acos(cosine);
+ if (y1 < y2)
+ {
+ angle = -angle;
+ }
+ double straight_angle = angle*180/M_PI;
+
+ double limit = 10;
+
+ double angle_to_vertical;
+ if (fabs(straight_angle) < 90)
+ angle_to_vertical = fabs(straight_angle);
+ else if (straight_angle > 0)
+ angle_to_vertical = 180-straight_angle;
+ else
+ angle_to_vertical = 180-(-straight_angle);
+
+ double angle_delta = 0;
+ if (angle_to_vertical > limit)
+ angle_delta = 30 * (angle_to_vertical - limit)/90;
+ double start_angle = straight_angle > 0
+ ? straight_angle - angle_delta :
+ straight_angle + angle_delta;
+
+
+ QMatrix m1;
+ m1.translate(x1, y1);
+ m1.rotate(-start_angle);
+
+ double end_angle = straight_angle > 0
+ ? (straight_angle + 180 + angle_delta) :
+ (straight_angle + 180 - angle_delta);
+
+ QMatrix m2;
+ m2.reset();
+ m2.translate(x2, y2);
+ m2.rotate(-end_angle);
+
+ arrow.cubicTo(m1.map(QPointF(straight_length/2, 0)),
+ m2.map(QPointF(straight_length/2, 0)),
+ m2.map(QPointF(arrowhead_length, 0)));
+
+ painter.save();
+ painter.setBrush(Qt::NoBrush);
+ painter.drawPath(arrow);
+ painter.restore();
+
+ painter.save();
+ painter.translate(x2, y2);
+
+ painter.rotate(-90);
+ painter.rotate(-end_angle);
+ painter.rotate(180);
+
+ QPolygon arrowhead(4);
+ arrowhead.setPoint(0, 0, 0);
+ arrowhead.setPoint(1, arrowhead_length/3, -arrowhead_length*5/4);
+ arrowhead.setPoint(2, 0, -arrowhead_length);
+ arrowhead.setPoint(3, -arrowhead_length/3, -arrowhead_length*5/4);
+
+ painter.drawPolygon(arrowhead);
+
+ painter.restore();
+
+}
+
+
+void Arrow_widget::paintEvent(QPaintEvent*)
+{
+ QPainter p(this);
+
+ p.setRenderHint(QPainter::Antialiasing);
+
+ int base_x = 550;
+ int base_y = 200;
+
+ if (color_ == 0)
+ p.setBrush(Qt::black);
+ else if (color_ == 1)
+ p.setBrush(Qt::green);
+ else if (color_ == 2)
+ p.setBrush(Qt::yellow);
+ else
+ p.setBrush(Qt::black);
+
+ for (int x_step = 0; x_step < 6; ++x_step)
+ {
+ for (int y_step = 1; y_step <= 3; ++y_step)
+ {
+ draw_arrow(base_x, base_y, base_x+x_step*100,
+ base_y - y_step*50, p);
+
+ draw_arrow(base_x, base_y, base_x+x_step*100,
+ base_y + y_step*50, p);
+
+ draw_arrow(base_x, base_y, base_x-x_step*100,
+ base_y + y_step*50, p);
+
+ draw_arrow(base_x, base_y, base_x-x_step*100,
+ base_y - y_step*50, p);
+ }
+ }
+
+ draw_arrow(50, 400, 1000, 450, p);
+ draw_arrow(1000, 400, 50, 450, p);
+
+}
+