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+/*
+ * Copyright 1993, 1995 Christopher Seiwald.
+ *
+ * This file is part of Jam - see jam.c for Copyright information.
+ */
+
+/* This file is ALSO:
+ * Copyright 2001-2004 David Abrahams.
+ * Distributed under the Boost Software License, Version 1.0.
+ * (See accompanying file LICENSE_1_0.txt or http://www.boost.org/LICENSE_1_0.txt)
+ */
+
+/*
+ * rules.h - targets, rules, and related information
+ *
+ * This file describes the structures holding the targets, rules, and related
+ * information accumulated by interpreting the statements of the jam files.
+ *
+ * The following are defined:
+ *
+ * RULE - a generic jam rule, the product of RULE and ACTIONS.
+ * ACTIONS - a chain of ACTIONs.
+ * ACTION - a RULE instance with targets and sources.
+ * SETTINGS - variables to set when executing a TARGET's ACTIONS.
+ * TARGETS - a chain of TARGETs.
+ * TARGET - an entity (e.g. a file) that can be built.
+ */
+
+#ifndef RULES_DWA_20011020_H
+#define RULES_DWA_20011020_H
+
+#include "function.h"
+#include "modules.h"
+#include "timestamp.h"
+
+
+typedef struct _rule RULE;
+typedef struct _target TARGET;
+typedef struct _targets TARGETS;
+typedef struct _action ACTION;
+typedef struct _actions ACTIONS;
+typedef struct _settings SETTINGS ;
+
+/* RULE - a generic jam rule, the product of RULE and ACTIONS. */
+
+/* Build actions corresponding to a rule. */
+struct rule_actions
+{
+ int reference_count;
+ FUNCTION * command; /* command string from ACTIONS */
+ LIST * bindlist;
+ int flags; /* modifiers on ACTIONS */
+
+#define RULE_NEWSRCS 0x01 /* $(>) is updated sources only */
+#define RULE_TOGETHER 0x02 /* combine actions on single target */
+#define RULE_IGNORE 0x04 /* ignore return status of executes */
+#define RULE_QUIETLY 0x08 /* do not mention it unless verbose */
+#define RULE_PIECEMEAL 0x10 /* split exec so each $(>) is small */
+#define RULE_EXISTING 0x20 /* $(>) is pre-exisitng sources only */
+};
+
+typedef struct rule_actions rule_actions;
+typedef struct argument_list argument_list;
+
+struct _rule
+{
+ OBJECT * name;
+ FUNCTION * procedure;
+ rule_actions * actions; /* build actions, or NULL for no actions */
+ module_t * module; /* module in which this rule is executed */
+ int exported; /* nonzero if this rule is supposed to appear in
+ * the global module and be automatically
+ * imported into other modules
+ */
+};
+
+/* ACTIONS - a chain of ACTIONs. */
+struct _actions
+{
+ ACTIONS * next;
+ ACTIONS * tail; /* valid only for head */
+ ACTION * action;
+};
+
+/* ACTION - a RULE instance with targets and sources. */
+struct _action
+{
+ RULE * rule;
+ TARGETS * targets;
+ TARGETS * sources; /* aka $(>) */
+ char running; /* has been started */
+#define A_INIT 0
+#define A_RUNNING_NOEXEC 1
+#define A_RUNNING 2
+ int refs;
+
+ /* WARNING: These variables are used to pass state required by make1cmds and
+ * are not valid anywhere else.
+ */
+ void * first_cmd; /* Pointer to the first CMD created by this action */
+ void * last_cmd; /* Pointer to the last CMD created by this action */
+};
+
+/* SETTINGS - variables to set when executing a TARGET's ACTIONS. */
+struct _settings
+{
+ SETTINGS * next;
+ OBJECT * symbol; /* symbol name for var_set() */
+ LIST * value; /* symbol value for var_set() */
+};
+
+/* TARGETS - a chain of TARGETs. */
+struct _targets
+{
+ TARGETS * next;
+ TARGETS * tail; /* valid only for head */
+ TARGET * target;
+};
+
+/* TARGET - an entity (e.g. a file) that can be built. */
+struct _target
+{
+ OBJECT * name;
+ OBJECT * boundname; /* if search() relocates target */
+ ACTIONS * actions; /* rules to execute, if any */
+ SETTINGS * settings; /* variables to define */
+
+ short flags; /* status info */
+
+#define T_FLAG_TEMP 0x0001 /* TEMPORARY applied */
+#define T_FLAG_NOCARE 0x0002 /* NOCARE applied */
+#define T_FLAG_NOTFILE 0x0004 /* NOTFILE applied */
+#define T_FLAG_TOUCHED 0x0008 /* ALWAYS applied or -t target */
+#define T_FLAG_LEAVES 0x0010 /* LEAVES applied */
+#define T_FLAG_NOUPDATE 0x0020 /* NOUPDATE applied */
+#define T_FLAG_VISITED 0x0040 /* CWM: Used in debugging */
+
+/* This flag has been added to support a new built-in rule named "RMBAD". It is
+ * used to force removal of outdated targets whose dependencies fail to build.
+ */
+#define T_FLAG_RMOLD 0x0080 /* RMBAD applied */
+
+/* This flag was added to support a new built-in rule named "FAIL_EXPECTED" used
+ * to indicate that the result of running a given action should be inverted,
+ * i.e. ok <=> fail. Useful for launching certain test runs from a Jamfile.
+ */
+#define T_FLAG_FAIL_EXPECTED 0x0100 /* FAIL_EXPECTED applied */
+
+#define T_FLAG_INTERNAL 0x0200 /* internal INCLUDES node */
+
+/* Indicates that the target must be a file. Prevents matching non-files, like
+ * directories, when a target is searched.
+ */
+#define T_FLAG_ISFILE 0x0400
+
+#define T_FLAG_PRECIOUS 0x0800
+
+ char binding; /* how target relates to a real file or
+ * folder
+ */
+
+#define T_BIND_UNBOUND 0 /* a disembodied name */
+#define T_BIND_MISSING 1 /* could not find real file */
+#define T_BIND_PARENTS 2 /* using parent's timestamp */
+#define T_BIND_EXISTS 3 /* real file, timestamp valid */
+
+ TARGETS * depends; /* dependencies */
+ TARGETS * dependants; /* the inverse of dependencies */
+ TARGETS * rebuilds; /* targets that should be force-rebuilt
+ * whenever this one is
+ */
+ TARGET * includes; /* internal includes node */
+ TARGET * original_target; /* original_target->includes = this */
+ char rescanned;
+
+ timestamp time; /* update time */
+ timestamp leaf; /* update time of leaf sources */
+
+ char fate; /* make0()'s diagnosis */
+
+#define T_FATE_INIT 0 /* nothing done to target */
+#define T_FATE_MAKING 1 /* make0(target) on stack */
+
+#define T_FATE_STABLE 2 /* target did not need updating */
+#define T_FATE_NEWER 3 /* target newer than parent */
+
+#define T_FATE_SPOIL 4 /* >= SPOIL rebuilds parents */
+#define T_FATE_ISTMP 4 /* unneeded temp target oddly present */
+
+#define T_FATE_BUILD 5 /* >= BUILD rebuilds target */
+#define T_FATE_TOUCHED 5 /* manually touched with -t */
+#define T_FATE_REBUILD 6
+#define T_FATE_MISSING 7 /* is missing, needs updating */
+#define T_FATE_NEEDTMP 8 /* missing temp that must be rebuild */
+#define T_FATE_OUTDATED 9 /* is out of date, needs updating */
+#define T_FATE_UPDATE 10 /* deps updated, needs updating */
+
+#define T_FATE_BROKEN 11 /* >= BROKEN ruins parents */
+#define T_FATE_CANTFIND 11 /* no rules to make missing target */
+#define T_FATE_CANTMAKE 12 /* can not find dependencies */
+
+ char progress; /* tracks make1() progress */
+
+#define T_MAKE_INIT 0 /* make1(target) not yet called */
+#define T_MAKE_ONSTACK 1 /* make1(target) on stack */
+#define T_MAKE_ACTIVE 2 /* make1(target) in make1b() */
+#define T_MAKE_RUNNING 3 /* make1(target) running commands */
+#define T_MAKE_DONE 4 /* make1(target) done */
+#define T_MAKE_NOEXEC_DONE 5 /* make1(target) done with -n in effect */
+
+#ifdef OPT_SEMAPHORE
+ #define T_MAKE_SEMAPHORE 5 /* Special target type for semaphores */
+#endif
+
+#ifdef OPT_SEMAPHORE
+ TARGET * semaphore; /* used in serialization */
+#endif
+
+ char status; /* exec_cmd() result */
+
+ int asynccnt; /* child deps outstanding */
+ TARGETS * parents; /* used by make1() for completion */
+ TARGET * scc_root; /* used by make to resolve cyclic includes
+ */
+ TARGET * rescanning; /* used by make0 to mark visited targets
+ * when rescanning
+ */
+ int depth; /* The depth of the target in the make0
+ * stack.
+ */
+ char * cmds; /* type-punned command list */
+
+ char const * failed;
+};
+
+
+/* Action related functions. */
+void action_free ( ACTION * );
+ACTIONS * actionlist ( ACTIONS *, ACTION * );
+void freeactions ( ACTIONS * );
+SETTINGS * addsettings ( SETTINGS *, int flag, OBJECT * symbol, LIST * value );
+void pushsettings ( module_t *, SETTINGS * );
+void popsettings ( module_t *, SETTINGS * );
+SETTINGS * copysettings ( SETTINGS * );
+void freesettings ( SETTINGS * );
+void actions_refer( rule_actions * );
+void actions_free ( rule_actions * );
+
+/* Rule related functions. */
+RULE * bindrule ( OBJECT * rulename, module_t * );
+RULE * import_rule ( RULE * source, module_t *, OBJECT * name );
+void rule_localize ( RULE * rule, module_t * module );
+RULE * new_rule_body ( module_t *, OBJECT * rulename, FUNCTION * func, int exprt );
+RULE * new_rule_actions( module_t *, OBJECT * rulename, FUNCTION * command, LIST * bindlist, int flags );
+void rule_free ( RULE * );
+
+/* Target related functions. */
+void bind_explicitly_located_targets();
+TARGET * bindtarget ( OBJECT * const );
+void freetargets ( TARGETS * );
+TARGETS * targetchain ( TARGETS *, TARGETS * );
+TARGETS * targetentry ( TARGETS *, TARGET * );
+void target_include ( TARGET * const including,
+ TARGET * const included );
+void target_include_many ( TARGET * const including,
+ LIST * const included_names );
+TARGETS * targetlist ( TARGETS *, LIST * target_names );
+void touch_target ( OBJECT * const );
+void clear_includes ( TARGET * );
+TARGET * target_scc ( TARGET * );
+
+/* Final module cleanup. */
+void rules_done();
+
+#endif