summaryrefslogtreecommitdiff
path: root/libs/msm/doc/PDF/examples/SimpleTutorialEuml2.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'libs/msm/doc/PDF/examples/SimpleTutorialEuml2.cpp')
-rw-r--r--libs/msm/doc/PDF/examples/SimpleTutorialEuml2.cpp149
1 files changed, 149 insertions, 0 deletions
diff --git a/libs/msm/doc/PDF/examples/SimpleTutorialEuml2.cpp b/libs/msm/doc/PDF/examples/SimpleTutorialEuml2.cpp
new file mode 100644
index 0000000000..2768caea66
--- /dev/null
+++ b/libs/msm/doc/PDF/examples/SimpleTutorialEuml2.cpp
@@ -0,0 +1,149 @@
+// Copyright 2010 Christophe Henry
+// henry UNDERSCORE christophe AT hotmail DOT com
+// This is an extended version of the state machine available in the boost::mpl library
+// Distributed under the same license as the original.
+// Copyright for the original version:
+// Copyright 2005 David Abrahams and Aleksey Gurtovoy. Distributed
+// under the Boost Software License, Version 1.0. (See accompanying
+// file LICENSE_1_0.txt or copy at
+// http://www.boost.org/LICENSE_1_0.txt)
+
+#include <vector>
+#include <iostream>
+
+#include <boost/msm/back/state_machine.hpp>
+#include <boost/msm/front/euml/euml.hpp>
+
+using namespace std;
+using namespace boost::msm::front::euml;
+namespace msm = boost::msm;
+
+// entry/exit/action/guard logging functors
+#include "logging_functors.h"
+
+namespace // Concrete FSM implementation
+{
+ // events
+ // note that unlike the SimpleTutorial, events must derive from euml_event.
+ BOOST_MSM_EUML_EVENT(play)
+ BOOST_MSM_EUML_EVENT(end_pause)
+ BOOST_MSM_EUML_EVENT(stop)
+ BOOST_MSM_EUML_EVENT(pause)
+ BOOST_MSM_EUML_EVENT(open_close)
+
+ // A "complicated" event type that carries some data.
+ BOOST_MSM_EUML_DECLARE_ATTRIBUTE(std::string,cd_name)
+ BOOST_MSM_EUML_DECLARE_ATTRIBUTE(DiskTypeEnum,cd_type)
+ BOOST_MSM_EUML_ATTRIBUTES((attributes_ << cd_name << cd_type ), cd_detected_attributes)
+ BOOST_MSM_EUML_EVENT_WITH_ATTRIBUTES(cd_detected,cd_detected_attributes)
+
+ // Concrete FSM implementation
+
+ // The list of FSM states
+
+ // state not needing any entry or exit
+ BOOST_MSM_EUML_STATE((),Paused)
+ BOOST_MSM_EUML_STATE(( Empty_Entry,Empty_Exit ),Empty)
+ BOOST_MSM_EUML_STATE(( Open_Entry,Open_Exit ),Open)
+ BOOST_MSM_EUML_STATE(( Stopped_Entry,Stopped_Exit ),Stopped)
+ BOOST_MSM_EUML_STATE(( Playing_Entry,Playing_Exit ),Playing)
+
+ // guard conditions
+ BOOST_MSM_EUML_ACTION(good_disk_format)
+ {
+ template <class FSM,class EVT,class SourceState,class TargetState>
+ bool operator()(EVT const& evt,FSM&,SourceState& ,TargetState& )
+ {
+ // to test a guard condition, let's say we understand only CDs, not DVD
+ if (evt.get_attribute(cd_type)!=DISK_CD)
+ {
+ std::cout << "wrong disk, sorry" << std::endl;
+ // just for logging, does not block any transition
+ return true;
+ }
+ std::cout << "good disk" << std::endl;
+ return true;
+ }
+ };
+ // replaces the old transition table
+ BOOST_MSM_EUML_TRANSITION_TABLE((
+ Stopped + play / start_playback == Playing ,
+ Stopped + open_close / open_drawer == Open ,
+ Stopped + stop == Stopped,
+ // +------------------------------------------------------------------------------+
+ Open + open_close / close_drawer == Empty ,
+ // +------------------------------------------------------------------------------+
+ Empty + open_close / open_drawer == Open ,
+ Empty + cd_detected
+ [good_disk_format &&(event_(cd_type)==Int_<DISK_CD>())]
+ / (store_cd_info,process_(play)) == Stopped ,
+ // +------------------------------------------------------------------------------+
+ Playing + stop / stop_playback == Stopped ,
+ Playing + pause / pause_playback == Paused ,
+ Playing + open_close / stop_and_open == Open ,
+ // +------------------------------------------------------------------------------+
+ Paused + end_pause / resume_playback == Playing ,
+ Paused + stop / stop_playback == Stopped ,
+ Paused + open_close / stop_and_open == Open
+ // +------------------------------------------------------------------------------+
+ ),transition_table)
+
+ // create a state machine "on the fly"
+ BOOST_MSM_EUML_DECLARE_STATE_MACHINE(( transition_table, //STT
+ init_ << Empty, // Init State
+ no_action, // Entry
+ no_action, // Exit
+ attributes_ << no_attributes_, // Attributes
+ configure_ << no_configure_, // configuration
+ Log_No_Transition // no_transition handler
+ ),
+ player_) //fsm name
+
+ // choice of back-end
+ typedef msm::back::state_machine<player_> player;
+
+ //
+ // Testing utilities.
+ //
+ static char const* const state_names[] = { "Stopped", "Open", "Empty", "Playing", "Paused" };
+ void pstate(player const& p)
+ {
+ std::cout << " -> " << state_names[p.current_state()[0]] << std::endl;
+ }
+
+ void test()
+ {
+ player p;
+ // needed to start the highest-level SM. This will call on_entry and mark the start of the SM
+ p.start();
+ // go to Open, call on_exit on Empty, then action, then on_entry on Open
+ p.process_event(open_close); pstate(p);
+ p.process_event(open_close); pstate(p);
+ // will be rejected, wrong disk type
+ p.process_event(
+ cd_detected("louie, louie",DISK_DVD)); pstate(p);
+ p.process_event(
+ cd_detected("louie, louie",DISK_CD)); pstate(p);
+ // no need to call play as the previous event does it in its action method
+ //p.process_event(play);
+
+ // at this point, Play is active
+ p.process_event(pause); pstate(p);
+ // go back to Playing
+ p.process_event(end_pause); pstate(p);
+ p.process_event(pause); pstate(p);
+ p.process_event(stop); pstate(p);
+ // event leading to the same state
+ // no action method called as none is defined in the transition table
+ p.process_event(stop); pstate(p);
+ // test call to no_transition
+ p.process_event(pause); pstate(p);
+ }
+}
+
+int main()
+{
+ test();
+ return 0;
+}
+