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Diffstat (limited to 'libs/msm/doc/HTML/examples/TestErrorOrthogonality.cpp')
-rw-r--r-- | libs/msm/doc/HTML/examples/TestErrorOrthogonality.cpp | 119 |
1 files changed, 119 insertions, 0 deletions
diff --git a/libs/msm/doc/HTML/examples/TestErrorOrthogonality.cpp b/libs/msm/doc/HTML/examples/TestErrorOrthogonality.cpp new file mode 100644 index 0000000000..fd67e75055 --- /dev/null +++ b/libs/msm/doc/HTML/examples/TestErrorOrthogonality.cpp @@ -0,0 +1,119 @@ +// Copyright 2010 Christophe Henry +// henry UNDERSCORE christophe AT hotmail DOT com +// This is an extended version of the state machine available in the boost::mpl library +// Distributed under the same license as the original. +// Copyright for the original version: +// Copyright 2005 David Abrahams and Aleksey Gurtovoy. Distributed +// under the Boost Software License, Version 1.0. (See accompanying +// file LICENSE_1_0.txt or copy at +// http://www.boost.org/LICENSE_1_0.txt) + +#include <iostream> + +// back-end +#include <boost/msm/back/state_machine.hpp> +#include <boost/msm/back/mpl_graph_fsm_check.hpp> +//front-end +#include <boost/msm/front/state_machine_def.hpp> + +namespace msm = boost::msm; +namespace mpl = boost::mpl; +using namespace msm::back; +namespace +{ + // events + struct play {}; + struct end_pause {}; + struct stop {}; + struct pause {}; + struct open_close {}; + struct cd_detected{}; + struct error_found {}; + + // front-end: define the FSM structure + struct player_ : public msm::front::state_machine_def<player_> + { + // The list of FSM states + struct Empty : public msm::front::state<> + { + }; + struct Open : public msm::front::state<> + { + }; + + // sm_ptr still supported but deprecated as functors are a much better way to do the same thing + struct Stopped : public msm::front::state<> + { + }; + + struct Playing : public msm::front::state<> + { + }; + + // state not defining any entry or exit + struct Paused : public msm::front::state<> + { + }; + struct AllOk : public msm::front::state<> + { + }; + struct ErrorMode : public msm::front::state<> + { + }; + struct State1 : public msm::front::state<> + { + }; + struct State2 : public msm::front::state<> + { + }; + // the initial state of the player SM. Must be defined + typedef mpl::vector<Empty,AllOk> initial_state; + + // Transition table for player + struct transition_table : mpl::vector< + // Start Event Next Action Guard + // +---------+-------------+---------+---------------------+----------------------+ + // adding this line makes non-reachable states and should cause a static assert + //_row < State1 , open_close , State2 >, + // adding this line makes non-orthogonal regions and should cause a static assert + //_row < Paused , error_found , ErrorMode >, + _row < Stopped , play , Playing >, + _row < Stopped , open_close , Open >, + _row < Stopped , stop , Stopped >, + // +---------+-------------+---------+---------------------+----------------------+ + _row < Open , open_close , Empty >, + // +---------+-------------+---------+---------------------+----------------------+ + _row < Empty , open_close , Open >, + _row < Empty , cd_detected , Stopped >, + _row < Empty , cd_detected , Playing >, + // +---------+-------------+---------+---------------------+----------------------+ + _row < Playing , stop , Stopped >, + _row < Playing , pause , Paused >, + _row < Playing , open_close , Open >, + // +---------+-------------+---------+---------------------+----------------------+ + _row < Paused , end_pause , Playing >, + _row < Paused , stop , Stopped >, + _row < Paused , open_close , Open >, + _row < AllOk , error_found , ErrorMode > + // +---------+-------------+---------+---------------------+----------------------+ + > {}; + // Replaces the default no-transition response. + template <class FSM,class Event> + void no_transition(Event const& e, FSM&,int state) + { + } + }; + // Pick a back-end + typedef msm::back::state_machine<player_,msm::back::mpl_graph_fsm_check> player; + + void test() + { + player p; + } +} + +int main() +{ + test(); + return 0; +} |