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+</div>
+<div class="section math_toolkit_constants_FAQ">
+<div class="titlepage"><div><div><h3 class="title">
+<a name="math_toolkit.constants.FAQ"></a><a class="link" href="FAQ.html" title="FAQs">FAQs</a>
+</h3></div></div></div>
+<h5>
+<a name="math_toolkit.constants.FAQ.h0"></a>
+ <span><a name="math_toolkit.constants.FAQ.why_are__emphasis_these__emphasis__constants_chosen_"></a></span><a class="link" href="FAQ.html#math_toolkit.constants.FAQ.why_are__emphasis_these__emphasis__constants_chosen_">Why
+ are <span class="emphasis"><em>these</em></span> Constants Chosen?</a>
+ </h5>
+<p>
+ It is, of course, impossible to please everyone with a list like this.
+ </p>
+<p>
+ Some of the criteria we have used are:
+ </p>
+<div class="itemizedlist"><ul class="itemizedlist" type="disc">
+<li class="listitem">
+ Used in Boost.Math.
+ </li>
+<li class="listitem">
+ Commonly used.
+ </li>
+<li class="listitem">
+ Expensive to compute.
+ </li>
+<li class="listitem">
+ Requested by users.
+ </li>
+<li class="listitem">
+ <a href="http://en.wikipedia.org/wiki/Mathematical_constant" target="_top">Used
+ in science and mathematics.</a>
+ </li>
+<li class="listitem">
+ No integer values (because so cheap to construct).<br> (You can easily
+ define your own if found convenient, for example: <code class="computeroutput"><span class="identifier">FPT</span>
+ <span class="identifier">one</span> <span class="special">=</span><span class="keyword">static_cast</span><span class="special">&lt;</span><span class="identifier">FPT</span><span class="special">&gt;(</span><span class="number">42</span><span class="special">);</span></code>).
+ </li>
+</ul></div>
+<h5>
+<a name="math_toolkit.constants.FAQ.h1"></a>
+ <span><a name="math_toolkit.constants.FAQ.how_are_constants_named_"></a></span><a class="link" href="FAQ.html#math_toolkit.constants.FAQ.how_are_constants_named_">How
+ are constants named?</a>
+ </h5>
+<div class="itemizedlist"><ul class="itemizedlist" type="disc">
+<li class="listitem">
+ Not macros, so no upper case.
+ </li>
+<li class="listitem">
+ All lower case (following C++ standard names).
+ </li>
+<li class="listitem">
+ No CamelCase.
+ </li>
+<li class="listitem">
+ Underscore as _ delimiter between words.
+ </li>
+<li class="listitem">
+ Numbers spelt as words rather than decimal digits (except following pow).
+ </li>
+<li class="listitem">
+ Abbreviation conventions:
+ <div class="itemizedlist"><ul class="itemizedlist" type="circle">
+<li class="listitem">
+ root for square root.
+ </li>
+<li class="listitem">
+ cbrt for cube root.
+ </li>
+<li class="listitem">
+ pow for pow function using decimal digits like pow23 for n<sup>2/3</sup>.
+ </li>
+<li class="listitem">
+ div for divided by or operator /.
+ </li>
+<li class="listitem">
+ minus for operator -, plus for operator +.
+ </li>
+<li class="listitem">
+ sqr for squared.
+ </li>
+<li class="listitem">
+ cubed for cubed n<sup>3</sup>.
+ </li>
+<li class="listitem">
+ words for greek, like &#960;, &#950; and &#915;.
+ </li>
+<li class="listitem">
+ words like half, third, three_quarters, sixth for fractions. (Digit(s)
+ can get muddled).
+ </li>
+<li class="listitem">
+ log10 for log<sub>10</sub>
+ </li>
+<li class="listitem">
+ ln for log<sub>e</sub>
+ </li>
+</ul></div>
+ </li>
+</ul></div>
+<h5>
+<a name="math_toolkit.constants.FAQ.h2"></a>
+ <span><a name="math_toolkit.constants.FAQ.how_are_the_constants_derived_"></a></span><a class="link" href="FAQ.html#math_toolkit.constants.FAQ.how_are_the_constants_derived_">How are
+ the constants derived?</a>
+ </h5>
+<p>
+ The constants have all been calculated using high-precision software working
+ with up to 300-bit precision giving about 100 decimal digits. (The precision
+ can be arbitrarily chosen and is limited only by compute time).
+ </p>
+<h5>
+<a name="math_toolkit.constants.FAQ.h3"></a>
+ <span><a name="math_toolkit.constants.FAQ.how_accurate_are_the_constants_"></a></span><a class="link" href="FAQ.html#math_toolkit.constants.FAQ.how_accurate_are_the_constants_">How
+ Accurate are the constants?</a>
+ </h5>
+<p>
+ The minimum accuracy chosen (100 decimal digits) exceeds the accuracy of
+ reasonably-foreseeable floating-point hardware (256-bit) and should meet
+ most high-precision computations.
+ </p>
+<h5>
+<a name="math_toolkit.constants.FAQ.h4"></a>
+ <span><a name="math_toolkit.constants.FAQ.how_are_the_constants_tested_"></a></span><a class="link" href="FAQ.html#math_toolkit.constants.FAQ.how_are_the_constants_tested_">How are
+ the constants tested?</a>
+ </h5>
+<div class="orderedlist"><ol class="orderedlist" type="1">
+<li class="listitem">
+ Comparison using Boost.Test BOOST_CHECK_CLOSE_FRACTION using long double
+ literals, with at least 35 decimal digits, enough to be accurate for
+ all long double implementations. The tolerance is usually twice <code class="computeroutput"><span class="keyword">long</span> <span class="keyword">double</span>
+ <span class="identifier">epsilon</span></code>.
+ </li>
+<li class="listitem">
+ Comparison with calculation at long double precision. This often requires
+ a slightly higher tolerance than two epsilon because of computational
+ noise from round-off etc, especially when trig and other functions are
+ called.
+ </li>
+<li class="listitem">
+ Comparison with independent published values, for example, using <a href="http://oeis.org/" target="_top">The On-Line Encyclopedia of Integer Sequences
+ (OEIS)</a> again using at least 35 decimal digits strings.
+ </li>
+<li class="listitem">
+ Comparison with independely calculated values using arbitrary precision
+ tools like <a href="http://www.wolfram.com/mathematica/" target="_top">Mathematica</a>,
+ again using at least 35 decimal digits literal strings.
+ </li>
+</ol></div>
+<div class="warning"><table border="0" summary="Warning">
+<tr>
+<td rowspan="2" align="center" valign="top" width="25"><img alt="[Warning]" src="../../../../../../../doc/src/images/warning.png"></td>
+<th align="left">Warning</th>
+</tr>
+<tr><td align="left" valign="top"><p>
+ We have not yet been able to <span class="bold"><strong>check</strong></span> that
+ <span class="bold"><strong>all</strong></span> constants are accurate at the full
+ arbitrary precision, at present 100 decimal digits. But certain key values
+ like <code class="computeroutput"><span class="identifier">e</span></code> and <code class="computeroutput"><span class="identifier">pi</span></code> appear to be accurate and internal
+ consistencies suggest that others are this accurate too.
+ </p></td></tr>
+</table></div>
+<h5>
+<a name="math_toolkit.constants.FAQ.h5"></a>
+ <span><a name="math_toolkit.constants.FAQ.why_is_portability_important_"></a></span><a class="link" href="FAQ.html#math_toolkit.constants.FAQ.why_is_portability_important_">Why is
+ Portability important?</a>
+ </h5>
+<p>
+ Code written using math constants is easily portable even when using different
+ floating-point types with differing precision.
+ </p>
+<p>
+ It is a mistake to expect that results of computations will be <span class="bold"><strong>identical</strong></span>, but you can achieve the <span class="bold"><strong>best
+ accuracy possible for the floating-point type in use</strong></span>.
+ </p>
+<p>
+ This has no extra cost to the user, but reduces irritating, and often confusing
+ and very hard-to-trace effects, caused by the intrinsically limited precision
+ of floating-point calculations.
+ </p>
+<p>
+ A harmless symptom of this limit is a spurious least-significant digit; at
+ worst, slightly inaccurate constants sometimes cause iterating algorithms
+ to diverge wildly because internal comparisons just fail.
+ </p>
+<h5>
+<a name="math_toolkit.constants.FAQ.h6"></a>
+ <span><a name="math_toolkit.constants.FAQ.what_is_the_internal_format_of_the_constants__and_why_"></a></span><a class="link" href="FAQ.html#math_toolkit.constants.FAQ.what_is_the_internal_format_of_the_constants__and_why_">What
+ is the Internal Format of the constants, and why?</a>
+ </h5>
+<p>
+ See <a class="link" href="tutorial.html" title="Tutorial">tutorial</a> above
+ for normal use, but this FAQ explains the internal details used for the constants.
+ </p>
+<p>
+ Constants are stored as 100 decimal digit values. However, some compilers
+ do not accept decimal digits strings as long as this. So the constant is
+ split into two parts, with the first containing at least 128-bit long double
+ precision (35 decimal digits), and for consistency should be in scientific
+ format with a signed exponent.
+ </p>
+<p>
+ The second part is the value of the constant expressed as a string literal,
+ accurate to at least 100 decimal digits (in practice that means at least
+ 102 digits). Again for consistency use scientific format with a signed exponent.
+ </p>
+<p>
+ For types with precision greater than a long double, then if T is constructible
+ <code class="computeroutput"><span class="identifier">T</span> </code>is constructible from a
+ <code class="computeroutput"><span class="keyword">const</span> <span class="keyword">char</span><span class="special">*</span></code> then it's directly constructed from the
+ string, otherwise we fall back on lexical_cast to convert to type <code class="computeroutput"><span class="identifier">T</span></code>. (Using a string is necessary because
+ you can't use a numeric constant since even a <code class="computeroutput"><span class="keyword">long</span>
+ <span class="keyword">double</span></code> might not have enough digits).
+ </p>
+<p>
+ So, for example, a constant like pi is internally defined as
+ </p>
+<pre class="programlisting"><span class="identifier">BOOST_DEFINE_MATH_CONSTANT</span><span class="special">(</span><span class="identifier">pi</span><span class="special">,</span> <span class="number">3.141592653589793238462643383279502884e+00</span><span class="special">,</span> <span class="string">"3.14159265358979323846264338327950288419716939937510582097494459230781640628620899862803482534211706798214808651e+00"</span><span class="special">);</span>
+</pre>
+<p>
+ In this case the significand is 109 decimal digits, ensuring 100 decimal
+ digits are exact, and exponent is zero.
+ </p>
+<p>
+ See <a class="link" href="new_const.html" title="Defining New Constants">defining new constants</a>
+ to calculate new constants.
+ </p>
+<p>
+ A macro definition like this can be pasted into user code where convenient,
+ or into <code class="computeroutput"><span class="identifier">boost</span><span class="special">/</span><span class="identifier">math</span><span class="special">/</span><span class="identifier">constants</span><span class="special">.</span><span class="identifier">hpp</span></code> if
+ it is to be added to the Boost.Math library.
+ </p>
+<h5>
+<a name="math_toolkit.constants.FAQ.h7"></a>
+ <span><a name="math_toolkit.constants.FAQ.what_floating_point_types_could_i_use_"></a></span><a class="link" href="FAQ.html#math_toolkit.constants.FAQ.what_floating_point_types_could_i_use_">What
+ Floating-point Types could I use?</a>
+ </h5>
+<p>
+ Apart from the built-in floating-point types <code class="computeroutput"><span class="keyword">float</span></code>,
+ <code class="computeroutput"><span class="keyword">double</span></code>, <code class="computeroutput"><span class="keyword">long</span>
+ <span class="keyword">double</span></code>, there are several arbitrary
+ precision floating-point classes available, but most are not licensed for
+ commercial use.
+ </p>
+<h6>
+<a name="math_toolkit.constants.FAQ.h8"></a>
+ <span><a name="math_toolkit.constants.FAQ.boost_multiprecision_by_christopher_kormanyos"></a></span><a class="link" href="FAQ.html#math_toolkit.constants.FAQ.boost_multiprecision_by_christopher_kormanyos">Boost.Multiprecision
+ by Christopher Kormanyos</a>
+ </h6>
+<p>
+ This work is based on an earlier work called e-float: Algorithm 910: A Portable
+ C++ Multiple-Precision System for Special-Function Calculations, in ACM TOMS,
+ {VOL 37, ISSUE 4, (February 2011)} (C) ACM, 2011. <a href="http://doi.acm.org/10.1145/1916461.1916469" target="_top">http://doi.acm.org/10.1145/1916461.1916469</a>
+ <a href="https://svn.boost.org/svn/boost/sandbox/e_float/" target="_top">e_float</a>
+ but is now re-factored and available under the Boost license in the Boost-sandbox
+ at <a href="https://svn.boost.org/svn/boost/sandbox/multiprecision/" target="_top">multiprecision</a>
+ where it is being refined and prepared for review.
+ </p>
+<h6>
+<a name="math_toolkit.constants.FAQ.h9"></a>
+ <span><a name="math_toolkit.constants.FAQ.boost_cpp_float_by_john_maddock_using_expression_templates"></a></span><a class="link" href="FAQ.html#math_toolkit.constants.FAQ.boost_cpp_float_by_john_maddock_using_expression_templates">Boost.cpp_float
+ by John Maddock using Expression Templates</a>
+ </h6>
+<p>
+ <a href="https://svn.boost.org/svn/boost/sandbox/big_number/" target="_top">Big Number</a>
+ which is a reworking of <a href="https://svn.boost.org/svn/boost/sandbox/e_float/" target="_top">e_float</a>
+ by Christopher Kormanyos to use expression templates for faster execution.
+ </p>
+<h6>
+<a name="math_toolkit.constants.FAQ.h10"></a>
+ <span><a name="math_toolkit.constants.FAQ.ntl_class_quad_float"></a></span><a class="link" href="FAQ.html#math_toolkit.constants.FAQ.ntl_class_quad_float">NTL
+ class quad_float</a>
+ </h6>
+<p>
+ <a href="http://shoup.net/ntl/" target="_top">NTL</a> by Victor Shoup has fixed
+ and arbitrary high precision fixed and floating-point types. However none
+ of these are licenced for commercial use.
+ </p>
+<pre class="programlisting"><span class="preprocessor">#include</span> <span class="special">&lt;</span><span class="identifier">NTL</span><span class="special">/</span><span class="identifier">quad_float</span><span class="special">.</span><span class="identifier">h</span><span class="special">&gt;</span> <span class="comment">// quad precision 106-bit, about 32 decimal digits.</span>
+<span class="keyword">using</span> <span class="identifier">NTL</span><span class="special">::</span><span class="identifier">to_quad_float</span><span class="special">;</span> <span class="comment">// Less precise than arbitrary precision NTL::RR.</span>
+</pre>
+<p>
+ NTL class <code class="computeroutput"><span class="identifier">quad_float</span></code>, which
+ gives a form of quadruple precision, 106-bit significand (but without an
+ extended exponent range.) With an IEC559/IEEE 754 compatible processor, for
+ example Intel X86 family, with 64-bit double, and 53-bit significand, using
+ the significands of <span class="bold"><strong>two</strong></span> 64-bit doubles,
+ if <code class="computeroutput"><span class="identifier">std</span><span class="special">::</span><span class="identifier">numeric_limits</span><span class="special">&lt;</span><span class="keyword">double</span><span class="special">&gt;::</span><span class="identifier">digits10</span></code> is 16, then we get about twice
+ the precision, so <code class="computeroutput"><span class="identifier">std</span><span class="special">::</span><span class="identifier">numeric_limits</span><span class="special">&lt;</span><span class="identifier">quad_float</span><span class="special">&gt;::</span><span class="identifier">digits10</span><span class="special">()</span></code>
+ should be 32. (the default <code class="computeroutput"><span class="identifier">std</span><span class="special">::</span><span class="identifier">numeric_limits</span><span class="special">&lt;</span><span class="identifier">RR</span><span class="special">&gt;::</span><span class="identifier">digits10</span><span class="special">()</span></code> should be about 40). (which seems to agree
+ with experiments). We output constants (including some noisy bits, an approximation
+ to <code class="computeroutput"><span class="identifier">std</span><span class="special">::</span><span class="identifier">numeric_limits</span><span class="special">&lt;</span><span class="identifier">RR</span><span class="special">&gt;::</span><span class="identifier">max_digits10</span><span class="special">()</span></code>)
+ by adding 2 extra decimal digits, so using <code class="computeroutput"><span class="identifier">quad_float</span><span class="special">::</span><span class="identifier">SetOutputPrecision</span><span class="special">(</span><span class="number">32</span> <span class="special">+</span>
+ <span class="number">2</span><span class="special">);</span></code>
+ </p>
+<p>
+ Apple Mac/Darwin uses a similar <span class="emphasis"><em>doubledouble</em></span> 106-bit
+ for its built-in <code class="computeroutput"><span class="keyword">long</span> <span class="keyword">double</span></code>
+ type.
+ </p>
+<div class="note"><table border="0" summary="Note">
+<tr>
+<td rowspan="2" align="center" valign="top" width="25"><img alt="[Note]" src="../../../../../../../doc/src/images/note.png"></td>
+<th align="left">Note</th>
+</tr>
+<tr><td align="left" valign="top"><p>
+ The precision of all <code class="computeroutput"><span class="identifier">doubledouble</span></code>
+ floating-point types is rather odd and values given are only approximate.
+ </p></td></tr>
+</table></div>
+<h6>
+<a name="math_toolkit.constants.FAQ.h11"></a>
+ <span><a name="math_toolkit.constants.FAQ.ntl_class_rr"></a></span><a class="link" href="FAQ.html#math_toolkit.constants.FAQ.ntl_class_rr">NTL
+ class RR</a>
+ </h6>
+<p>
+ Arbitrary precision floating point with NTL class RR, default is 150 bit
+ (about 50 decimal digits) used here with 300 bit to output 100 decimal digits,
+ enough for many practical non-'number-theoretic' C++ applications.
+ </p>
+<p>
+ NTL is <span class="bold"><strong>not licenced for commercial use</strong></span>.
+ </p>
+<p>
+ This class is used in Boost.Math and an option when using big_number projects
+ to calculate new math constants.
+ </p>
+<h6>
+<a name="math_toolkit.constants.FAQ.h12"></a>
+ <span><a name="math_toolkit.constants.FAQ.gmp_and_mpfr"></a></span><a class="link" href="FAQ.html#math_toolkit.constants.FAQ.gmp_and_mpfr">GMP
+ and MPFR</a>
+ </h6>
+<p>
+ <a href="../../gmplib.org" target="_top">GMP</a> and <a href="http://www.mpfr.org/" target="_top">MPFR</a>
+ have also been used to compute constants, but are licensed under the <a href="http://www.gnu.org/copyleft/lesser.html" target="_top">Lesser GPL license</a>
+ and are <span class="bold"><strong>not licensed for commercial use</strong></span>.
+ </p>
+<h5>
+<a name="math_toolkit.constants.FAQ.h13"></a>
+ <span><a name="math_toolkit.constants.FAQ.what_happened_to_a_previous_collection_of_constants_proposed_for_boost_"></a></span><a class="link" href="FAQ.html#math_toolkit.constants.FAQ.what_happened_to_a_previous_collection_of_constants_proposed_for_boost_">What
+ happened to a previous collection of constants proposed for Boost?</a>
+ </h5>
+<p>
+ A review concluded that the way in which the constants were presented did
+ not meet many peoples needs. None of the methods proposed met many users'
+ essential requirement to allow writing simply <code class="computeroutput"><span class="identifier">pi</span></code>
+ rather than <code class="computeroutput"><span class="identifier">pi</span><span class="special">()</span></code>.
+ Many science and engineering equations look difficult to read when because
+ function call brackets can be confused with the many other brackets often
+ needed. All the methods then proposed of avoiding the brackets failed to
+ meet all needs, often on grounds of complexity and lack of applicability
+ to various realistic scenarios.
+ </p>
+<p>
+ So the simple namespace method, proposed on its own, but rejected at the
+ first review, has been added to allow users to have convenient access to
+ float, double and long double values, but combined with template struct and
+ functions to allow simultaneous use with other non-built-in floating-point
+ types.
+ </p>
+<h5>
+<a name="math_toolkit.constants.FAQ.h14"></a>
+ <span><a name="math_toolkit.constants.FAQ.why_do_the_constants__internally__have_a_struct_rather_than_a_simple_function_"></a></span><a class="link" href="FAQ.html#math_toolkit.constants.FAQ.why_do_the_constants__internally__have_a_struct_rather_than_a_simple_function_">Why
+ do the constants (internally) have a struct rather than a simple function?</a>
+ </h5>
+<p>
+ A function mechanism was provided by in previous versions of Boost.Math.
+ </p>
+<p>
+ The new mechanism is to permit partial specialization. See Custom Specializing
+ a constant above. It should also allow use with other packages like <a href="http://www.ttmath.org/" target="_top">ttmath Bignum C++ library.</a>
+ </p>
+<h5>
+<a name="math_toolkit.constants.FAQ.h15"></a>
+ <span><a name="math_toolkit.constants.FAQ.where_can_i_find_other_high_precision_constants_"></a></span><a class="link" href="FAQ.html#math_toolkit.constants.FAQ.where_can_i_find_other_high_precision_constants_">Where
+ can I find other high precision constants?</a>
+ </h5>
+<div class="orderedlist"><ol class="orderedlist" type="1">
+<li class="listitem">
+ Constants with very high precision and good accuracy (&gt;40 decimal
+ digits) from Simon Plouffe's web based collection <a href="http://pi.lacim.uqam.ca/eng/" target="_top">http://pi.lacim.uqam.ca/eng/</a>.
+ </li>
+<li class="listitem">
+ <a href="https://oeis.org/" target="_top">The On-Line Encyclopedia of Integer Sequences
+ (OEIS)</a>
+ </li>
+<li class="listitem">
+ Checks using printed text optically scanned values and converted from:
+ D. E. Knuth, Art of Computer Programming, Appendix A, Table 1, Vol 1,
+ ISBN 0 201 89683 4 (1997)
+ </li>
+<li class="listitem">
+ M. Abrahamovitz &amp; I. E. Stegun, National Bureau of Standards, Handbook
+ of Mathematical Functions, a reference source for formulae now superceded
+ by
+ </li>
+<li class="listitem">
+ Frank W. Olver, Daniel W. Lozier, Ronald F. Boisvert, Charles W. Clark,
+ NIST Handbook of Mathemetical Functions, Cambridge University Press,
+ ISBN 978-0-521-14063-8, 2010.
+ </li>
+<li class="listitem">
+ John F Hart, Computer Approximations, Kreiger (1978) ISBN 0 88275 642
+ 7.
+ </li>
+<li class="listitem">
+ Some values from Cephes Mathematical Library, Stephen L. Moshier and
+ CALC100 100 decimal digit Complex Variable Calculator Program, a DOS
+ utility.
+ </li>
+<li class="listitem">
+ Xavier Gourdon, Pascal Sebah, 50 decimal digits constants at <a href="http://numbers.computation.free.fr/Constants/constants.html" target="_top">Number,
+ constants and computation</a>.
+ </li>
+</ol></div>
+<h5>
+<a name="math_toolkit.constants.FAQ.h16"></a>
+ <span><a name="math_toolkit.constants.FAQ.where_are_physical_constants_"></a></span><a class="link" href="FAQ.html#math_toolkit.constants.FAQ.where_are_physical_constants_">Where
+ are Physical Constants?</a>
+ </h5>
+<p>
+ Not here in this Boost.Math collection, because physical constants:
+ </p>
+<div class="itemizedlist"><ul class="itemizedlist" type="disc">
+<li class="listitem">
+ Are measurements.
+ </li>
+<li class="listitem">
+ Are not truly constant and keeping changing as mensuration technology
+ improves.
+ </li>
+<li class="listitem">
+ Have a instrinsic uncertainty.
+ </li>
+<li class="listitem">
+ Mathematical constants are stored and represented at varying precision,
+ but should never be inaccurate.
+ </li>
+</ul></div>
+<p>
+ Some physical constants may be available in Boost.Units.
+ </p>
+</div>
+<table xmlns:rev="http://www.cs.rpi.edu/~gregod/boost/tools/doc/revision" width="100%"><tr>
+<td align="left"></td>
+<td align="right"><div class="copyright-footer">Copyright &#169; 2006-2010 John Maddock, Paul A. Bristow, Hubert Holin, Xiaogang Zhang, Bruno
+ Lalande, Johan R&#229;de, Gautam Sewani, Thijs van den Berg and Benjamin Sobotta<p>
+ Distributed under the Boost Software License, Version 1.0. (See accompanying
+ file LICENSE_1_0.txt or copy at <a href="http://www.boost.org/LICENSE_1_0.txt" target="_top">http://www.boost.org/LICENSE_1_0.txt</a>)
+ </p>
+</div></td>
+</tr></table>
+<hr>
+<div class="spirit-nav">
+<a accesskey="p" href="new_const.html"><img src="../../../../../../../doc/src/images/prev.png" alt="Prev"></a><a accesskey="u" href="../constants.html"><img src="../../../../../../../doc/src/images/up.png" alt="Up"></a><a accesskey="h" href="../../index.html"><img src="../../../../../../../doc/src/images/home.png" alt="Home"></a><a accesskey="n" href="../toolkit.html"><img src="../../../../../../../doc/src/images/next.png" alt="Next"></a>
+</div>
+</body>
+</html>
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@@ -0,0 +1,1489 @@
+<html>
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=US-ASCII">
+<title>The Mathematical Constants</title>
+<link rel="stylesheet" href="../../../../../../../doc/src/boostbook.css" type="text/css">
+<meta name="generator" content="DocBook XSL Stylesheets V1.76.1">
+<link rel="home" href="../../index.html" title="Math Toolkit">
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+</head>
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+<td valign="top"><img alt="Boost C++ Libraries" width="277" height="86" src="../../../../../../../boost.png"></td>
+<td align="center"><a href="../../../../../../../index.html">Home</a></td>
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+<td align="center"><a href="http://www.boost.org/users/faq.html">FAQ</a></td>
+<td align="center"><a href="../../../../../../../more/index.htm">More</a></td>
+</tr></table>
+<hr>
+<div class="spirit-nav">
+<a accesskey="p" href="tutorial/user_def.html"><img src="../../../../../../../doc/src/images/prev.png" alt="Prev"></a><a accesskey="u" href="../constants.html"><img src="../../../../../../../doc/src/images/up.png" alt="Up"></a><a accesskey="h" href="../../index.html"><img src="../../../../../../../doc/src/images/home.png" alt="Home"></a><a accesskey="n" href="new_const.html"><img src="../../../../../../../doc/src/images/next.png" alt="Next"></a>
+</div>
+<div class="section math_toolkit_constants_constants">
+<div class="titlepage"><div><div><h3 class="title">
+<a name="math_toolkit.constants.constants"></a><a class="link" href="constants.html" title="The Mathematical Constants">The Mathematical Constants</a>
+</h3></div></div></div>
+<p>
+ This section lists the mathematical constants, their use(s) (and sometimes
+ rationale for their inclusion).
+ </p>
+<div class="table">
+<a name="math_toolkit.constants.constants.mathematical_constants"></a><p class="title"><b>Table&#160;51.&#160;Mathematical Constants</b></p>
+<div class="table-contents"><table class="table" summary="Mathematical Constants">
+<colgroup>
+<col>
+<col>
+<col>
+<col>
+</colgroup>
+<thead><tr>
+<th>
+ <p>
+ name
+ </p>
+ </th>
+<th>
+ <p>
+ formula
+ </p>
+ </th>
+<th>
+ <p>
+ Value (6 decimals)
+ </p>
+ </th>
+<th>
+ <p>
+ Uses and Rationale
+ </p>
+ </th>
+</tr></thead>
+<tbody>
+<tr>
+<td>
+ <p>
+ <span class="bold"><strong>Rational fractions</strong></span>
+ </p>
+ </td>
+<td>
+ </td>
+<td>
+ </td>
+<td>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ half
+ </p>
+ </td>
+<td>
+ <p>
+ 1/2
+ </p>
+ </td>
+<td>
+ <p>
+ 0.5
+ </p>
+ </td>
+<td>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ third
+ </p>
+ </td>
+<td>
+ <p>
+ 1/3
+ </p>
+ </td>
+<td>
+ <p>
+ 0.333333
+ </p>
+ </td>
+<td>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ two_thirds
+ </p>
+ </td>
+<td>
+ <p>
+ 2/3
+ </p>
+ </td>
+<td>
+ <p>
+ 0.66667
+ </p>
+ </td>
+<td>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ three_quarters
+ </p>
+ </td>
+<td>
+ <p>
+ 3/4
+ </p>
+ </td>
+<td>
+ <p>
+ 0.75
+ </p>
+ </td>
+<td>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ <span class="bold"><strong>two and related</strong></span>
+ </p>
+ </td>
+<td>
+ </td>
+<td>
+ </td>
+<td>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ root_two
+ </p>
+ </td>
+<td>
+ <p>
+ &#8730;2
+ </p>
+ </td>
+<td>
+ <p>
+ 1.41421
+ </p>
+ </td>
+<td>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ root_three
+ </p>
+ </td>
+<td>
+ <p>
+ &#8730;3
+ </p>
+ </td>
+<td>
+ <p>
+ 1.73205
+ </p>
+ </td>
+<td>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ half_root_two
+ </p>
+ </td>
+<td>
+ <p>
+ &#8730;2 /2
+ </p>
+ </td>
+<td>
+ <p>
+ 0.707106
+ </p>
+ </td>
+<td>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ ln_two
+ </p>
+ </td>
+<td>
+ <p>
+ ln(2)
+ </p>
+ </td>
+<td>
+ <p>
+ 0.693147
+ </p>
+ </td>
+<td>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ ln_ten
+ </p>
+ </td>
+<td>
+ <p>
+ ln(10)
+ </p>
+ </td>
+<td>
+ <p>
+ 2.30258
+ </p>
+ </td>
+<td>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ ln_ln_two
+ </p>
+ </td>
+<td>
+ <p>
+ ln(ln(2))
+ </p>
+ </td>
+<td>
+ <p>
+ -0.366512
+ </p>
+ </td>
+<td>
+ <p>
+ Gumbel distribution median
+ </p>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ root_ln_four
+ </p>
+ </td>
+<td>
+ <p>
+ &#8730;ln(4)
+ </p>
+ </td>
+<td>
+ <p>
+ 1.177410
+ </p>
+ </td>
+<td>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ one_div_root_two
+ </p>
+ </td>
+<td>
+ <p>
+ 1/&#8730;2
+ </p>
+ </td>
+<td>
+ <p>
+ 0.707106
+ </p>
+ </td>
+<td>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ <span class="bold"><strong>&#960; and related</strong></span>
+ </p>
+ </td>
+<td>
+ </td>
+<td>
+ </td>
+<td>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ pi
+ </p>
+ </td>
+<td>
+ <p>
+ pi
+ </p>
+ </td>
+<td>
+ <p>
+ 3.14159
+ </p>
+ </td>
+<td>
+ <p>
+ Ubiquitous. Archimedes constant <a href="http://en.wikipedia.org/wiki/Pi" target="_top">&#960;</a>
+ </p>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ half_pi
+ </p>
+ </td>
+<td>
+ <p>
+ &#960;/2
+ </p>
+ </td>
+<td>
+ <p>
+ 1.570796
+ </p>
+ </td>
+<td>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ third_pi
+ </p>
+ </td>
+<td>
+ <p>
+ &#960;/3
+ </p>
+ </td>
+<td>
+ <p>
+ 1.04719
+ </p>
+ </td>
+<td>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ sixth_pi
+ </p>
+ </td>
+<td>
+ <p>
+ &#960;/6
+ </p>
+ </td>
+<td>
+ <p>
+ 0.523598
+ </p>
+ </td>
+<td>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ two_pi
+ </p>
+ </td>
+<td>
+ <p>
+ 2&#960;
+ </p>
+ </td>
+<td>
+ <p>
+ 6.28318
+ </p>
+ </td>
+<td>
+ <p>
+ Many uses, most simply, circumference of a circle
+ </p>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ two_thirds_pi
+ </p>
+ </td>
+<td>
+ <p>
+ 2/3 &#960;
+ </p>
+ </td>
+<td>
+ <p>
+ 2.09439
+ </p>
+ </td>
+<td>
+ <p>
+ <a href="http://en.wikipedia.org/wiki/Sphere#Volume_of_a_sphere" target="_top">volume
+ of a hemi-sphere</a> = 4/3 &#960; r&#179;
+ </p>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ three_quarters_pi
+ </p>
+ </td>
+<td>
+ <p>
+ 3/4 &#960;
+ </p>
+ </td>
+<td>
+ <p>
+ 2.35619
+ </p>
+ </td>
+<td>
+ <p>
+ <a href="http://en.wikipedia.org/wiki/Sphere#Volume_of_a_sphere" target="_top">volume
+ of a hemi-sphere</a> = 4/3 &#960; r&#179;
+ </p>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ four_thirds_pi
+ </p>
+ </td>
+<td>
+ <p>
+ 4/3 &#960;
+ </p>
+ </td>
+<td>
+ <p>
+ 4.18879
+ </p>
+ </td>
+<td>
+ <p>
+ <a href="http://en.wikipedia.org/wiki/Sphere#Volume_of_a_sphere" target="_top">volume
+ of a sphere</a> = 4/3 &#960; r&#179;
+ </p>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ one_div_two_pi
+ </p>
+ </td>
+<td>
+ <p>
+ 1/(2&#960;)
+ </p>
+ </td>
+<td>
+ <p>
+ 1.59155
+ </p>
+ </td>
+<td>
+ <p>
+ Widely used
+ </p>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ root_pi
+ </p>
+ </td>
+<td>
+ <p>
+ &#8730;&#960;
+ </p>
+ </td>
+<td>
+ <p>
+ 1.77245
+ </p>
+ </td>
+<td>
+ <p>
+ Widely used
+ </p>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ root_half_pi
+ </p>
+ </td>
+<td>
+ <p>
+ &#8730; &#960;/2
+ </p>
+ </td>
+<td>
+ <p>
+ 1.25331
+ </p>
+ </td>
+<td>
+ <p>
+ Widely used
+ </p>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ root_two_pi
+ </p>
+ </td>
+<td>
+ <p>
+ &#8730; &#960;*2
+ </p>
+ </td>
+<td>
+ <p>
+ 2.50662
+ </p>
+ </td>
+<td>
+ <p>
+ Widely used
+ </p>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ one_div_root_pi
+ </p>
+ </td>
+<td>
+ <p>
+ 1/&#8730;&#960;
+ </p>
+ </td>
+<td>
+ <p>
+ 0.564189
+ </p>
+ </td>
+<td>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ one_div_root_two_pi
+ </p>
+ </td>
+<td>
+ <p>
+ 1/&#8730;(2&#960;)
+ </p>
+ </td>
+<td>
+ <p>
+ 0.398942
+ </p>
+ </td>
+<td>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ root_one_div_pi
+ </p>
+ </td>
+<td>
+ <p>
+ &#8730;(1/&#960;
+ </p>
+ </td>
+<td>
+ <p>
+ 0.564189
+ </p>
+ </td>
+<td>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ pi_minus_three
+ </p>
+ </td>
+<td>
+ <p>
+ &#960;-3
+ </p>
+ </td>
+<td>
+ <p>
+ 1.41593
+ </p>
+ </td>
+<td>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ four_minus_pi
+ </p>
+ </td>
+<td>
+ <p>
+ 4 -&#960;
+ </p>
+ </td>
+<td>
+ <p>
+ 0.858407
+ </p>
+ </td>
+<td>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ pow23_four_minus_pi
+ </p>
+ </td>
+<td>
+ <p>
+ 4<sup>2/3</sup> - &#960;
+ </p>
+ </td>
+<td>
+ <p>
+ 0.795316
+ </p>
+ </td>
+<td>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ pi_pow_e
+ </p>
+ </td>
+<td>
+ <p>
+ &#960;<sup>e</sup>
+ </p>
+ </td>
+<td>
+ <p>
+ 22.4591
+ </p>
+ </td>
+<td>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ pi_sqr
+ </p>
+ </td>
+<td>
+ <p>
+ &#960;<sup>2</sup>
+ </p>
+ </td>
+<td>
+ <p>
+ 9.86960
+ </p>
+ </td>
+<td>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ pi_sqr_div_six
+ </p>
+ </td>
+<td>
+ <p>
+ &#960;<sup>2</sup>/6
+ </p>
+ </td>
+<td>
+ <p>
+ 1.64493
+ </p>
+ </td>
+<td>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ pi_cubed
+ </p>
+ </td>
+<td>
+ <p>
+ &#960;<sup>3</sup>
+ </p>
+ </td>
+<td>
+ <p>
+ 31.00627
+ </p>
+ </td>
+<td>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ cbrt_pi
+ </p>
+ </td>
+<td>
+ <p>
+ &#8730;<sup>3</sup> &#960;
+ </p>
+ </td>
+<td>
+ <p>
+ 1.46459
+ </p>
+ </td>
+<td>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ one_div_cbrt_pi
+ </p>
+ </td>
+<td>
+ <p>
+ 1/&#8730;<sup>3</sup> &#960;
+ </p>
+ </td>
+<td>
+ <p>
+ 0.682784
+ </p>
+ </td>
+<td>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ <span class="bold"><strong>Euler's e and related</strong></span>
+ </p>
+ </td>
+<td>
+ </td>
+<td>
+ </td>
+<td>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ e
+ </p>
+ </td>
+<td>
+ <p>
+ e
+ </p>
+ </td>
+<td>
+ <p>
+ 2.71828
+ </p>
+ </td>
+<td>
+ <p>
+ <a href="http://en.wikipedia.org/wiki/E_(mathematical_constant)" target="_top">Euler's
+ constant e</a>
+ </p>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ exp_minus_half
+ </p>
+ </td>
+<td>
+ <p>
+ e <sup>-1/2</sup>
+ </p>
+ </td>
+<td>
+ <p>
+ 0.606530
+ </p>
+ </td>
+<td>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ e_pow_pi
+ </p>
+ </td>
+<td>
+ <p>
+ e <sup>&#960;</sup>
+ </p>
+ </td>
+<td>
+ <p>
+ 23.14069
+ </p>
+ </td>
+<td>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ root_e
+ </p>
+ </td>
+<td>
+ <p>
+ &#8730; e
+ </p>
+ </td>
+<td>
+ <p>
+ 1.64872
+ </p>
+ </td>
+<td>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ log10_e
+ </p>
+ </td>
+<td>
+ <p>
+ log10(e)
+ </p>
+ </td>
+<td>
+ <p>
+ 0.434294
+ </p>
+ </td>
+<td>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ one_div_log10_e
+ </p>
+ </td>
+<td>
+ <p>
+ 1/log10(e)
+ </p>
+ </td>
+<td>
+ <p>
+ 2.30258
+ </p>
+ </td>
+<td>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ <span class="bold"><strong>Trigonometric</strong></span>
+ </p>
+ </td>
+<td>
+ </td>
+<td>
+ </td>
+<td>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ degree
+ </p>
+ </td>
+<td>
+ <p>
+ radians = &#960; / 180
+ </p>
+ </td>
+<td>
+ <p>
+ 0.017453
+ </p>
+ </td>
+<td>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ radian
+ </p>
+ </td>
+<td>
+ <p>
+ degrees = 180 / &#960;
+ </p>
+ </td>
+<td>
+ <p>
+ 57.2957
+ </p>
+ </td>
+<td>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ sin_one
+ </p>
+ </td>
+<td>
+ <p>
+ sin(1)
+ </p>
+ </td>
+<td>
+ <p>
+ 0.841470
+ </p>
+ </td>
+<td>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ cos_one
+ </p>
+ </td>
+<td>
+ <p>
+ cos(1)
+ </p>
+ </td>
+<td>
+ <p>
+ 0.54030
+ </p>
+ </td>
+<td>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ sinh_one
+ </p>
+ </td>
+<td>
+ <p>
+ sinh(1)
+ </p>
+ </td>
+<td>
+ <p>
+ 1.17520
+ </p>
+ </td>
+<td>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ cosh_one
+ </p>
+ </td>
+<td>
+ <p>
+ cosh(1)
+ </p>
+ </td>
+<td>
+ <p>
+ 1.54308
+ </p>
+ </td>
+<td>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ <span class="bold"><strong>Phi</strong></span>
+ </p>
+ </td>
+<td>
+ <p>
+ Phidias golden ratio
+ </p>
+ </td>
+<td>
+ <p>
+ <a href="http://en.wikipedia.org/wiki/Golden_ratio" target="_top">Phidias
+ golden ratio</a>
+ </p>
+ </td>
+<td>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ phi
+ </p>
+ </td>
+<td>
+ <p>
+ (1 + &#8730;5) /2
+ </p>
+ </td>
+<td>
+ <p>
+ 1.61803
+ </p>
+ </td>
+<td>
+ <p>
+ finance
+ </p>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ ln_phi
+ </p>
+ </td>
+<td>
+ <p>
+ ln(&#966;)
+ </p>
+ </td>
+<td>
+ <p>
+ 0.48121
+ </p>
+ </td>
+<td>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ one_div_ln_phi
+ </p>
+ </td>
+<td>
+ <p>
+ 1/ln(&#966;)
+ </p>
+ </td>
+<td>
+ <p>
+ 2.07808
+ </p>
+ </td>
+<td>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ <span class="bold"><strong>Euler's Gamma</strong></span>
+ </p>
+ </td>
+<td>
+ </td>
+<td>
+ </td>
+<td>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ euler
+ </p>
+ </td>
+<td>
+ <p>
+ euler
+ </p>
+ </td>
+<td>
+ <p>
+ 0.577215
+ </p>
+ </td>
+<td>
+ <p>
+ <a href="http://en.wikipedia.org/wiki/Euler%E2%80%93Mascheroni_constant" target="_top">Euler-Mascheroni
+ gamma constant</a>
+ </p>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ one_div_euler
+ </p>
+ </td>
+<td>
+ <p>
+ 1/euler
+ </p>
+ </td>
+<td>
+ <p>
+ 1.73245
+ </p>
+ </td>
+<td>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ euler_sqr
+ </p>
+ </td>
+<td>
+ <p>
+ euler<sup>2</sup>
+ </p>
+ </td>
+<td>
+ <p>
+ 0.333177
+ </p>
+ </td>
+<td>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ <span class="bold"><strong>Misc</strong></span>
+ </p>
+ </td>
+<td>
+ </td>
+<td>
+ </td>
+<td>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ zeta_two
+ </p>
+ </td>
+<td>
+ <p>
+ &#950;(2)
+ </p>
+ </td>
+<td>
+ <p>
+ 1.64493
+ </p>
+ </td>
+<td>
+ <p>
+ <a href="http://en.wikipedia.org/wiki/Riemann_zeta_function" target="_top">Riemann
+ zeta function</a>
+ </p>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ zeta_three
+ </p>
+ </td>
+<td>
+ <p>
+ &#950;(3)
+ </p>
+ </td>
+<td>
+ <p>
+ 1.20205
+ </p>
+ </td>
+<td>
+ <p>
+ <a href="http://en.wikipedia.org/wiki/Riemann_zeta_function" target="_top">Riemann
+ zeta function</a>
+ </p>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ catalan
+ </p>
+ </td>
+<td>
+ <p>
+ <span class="emphasis"><em>K</em></span>
+ </p>
+ </td>
+<td>
+ <p>
+ 0.915965
+ </p>
+ </td>
+<td>
+ <p>
+ <a href="http://mathworld.wolfram.com/CatalansConstant.html" target="_top">Catalan
+ (or Glaisher) combinatorial constant</a>
+ </p>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ glaisher
+ </p>
+ </td>
+<td>
+ <p>
+ <span class="emphasis"><em>A</em></span>
+ </p>
+ </td>
+<td>
+ <p>
+ 1.28242
+ </p>
+ </td>
+<td>
+ <p>
+ <a href="https://oeis.org/A074962/constant" target="_top">Decimal expansion
+ of Glaisher-Kinkelin constant</a>
+ </p>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ khinchin
+ </p>
+ </td>
+<td>
+ <p>
+ <span class="emphasis"><em>k</em></span>
+ </p>
+ </td>
+<td>
+ <p>
+ 2.685452
+ </p>
+ </td>
+<td>
+ <p>
+ <a href="https://oeis.org/A002210/constant" target="_top">Decimal expansion
+ of Khinchin constant</a>
+ </p>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ extreme_value_skewness
+ </p>
+ </td>
+<td>
+ <p>
+ 12&#8730;6 &#950;(3)/ &#960;<sup>3</sup>
+ </p>
+ </td>
+<td>
+ <p>
+ 1.139547
+ </p>
+ </td>
+<td>
+ <p>
+ Extreme value distribution
+ </p>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ rayleigh_skewness
+ </p>
+ </td>
+<td>
+ <p>
+ 2&#8730;&#960;(&#960;-3)/(4 - &#960;)<sup>3/2</sup>
+ </p>
+ </td>
+<td>
+ <p>
+ 0.631110
+ </p>
+ </td>
+<td>
+ <p>
+ Rayleigh distribution skewness
+ </p>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ rayleigh_kurtosis_excess
+ </p>
+ </td>
+<td>
+ <p>
+ -(6&#960;<sup>2</sup>-24&#960;+16)/(4-&#960;)<sup>2</sup>
+ </p>
+ </td>
+<td>
+ <p>
+ 0.245089
+ </p>
+ </td>
+<td>
+ <p>
+ <a href="http://en.wikipedia.org/wiki/Rayleigh_distribution" target="_top">Rayleigh
+ distribution kurtosis excess</a>
+ </p>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ rayleigh_kurtosis
+ </p>
+ </td>
+<td>
+ <p>
+ 3+(6&#960;<sup>2</sup>-24&#960;+16)/(4-&#960;)<sup>2</sup>
+ </p>
+ </td>
+<td>
+ <p>
+ 3.245089
+ </p>
+ </td>
+<td>
+ <p>
+ Rayleigh distribution kurtosis
+ </p>
+ </td>
+</tr>
+</tbody>
+</table></div>
+</div>
+<br class="table-break"><div class="note"><table border="0" summary="Note">
+<tr>
+<td rowspan="2" align="center" valign="top" width="25"><img alt="[Note]" src="../../../../../../../doc/src/images/note.png"></td>
+<th align="left">Note</th>
+</tr>
+<tr><td align="left" valign="top"><p>
+ Integer values are <span class="bold"><strong>not included</strong></span> in this
+ list of math constants, however interesting, because they can be so easily
+ and exactly constructed, even for UDT, for example: <code class="computeroutput"><span class="keyword">static_cast</span><span class="special">&lt;</span><span class="identifier">cpp_float</span><span class="special">&gt;(</span><span class="number">42</span><span class="special">)</span></code>.
+ </p></td></tr>
+</table></div>
+<div class="tip"><table border="0" summary="Tip">
+<tr>
+<td rowspan="2" align="center" valign="top" width="25"><img alt="[Tip]" src="../../../../../../../doc/src/images/tip.png"></td>
+<th align="left">Tip</th>
+</tr>
+<tr><td align="left" valign="top"><p>
+ If you know the approximate value of the constant, you can search for the
+ value to find Boost.Math chosen name in this table.
+ </p></td></tr>
+</table></div>
+</div>
+<table xmlns:rev="http://www.cs.rpi.edu/~gregod/boost/tools/doc/revision" width="100%"><tr>
+<td align="left"></td>
+<td align="right"><div class="copyright-footer">Copyright &#169; 2006-2010 John Maddock, Paul A. Bristow, Hubert Holin, Xiaogang Zhang, Bruno
+ Lalande, Johan R&#229;de, Gautam Sewani, Thijs van den Berg and Benjamin Sobotta<p>
+ Distributed under the Boost Software License, Version 1.0. (See accompanying
+ file LICENSE_1_0.txt or copy at <a href="http://www.boost.org/LICENSE_1_0.txt" target="_top">http://www.boost.org/LICENSE_1_0.txt</a>)
+ </p>
+</div></td>
+</tr></table>
+<hr>
+<div class="spirit-nav">
+<a accesskey="p" href="tutorial/user_def.html"><img src="../../../../../../../doc/src/images/prev.png" alt="Prev"></a><a accesskey="u" href="../constants.html"><img src="../../../../../../../doc/src/images/up.png" alt="Up"></a><a accesskey="h" href="../../index.html"><img src="../../../../../../../doc/src/images/home.png" alt="Home"></a><a accesskey="n" href="new_const.html"><img src="../../../../../../../doc/src/images/next.png" alt="Next"></a>
+</div>
+</body>
+</html>
diff --git a/libs/math/doc/sf_and_dist/html/math_toolkit/constants/intro.html b/libs/math/doc/sf_and_dist/html/math_toolkit/constants/intro.html
new file mode 100644
index 0000000000..e0cfc65866
--- /dev/null
+++ b/libs/math/doc/sf_and_dist/html/math_toolkit/constants/intro.html
@@ -0,0 +1,118 @@
+<html>
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=US-ASCII">
+<title>Introduction</title>
+<link rel="stylesheet" href="../../../../../../../doc/src/boostbook.css" type="text/css">
+<meta name="generator" content="DocBook XSL Stylesheets V1.76.1">
+<link rel="home" href="../../index.html" title="Math Toolkit">
+<link rel="up" href="../constants.html" title="Mathematical Constants">
+<link rel="prev" href="../constants.html" title="Mathematical Constants">
+<link rel="next" href="tutorial.html" title="Tutorial">
+</head>
+<body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF">
+<table cellpadding="2" width="100%"><tr>
+<td valign="top"><img alt="Boost C++ Libraries" width="277" height="86" src="../../../../../../../boost.png"></td>
+<td align="center"><a href="../../../../../../../index.html">Home</a></td>
+<td align="center"><a href="../../../../../../../libs/libraries.htm">Libraries</a></td>
+<td align="center"><a href="http://www.boost.org/users/people.html">People</a></td>
+<td align="center"><a href="http://www.boost.org/users/faq.html">FAQ</a></td>
+<td align="center"><a href="../../../../../../../more/index.htm">More</a></td>
+</tr></table>
+<hr>
+<div class="spirit-nav">
+<a accesskey="p" href="../constants.html"><img src="../../../../../../../doc/src/images/prev.png" alt="Prev"></a><a accesskey="u" href="../constants.html"><img src="../../../../../../../doc/src/images/up.png" alt="Up"></a><a accesskey="h" href="../../index.html"><img src="../../../../../../../doc/src/images/home.png" alt="Home"></a><a accesskey="n" href="tutorial.html"><img src="../../../../../../../doc/src/images/next.png" alt="Next"></a>
+</div>
+<div class="section math_toolkit_constants_intro">
+<div class="titlepage"><div><div><h3 class="title">
+<a name="math_toolkit.constants.intro"></a><a class="link" href="intro.html" title="Introduction">Introduction</a>
+</h3></div></div></div>
+<p>
+ Boost.Math provides a collection of mathematical constants.
+ </p>
+<h5>
+<a name="math_toolkit.constants.intro.h0"></a>
+ <span><a name="math_toolkit.constants.intro.why_use_boost_math_mathematical_constants_"></a></span><a class="link" href="intro.html#math_toolkit.constants.intro.why_use_boost_math_mathematical_constants_">Why
+ use Boost.Math mathematical constants?</a>
+ </h5>
+<div class="itemizedlist"><ul class="itemizedlist" type="disc">
+<li class="listitem">
+ Readable. For the very many jobs just using built-in like <code class="computeroutput"><span class="keyword">double</span></code>, you can just write expressions
+ like
+<pre class="programlisting"><span class="keyword">double</span> <span class="identifier">area</span> <span class="special">=</span> <span class="identifier">pi</span> <span class="special">*</span> <span class="identifier">r</span> <span class="special">*</span> <span class="identifier">r</span><span class="special">;</span></pre>
+ (If that's all you want, jump direct to <a class="link" href="tutorial/non_templ.html" title="Use in non-template code">use
+ in non-template code</a>!)
+ </li>
+<li class="listitem">
+ Effortless - avoiding a search of reference sources.
+ </li>
+<li class="listitem">
+ Usable with both builtin floating point types, and user-defined, possibly
+ extended precision, types such as NTL, MPFR/GMP, mp_float: in the latter
+ case the constants are computed to the necessary precision and then cached.
+ </li>
+<li class="listitem">
+ Accurate - ensuring that the values are as accurate as possible for the
+ chosen floating-point type
+ <div class="itemizedlist"><ul class="itemizedlist" type="circle">
+<li class="listitem">
+ No loss of accuracy from repeated rounding of intermediate computations.
+ </li>
+<li class="listitem">
+ Result is computed with higher precision and only rounded once.
+ </li>
+<li class="listitem">
+ Less risk of inaccurate result from functions pow, trig and log
+ at <a href="http://en.wikipedia.org/wiki/Corner_case" target="_top">corner
+ cases</a>.
+ </li>
+<li class="listitem">
+ Less risk of <a href="http://docs.oracle.com/cd/E19957-01/806-3568/ncg_goldberg.html" target="_top">cancellation
+ error</a>.
+ </li>
+</ul></div>
+ </li>
+<li class="listitem">
+ Faster - can avoid (re-)calculation at runtime. This can be significant
+ if:
+ <div class="itemizedlist"><ul class="itemizedlist" type="circle">
+<li class="listitem">
+ Functions pow, trig or log are used.
+ </li>
+<li class="listitem">
+ Inside an inner loop.
+ </li>
+<li class="listitem">
+ Using a high-precision UDT.
+ </li>
+<li class="listitem">
+ Compiler optimizations possible with built-in types, especially
+ <code class="computeroutput"><span class="keyword">double</span></code>, are not available.
+ </li>
+</ul></div>
+ </li>
+<li class="listitem">
+ Portable - as possible between different systems using different floating-point
+ precisions: see <a class="link" href="tutorial/templ.html" title="Use in template code">use
+ in template code</a>.
+ </li>
+<li class="listitem">
+ Tested - by comparison with other published sources, or separately computed
+ at long double precision.
+ </li>
+</ul></div>
+</div>
+<table xmlns:rev="http://www.cs.rpi.edu/~gregod/boost/tools/doc/revision" width="100%"><tr>
+<td align="left"></td>
+<td align="right"><div class="copyright-footer">Copyright &#169; 2006-2010 John Maddock, Paul A. Bristow, Hubert Holin, Xiaogang Zhang, Bruno
+ Lalande, Johan R&#229;de, Gautam Sewani, Thijs van den Berg and Benjamin Sobotta<p>
+ Distributed under the Boost Software License, Version 1.0. (See accompanying
+ file LICENSE_1_0.txt or copy at <a href="http://www.boost.org/LICENSE_1_0.txt" target="_top">http://www.boost.org/LICENSE_1_0.txt</a>)
+ </p>
+</div></td>
+</tr></table>
+<hr>
+<div class="spirit-nav">
+<a accesskey="p" href="../constants.html"><img src="../../../../../../../doc/src/images/prev.png" alt="Prev"></a><a accesskey="u" href="../constants.html"><img src="../../../../../../../doc/src/images/up.png" alt="Up"></a><a accesskey="h" href="../../index.html"><img src="../../../../../../../doc/src/images/home.png" alt="Home"></a><a accesskey="n" href="tutorial.html"><img src="../../../../../../../doc/src/images/next.png" alt="Next"></a>
+</div>
+</body>
+</html>
diff --git a/libs/math/doc/sf_and_dist/html/math_toolkit/constants/new_const.html b/libs/math/doc/sf_and_dist/html/math_toolkit/constants/new_const.html
new file mode 100644
index 0000000000..75e90fa9e0
--- /dev/null
+++ b/libs/math/doc/sf_and_dist/html/math_toolkit/constants/new_const.html
@@ -0,0 +1,267 @@
+<html>
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=US-ASCII">
+<title>Defining New Constants</title>
+<link rel="stylesheet" href="../../../../../../../doc/src/boostbook.css" type="text/css">
+<meta name="generator" content="DocBook XSL Stylesheets V1.76.1">
+<link rel="home" href="../../index.html" title="Math Toolkit">
+<link rel="up" href="../constants.html" title="Mathematical Constants">
+<link rel="prev" href="constants.html" title="The Mathematical Constants">
+<link rel="next" href="FAQ.html" title="FAQs">
+</head>
+<body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF">
+<table cellpadding="2" width="100%"><tr>
+<td valign="top"><img alt="Boost C++ Libraries" width="277" height="86" src="../../../../../../../boost.png"></td>
+<td align="center"><a href="../../../../../../../index.html">Home</a></td>
+<td align="center"><a href="../../../../../../../libs/libraries.htm">Libraries</a></td>
+<td align="center"><a href="http://www.boost.org/users/people.html">People</a></td>
+<td align="center"><a href="http://www.boost.org/users/faq.html">FAQ</a></td>
+<td align="center"><a href="../../../../../../../more/index.htm">More</a></td>
+</tr></table>
+<hr>
+<div class="spirit-nav">
+<a accesskey="p" href="constants.html"><img src="../../../../../../../doc/src/images/prev.png" alt="Prev"></a><a accesskey="u" href="../constants.html"><img src="../../../../../../../doc/src/images/up.png" alt="Up"></a><a accesskey="h" href="../../index.html"><img src="../../../../../../../doc/src/images/home.png" alt="Home"></a><a accesskey="n" href="FAQ.html"><img src="../../../../../../../doc/src/images/next.png" alt="Next"></a>
+</div>
+<div class="section math_toolkit_constants_new_const">
+<div class="titlepage"><div><div><h3 class="title">
+<a name="math_toolkit.constants.new_const"></a><a class="link" href="new_const.html" title="Defining New Constants">Defining New Constants</a>
+</h3></div></div></div>
+<p>
+ The library provides some helper code to assist in defining new constants;
+ the process for defining a constant called <code class="computeroutput"><span class="identifier">my_constant</span></code>
+ goes like this:
+ </p>
+<p>
+ 1. <span class="bold"><strong>Define a function that calculates the value of the
+ constant</strong></span>. This should be a template function, and be placed in
+ <code class="computeroutput"><span class="identifier">boost</span><span class="special">/</span><span class="identifier">math</span><span class="special">/</span><span class="identifier">constants</span><span class="special">/</span><span class="identifier">calculate_constants</span><span class="special">.</span><span class="identifier">hpp</span></code> if
+ the constant is to be added to this library, or else defined at the top of
+ your source file if not.
+ </p>
+<p>
+ The function should look like this:
+ </p>
+<pre class="programlisting"><span class="keyword">namespace</span> <span class="identifier">boost</span><span class="special">{</span> <span class="keyword">namespace</span> <span class="identifier">math</span><span class="special">{</span> <span class="keyword">namespace</span> <span class="identifier">constants</span><span class="special">{</span> <span class="keyword">namespace</span> <span class="identifier">detail</span><span class="special">{</span>
+
+<span class="keyword">template</span> <span class="special">&lt;</span><span class="keyword">class</span> <span class="identifier">Real</span><span class="special">&gt;</span>
+<span class="keyword">template</span> <span class="special">&lt;</span><span class="keyword">int</span> <span class="identifier">N</span><span class="special">&gt;</span>
+<span class="identifier">Real</span> <span class="identifier">constant_my_constant</span><span class="special">&lt;</span><span class="identifier">Real</span><span class="special">&gt;::</span><span class="identifier">compute</span><span class="special">(</span><span class="identifier">BOOST_MATH_EXPLICIT_TEMPLATE_TYPE_SPEC</span><span class="special">(</span><span class="identifier">mpl</span><span class="special">::</span><span class="identifier">int_</span><span class="special">&lt;</span><span class="identifier">N</span><span class="special">&gt;))</span>
+<span class="special">{</span>
+ <span class="keyword">int</span> <span class="identifier">required_precision</span> <span class="special">=</span> <span class="identifier">N</span> <span class="special">?</span> <span class="identifier">N</span> <span class="special">:</span> <span class="identifier">tools</span><span class="special">::</span><span class="identifier">digits</span><span class="special">&lt;</span><span class="identifier">Real</span><span class="special">&gt;();</span>
+ <span class="identifier">Real</span> <span class="identifier">result</span> <span class="special">=</span> <span class="comment">/* value computed to required_precision bits */</span> <span class="special">;</span>
+ <span class="keyword">return</span> <span class="identifier">result</span><span class="special">;</span>
+<span class="special">}</span>
+
+<span class="special">}}}}</span> <span class="comment">// namespaces</span>
+</pre>
+<p>
+ Then define a placeholder for the constant itself:
+ </p>
+<pre class="programlisting"><span class="keyword">namespace</span> <span class="identifier">boost</span><span class="special">{</span> <span class="keyword">namespace</span> <span class="identifier">math</span><span class="special">{</span> <span class="keyword">namespace</span> <span class="identifier">constants</span><span class="special">{</span>
+
+<span class="identifier">BOOST_DEFINE_MATH_CONSTANT</span><span class="special">(</span><span class="identifier">my_constant</span><span class="special">,</span> <span class="number">0.0</span><span class="special">,</span> <span class="string">"0"</span><span class="special">);</span>
+
+<span class="special">}}}</span>
+</pre>
+<p>
+ For example, to calculate &#960;/2, add to <code class="computeroutput"><span class="identifier">boost</span><span class="special">/</span><span class="identifier">math</span><span class="special">/</span><span class="identifier">constants</span><span class="special">/</span><span class="identifier">calculate_constants</span><span class="special">.</span><span class="identifier">hpp</span></code>
+ </p>
+<pre class="programlisting"><span class="keyword">template</span> <span class="special">&lt;</span><span class="keyword">class</span> <span class="identifier">T</span><span class="special">&gt;</span>
+<span class="keyword">template</span><span class="special">&lt;</span><span class="keyword">int</span> <span class="identifier">N</span><span class="special">&gt;</span>
+<span class="keyword">inline</span> <span class="identifier">T</span> <span class="identifier">constant_half_pi</span><span class="special">&lt;</span><span class="identifier">T</span><span class="special">&gt;::</span><span class="identifier">compute</span><span class="special">(</span><span class="identifier">BOOST_MATH_EXPLICIT_TEMPLATE_TYPE_SPEC</span><span class="special">(</span><span class="identifier">mpl</span><span class="special">::</span><span class="identifier">int_</span><span class="special">&lt;</span><span class="identifier">N</span><span class="special">&gt;))</span>
+<span class="special">{</span>
+ <span class="identifier">BOOST_MATH_STD_USING</span>
+ <span class="keyword">return</span> <span class="identifier">pi</span><span class="special">&lt;</span><span class="identifier">T</span><span class="special">,</span> <span class="identifier">policies</span><span class="special">::</span><span class="identifier">policy</span><span class="special">&lt;</span><span class="identifier">policies</span><span class="special">::</span><span class="identifier">digits2</span><span class="special">&lt;</span><span class="identifier">N</span><span class="special">&gt;</span> <span class="special">&gt;</span> <span class="special">&gt;()</span> <span class="special">/</span> <span class="keyword">static_cast</span><span class="special">&lt;</span><span class="identifier">T</span><span class="special">&gt;(</span><span class="number">2</span><span class="special">);</span>
+<span class="special">}</span>
+</pre>
+<p>
+ Then to <code class="computeroutput"><span class="identifier">boost</span><span class="special">/</span><span class="identifier">math</span><span class="special">/</span><span class="identifier">constants</span><span class="special">/</span><span class="identifier">constants</span><span class="special">.</span><span class="identifier">hpp</span></code> add:
+ </p>
+<pre class="programlisting"><span class="identifier">BOOST_DEFINE_MATH_CONSTANT</span><span class="special">(</span><span class="identifier">half_pi</span><span class="special">,</span> <span class="number">0.0</span><span class="special">,</span> <span class="string">"0"</span><span class="special">);</span> <span class="comment">// Actual values are temporary, we'll replace them later.</span>
+</pre>
+<div class="note"><table border="0" summary="Note">
+<tr>
+<td rowspan="2" align="center" valign="top" width="25"><img alt="[Note]" src="../../../../../../../doc/src/images/note.png"></td>
+<th align="left">Note</th>
+</tr>
+<tr><td align="left" valign="top"><p>
+ Previously defined constants like pi and e can be used, but by <span class="bold"><strong>not simply calling</strong></span> <code class="computeroutput"><span class="identifier">pi</span><span class="special">&lt;</span><span class="identifier">T</span><span class="special">&gt;()</span></code>; specifying the precision via the
+ policy <code class="computeroutput"><span class="identifier">pi</span><span class="special">&lt;</span><span class="identifier">T</span><span class="special">,</span> <span class="identifier">policies</span><span class="special">::</span><span class="identifier">policy</span><span class="special">&lt;</span><span class="identifier">policies</span><span class="special">::</span><span class="identifier">digits2</span><span class="special">&lt;</span><span class="identifier">N</span><span class="special">&gt;</span> <span class="special">&gt;</span> <span class="special">&gt;()</span></code> is essential to ensure full accuracy.
+ </p></td></tr>
+</table></div>
+<div class="warning"><table border="0" summary="Warning">
+<tr>
+<td rowspan="2" align="center" valign="top" width="25"><img alt="[Warning]" src="../../../../../../../doc/src/images/warning.png"></td>
+<th align="left">Warning</th>
+</tr>
+<tr><td align="left" valign="top">
+<p>
+ Newly defined constants can only be used once they are included in <code class="computeroutput"><span class="identifier">boost</span><span class="special">/</span><span class="identifier">math</span><span class="special">/</span><span class="identifier">constants</span><span class="special">/</span><span class="identifier">constants</span><span class="special">.</span><span class="identifier">hpp</span></code>. So if you add <code class="computeroutput"><span class="keyword">template</span>
+ <span class="special">&lt;</span><span class="keyword">class</span>
+ <span class="identifier">T</span><span class="special">,</span>
+ <span class="keyword">class</span> <span class="identifier">N</span><span class="special">&gt;</span> <span class="identifier">T</span> <span class="identifier">constant_my_constant</span><span class="special">{...}</span></code>,
+ then you cannot define <code class="computeroutput"><span class="identifier">constant_my_constant</span></code>
+ until you add the temporary <code class="computeroutput"><span class="identifier">BOOST_DEFINE_MATH_CONSTANT</span><span class="special">(</span><span class="identifier">my_constant</span><span class="special">,</span> <span class="number">0.0</span><span class="special">,</span>
+ <span class="string">"0"</span><span class="special">)</span></code>.
+ Failing to do this will result in surprising compile errors:
+</p>
+<pre class="programlisting"><span class="identifier">error</span> <span class="identifier">C2143</span><span class="special">:</span> <span class="identifier">syntax</span> <span class="identifier">error</span> <span class="special">:</span> <span class="identifier">missing</span> <span class="char">';'</span> <span class="identifier">before</span> <span class="char">'&lt;'</span>
+<span class="identifier">error</span> <span class="identifier">C2433</span><span class="special">:</span> <span class="char">'constant_root_two_div_pi'</span> <span class="special">:</span> <span class="char">'inline'</span> <span class="keyword">not</span> <span class="identifier">permitted</span> <span class="identifier">on</span> <span class="identifier">data</span> <span class="identifier">declarations</span>
+<span class="identifier">error</span> <span class="identifier">C2888</span><span class="special">:</span> <span class="char">'T constant_root_two_div_pi'</span> <span class="special">:</span> <span class="identifier">symbol</span> <span class="identifier">cannot</span> <span class="identifier">be</span> <span class="identifier">defined</span> <span class="identifier">within</span> <span class="keyword">namespace</span> <span class="char">'detail'</span>
+<span class="identifier">error</span> <span class="identifier">C2988</span><span class="special">:</span> <span class="identifier">unrecognizable</span> <span class="keyword">template</span> <span class="identifier">declaration</span><span class="special">/</span><span class="identifier">definition</span>
+</pre>
+<p>
+ </p>
+</td></tr>
+</table></div>
+<p>
+ 2. <span class="bold"><strong>You will need an arbitrary precision type to use
+ to calculate the value</strong></span>. This library currently supports either
+ <code class="computeroutput"><span class="identifier">cpp_float</span></code>, <code class="computeroutput"><span class="identifier">NTL</span><span class="special">::</span><span class="identifier">RR</span></code>
+ or <code class="computeroutput"><span class="identifier">mpfr_class</span></code> used via the
+ bindings in <code class="computeroutput"><span class="identifier">boost</span><span class="special">/</span><span class="identifier">math</span><span class="special">/</span><span class="identifier">bindings</span></code>.
+ The default is to use <code class="computeroutput"><span class="identifier">NTL</span><span class="special">::</span><span class="identifier">RR</span></code> unless
+ you define an alternate macro, for example, <code class="computeroutput"><span class="identifier">USE_MPFR</span></code>
+ or <code class="computeroutput"><span class="identifier">USE_CPP_FLOAT</span></code> at the start
+ of your program.
+ </p>
+<p>
+ 3. It is necessary to link to the Boost.Regex library, and probably to your
+ chosen arbitrary precision type library.
+ </p>
+<p>
+ 4. The complete program to generate the constant <code class="computeroutput"><span class="identifier">half_pi</span></code>
+ using function <code class="computeroutput"><span class="identifier">calculate_half_pi</span></code>
+ is then:
+ </p>
+<pre class="programlisting"><span class="preprocessor">#define</span> <span class="identifier">USE_CPP_FLOAT</span> <span class="comment">// If required.</span>
+<span class="preprocessor">#include</span> <span class="special">&lt;</span><span class="identifier">boost</span><span class="special">/</span><span class="identifier">math</span><span class="special">/</span><span class="identifier">constants</span><span class="special">/</span><span class="identifier">generate</span><span class="special">.</span><span class="identifier">hpp</span><span class="special">&gt;</span>
+
+<span class="keyword">int</span> <span class="identifier">main</span><span class="special">()</span>
+<span class="special">{</span>
+ <span class="identifier">BOOST_CONSTANTS_GENERATE</span><span class="special">(</span><span class="identifier">half_pi</span><span class="special">);</span>
+<span class="special">}</span>
+</pre>
+<p>
+ The output from the program is a snippet of C++ code (actually a macro call)
+ that can be cut and pasted into <code class="computeroutput"><span class="identifier">boost</span><span class="special">/</span><span class="identifier">math</span><span class="special">/</span><span class="identifier">constants</span><span class="special">/</span><span class="identifier">constants</span><span class="special">.</span><span class="identifier">hpp</span></code> or else into your own code, for example:
+ </p>
+<pre class="programlisting">BOOST_DEFINE_MATH_CONSTANT(half_pi, 1.570796326794896619231321691639751442e+00, "1.57079632679489661923132169163975144209858469968755291048747229615390820314310449931401741267105853399107404326e+00");
+</pre>
+<p>
+ This macro BOOST_DEFINE_MATH_CONSTANT inserts a C++ struct code snippet that
+ declares the <code class="computeroutput"><span class="keyword">float</span></code>, <code class="computeroutput"><span class="keyword">double</span></code> and <code class="computeroutput"><span class="keyword">long</span>
+ <span class="keyword">double</span></code> versions of the constant, plus
+ a decimal digit string representation correct to 100 decimal digits, and
+ all the meta-programming machinery needed to select between them.
+ </p>
+<p>
+ The result of an expanded macro for Pi is shown below.
+ </p>
+<p>
+</p>
+<pre class="programlisting"><span class="comment">// Preprocessed pi constant, annotated.</span>
+
+<span class="keyword">namespace</span> <span class="identifier">boost</span>
+<span class="special">{</span>
+ <span class="keyword">namespace</span> <span class="identifier">math</span>
+ <span class="special">{</span>
+ <span class="keyword">namespace</span> <span class="identifier">constants</span>
+ <span class="special">{</span>
+ <span class="keyword">namespace</span> <span class="identifier">detail</span>
+ <span class="special">{</span>
+ <span class="keyword">template</span> <span class="special">&lt;</span><span class="keyword">class</span> <span class="identifier">T</span><span class="special">&gt;</span> <span class="keyword">struct</span> <span class="identifier">constant_pi</span>
+ <span class="special">{</span>
+ <span class="keyword">private</span><span class="special">:</span>
+ <span class="comment">// Default implementations from string of decimal digits:</span>
+ <span class="keyword">static</span> <span class="keyword">inline</span> <span class="identifier">T</span> <span class="identifier">get_from_string</span><span class="special">()</span>
+ <span class="special">{</span>
+ <span class="keyword">static</span> <span class="keyword">const</span> <span class="identifier">T</span> <span class="identifier">result</span>
+ <span class="special">=</span> <span class="identifier">detail</span><span class="special">::</span><span class="identifier">convert_from_string</span><span class="special">&lt;</span><span class="identifier">T</span><span class="special">&gt;(</span><span class="string">"3.14159265358979323846264338327950288419716939937510582097494459230781640628620899862803482534211706798214808651e+00"</span><span class="special">,</span>
+ <span class="identifier">boost</span><span class="special">::</span><span class="identifier">is_convertible</span><span class="special">&lt;</span><span class="keyword">const</span> <span class="keyword">char</span><span class="special">*,</span> <span class="identifier">T</span><span class="special">&gt;());</span>
+ <span class="keyword">return</span> <span class="identifier">result</span><span class="special">;</span>
+ <span class="special">}</span>
+ <span class="keyword">template</span> <span class="special">&lt;</span><span class="keyword">int</span> <span class="identifier">N</span><span class="special">&gt;</span> <span class="keyword">static</span> <span class="identifier">T</span> <span class="identifier">compute</span><span class="special">();</span>
+
+ <span class="keyword">public</span><span class="special">:</span>
+ <span class="comment">// Default implementations from string of decimal digits:</span>
+ <span class="keyword">static</span> <span class="keyword">inline</span> <span class="identifier">T</span> <span class="identifier">get</span><span class="special">(</span><span class="keyword">const</span> <span class="identifier">mpl</span><span class="special">::</span><span class="identifier">int_</span><span class="special">&lt;</span><span class="identifier">construct_from_string</span><span class="special">&gt;&amp;)</span>
+ <span class="special">{</span>
+ <span class="identifier">constant_initializer</span><span class="special">&lt;</span><span class="identifier">T</span><span class="special">,</span> <span class="special">&amp;</span> <span class="identifier">constant_pi</span><span class="special">&lt;</span><span class="identifier">T</span><span class="special">&gt;::</span><span class="identifier">get_from_string</span> <span class="special">&gt;::</span><span class="identifier">do_nothing</span><span class="special">();</span>
+ <span class="keyword">return</span> <span class="identifier">get_from_string</span><span class="special">();</span>
+ <span class="special">}</span>
+ <span class="comment">// Float, double and long double versions:</span>
+ <span class="keyword">static</span> <span class="keyword">inline</span> <span class="identifier">T</span> <span class="identifier">get</span><span class="special">(</span><span class="keyword">const</span> <span class="identifier">mpl</span><span class="special">::</span><span class="identifier">int_</span><span class="special">&lt;</span><span class="identifier">construct_from_float</span><span class="special">&gt;)</span>
+ <span class="special">{</span>
+ <span class="keyword">return</span> <span class="number">3.141592653589793238462643383279502884e+00F</span><span class="special">;</span>
+ <span class="special">}</span>
+ <span class="keyword">static</span> <span class="keyword">inline</span> <span class="identifier">T</span> <span class="identifier">get</span><span class="special">(</span><span class="keyword">const</span> <span class="identifier">mpl</span><span class="special">::</span><span class="identifier">int_</span><span class="special">&lt;</span><span class="identifier">construct_from_double</span><span class="special">&gt;&amp;)</span>
+ <span class="special">{</span>
+ <span class="keyword">return</span> <span class="number">3.141592653589793238462643383279502884e+00</span><span class="special">;</span>
+ <span class="special">}</span>
+ <span class="keyword">static</span> <span class="keyword">inline</span> <span class="identifier">T</span> <span class="identifier">get</span><span class="special">(</span><span class="keyword">const</span> <span class="identifier">mpl</span><span class="special">::</span><span class="identifier">int_</span><span class="special">&lt;</span><span class="identifier">construct_from_long_double</span><span class="special">&gt;&amp;)</span>
+ <span class="special">{</span>
+ <span class="keyword">return</span> <span class="number">3.141592653589793238462643383279502884e+00L</span><span class="special">;</span>
+ <span class="special">}</span>
+ <span class="comment">// For very high precision that is nonetheless can be calculated at compile time:</span>
+ <span class="keyword">template</span> <span class="special">&lt;</span><span class="keyword">int</span> <span class="identifier">N</span><span class="special">&gt;</span> <span class="keyword">static</span> <span class="keyword">inline</span> <span class="identifier">T</span> <span class="identifier">get</span><span class="special">(</span><span class="keyword">const</span> <span class="identifier">mpl</span><span class="special">::</span><span class="identifier">int_</span><span class="special">&lt;</span><span class="identifier">N</span><span class="special">&gt;&amp;</span> <span class="identifier">n</span><span class="special">)</span>
+ <span class="special">{</span>
+ <span class="identifier">constant_initializer2</span><span class="special">&lt;</span><span class="identifier">T</span><span class="special">,</span> <span class="identifier">N</span><span class="special">,</span> <span class="special">&amp;</span> <span class="identifier">constant_pi</span><span class="special">&lt;</span><span class="identifier">T</span><span class="special">&gt;::</span><span class="keyword">template</span> <span class="identifier">compute</span><span class="special">&lt;</span><span class="identifier">N</span><span class="special">&gt;</span> <span class="special">&gt;::</span><span class="identifier">do_nothing</span><span class="special">();</span>
+ <span class="keyword">return</span> <span class="identifier">compute</span><span class="special">&lt;</span><span class="identifier">N</span><span class="special">&gt;();</span>
+ <span class="special">}</span>
+ <span class="comment">//For true arbitrary precision, which may well vary at runtime.</span>
+ <span class="keyword">static</span> <span class="keyword">inline</span> <span class="identifier">T</span> <span class="identifier">get</span><span class="special">(</span><span class="keyword">const</span> <span class="identifier">mpl</span><span class="special">::</span><span class="identifier">int_</span><span class="special">&lt;</span><span class="number">0</span><span class="special">&gt;&amp;)</span>
+ <span class="special">{</span>
+ <span class="keyword">return</span> <span class="identifier">tools</span><span class="special">::</span><span class="identifier">digits</span><span class="special">&lt;</span><span class="identifier">T</span><span class="special">&gt;()</span> <span class="special">&gt;</span> <span class="identifier">max_string_digits</span> <span class="special">?</span> <span class="identifier">compute</span><span class="special">&lt;</span><span class="number">0</span><span class="special">&gt;()</span> <span class="special">:</span> <span class="identifier">get</span><span class="special">(</span><span class="identifier">mpl</span><span class="special">::</span><span class="identifier">int_</span><span class="special">&lt;</span><span class="identifier">construct_from_string</span><span class="special">&gt;());</span>
+ <span class="special">}</span>
+ <span class="special">};</span> <span class="comment">// template &lt;class T&gt; struct constant_pi</span>
+ <span class="special">}</span> <span class="comment">// namespace detail</span>
+
+ <span class="comment">// The actual forwarding function (including policy to control precision).</span>
+ <span class="keyword">template</span> <span class="special">&lt;</span><span class="keyword">class</span> <span class="identifier">T</span><span class="special">,</span> <span class="keyword">class</span> <span class="identifier">Policy</span><span class="special">&gt;</span> <span class="keyword">inline</span> <span class="identifier">T</span> <span class="identifier">pi</span><span class="special">(</span> <span class="special">)</span>
+ <span class="special">{</span>
+ <span class="keyword">return</span> <span class="identifier">detail</span><span class="special">::</span> <span class="identifier">constant_pi</span><span class="special">&lt;</span><span class="identifier">T</span><span class="special">&gt;::</span><span class="identifier">get</span><span class="special">(</span><span class="keyword">typename</span> <span class="identifier">construction_traits</span><span class="special">&lt;</span><span class="identifier">T</span><span class="special">,</span> <span class="identifier">Policy</span><span class="special">&gt;::</span><span class="identifier">type</span><span class="special">());</span>
+ <span class="special">}</span>
+ <span class="comment">// The actual forwarding function (using default policy to control precision).</span>
+ <span class="keyword">template</span> <span class="special">&lt;</span><span class="keyword">class</span> <span class="identifier">T</span><span class="special">&gt;</span> <span class="keyword">inline</span> <span class="identifier">T</span> <span class="identifier">pi</span><span class="special">()</span>
+ <span class="special">{</span>
+ <span class="keyword">return</span> <span class="identifier">pi</span><span class="special">&lt;</span><span class="identifier">T</span><span class="special">,</span> <span class="identifier">boost</span><span class="special">::</span><span class="identifier">math</span><span class="special">::</span><span class="identifier">policies</span><span class="special">::</span><span class="identifier">policy</span><span class="special">&lt;&gt;</span> <span class="special">&gt;()</span>
+ <span class="special">}</span>
+ <span class="special">}</span> <span class="comment">// namespace constants</span>
+
+ <span class="comment">// Namespace specific versions, for the three built-in floats:</span>
+ <span class="keyword">namespace</span> <span class="identifier">float_constants</span>
+ <span class="special">{</span>
+ <span class="keyword">static</span> <span class="keyword">const</span> <span class="keyword">float</span> <span class="identifier">pi</span> <span class="special">=</span> <span class="number">3.141592653589793238462643383279502884e+00F</span><span class="special">;</span>
+ <span class="special">}</span>
+ <span class="keyword">namespace</span> <span class="identifier">double_constants</span>
+ <span class="special">{</span>
+ <span class="keyword">static</span> <span class="keyword">const</span> <span class="keyword">double</span> <span class="identifier">pi</span> <span class="special">=</span> <span class="number">3.141592653589793238462643383279502884e+00</span><span class="special">;</span>
+ <span class="special">}</span>
+ <span class="keyword">namespace</span> <span class="identifier">long_double_constants</span>
+ <span class="special">{</span>
+ <span class="keyword">static</span> <span class="keyword">const</span> <span class="keyword">long</span> <span class="keyword">double</span> <span class="identifier">pi</span> <span class="special">=</span> <span class="number">3.141592653589793238462643383279502884e+00L</span><span class="special">;</span>
+ <span class="special">}</span>
+ <span class="keyword">namespace</span> <span class="identifier">constants</span><span class="special">{;</span>
+ <span class="special">}</span> <span class="comment">// namespace constants</span>
+ <span class="special">}</span> <span class="comment">// namespace math</span>
+<span class="special">}</span> <span class="comment">// namespace boost</span>
+</pre>
+<p>
+ </p>
+</div>
+<table xmlns:rev="http://www.cs.rpi.edu/~gregod/boost/tools/doc/revision" width="100%"><tr>
+<td align="left"></td>
+<td align="right"><div class="copyright-footer">Copyright &#169; 2006-2010 John Maddock, Paul A. Bristow, Hubert Holin, Xiaogang Zhang, Bruno
+ Lalande, Johan R&#229;de, Gautam Sewani, Thijs van den Berg and Benjamin Sobotta<p>
+ Distributed under the Boost Software License, Version 1.0. (See accompanying
+ file LICENSE_1_0.txt or copy at <a href="http://www.boost.org/LICENSE_1_0.txt" target="_top">http://www.boost.org/LICENSE_1_0.txt</a>)
+ </p>
+</div></td>
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diff --git a/libs/math/doc/sf_and_dist/html/math_toolkit/constants/tutorial.html b/libs/math/doc/sf_and_dist/html/math_toolkit/constants/tutorial.html
new file mode 100644
index 0000000000..cfecd87834
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+<html>
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+</div>
+<div class="section math_toolkit_constants_tutorial">
+<div class="titlepage"><div><div><h3 class="title">
+<a name="math_toolkit.constants.tutorial"></a><a class="link" href="tutorial.html" title="Tutorial">Tutorial</a>
+</h3></div></div></div>
+<div class="toc"><dl>
+<dt><span class="section"><a href="tutorial/non_templ.html">Use in non-template
+ code</a></span></dt>
+<dt><span class="section"><a href="tutorial/templ.html">Use in template
+ code</a></span></dt>
+<dt><span class="section"><a href="tutorial/user_def.html">Use With
+ User Defined Types</a></span></dt>
+</dl></div>
+</div>
+<table xmlns:rev="http://www.cs.rpi.edu/~gregod/boost/tools/doc/revision" width="100%"><tr>
+<td align="left"></td>
+<td align="right"><div class="copyright-footer">Copyright &#169; 2006-2010 John Maddock, Paul A. Bristow, Hubert Holin, Xiaogang Zhang, Bruno
+ Lalande, Johan R&#229;de, Gautam Sewani, Thijs van den Berg and Benjamin Sobotta<p>
+ Distributed under the Boost Software License, Version 1.0. (See accompanying
+ file LICENSE_1_0.txt or copy at <a href="http://www.boost.org/LICENSE_1_0.txt" target="_top">http://www.boost.org/LICENSE_1_0.txt</a>)
+ </p>
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new file mode 100644
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@@ -0,0 +1,82 @@
+<html>
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=US-ASCII">
+<title>Use in non-template code</title>
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+</div>
+<div class="section math_toolkit_constants_tutorial_non_templ">
+<div class="titlepage"><div><div><h4 class="title">
+<a name="math_toolkit.constants.tutorial.non_templ"></a><a class="link" href="non_templ.html" title="Use in non-template code">Use in non-template
+ code</a>
+</h4></div></div></div>
+<p>
+ When using the math constants at your chosen fixed precision in non-template
+ code, you can simply add a <code class="computeroutput"><span class="keyword">using</span></code>
+ declaration, for example, <code class="computeroutput"><span class="keyword">using</span>
+ <span class="identifier">boost</span><span class="special">::</span><span class="identifier">math</span><span class="special">::</span><span class="identifier">double_constants</span></code>, to make the constants
+ of the correct precision for your code visible in the current scope, and
+ then use each constant <span class="emphasis"><em>as a simple variable</em></span>:
+ </p>
+<pre class="programlisting"><span class="preprocessor">#include</span> <span class="special">&lt;</span><span class="identifier">boost</span><span class="special">/</span><span class="identifier">math</span><span class="special">/</span><span class="identifier">constants</span><span class="special">.</span><span class="identifier">hpp</span><span class="special">&gt;</span>
+
+<span class="keyword">double</span> <span class="identifier">area</span><span class="special">(</span><span class="keyword">double</span> <span class="identifier">r</span><span class="special">)</span>
+<span class="special">{</span>
+ <span class="keyword">using</span> <span class="identifier">boost</span><span class="special">::</span><span class="identifier">math</span><span class="special">::</span><span class="identifier">double_constants</span><span class="special">;</span>
+ <span class="keyword">return</span> <span class="identifier">pi</span> <span class="special">*</span> <span class="identifier">r</span> <span class="special">*</span> <span class="identifier">r</span><span class="special">;</span>
+<span class="special">}</span>
+</pre>
+<p>
+ Had our function been written as taking a <code class="computeroutput"><span class="keyword">float</span></code>
+ rather than a <code class="computeroutput"><span class="keyword">double</span></code>, we could
+ have written instead:
+ </p>
+<pre class="programlisting"><span class="preprocessor">#include</span> <span class="special">&lt;</span><span class="identifier">boost</span><span class="special">/</span><span class="identifier">math</span><span class="special">/</span><span class="identifier">constants</span><span class="special">.</span><span class="identifier">hpp</span><span class="special">&gt;</span>
+
+<span class="keyword">float</span> <span class="identifier">area</span><span class="special">(</span><span class="keyword">float</span> <span class="identifier">r</span><span class="special">)</span>
+<span class="special">{</span>
+ <span class="keyword">using</span> <span class="identifier">boost</span><span class="special">::</span><span class="identifier">math</span><span class="special">::</span><span class="identifier">float_constants</span><span class="special">;</span>
+ <span class="keyword">return</span> <span class="identifier">pi</span> <span class="special">*</span> <span class="identifier">r</span> <span class="special">*</span> <span class="identifier">r</span><span class="special">;</span>
+<span class="special">}</span>
+</pre>
+<p>
+ Likewise, constants that are suitable for use at <code class="computeroutput"><span class="keyword">long</span>
+ <span class="keyword">double</span></code> precision are available in
+ the namespace <code class="computeroutput"><span class="identifier">boost</span><span class="special">::</span><span class="identifier">math</span><span class="special">::</span><span class="identifier">long_double_constants</span></code>.
+ </p>
+<p>
+ You can see the full list of available constants at <a class="link" href="../constants.html" title="The Mathematical Constants">math_toolkit.constants.constants</a>.
+ </p>
+</div>
+<table xmlns:rev="http://www.cs.rpi.edu/~gregod/boost/tools/doc/revision" width="100%"><tr>
+<td align="left"></td>
+<td align="right"><div class="copyright-footer">Copyright &#169; 2006-2010 John Maddock, Paul A. Bristow, Hubert Holin, Xiaogang Zhang, Bruno
+ Lalande, Johan R&#229;de, Gautam Sewani, Thijs van den Berg and Benjamin Sobotta<p>
+ Distributed under the Boost Software License, Version 1.0. (See accompanying
+ file LICENSE_1_0.txt or copy at <a href="http://www.boost.org/LICENSE_1_0.txt" target="_top">http://www.boost.org/LICENSE_1_0.txt</a>)
+ </p>
+</div></td>
+</tr></table>
+<hr>
+<div class="spirit-nav">
+<a accesskey="p" href="../tutorial.html"><img src="../../../../../../../../doc/src/images/prev.png" alt="Prev"></a><a accesskey="u" href="../tutorial.html"><img src="../../../../../../../../doc/src/images/up.png" alt="Up"></a><a accesskey="h" href="../../../index.html"><img src="../../../../../../../../doc/src/images/home.png" alt="Home"></a><a accesskey="n" href="templ.html"><img src="../../../../../../../../doc/src/images/next.png" alt="Next"></a>
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diff --git a/libs/math/doc/sf_and_dist/html/math_toolkit/constants/tutorial/templ.html b/libs/math/doc/sf_and_dist/html/math_toolkit/constants/tutorial/templ.html
new file mode 100644
index 0000000000..7df04bb57a
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@@ -0,0 +1,164 @@
+<html>
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=US-ASCII">
+<title>Use in template code</title>
+<link rel="stylesheet" href="../../../../../../../../doc/src/boostbook.css" type="text/css">
+<meta name="generator" content="DocBook XSL Stylesheets V1.76.1">
+<link rel="home" href="../../../index.html" title="Math Toolkit">
+<link rel="up" href="../tutorial.html" title="Tutorial">
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+<hr>
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+<a accesskey="p" href="non_templ.html"><img src="../../../../../../../../doc/src/images/prev.png" alt="Prev"></a><a accesskey="u" href="../tutorial.html"><img src="../../../../../../../../doc/src/images/up.png" alt="Up"></a><a accesskey="h" href="../../../index.html"><img src="../../../../../../../../doc/src/images/home.png" alt="Home"></a><a accesskey="n" href="user_def.html"><img src="../../../../../../../../doc/src/images/next.png" alt="Next"></a>
+</div>
+<div class="section math_toolkit_constants_tutorial_templ">
+<div class="titlepage"><div><div><h4 class="title">
+<a name="math_toolkit.constants.tutorial.templ"></a><a class="link" href="templ.html" title="Use in template code">Use in template
+ code</a>
+</h4></div></div></div>
+<p>
+ When using the constants inside a function template, we need to ensure
+ that we use a constant of the correct precision for our template parameters.
+ We can do this by calling the function-template versions, <code class="computeroutput"><span class="identifier">pi</span><span class="special">&lt;</span><span class="identifier">FPType</span><span class="special">&gt;()</span></code>,
+ of the constants like this:
+ </p>
+<pre class="programlisting"><span class="preprocessor">#include</span> <span class="special">&lt;</span><span class="identifier">boost</span><span class="special">/</span><span class="identifier">math</span><span class="special">/</span><span class="identifier">constants</span><span class="special">.</span><span class="identifier">hpp</span><span class="special">&gt;</span>
+
+<span class="keyword">template</span> <span class="special">&lt;</span><span class="keyword">class</span> <span class="identifier">Real</span><span class="special">&gt;</span>
+<span class="identifier">Real</span> <span class="identifier">area</span><span class="special">(</span><span class="identifier">Real</span> <span class="identifier">r</span><span class="special">)</span>
+<span class="special">{</span>
+ <span class="keyword">using</span> <span class="keyword">namespace</span> <span class="identifier">boost</span><span class="special">::</span><span class="identifier">math</span><span class="special">::</span><span class="identifier">constants</span><span class="special">;</span>
+ <span class="keyword">return</span> <span class="identifier">pi</span><span class="special">&lt;</span><span class="identifier">Real</span><span class="special">&gt;()</span> <span class="special">*</span> <span class="identifier">r</span> <span class="special">*</span> <span class="identifier">r</span><span class="special">;</span>
+<span class="special">}</span>
+</pre>
+<p>
+ Although this syntax is a little less "cute" than the non-template
+ version, the code is no less efficient (at least for the built-in types
+ <code class="computeroutput"><span class="keyword">float</span></code>, <code class="computeroutput"><span class="keyword">double</span></code>
+ and <code class="computeroutput"><span class="keyword">long</span> <span class="keyword">double</span></code>)
+ : the function template versions of the constants are simple inline functions
+ that return a constant of the correct precision for the type used. In addition,
+ these functions are declared <code class="computeroutput"><span class="identifier">constexp</span></code>
+ for those compilers that support this, allowing the result to be used in
+ constant-expressions provided the template argument is a literal type.
+ </p>
+<div class="tip"><table border="0" summary="Tip">
+<tr>
+<td rowspan="2" align="center" valign="top" width="25"><img alt="[Tip]" src="../../../../../../../../doc/src/images/tip.png"></td>
+<th align="left">Tip</th>
+</tr>
+<tr><td align="left" valign="top"><p>
+ Keep in mind the difference between the variable version, just <code class="computeroutput"><span class="identifier">pi</span></code>, and the template-function version:
+ the template-function requires both a &lt;<em class="replaceable"><code>floating-point-type</code></em>&gt;
+ and function call <code class="computeroutput"><span class="special">()</span></code> brackets,
+ for example: <code class="computeroutput"><span class="identifier">pi</span><span class="special">&lt;</span><span class="keyword">double</span><span class="special">&gt;()</span></code>.
+ You cannot write <code class="computeroutput"><span class="keyword">double</span> <span class="identifier">p</span> <span class="special">=</span> <span class="identifier">pi</span><span class="special">&lt;&gt;()</span></code>,
+ nor <code class="computeroutput"><span class="keyword">double</span> <span class="identifier">p</span>
+ <span class="special">=</span> <span class="identifier">pi</span><span class="special">()</span></code>.
+ </p></td></tr>
+</table></div>
+<div class="note"><table border="0" summary="Note">
+<tr>
+<td rowspan="2" align="center" valign="top" width="25"><img alt="[Note]" src="../../../../../../../../doc/src/images/note.png"></td>
+<th align="left">Note</th>
+</tr>
+<tr><td align="left" valign="top">
+<p>
+ You can always use <span class="bold"><strong>both</strong></span> variable and
+ template-function versions <span class="bold"><strong>provided calls are fully
+ qualified</strong></span>, for example:
+</p>
+<pre class="programlisting"><span class="keyword">double</span> <span class="identifier">my_pi1</span> <span class="special">=</span> <span class="identifier">boost</span><span class="special">::</span><span class="identifier">math</span><span class="special">::</span><span class="identifier">constants</span><span class="special">::</span><span class="identifier">pi</span><span class="special">&lt;</span><span class="keyword">double</span><span class="special">&gt;();</span>
+<span class="keyword">double</span> <span class="identifier">my_pi2</span> <span class="special">=</span> <span class="identifier">boost</span><span class="special">::</span><span class="identifier">math</span><span class="special">::</span><span class="identifier">double_constants</span><span class="special">::</span><span class="identifier">pi</span><span class="special">;</span>
+</pre>
+<p>
+ </p>
+</td></tr>
+</table></div>
+<div class="warning"><table border="0" summary="Warning">
+<tr>
+<td rowspan="2" align="center" valign="top" width="25"><img alt="[Warning]" src="../../../../../../../../doc/src/images/warning.png"></td>
+<th align="left">Warning</th>
+</tr>
+<tr><td align="left" valign="top">
+<p>
+ It may be tempting to simply define
+</p>
+<pre class="programlisting"><span class="keyword">using</span> <span class="keyword">namespace</span> <span class="identifier">boost</span><span class="special">::</span><span class="identifier">math</span><span class="special">::</span><span class="identifier">double_constants</span><span class="special">;</span>
+<span class="keyword">using</span> <span class="keyword">namespace</span> <span class="identifier">boost</span><span class="special">::</span><span class="identifier">math</span><span class="special">::</span><span class="identifier">constants</span><span class="special">;</span>
+</pre>
+<p>
+ but if you do define two namespaces, this will, of course, create ambiguity!
+</p>
+<pre class="programlisting"><span class="keyword">double</span> <span class="identifier">my_pi</span> <span class="special">=</span> <span class="identifier">pi</span><span class="special">();</span> <span class="comment">// error C2872: 'pi' : ambiguous symbol</span>
+<span class="keyword">double</span> <span class="identifier">my_pi2</span> <span class="special">=</span> <span class="identifier">pi</span><span class="special">;</span> <span class="comment">// Context does not allow for disambiguation of overloaded function</span>
+</pre>
+<p>
+ Although the mistake above is fairly obvious, it is also not too difficult
+ to do this accidentally, or worse, create it in someone elses code.
+ </p>
+<p>
+ Therefore is it prudent to avoid this risk by <span class="bold"><strong>localising
+ the scope of such definitions</strong></span>, as shown above.
+ </p>
+</td></tr>
+</table></div>
+<div class="tip"><table border="0" summary="Tip">
+<tr>
+<td rowspan="2" align="center" valign="top" width="25"><img alt="[Tip]" src="../../../../../../../../doc/src/images/tip.png"></td>
+<th align="left">Tip</th>
+</tr>
+<tr><td align="left" valign="top">
+<p>
+ Be very careful with the type provided as parameter. For example, providing
+ an <span class="bold"><strong>integer</strong></span> instead of a floating-point
+ type can be disastrous (a C++ feature).
+ </p>
+<p>
+</p>
+<pre class="programlisting"><span class="identifier">cout</span> <span class="special">&lt;&lt;</span> <span class="string">"Area = "</span> <span class="special">&lt;&lt;</span> <span class="identifier">area</span><span class="special">(</span><span class="number">2</span><span class="special">)</span> <span class="special">&lt;&lt;</span> <span class="identifier">endl</span><span class="special">;</span> <span class="comment">// Area = 12!!!</span></pre>
+<p>
+ </p>
+<p>
+ You should get a compiler warning
+ </p>
+<pre class="programlisting">warning : 'return' : conversion from 'double' to 'int', possible loss of data
+</pre>
+<p>
+ Failure to heed this warning can lead to very wrong answers!
+ </p>
+<p>
+ You can also avoid this by being explicit about the type of <code class="computeroutput"><span class="identifier">Area</span></code>.
+</p>
+<pre class="programlisting"><span class="identifier">cout</span> <span class="special">&lt;&lt;</span> <span class="string">"Area = "</span> <span class="special">&lt;&lt;</span> <span class="identifier">area</span><span class="special">&lt;</span><span class="keyword">double</span><span class="special">&gt;(</span><span class="number">2</span><span class="special">)</span> <span class="special">&lt;&lt;</span> <span class="identifier">endl</span><span class="special">;</span> <span class="comment">// Area = 12.566371</span></pre>
+<p>
+ </p>
+</td></tr>
+</table></div>
+</div>
+<table xmlns:rev="http://www.cs.rpi.edu/~gregod/boost/tools/doc/revision" width="100%"><tr>
+<td align="left"></td>
+<td align="right"><div class="copyright-footer">Copyright &#169; 2006-2010 John Maddock, Paul A. Bristow, Hubert Holin, Xiaogang Zhang, Bruno
+ Lalande, Johan R&#229;de, Gautam Sewani, Thijs van den Berg and Benjamin Sobotta<p>
+ Distributed under the Boost Software License, Version 1.0. (See accompanying
+ file LICENSE_1_0.txt or copy at <a href="http://www.boost.org/LICENSE_1_0.txt" target="_top">http://www.boost.org/LICENSE_1_0.txt</a>)
+ </p>
+</div></td>
+</tr></table>
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+<div class="spirit-nav">
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+<div class="section math_toolkit_constants_tutorial_user_def">
+<div class="titlepage"><div><div><h4 class="title">
+<a name="math_toolkit.constants.tutorial.user_def"></a><a class="link" href="user_def.html" title="Use With User Defined Types">Use With
+ User Defined Types</a>
+</h4></div></div></div>
+<p>
+ The syntax for using the function-call constants with user-defined types
+ is the same as it is in the template class, which is to say we use:
+ </p>
+<pre class="programlisting"><span class="preprocessor">#include</span> <span class="special">&lt;</span><span class="identifier">boost</span><span class="special">/</span><span class="identifier">math</span><span class="special">/</span><span class="identifier">constants</span><span class="special">.</span><span class="identifier">hpp</span><span class="special">&gt;</span>
+
+<span class="identifier">boost</span><span class="special">::</span><span class="identifier">math</span><span class="special">::</span><span class="identifier">constants</span><span class="special">::</span><span class="identifier">pi</span><span class="special">&lt;</span><span class="identifier">UserDefinedType</span><span class="special">&gt;();</span>
+</pre>
+<p>
+ However, since the precision of the user-defined type may be much greater
+ than that of the built-in floating pointer types, how the value returned
+ is created is as follows:
+ </p>
+<div class="itemizedlist"><ul class="itemizedlist" type="disc">
+<li class="listitem">
+ If the precision of the type is known at compile time:
+ <div class="itemizedlist"><ul class="itemizedlist" type="circle">
+<li class="listitem">
+ If the precision is less than or equal to that of a <code class="computeroutput"><span class="keyword">float</span></code> and the type is constructable
+ from a <code class="computeroutput"><span class="keyword">float</span></code> then
+ our code returns a <code class="computeroutput"><span class="keyword">float</span></code>
+ literal. If the user-defined type is a literal type then the
+ function call that returns the constant will be a <code class="computeroutput"><span class="identifier">constexp</span></code>.
+ </li>
+<li class="listitem">
+ If the precision is less than or equal to that of a <code class="computeroutput"><span class="keyword">double</span></code> and the type is constructable
+ from a <code class="computeroutput"><span class="keyword">double</span></code> then
+ our code returns a <code class="computeroutput"><span class="keyword">double</span></code>
+ literal. If the user-defined type is a literal type then the
+ function call that returns the constant will be a <code class="computeroutput"><span class="identifier">constexp</span></code>.
+ </li>
+<li class="listitem">
+ If the precision is less than or equal to that of a <code class="computeroutput"><span class="keyword">long</span> <span class="keyword">double</span></code>
+ and the type is constructable from a <code class="computeroutput"><span class="keyword">long</span>
+ <span class="keyword">double</span></code> then our code returns
+ a <code class="computeroutput"><span class="keyword">long</span> <span class="keyword">double</span></code>
+ literal. If the user-defined type is a literal type then the
+ function call that returns the constant will be a <code class="computeroutput"><span class="identifier">constexp</span></code>.
+ </li>
+<li class="listitem">
+ If the precision is less than 100 decimal digits, then the constant
+ will be constructed (just the once, then cached in a thread-safe
+ manner) from a string representation of the constant.
+ </li>
+<li class="listitem">
+ Otherwise the value is computed (just once, then cached in a
+ thread-safe manner).
+ </li>
+</ul></div>
+ </li>
+<li class="listitem">
+ If the precision is unknown at compile time then:
+ <div class="itemizedlist"><ul class="itemizedlist" type="circle">
+<li class="listitem">
+ If the runtime precision (obtained from a call to <code class="computeroutput"><span class="identifier">boost</span><span class="special">::</span><span class="identifier">math</span><span class="special">::</span><span class="identifier">tools</span><span class="special">::</span><span class="identifier">digits</span><span class="special">&lt;</span><span class="identifier">T</span><span class="special">&gt;()</span></code>)
+ is less than 100 decimal digits, then the constant is constructed
+ "on the fly" from the string representation of the
+ constant.
+ </li>
+<li class="listitem">
+ Otherwise the value is constructed "on the fly" by
+ calculating then value of the constant using the current default
+ precision of the type. Note that this can make use of the constants
+ rather expensive.
+ </li>
+</ul></div>
+ </li>
+</ul></div>
+<p>
+ In addition, it is possible to pass a <code class="computeroutput"><span class="identifier">Policy</span></code>
+ type as a second template argument, and use this to control the precision:
+ </p>
+<pre class="programlisting"><span class="preprocessor">#include</span> <span class="special">&lt;</span><span class="identifier">boost</span><span class="special">/</span><span class="identifier">math</span><span class="special">/</span><span class="identifier">constants</span><span class="special">/</span><span class="identifier">constants</span><span class="special">.</span><span class="identifier">hpp</span><span class="special">&gt;</span>
+
+<span class="keyword">typedef</span> <span class="identifier">boost</span><span class="special">::</span><span class="identifier">math</span><span class="special">::</span><span class="identifier">policies</span><span class="special">::</span><span class="identifier">policy</span><span class="special">&lt;</span><span class="identifier">boost</span><span class="special">::</span><span class="identifier">math</span><span class="special">::</span><span class="identifier">policies</span><span class="special">::</span><span class="identifier">digits2</span><span class="special">&lt;</span><span class="number">80</span><span class="special">&gt;</span> <span class="special">&gt;</span> <span class="identifier">my_policy_type</span><span class="special">;</span>
+<span class="identifier">boost</span><span class="special">::</span><span class="identifier">math</span><span class="special">::</span><span class="identifier">constants</span><span class="special">::</span><span class="identifier">pi</span><span class="special">&lt;</span><span class="identifier">MyType</span><span class="special">,</span> <span class="identifier">my_policy_type</span><span class="special">&gt;();</span>
+</pre>
+<div class="note"><table border="0" summary="Note">
+<tr>
+<td rowspan="2" align="center" valign="top" width="25"><img alt="[Note]" src="../../../../../../../../doc/src/images/note.png"></td>
+<th align="left">Note</th>
+</tr>
+<tr><td align="left" valign="top"><p>
+ Boost.Math doesn't know how to control the internal precision of <code class="computeroutput"><span class="identifier">MyType</span></code>, the policy just controls how
+ the selection process above is carried out, and the calculation precision
+ if the result is computed.
+ </p></td></tr>
+</table></div>
+<p>
+ It is also possible to control which method is used to construct the constant
+ by specialising the traits class <code class="computeroutput"><span class="identifier">construction_traits</span></code>:
+ </p>
+<pre class="programlisting"><span class="keyword">namespace</span> <span class="identifier">boost</span><span class="special">{</span> <span class="keyword">namespace</span> <span class="identifier">math</span><span class="special">{</span> <span class="keyword">namespace</span> <span class="identifier">constant</span><span class="special">{</span>
+
+<span class="keyword">template</span> <span class="special">&lt;</span><span class="keyword">class</span> <span class="identifier">T</span><span class="special">,</span> <span class="keyword">class</span> <span class="identifier">Policy</span><span class="special">&gt;</span>
+<span class="keyword">struct</span> <span class="identifier">construction_traits</span>
+<span class="special">{</span>
+ <span class="keyword">typedef</span> <span class="identifier">mpl</span><span class="special">::</span><span class="identifier">int_</span><span class="special">&lt;</span><span class="identifier">N</span><span class="special">&gt;</span> <span class="identifier">type</span><span class="special">;</span>
+<span class="special">};</span>
+
+<span class="special">}}}</span> <span class="comment">// namespaces</span>
+</pre>
+<p>
+ Where <span class="emphasis"><em>N</em></span> takes one of the following values:
+ </p>
+<div class="informaltable"><table class="table">
+<colgroup>
+<col>
+<col>
+</colgroup>
+<thead><tr>
+<th>
+ <p>
+ <span class="emphasis"><em>N</em></span>
+ </p>
+ </th>
+<th>
+ <p>
+ Meaning
+ </p>
+ </th>
+</tr></thead>
+<tbody>
+<tr>
+<td>
+ <p>
+ 0
+ </p>
+ </td>
+<td>
+ <p>
+ The precision is unavailable at compile time; either construct
+ from a decimal digit string or calculate on the fly depending
+ upon the runtime precision.
+ </p>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ 1
+ </p>
+ </td>
+<td>
+ <p>
+ Return a float precision constant.
+ </p>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ 2
+ </p>
+ </td>
+<td>
+ <p>
+ Return a double precision constant.
+ </p>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ 3
+ </p>
+ </td>
+<td>
+ <p>
+ Return a long double precision constant.
+ </p>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ 4
+ </p>
+ </td>
+<td>
+ <p>
+ Construct the result from the string representation, and cache
+ the result.
+ </p>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ Any other value <span class="emphasis"><em>N</em></span>
+ </p>
+ </td>
+<td>
+ <p>
+ Sets the compile time precision to <span class="emphasis"><em>N</em></span> bits.
+ </p>
+ </td>
+</tr>
+</tbody>
+</table></div>
+<h6>
+<a name="math_toolkit.constants.tutorial.user_def.h0"></a>
+ <span><a name="math_toolkit.constants.tutorial.user_def.custom_specializing_a_constant"></a></span><a class="link" href="user_def.html#math_toolkit.constants.tutorial.user_def.custom_specializing_a_constant">Custom
+ Specializing a constant</a>
+ </h6>
+<p>
+ In addition, for user-defined types that need special handling, it's possible
+ to [partially-] specialize the internal structure used by each constant.
+ For example, suppose we're using the C++ wrapper around MPFR <code class="computeroutput"><span class="identifier">mpfr_class</span></code>: this has its own representation
+ of Pi which we may well wish to use in place of the above mechanism. We
+ can achieve this by specialising the class template <code class="computeroutput"><span class="identifier">boost</span><span class="special">::</span><span class="identifier">math</span><span class="special">::</span><span class="identifier">constants</span><span class="special">::</span><span class="identifier">detail</span><span class="special">::</span><span class="identifier">constant_pi</span></code>:
+ </p>
+<pre class="programlisting"><span class="keyword">namespace</span> <span class="identifier">boost</span><span class="special">{</span> <span class="keyword">namespace</span> <span class="identifier">math</span><span class="special">{</span> <span class="keyword">namespace</span> <span class="identifier">constants</span><span class="special">{</span> <span class="keyword">namespace</span> <span class="identifier">detail</span><span class="special">{</span>
+
+<span class="keyword">template</span><span class="special">&lt;&gt;</span>
+<span class="keyword">struct</span> <span class="identifier">constant_pi</span><span class="special">&lt;</span><span class="identifier">mpfr_class</span><span class="special">&gt;</span>
+<span class="special">{</span>
+ <span class="keyword">template</span><span class="special">&lt;</span><span class="keyword">int</span> <span class="identifier">N</span><span class="special">&gt;</span>
+ <span class="keyword">inline</span> <span class="identifier">T</span> <span class="identifier">get</span><span class="special">(</span><span class="keyword">const</span> <span class="identifier">mpl</span><span class="special">::</span><span class="identifier">int_</span><span class="special">&lt;</span><span class="identifier">N</span><span class="special">&gt;&amp;)</span>
+ <span class="special">{</span>
+ <span class="comment">// The template param N is one of the values in the table above,</span>
+ <span class="comment">// we can either handle all cases in one as is the case here,</span>
+ <span class="comment">// or overload "get" for the different options.</span>
+ <span class="identifier">mpfr_class</span> <span class="identifier">result</span><span class="special">;</span>
+ <span class="identifier">mpfr_const_pi</span><span class="special">(</span><span class="identifier">result</span><span class="special">.</span><span class="identifier">get_mpfr_t</span><span class="special">(),</span> <span class="identifier">GMP_RNDN</span><span class="special">);</span>
+ <span class="keyword">return</span> <span class="identifier">result</span><span class="special">;</span>
+ <span class="special">}</span>
+<span class="special">};</span>
+
+<span class="special">}}}}</span> <span class="comment">// namespaces</span>
+</pre>
+<h6>
+<a name="math_toolkit.constants.tutorial.user_def.h1"></a>
+ <span><a name="math_toolkit.constants.tutorial.user_def.diagnosing_what_meta_programmed_code_is_doing"></a></span><a class="link" href="user_def.html#math_toolkit.constants.tutorial.user_def.diagnosing_what_meta_programmed_code_is_doing">Diagnosing
+ what meta-programmed code is doing</a>
+ </h6>
+<p>
+ Finally, since it can be tricky to diagnose what meta-programmed code is
+ doing, there is a diagnostic routine that prints information about how
+ this library will handle a specific type, it can be used like this:
+ </p>
+<pre class="programlisting"><span class="preprocessor">#include</span> <span class="special">&lt;</span><span class="identifier">boost</span><span class="special">/</span><span class="identifier">math</span><span class="special">/</span><span class="identifier">constants</span><span class="special">/</span><span class="identifier">info</span><span class="special">.</span><span class="identifier">hpp</span><span class="special">&gt;</span>
+
+<span class="keyword">int</span> <span class="identifier">main</span><span class="special">()</span>
+<span class="special">{</span>
+ <span class="identifier">boost</span><span class="special">::</span><span class="identifier">math</span><span class="special">::</span><span class="identifier">constants</span><span class="special">::</span><span class="identifier">print_info_on_type</span><span class="special">&lt;</span><span class="identifier">MyType</span><span class="special">&gt;();</span>
+<span class="special">}</span>
+</pre>
+<p>
+ If you wish, you can also pass an optional std::ostream argument to the
+ <code class="computeroutput"><span class="identifier">print_info_on_type</span></code> function.
+ Typical output for a user-defined type looks like this:
+ </p>
+<pre class="programlisting">Information on the Implementation and Handling of
+Mathematical Constants for Type class boost::math::concepts::real_concept
+
+Checking for std::numeric_limits&lt;class boost::math::concepts::real_concept&gt; specialisation: no
+boost::math::policies::precision&lt;class boost::math::concepts::real_concept, Policy&gt;
+reports that there is no compile type precision available.
+boost::math::tools::digits&lt;class boost::math::concepts::real_concept&gt;()
+reports that the current runtime precision is
+53 binary digits.
+No compile time precision is available, the construction method
+will be decided at runtime and results will not be cached
+- this may lead to poor runtime performance.
+Current runtime precision indicates that
+the constant will be constructed from a string on each call.
+</pre>
+</div>
+<table xmlns:rev="http://www.cs.rpi.edu/~gregod/boost/tools/doc/revision" width="100%"><tr>
+<td align="left"></td>
+<td align="right"><div class="copyright-footer">Copyright &#169; 2006-2010 John Maddock, Paul A. Bristow, Hubert Holin, Xiaogang Zhang, Bruno
+ Lalande, Johan R&#229;de, Gautam Sewani, Thijs van den Berg and Benjamin Sobotta<p>
+ Distributed under the Boost Software License, Version 1.0. (See accompanying
+ file LICENSE_1_0.txt or copy at <a href="http://www.boost.org/LICENSE_1_0.txt" target="_top">http://www.boost.org/LICENSE_1_0.txt</a>)
+ </p>
+</div></td>
+</tr></table>
+<hr>
+<div class="spirit-nav">
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