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diff --git a/doc/html/thread/build.html b/doc/html/thread/build.html new file mode 100644 index 0000000000..85b22e6070 --- /dev/null +++ b/doc/html/thread/build.html @@ -0,0 +1,475 @@ +<html> +<head> +<meta http-equiv="Content-Type" content="text/html; charset=US-ASCII"> +<title>Using and building the library</title> +<link rel="stylesheet" href="../../../doc/src/boostbook.css" type="text/css"> +<meta name="generator" content="DocBook XSL Stylesheets V1.76.1"> +<link rel="home" href="../index.html" title="The Boost C++ Libraries BoostBook Documentation Subset"> +<link rel="up" href="../thread.html" title="Chapter 28. Thread 3.0.1"> +<link rel="prev" href="../thread.html" title="Chapter 28. Thread 3.0.1"> +<link rel="next" href="changes.html" title="History"> +</head> +<body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"> +<table cellpadding="2" width="100%"><tr> +<td valign="top"><img alt="Boost C++ Libraries" width="277" height="86" src="../../../boost.png"></td> +<td align="center"><a href="../../../index.html">Home</a></td> +<td align="center"><a href="../../../libs/libraries.htm">Libraries</a></td> +<td align="center"><a href="http://www.boost.org/users/people.html">People</a></td> +<td align="center"><a href="http://www.boost.org/users/faq.html">FAQ</a></td> +<td align="center"><a href="../../../more/index.htm">More</a></td> +</tr></table> +<hr> +<div class="spirit-nav"> +<a accesskey="p" href="../thread.html"><img src="../../../doc/src/images/prev.png" alt="Prev"></a><a accesskey="u" href="../thread.html"><img src="../../../doc/src/images/up.png" alt="Up"></a><a accesskey="h" href="../index.html"><img src="../../../doc/src/images/home.png" alt="Home"></a><a accesskey="n" href="changes.html"><img src="../../../doc/src/images/next.png" alt="Next"></a> +</div> +<div class="section"> +<div class="titlepage"><div><div><h2 class="title" style="clear: both"> +<a name="thread.build"></a><a class="link" href="build.html" title="Using and building the library">Using and building the library</a> +</h2></div></div></div> +<div class="toc"><dl> +<dt><span class="section"><a href="build.html#thread.build.configuration">Configuration</a></span></dt> +<dt><span class="section"><a href="build.html#thread.build.limitations">Limitations</a></span></dt> +</dl></div> +<p> + Boost.Thread is configured following the conventions used to build <a href="http://www.boost.org/doc/libs/1_48_0/libs/config/doc/html/boost_config/boost_macro_reference.html#boost_config.boost_macro_reference.macros_for_libraries_with_separate_source_code" target="_top">libraries + with separate source code</a>. Boost.Thread will import/export the code + only if the user has specifically asked for it, by defining either BOOST_ALL_DYN_LINK + if they want all boost libraries to be dynamically linked, or BOOST_THREAD_DYN_LINK + if they want just this one to be dynamically liked. + </p> +<p> + The definition of these macros determines whether BOOST_THREAD_USE_DLL is defined. + If BOOST_THREAD_USE_DLL is not defined, the library will define BOOST_THREAD_USE_DLL + or BOOST_THREAD_USE_LIB depending on whether the platform. On non windows platforms + BOOST_THREAD_USE_LIB is defined if is not defined. In windows platforms, BOOST_THREAD_USE_LIB + is defined if BOOST_THREAD_USE_DLL and the compiler supports auto-tss cleanup + with Boost.Threads (for the time been Msvc and Intel) + </p> +<p> + The source code compiled when building the library defines a macros BOOST_THREAD_SOURCE + that is used to import or export it. The user must not define this macro in + any case. + </p> +<p> + The following section describes all the macros used to configure Boost.Thread. + </p> +<div class="section"> +<div class="titlepage"><div><div><h3 class="title"> +<a name="thread.build.configuration"></a><a class="link" href="build.html#thread.build.configuration" title="Configuration">Configuration</a> +</h3></div></div></div> +<div class="toc"><dl> +<dt><span class="section"><a href="build.html#thread.build.configuration.system">Boost.System</a></span></dt> +<dt><span class="section"><a href="build.html#thread.build.configuration.chrono">Boost.Chrono</a></span></dt> +<dt><span class="section"><a href="build.html#thread.build.configuration.move">Boost.Move</a></span></dt> +<dt><span class="section"><a href="build.html#thread.build.configuration.shared_gen">Shared Locking + Generic</a></span></dt> +<dt><span class="section"><a href="build.html#thread.build.configuration.shared_upwards">Shared Locking + Upwards Conversion</a></span></dt> +<dt><span class="section"><a href="build.html#thread.build.configuration.explicit_cnv">Explicit Lock + Conversion</a></span></dt> +<dt><span class="section"><a href="build.html#thread.build.configuration.future">unique_future versus + future</a></span></dt> +<dt><span class="section"><a href="build.html#thread.build.configuration.lazy">promise lazy initialization</a></span></dt> +<dt><span class="section"><a href="build.html#thread.build.configuration.alloc">promise Allocator + constructor</a></span></dt> +<dt><span class="section"><a href="build.html#thread.build.configuration.terminate">Call to terminate + if joinable</a></span></dt> +<dt><span class="section"><a href="build.html#thread.build.configuration.once_flag">once_flag</a></span></dt> +<dt><span class="section"><a href="build.html#thread.build.configuration.deprecated">Deprecated</a></span></dt> +<dt><span class="section"><a href="build.html#thread.build.configuration.version">Version</a></span></dt> +</dl></div> +<div class="section"> +<div class="titlepage"><div><div><h4 class="title"> +<a name="thread.build.configuration.system"></a><a class="link" href="build.html#thread.build.configuration.system" title="Boost.System">Boost.System</a> +</h4></div></div></div> +<p> + Boost.Thread uses by default Boost.System to define the exceptions. For + backward compatibility and also for compilers that don't work well with + Boost.System the user can define <code class="computeroutput"><span class="identifier">BOOST_THREAD_DONT_USE_SYSTEM</span> + </code>. + </p> +<p> + <code class="computeroutput"><span class="identifier">BOOST_THREAD_USES_SYSTEM</span></code> + is defined when Boost.Thread uses Boost.Move. + </p> +</div> +<div class="section"> +<div class="titlepage"><div><div><h4 class="title"> +<a name="thread.build.configuration.chrono"></a><a class="link" href="build.html#thread.build.configuration.chrono" title="Boost.Chrono">Boost.Chrono</a> +</h4></div></div></div> +<p> + Boost.Thread uses by default Boost.Chrono for the time related functions. + For backward compatibility and also for compilers that don't work well + with Boost.Chrono the user can define <code class="computeroutput"><span class="identifier">BOOST_THREAD_DONT_USE_CHRONO</span></code>. + If <code class="computeroutput"><span class="identifier">BOOST_THREAD_DONT_USE_SYSTEM</span></code> + is defined then <code class="computeroutput"><span class="identifier">BOOST_THREAD_DONT_USE_CHRONO</span></code> + is defined implicitly. + </p> +<p> + <code class="computeroutput"><span class="identifier">BOOST_THREAD_USES_CHRONO</span></code> + is defined when Boost.Thread uses Boost.Chrono. + </p> +</div> +<div class="section"> +<div class="titlepage"><div><div><h4 class="title"> +<a name="thread.build.configuration.move"></a><a class="link" href="build.html#thread.build.configuration.move" title="Boost.Move">Boost.Move</a> +</h4></div></div></div> +<p> + Boost.Thread uses by default an internal move semantic implementation. + Since version 3.0.0 you can use the move emulation emulation provided by + Boost.Move. + </p> +<p> + When <code class="computeroutput"><span class="identifier">BOOST_THREAD_VERSION</span><span class="special">==</span><span class="number">2</span></code> define + <code class="computeroutput"><span class="identifier">BOOST_THREAD_USES_MOVE</span> </code> + if you want to use Boost.Move interface. When <code class="computeroutput"><span class="identifier">BOOST_THREAD_VERSION</span><span class="special">==</span><span class="number">3</span></code> define + <code class="computeroutput"><span class="identifier">BOOST_THREAD_DONT_USE_MOVE</span> </code> + if you want to use boost::unique_future. + </p> +</div> +<div class="section"> +<div class="titlepage"><div><div><h4 class="title"> +<a name="thread.build.configuration.shared_gen"></a><a class="link" href="build.html#thread.build.configuration.shared_gen" title="Shared Locking Generic">Shared Locking + Generic</a> +</h4></div></div></div> +<p> + The shared mutex implementation on Windows platform provides currently + less functionality than the generic one that is used for PTheads based + platforms. In order to have access to these functions, the user needs to + define <code class="computeroutput"><span class="identifier">BOOST_THREAD_PROVIDES_GENERIC_SHARED_MUTEX_ON_WIN</span></code> + to use the generic implementation, that while could be less efficient, + provides all the functions. + </p> +<p> + When <code class="computeroutput"><span class="identifier">BOOST_THREAD_VERSION</span><span class="special">==</span><span class="number">2</span></code> define + <code class="computeroutput"><span class="identifier">BOOST_THREAD_PROVIDES_GENERIC_SHARED_MUTEX_ON_WIN</span> + </code> if you want these features. When <code class="computeroutput"><span class="identifier">BOOST_THREAD_VERSION</span><span class="special">==</span><span class="number">3</span></code> define + <code class="computeroutput"><span class="identifier">BOOST_THREAD_DONT_PROVIDE_GENERIC_SHARED_MUTEX_ON_WIN</span> + </code> if you don't want these features. + </p> +</div> +<div class="section"> +<div class="titlepage"><div><div><h4 class="title"> +<a name="thread.build.configuration.shared_upwards"></a><a class="link" href="build.html#thread.build.configuration.shared_upwards" title="Shared Locking Upwards Conversion">Shared Locking + Upwards Conversion</a> +</h4></div></div></div> +<p> + Boost.Threads includes in version 2 the Shared Locking Upwards Conversion + as defined in <a href="http://home.roadrunner.com/~hinnant/bloomington/shared_mutex.html" target="_top">Shared + Locking</a>. These conversions need to be used carefully to avoid deadlock + or livelock. The user need to define explicitly <code class="computeroutput"><span class="identifier">BOOST_THREAD_PROVIDES_SHARED_MUTEX_UPWARDS_CONVERSION</span></code> + to get these upwards conversions. + </p> +<p> + When <code class="computeroutput"><span class="identifier">BOOST_THREAD_VERSION</span><span class="special">==</span><span class="number">2</span></code> define + <code class="computeroutput"><span class="identifier">BOOST_THREAD_PROVIDES_SHARED_MUTEX_UPWARDS_CONVERSION</span> + </code> if you want these features. When <code class="computeroutput"><span class="identifier">BOOST_THREAD_VERSION</span><span class="special">==</span><span class="number">3</span></code> define + <code class="computeroutput"><span class="identifier">BOOST_THREAD_DONT_PROVIDE_SHARED_MUTEX_UPWARDS_CONVERSION</span> + </code> if you don't want these features. + </p> +</div> +<div class="section"> +<div class="titlepage"><div><div><h4 class="title"> +<a name="thread.build.configuration.explicit_cnv"></a><a class="link" href="build.html#thread.build.configuration.explicit_cnv" title="Explicit Lock Conversion">Explicit Lock + Conversion</a> +</h4></div></div></div> +<p> + In <a href="http://home.roadrunner.com/~hinnant/bloomington/shared_mutex.html" target="_top">Shared + Locking</a> the lock conversions are explicit. As this explicit conversion + breaks the lock interfaces, it is provided only if the <code class="computeroutput"><span class="identifier">BOOST_THREAD_PROVIDES_EXPLICIT_LOCK_CONVERSION</span></code> + is defined. + </p> +<p> + When <code class="computeroutput"><span class="identifier">BOOST_THREAD_VERSION</span><span class="special">==</span><span class="number">2</span></code> define + <code class="computeroutput"><span class="identifier">BOOST_THREAD_PROVIDES_EXPLICIT_LOCK_CONVERSION</span> + </code> if you want these features. When <code class="computeroutput"><span class="identifier">BOOST_THREAD_VERSION</span><span class="special">==</span><span class="number">3</span></code> define + <code class="computeroutput"><span class="identifier">BOOST_THREAD_DONT_PROVIDE_EXPLICIT_LOCK_CONVERSION</span> + </code> if you don't want these features. + </p> +</div> +<div class="section"> +<div class="titlepage"><div><div><h4 class="title"> +<a name="thread.build.configuration.future"></a><a class="link" href="build.html#thread.build.configuration.future" title="unique_future versus future">unique_future versus + future</a> +</h4></div></div></div> +<p> + C++11 uses <code class="computeroutput"><span class="identifier">std</span><span class="special">::</span><span class="identifier">future</span></code>. Versions of Boost.Thread previous + to version 3.0.0 uses <code class="computeroutput"><span class="identifier">boost</span><span class="special">:</span><span class="identifier">unique_future</span></code>. + Since version 3.0.0 <code class="computeroutput"><span class="identifier">boost</span><span class="special">::</span><span class="identifier">future</span></code> + replaces <code class="computeroutput"><span class="identifier">boost</span><span class="special">::</span><span class="identifier">unique_future</span></code> when <code class="computeroutput"><span class="identifier">BOOST_THREAD_PROVIDES_FUTURE</span></code> + is defined. The documentation doesn't contains anymore however <code class="computeroutput"><span class="identifier">boost</span><span class="special">::</span><span class="identifier">unique_future</span></code>. + </p> +<p> + When <code class="computeroutput"><span class="identifier">BOOST_THREAD_VERSION</span><span class="special">==</span><span class="number">2</span></code> define + <code class="computeroutput"><span class="identifier">BOOST_THREAD_PROVIDES_FUTURE</span></code> + if you want to use boost::future. When <code class="computeroutput"><span class="identifier">BOOST_THREAD_VERSION</span><span class="special">==</span><span class="number">3</span></code> define + <code class="computeroutput"><span class="identifier">BOOST_THREAD_DONT_PROVIDE_FUTURE</span></code> + if you want to use boost::unique_future. + </p> +</div> +<div class="section"> +<div class="titlepage"><div><div><h4 class="title"> +<a name="thread.build.configuration.lazy"></a><a class="link" href="build.html#thread.build.configuration.lazy" title="promise lazy initialization">promise lazy initialization</a> +</h4></div></div></div> +<p> + C++11 promise initialize the associated state at construction time. Versions + of Boost.Thread previous to version 3.0.0 initialize it lazily at any point + in time in which this associated state is needed. + </p> +<p> + Since version 3.0.0 this difference in behavior can be configured. When + <code class="computeroutput"><span class="identifier">BOOST_THREAD_PROVIDES_PROMISE_LAZY</span></code> + is defined the backward compatible behavior is provided. + </p> +<p> + When <code class="computeroutput"><span class="identifier">BOOST_THREAD_VERSION</span><span class="special">==</span><span class="number">2</span></code> define + <code class="computeroutput"><span class="identifier">BOOST_THREAD_DONT_PROVIDE_PROMISE_LAZY</span> + </code> if you want to use boost::future. When <code class="computeroutput"><span class="identifier">BOOST_THREAD_VERSION</span><span class="special">==</span><span class="number">3</span></code> define + <code class="computeroutput"><span class="identifier">BOOST_THREAD_PROVIDES_PROMISE_LAZY</span> + </code> if you want to use boost::unique_future. + </p> +</div> +<div class="section"> +<div class="titlepage"><div><div><h4 class="title"> +<a name="thread.build.configuration.alloc"></a><a class="link" href="build.html#thread.build.configuration.alloc" title="promise Allocator constructor">promise Allocator + constructor</a> +</h4></div></div></div> +<p> + C++11 std::promise provides constructors with allocators. + </p> +<pre class="programlisting"><span class="keyword">template</span> <span class="special"><</span><span class="keyword">typename</span> <span class="identifier">R</span><span class="special">></span> +<span class="keyword">class</span> <span class="identifier">promise</span> +<span class="special">{</span> + <span class="keyword">public</span><span class="special">:</span> + <span class="keyword">template</span> <span class="special"><</span><span class="keyword">class</span> <span class="identifier">Allocator</span><span class="special">></span> + <span class="keyword">explicit</span> <span class="identifier">promise</span><span class="special">(</span><span class="identifier">allocator_arg_t</span><span class="special">,</span> <span class="identifier">Allocator</span> <span class="identifier">a</span><span class="special">);</span> + <span class="comment">// ...</span> +<span class="special">};</span> +<span class="keyword">template</span> <span class="special"><</span><span class="keyword">class</span> <span class="identifier">R</span><span class="special">,</span> <span class="keyword">class</span> <span class="identifier">Alloc</span><span class="special">></span> <span class="keyword">struct</span> <span class="identifier">uses_allocator</span><span class="special"><</span><span class="identifier">promise</span><span class="special"><</span><span class="identifier">R</span><span class="special">>,</span><span class="identifier">Alloc</span><span class="special">>:</span> <span class="identifier">true_type</span> <span class="special">{};</span> +</pre> +<p> + where + </p> +<pre class="programlisting"><span class="keyword">struct</span> <span class="identifier">allocator_arg_t</span> <span class="special">{</span> <span class="special">};</span> +<span class="identifier">constexpr</span> <span class="identifier">allocator_arg_t</span> <span class="identifier">allocator_arg</span> <span class="special">=</span> <span class="identifier">allocator_arg_t</span><span class="special">();</span> + +<span class="keyword">template</span> <span class="special"><</span><span class="keyword">class</span> <span class="identifier">T</span><span class="special">,</span> <span class="keyword">class</span> <span class="identifier">Alloc</span><span class="special">></span> <span class="keyword">struct</span> <span class="identifier">uses_allocator</span><span class="special">;</span> +</pre> +<p> + Since version 3.0.0 Boost.Thread implements this constructor using the + following interface + </p> +<pre class="programlisting"><span class="keyword">namespace</span> <span class="identifier">boost</span> +<span class="special">{</span> + <span class="keyword">typedef</span> <span class="identifier">container</span><span class="special">::</span><span class="identifier">allocator_arg_t</span> <span class="identifier">allocator_arg_t</span><span class="special">;</span> + <span class="identifier">constexpr</span> <span class="identifier">allocator_arg_t</span> <span class="identifier">allocator_arg</span> <span class="special">=</span> <span class="special">{};</span> + + <span class="keyword">namespace</span> <span class="identifier">container</span> + <span class="special">{</span> + <span class="keyword">template</span> <span class="special"><</span><span class="keyword">class</span> <span class="identifier">R</span><span class="special">,</span> <span class="keyword">class</span> <span class="identifier">Alloc</span><span class="special">></span> + <span class="keyword">struct</span> <span class="identifier">uses_allocator</span><span class="special"><</span><span class="identifier">promise</span><span class="special"><</span><span class="identifier">R</span><span class="special">>,</span><span class="identifier">Alloc</span><span class="special">>:</span> <span class="identifier">true_type</span> <span class="special">{};</span> + <span class="special">}</span> + <span class="keyword">template</span> <span class="special"><</span><span class="keyword">class</span> <span class="identifier">T</span><span class="special">,</span> <span class="keyword">class</span> <span class="identifier">Alloc</span><span class="special">></span> + <span class="keyword">struct</span> <span class="identifier">uses_allocator</span> <span class="special">:</span> <span class="keyword">public</span> <span class="identifier">container</span><span class="special">::</span><span class="identifier">uses_allocator</span><span class="special"><</span><span class="identifier">T</span><span class="special">,</span> <span class="identifier">Alloc</span><span class="special">></span> <span class="special">{};</span> +<span class="special">}</span> +</pre> +<p> + which introduces a dependency on Boost.Container. This feature is provided + only if <code class="computeroutput"><span class="identifier">BOOST_THREAD_PROVIDES_FUTURE_CTOR_ALLOCATORS</span></code> + is defined. + </p> +<p> + When <code class="computeroutput"><span class="identifier">BOOST_THREAD_VERSION</span><span class="special">==</span><span class="number">2</span></code> define + <code class="computeroutput"><span class="identifier">BOOST_THREAD_PROVIDES_FUTURE_CTOR_ALLOCATORS</span> + </code> if you want these features. When <code class="computeroutput"><span class="identifier">BOOST_THREAD_VERSION</span><span class="special">==</span><span class="number">3</span></code> define + <code class="computeroutput"><span class="identifier">BOOST_THREAD_DONT_PROVIDE_FUTURE_CTOR_ALLOCATORS</span> + </code> if you don't want these features. + </p> +</div> +<div class="section"> +<div class="titlepage"><div><div><h4 class="title"> +<a name="thread.build.configuration.terminate"></a><a class="link" href="build.html#thread.build.configuration.terminate" title="Call to terminate if joinable">Call to terminate + if joinable</a> +</h4></div></div></div> +<p> + C++11 has a different semantic for the thread destructor and the move assignment. + Instead of detaching the thread, calls to terminate() if the thread was + joinable. When <code class="computeroutput"><span class="identifier">BOOST_THREAD_PROVIDES_THREAD_DESTRUCTOR_CALLS_TERMINATE_IF_JOINABLE</span></code> + and <code class="computeroutput"><span class="identifier">BOOST_THREAD_PROVIDES_THREAD_MOVE_ASSIGN_CALLS_TERMINATE_IF_JOINABLE</span></code> + is defined Boost.Thread provides the C++ semantic. + </p> +<p> + When <code class="computeroutput"><span class="identifier">BOOST_THREAD_VERSION</span><span class="special">==</span><span class="number">2</span></code> define + <code class="computeroutput"><span class="identifier">BOOST_THREAD_PROVIDES_THREAD_DESTRUCTOR_CALLS_TERMINATE_IF_JOINABLE</span> + </code> if you want these features. When <code class="computeroutput"><span class="identifier">BOOST_THREAD_VERSION</span><span class="special">==</span><span class="number">3</span></code> define + <code class="computeroutput"><span class="identifier">BOOST_THREAD_DONT_PROVIDE_THREAD_DESTRUCTOR_CALLS_TERMINATE_IF_JOINABLE</span> + </code> if you don't want these features. + </p> +<p> + When <code class="computeroutput"><span class="identifier">BOOST_THREAD_VERSION</span><span class="special">==</span><span class="number">2</span></code> define + <code class="computeroutput"><span class="identifier">BOOST_THREAD_PROVIDES_THREAD_MOVE_ASSIGN_CALLS_TERMINATE_IF_JOINABLE</span> + </code> if you want these features. When <code class="computeroutput"><span class="identifier">BOOST_THREAD_VERSION</span><span class="special">==</span><span class="number">3</span></code> define + <code class="computeroutput"><span class="identifier">BOOST_THREAD_DONT_PROVIDE_THREAD_MOVE_ASSIGN_CALLS_TERMINATE_IF_JOINABLE</span> + </code> if you don't want these features. + </p> +</div> +<div class="section"> +<div class="titlepage"><div><div><h4 class="title"> +<a name="thread.build.configuration.once_flag"></a><a class="link" href="build.html#thread.build.configuration.once_flag" title="once_flag">once_flag</a> +</h4></div></div></div> +<p> + C++11 defines a default constructor for once_flag. When <code class="computeroutput"><span class="identifier">BOOST_THREAD_PROVIDES_ONCE_CXX11</span> + </code> is defined Boost.Thread provides this C++ semantics. In this case, + the previous aggregate syntax is not supported. + </p> +<pre class="programlisting"><span class="identifier">boost</span><span class="special">::</span><span class="identifier">once_flag</span> <span class="identifier">once</span> <span class="special">=</span> <span class="identifier">BOOST_ONCE_INIT</span><span class="special">;</span> +</pre> +<p> + You should now just do + </p> +<pre class="programlisting"><span class="identifier">boost</span><span class="special">::</span><span class="identifier">once_flag</span> <span class="identifier">once</span><span class="special">;</span> +</pre> +<p> + When <code class="computeroutput"><span class="identifier">BOOST_THREAD_VERSION</span><span class="special">==</span><span class="number">2</span></code> define + <code class="computeroutput"><span class="identifier">BOOST_THREAD_PROVIDES_ONCE_CXX11</span></code> + if you want these features. When <code class="computeroutput"><span class="identifier">BOOST_THREAD_VERSION</span><span class="special">==</span><span class="number">3</span></code> define + <code class="computeroutput"><span class="identifier">BOOST_THREAD_DONT_PROVIDE_ONCE_CXX11</span></code> + if you don't want these features. + </p> +</div> +<div class="section"> +<div class="titlepage"><div><div><h4 class="title"> +<a name="thread.build.configuration.deprecated"></a><a class="link" href="build.html#thread.build.configuration.deprecated" title="Deprecated">Deprecated</a> +</h4></div></div></div> +<p> + Version 3.0.0 deprecates some Boost.Thread features. + </p> +<p> + These deprecated features will be provided by default up to boost 1.52. + If you don't want to include the deprecated features you could define + <code class="computeroutput"><span class="identifier">BOOST_THREAD_DONT_PROVIDE_DEPRECATED_FEATURES_SINCE_V3_0_0</span></code>. + Since 1.53 these features will not be included any more by default. Since + this version, if you want to include the deprecated features yet you could + define <code class="computeroutput"><span class="identifier">BOOST_THREAD_PROVIDE_DEPRECATED_FEATURES_SINCE_V3_0_0</span></code>. + These deprecated features will be only available until boost 1.55, that + is you have 1 year and a half to move to the new features. + </p> +</div> +<div class="section"> +<div class="titlepage"><div><div><h4 class="title"> +<a name="thread.build.configuration.version"></a><a class="link" href="build.html#thread.build.configuration.version" title="Version">Version</a> +</h4></div></div></div> +<p> + <code class="computeroutput"><span class="identifier">BOOST_THREAD_VERSION</span></code> defines + the Boost.Thread version. The default version is 2. In this case the following + breaking or extending macros are defined if the opposite is not requested: + </p> +<div class="itemizedlist"><ul class="itemizedlist" type="disc"> +<li class="listitem"> + <code class="computeroutput"><span class="identifier">BOOST_THREAD_PROVIDES_PROMISE_LAZY</span></code> + </li> +<li class="listitem"> + <code class="computeroutput"><span class="identifier">BOOST_THREAD_PROVIDES_DEPRECATED_FEATURES_SINCE_V3_0_0</span></code> + </li> +</ul></div> +<p> + The user can request the version 3 by defining <code class="computeroutput"><span class="identifier">BOOST_THREAD_VERSION</span></code> + to 3. In this case the following breaking or extending macros are defined + if the opposite is not requested: + </p> +<div class="itemizedlist"><ul class="itemizedlist" type="disc"> +<li class="listitem"> + Breaking change <code class="computeroutput"><span class="identifier">BOOST_THREAD_PROVIDES_EXPLICIT_LOCK_CONVERSION</span> + </code> + </li> +<li class="listitem"> + Breaking change <code class="computeroutput"><span class="identifier">BOOST_THREAD_PROVIDES_FUTURE</span></code> + </li> +<li class="listitem"> + Uniformity <code class="computeroutput"><span class="identifier">BOOST_THREAD_PROVIDES_GENERIC_SHARED_MUTEX_ON_WIN</span></code> + </li> +<li class="listitem"> + Extension <code class="computeroutput"><span class="identifier">BOOST_THREAD_PROVIDES_SHARED_MUTEX_UPWARDS_CONVERSION</span></code> + </li> +<li class="listitem"> + Conformity <code class="computeroutput"><span class="identifier">BOOST_THREAD_PROVIDES_FUTURE_CTOR_ALLOCATORS</span></code> + </li> +<li class="listitem"> + Breaking change BOOST_THREAD_PROVIDES_THREAD_DESTRUCTOR_CALLS_TERMINATE_IF_JOINABLE + </li> +<li class="listitem"> + Breaking change BOOST_THREAD_PROVIDES_THREAD_MOVE_ASSIGN_CALLS_TERMINATE_IF_JOINABLE + </li> +<li class="listitem"> + Breaking change <code class="computeroutput"><span class="identifier">BOOST_THREAD_PROVIDES_ONCE_CXX11</span></code> + </li> +<li class="listitem"> + Breaking change <code class="computeroutput"><span class="identifier">BOOST_THREAD_DONT_PROVIDE_PROMISE_LAZY</span></code> + </li> +<li class="listitem"> + Breaking change <code class="computeroutput"><span class="identifier">BOOST_THREAD_DONT_PROVIDE_DEPRECATED_FEATURES_SINCE_V3_0_0</span></code> + </li> +</ul></div> +<p> + The default value for <code class="computeroutput"><span class="identifier">BOOST_THREAD_VERSION</span></code> + will be changed to 3 since Boost 1.53. + </p> +</div> +</div> +<div class="section"> +<div class="titlepage"><div><div><h3 class="title"> +<a name="thread.build.limitations"></a><a class="link" href="build.html#thread.build.limitations" title="Limitations">Limitations</a> +</h3></div></div></div> +<div class="toc"><dl> +<dt><span class="section"><a href="build.html#thread.build.limitations.sun">SunPro</a></span></dt> +<dt><span class="section"><a href="build.html#thread.build.limitations.vacpp">VACPP</a></span></dt> +</dl></div> +<p> + Some compilers don't work correctly with some of the added features. + </p> +<div class="section"> +<div class="titlepage"><div><div><h4 class="title"> +<a name="thread.build.limitations.sun"></a><a class="link" href="build.html#thread.build.limitations.sun" title="SunPro">SunPro</a> +</h4></div></div></div> +<p> + If __SUNPRO_CC < 0x5100 the library defines + </p> +<div class="itemizedlist"><ul class="itemizedlist" type="disc"> +<li class="listitem"> + <code class="computeroutput"><span class="identifier">BOOST_THREAD_DONT_USE_MOVE</span></code> + </li> +<li class="listitem"> + <code class="computeroutput"><span class="identifier">BOOST_THREAD_DONT_PROVIDE_FUTURE_CTOR_ALLOCATORS</span></code> + </li> +</ul></div> +</div> +<div class="section"> +<div class="titlepage"><div><div><h4 class="title"> +<a name="thread.build.limitations.vacpp"></a><a class="link" href="build.html#thread.build.limitations.vacpp" title="VACPP">VACPP</a> +</h4></div></div></div> +<p> + If __IBMCPP__ is defined the library defines + </p> +<div class="itemizedlist"><ul class="itemizedlist" type="disc"><li class="listitem"> + <code class="computeroutput"><span class="identifier">BOOST_THREAD_DONT_USE_CHRONO</span></code> + </li></ul></div> +<p> + And Boost.Thread doesn't links with Boost.Chrono. + </p> +</div> +</div> +</div> +<table xmlns:rev="http://www.cs.rpi.edu/~gregod/boost/tools/doc/revision" width="100%"><tr> +<td align="left"></td> +<td align="right"><div class="copyright-footer">Copyright © 2007 -11 Anthony Williams<br>Copyright © 2011 -12 Vicente J. Botet Escriba<p> + Distributed under the Boost Software License, Version 1.0. (See accompanying + file LICENSE_1_0.txt or copy at <a href="http://www.boost.org/LICENSE_1_0.txt" target="_top">http://www.boost.org/LICENSE_1_0.txt</a>) + </p> +</div></td> +</tr></table> +<hr> +<div class="spirit-nav"> +<a accesskey="p" href="../thread.html"><img src="../../../doc/src/images/prev.png" alt="Prev"></a><a accesskey="u" href="../thread.html"><img src="../../../doc/src/images/up.png" alt="Up"></a><a accesskey="h" href="../index.html"><img src="../../../doc/src/images/home.png" alt="Home"></a><a accesskey="n" href="changes.html"><img src="../../../doc/src/images/next.png" alt="Next"></a> +</div> +</body> +</html> |