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diff --git a/doc/html/poly_collection/future_work.html b/doc/html/poly_collection/future_work.html new file mode 100644 index 0000000000..13833cad80 --- /dev/null +++ b/doc/html/poly_collection/future_work.html @@ -0,0 +1,144 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html> +<head> +<meta http-equiv="Content-Type" content="text/html; charset=US-ASCII"> +<title>Future work</title> +<link rel="stylesheet" href="../../../doc/src/boostbook.css" type="text/css"> +<meta name="generator" content="DocBook XSL Stylesheets V1.79.1"> +<link rel="home" href="../index.html" title="The Boost C++ Libraries BoostBook Documentation Subset"> +<link rel="up" href="../poly_collection.html" title="Chapter 27. Boost.PolyCollection"> +<link rel="prev" href="reference.html" title="Reference"> +<link rel="next" href="release_notes.html" title="Release notes"> +</head> +<body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"> +<table cellpadding="2" width="100%"><tr> +<td valign="top"><img alt="Boost C++ Libraries" width="277" height="86" src="../../../boost.png"></td> +<td align="center"><a href="../../../index.html">Home</a></td> +<td align="center"><a href="../../../libs/libraries.htm">Libraries</a></td> +<td align="center"><a href="http://www.boost.org/users/people.html">People</a></td> +<td align="center"><a href="http://www.boost.org/users/faq.html">FAQ</a></td> +<td align="center"><a href="../../../more/index.htm">More</a></td> +</tr></table> +<hr> +<div class="spirit-nav"> +<a accesskey="p" href="reference.html"><img src="../../../doc/src/images/prev.png" alt="Prev"></a><a accesskey="u" href="../poly_collection.html"><img src="../../../doc/src/images/up.png" alt="Up"></a><a accesskey="h" href="../index.html"><img src="../../../doc/src/images/home.png" alt="Home"></a><a accesskey="n" href="release_notes.html"><img src="../../../doc/src/images/next.png" alt="Next"></a> +</div> +<div class="section"> +<div class="titlepage"><div><div><h2 class="title" style="clear: both"> +<a name="poly_collection.future_work"></a><a class="link" href="future_work.html" title="Future work">Future work</a> +</h2></div></div></div> +<div class="toc"><dl class="toc"> +<dt><span class="section"><a href="future_work.html#poly_collection.future_work.alternative_rtti_systems">Alternative + RTTI systems</a></span></dt> +<dt><span class="section"><a href="future_work.html#poly_collection.future_work.copy_traits">Copy traits</a></span></dt> +<dt><span class="section"><a href="future_work.html#poly_collection.future_work.parallel_algorithms">Parallel + algorithms</a></span></dt> +<dt><span class="section"><a href="future_work.html#poly_collection.future_work.variant_collection"><code class="computeroutput"><span class="identifier">variant_collection</span></code></a></span></dt> +<dt><span class="section"><a href="future_work.html#poly_collection.future_work.ordered_polymorphic_collections">Ordered + polymorphic collections</a></span></dt> +</dl></div> +<p> + A number of features asked by reviewers and users of Boost.PolyCollection are + considered for inclusion into future versions of the library. + </p> +<div class="section"> +<div class="titlepage"><div><div><h3 class="title"> +<a name="poly_collection.future_work.alternative_rtti_systems"></a><a class="link" href="future_work.html#poly_collection.future_work.alternative_rtti_systems" title="Alternative RTTI systems">Alternative + RTTI systems</a> +</h3></div></div></div> +<p> + Boost.PolyCollection can be extended to use <a href="../../../libs/type_index" target="_top">Boost.TypeIndex</a> + in RTTI-challenged scenarios. Taking this idea further, it is not unusual + that some environments (game engines, for instance) provide their own RTTI + framework: an even more ambitious extension to Boost.PolyCollection would + then be to make it configurable for user-provided RTTI through some sort + of traits class specifying replacements for <a href="http://en.cppreference.com/w/cpp/types/type_info" target="_top"><code class="computeroutput"><span class="identifier">std</span><span class="special">::</span><span class="identifier">type_info</span></code></a> + and <a href="http://en.cppreference.com/w/cpp/language/typeid" target="_top"><code class="computeroutput"><span class="keyword">typeid</span></code></a>. + </p> +</div> +<div class="section"> +<div class="titlepage"><div><div><h3 class="title"> +<a name="poly_collection.future_work.copy_traits"></a><a class="link" href="future_work.html#poly_collection.future_work.copy_traits" title="Copy traits">Copy traits</a> +</h3></div></div></div> +<p> + <code class="computeroutput"><span class="identifier">boost</span><span class="special">::</span><span class="identifier">base_collection</span></code> requires that stored objects + be <a href="http://en.cppreference.com/w/cpp/concept/MoveConstructible" target="_top"><span class="bold"><strong><code class="computeroutput"><span class="identifier">MoveConstructible</span></code></strong></span></a> + and <a href="http://en.cppreference.com/w/cpp/concept/MoveAssignable" target="_top"><span class="bold"><strong><code class="computeroutput"><span class="identifier">MoveAssignable</span></code></strong></span></a>; + unfortunately, it is customary to restrict copying in OOP hierarchies to + avoid slicing, which would force users to revisit their class definitions + in order to use Boost.PolyCollection. This can be alleviated by offering + a configurable traits class where copy and assignment can be defined externally + </p> +<pre class="programlisting"><span class="keyword">template</span><span class="special"><</span><span class="keyword">typename</span> <span class="identifier">T</span><span class="special">></span> +<span class="keyword">struct</span> <span class="identifier">copy_traits</span> +<span class="special">{</span> + <span class="keyword">void</span> <span class="identifier">construct</span><span class="special">(</span><span class="keyword">void</span><span class="special">*,</span><span class="identifier">T</span><span class="special">&&);</span> + <span class="keyword">void</span> <span class="identifier">assign</span><span class="special">(</span><span class="identifier">T</span><span class="special">&,</span><span class="identifier">T</span><span class="special">&&);</span> +<span class="special">};</span> +</pre> +<p> + with default implementations resorting to regular placement <code class="computeroutput"><span class="keyword">new</span></code> and <code class="computeroutput"><span class="identifier">T</span><span class="special">::</span><span class="keyword">operator</span><span class="special">=</span></code>. + </p> +</div> +<div class="section"> +<div class="titlepage"><div><div><h3 class="title"> +<a name="poly_collection.future_work.parallel_algorithms"></a><a class="link" href="future_work.html#poly_collection.future_work.parallel_algorithms" title="Parallel algorithms">Parallel + algorithms</a> +</h3></div></div></div> +<p> + C++17 introduces <a href="http://en.cppreference.com/w/cpp/experimental/parallelism" target="_top">parallel + algorithms</a>, like for instance a parallel version of <a href="http://en.cppreference.com/w/cpp/algorithm/for_each" target="_top"><code class="computeroutput"><span class="identifier">std</span><span class="special">::</span><span class="identifier">for_each</span></code></a>; + it is only natural then to provide the corresponding <a class="link" href="tutorial.html#poly_collection.tutorial.algorithms" title="Algorithms">Boost.PolyCollection-specific + algorithms</a>. The segmented nature of polymorphic collections makes + them particularly amenable to parallel processing. + </p> +</div> +<div class="section"> +<div class="titlepage"><div><div><h3 class="title"> +<a name="poly_collection.future_work.variant_collection"></a><a class="link" href="future_work.html#poly_collection.future_work.variant_collection" title="variant_collection"><code class="computeroutput"><span class="identifier">variant_collection</span></code></a> +</h3></div></div></div> +<p> + <span class="emphasis"><em>Closed polymorphism</em></span> is a kind of dynamic polymorphism + where the set of implementation types is fixed at definition time: the prime + example of this paradigm in C++ is <a href="http://en.cppreference.com/w/cpp/utility/variant" target="_top"><code class="computeroutput"><span class="identifier">std</span><span class="special">::</span><span class="identifier">variant</span></code></a>. + Although <code class="computeroutput"><span class="identifier">boost</span><span class="special">::</span><span class="identifier">any_collection</span><span class="special"><</span><span class="identifier">boost</span><span class="special">::</span><span class="identifier">mpl</span><span class="special">::</span><span class="identifier">vector</span><span class="special"><>></span></code> can act as a sort of replacement + for <code class="computeroutput"><span class="identifier">std</span><span class="special">::</span><span class="identifier">vector</span><span class="special"><</span><span class="identifier">std</span><span class="special">::</span><span class="identifier">variant</span><span class="special"><</span><span class="identifier">T1</span><span class="special">,...,</span><span class="identifier">TN</span><span class="special">>></span></code>, this is in fact more similar to + a <code class="computeroutput"><span class="identifier">std</span><span class="special">::</span><span class="identifier">vector</span><span class="special"><</span></code><a href="http://en.cppreference.com/w/cpp/utility/any" target="_top"><code class="computeroutput"><span class="identifier">std</span><span class="special">::</span><span class="identifier">any</span></code></a><code class="computeroutput"><span class="special">></span></code>, and a collection class <code class="computeroutput"><span class="identifier">boost</span><span class="special">::</span><span class="identifier">variant_collection</span><span class="special"><</span><span class="identifier">T1</span><span class="special">,...,</span><span class="identifier">TN</span><span class="special">></span></code> + could be designed to better model closed polymorphism and take further advantage + of the fact that implementation types are fixed (for instance, internal virtual + calls can be completely eliminated). From a conceptual point of view, this + would require introducing a new <span class="bold"><strong><code class="computeroutput"><span class="identifier">ClosedPolymorphicCollection</span></code></strong></span> + notion and renaming the current <a class="link" href="reference.html#poly_collection.reference.polymorphic_containers.polymorphic_collections" title="Polymorphic collections"><span class="bold"><strong><code class="computeroutput"><span class="identifier">PolymorphicCollection</span></code></strong></span></a> + model to <span class="bold"><strong><code class="computeroutput"><span class="identifier">OpenPolymorphicCollection</span></code></strong></span>. + </p> +</div> +<div class="section"> +<div class="titlepage"><div><div><h3 class="title"> +<a name="poly_collection.future_work.ordered_polymorphic_collections"></a><a class="link" href="future_work.html#poly_collection.future_work.ordered_polymorphic_collections" title="Ordered polymorphic collections">Ordered + polymorphic collections</a> +</h3></div></div></div> +<p> + Users have expressed interest in polymorphic collections where elements are + kept ordered within their segment and optionally duplicates are excluded, + much like <a href="http://boost.org/doc/html/container/non_standard_containers.html#container.non_standard_containers.flat_xxx" target="_top"><code class="computeroutput"><span class="identifier">boost</span><span class="special">::</span><span class="identifier">flat_set</span></code>/<code class="computeroutput"><span class="identifier">boost</span><span class="special">::</span><span class="identifier">flat_multiset</span></code></a> + do over their internal data vector. The open question remains of whether + these collections should also guarantee some order between segments (current + ones don't) to allow for the definition of container-level <code class="computeroutput"><span class="keyword">operator</span><span class="special">::<</span></code> + and related operators. + </p> +</div> +</div> +<table xmlns:rev="http://www.cs.rpi.edu/~gregod/boost/tools/doc/revision" width="100%"><tr> +<td align="left"></td> +<td align="right"><div class="copyright-footer">Copyright © 2016, 2017 Joaquín M López Muñoz<p> + Distributed under the Boost Software License, Version 1.0. (See accompanying + file LICENSE_1_0.txt or copy at <a href="http://www.boost.org/LICENSE_1_0.txt" target="_top">http://www.boost.org/LICENSE_1_0.txt</a>) + </p> +</div></td> +</tr></table> +<hr> +<div class="spirit-nav"> +<a accesskey="p" href="reference.html"><img src="../../../doc/src/images/prev.png" alt="Prev"></a><a accesskey="u" href="../poly_collection.html"><img src="../../../doc/src/images/up.png" alt="Up"></a><a accesskey="h" href="../index.html"><img src="../../../doc/src/images/home.png" alt="Home"></a><a accesskey="n" href="release_notes.html"><img src="../../../doc/src/images/next.png" alt="Next"></a> +</div> +</body> +</html> |