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+//
+// client.cpp
+// ~~~~~~~~~~
+//
+// Copyright (c) 2003-2012 Christopher M. Kohlhoff (chris at kohlhoff dot com)
+//
+// Distributed under the Boost Software License, Version 1.0. (See accompanying
+// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
+//
+
+#include <boost/asio.hpp>
+#include <boost/lambda/lambda.hpp>
+#include <boost/lambda/bind.hpp>
+#include <boost/lambda/if.hpp>
+#include <boost/shared_ptr.hpp>
+#include <algorithm>
+#include <cstdlib>
+#include <exception>
+#include <iostream>
+#include <string>
+#include "protocol.hpp"
+
+using namespace boost;
+using boost::asio::ip::tcp;
+using boost::asio::ip::udp;
+
+int main(int argc, char* argv[])
+{
+ try
+ {
+ if (argc != 3)
+ {
+ std::cerr << "Usage: client <host> <port>\n";
+ return 1;
+ }
+ using namespace std; // For atoi.
+ std::string host_name = argv[1];
+ std::string port = argv[2];
+
+ boost::asio::io_service io_service;
+
+ // Determine the location of the server.
+ tcp::resolver resolver(io_service);
+ tcp::resolver::query query(host_name, port);
+ tcp::endpoint remote_endpoint = *resolver.resolve(query);
+
+ // Establish the control connection to the server.
+ tcp::socket control_socket(io_service);
+ control_socket.connect(remote_endpoint);
+
+ // Create a datagram socket to receive data from the server.
+ boost::shared_ptr<udp::socket> data_socket(
+ new udp::socket(io_service, udp::endpoint(udp::v4(), 0)));
+
+ // Determine what port we will receive data on.
+ udp::endpoint data_endpoint = data_socket->local_endpoint();
+
+ // Ask the server to start sending us data.
+ control_request start = control_request::start(data_endpoint.port());
+ boost::asio::write(control_socket, start.to_buffers());
+
+ unsigned long last_frame_number = 0;
+ for (;;)
+ {
+ // Receive 50 messages on the current data socket.
+ for (int i = 0; i < 50; ++i)
+ {
+ // Receive a frame from the server.
+ frame f;
+ data_socket->receive(f.to_buffers(), 0);
+ if (f.number() > last_frame_number)
+ {
+ last_frame_number = f.number();
+ std::cout << "\n" << f.payload();
+ }
+ }
+
+ // Time to switch to a new socket. To ensure seamless handover we will
+ // continue to receive packets using the old socket until data arrives on
+ // the new one.
+ std::cout << " Starting renegotiation";
+
+ // Create the new data socket.
+ boost::shared_ptr<udp::socket> new_data_socket(
+ new udp::socket(io_service, udp::endpoint(udp::v4(), 0)));
+
+ // Determine the new port we will use to receive data.
+ udp::endpoint new_data_endpoint = new_data_socket->local_endpoint();
+
+ // Ask the server to switch over to the new port.
+ control_request change = control_request::change(
+ data_endpoint.port(), new_data_endpoint.port());
+ boost::system::error_code control_result;
+ boost::asio::async_write(control_socket, change.to_buffers(),
+ (
+ lambda::var(control_result) = lambda::_1
+ ));
+
+ // Try to receive a frame from the server on the new data socket. If we
+ // successfully receive a frame on this new data socket we can consider
+ // the renegotation complete. In that case we will close the old data
+ // socket, which will cause any outstanding receive operation on it to be
+ // cancelled.
+ frame f1;
+ boost::system::error_code new_data_socket_result;
+ new_data_socket->async_receive(f1.to_buffers(),
+ (
+ // Note: lambda::_1 is the first argument to the callback handler,
+ // which in this case is the error code for the operation.
+ lambda::var(new_data_socket_result) = lambda::_1,
+ lambda::if_(!lambda::_1)
+ [
+ // We have successfully received a frame on the new data socket,
+ // so we can close the old data socket. This will cancel any
+ // outstanding receive operation on the old data socket.
+ lambda::var(data_socket) = boost::shared_ptr<udp::socket>()
+ ]
+ ));
+
+ // This loop will continue until we have successfully completed the
+ // renegotiation (i.e. received a frame on the new data socket), or some
+ // unrecoverable error occurs.
+ bool done = false;
+ while (!done)
+ {
+ // Even though we're performing a renegotation, we want to continue
+ // receiving data as smoothly as possible. Therefore we will continue to
+ // try to receive a frame from the server on the old data socket. If we
+ // receive a frame on this socket we will interrupt the io_service,
+ // print the frame, and resume waiting for the other operations to
+ // complete.
+ frame f2;
+ done = true; // Let's be optimistic.
+ if (data_socket) // Might have been closed by new_data_socket's handler.
+ {
+ data_socket->async_receive(f2.to_buffers(), 0,
+ (
+ lambda::if_(!lambda::_1)
+ [
+ // We have successfully received a frame on the old data
+ // socket. Stop the io_service so that we can print it.
+ lambda::bind(&boost::asio::io_service::stop, &io_service),
+ lambda::var(done) = false
+ ]
+ ));
+ }
+
+ // Run the operations in parallel. This will block until all operations
+ // have finished, or until the io_service is interrupted. (No threads!)
+ io_service.reset();
+ io_service.run();
+
+ // If the io_service.run() was interrupted then we have received a frame
+ // on the old data socket. We need to keep waiting for the renegotation
+ // operations to complete.
+ if (!done)
+ {
+ if (f2.number() > last_frame_number)
+ {
+ last_frame_number = f2.number();
+ std::cout << "\n" << f2.payload();
+ }
+ }
+ }
+
+ // Since the loop has finished, we have either successfully completed
+ // the renegotation, or an error has occurred. First we'll check for
+ // errors.
+ if (control_result)
+ throw boost::system::system_error(control_result);
+ if (new_data_socket_result)
+ throw boost::system::system_error(new_data_socket_result);
+
+ // If we get here it means we have successfully started receiving data on
+ // the new data socket. This new data socket will be used from now on
+ // (until the next time we renegotiate).
+ std::cout << " Renegotiation complete";
+ data_socket = new_data_socket;
+ data_endpoint = new_data_endpoint;
+ if (f1.number() > last_frame_number)
+ {
+ last_frame_number = f1.number();
+ std::cout << "\n" << f1.payload();
+ }
+ }
+ }
+ catch (std::exception& e)
+ {
+ std::cerr << "Exception: " << e.what() << std::endl;
+ }
+
+ return 0;
+}