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</span>BOOST_DLL_ALIAS(FunctionOrVar, AliasName)</pre></div>
<div class="refsect1">
-<a name="id-1.3.14.8.2.2.8.4"></a><h2>Description</h2>
-<p>This macro is useful in cases of long mangled C++ names. For example some <code class="computeroutput">void boost::foo(std::sting)</code> function name will change to something like <code class="computeroutput">N5boostN3foosE</code> after mangling. Importing function by <code class="computeroutput">N5boostN3foosE</code> name does not looks user friendly, especially assuming the fact that different compilers have different mangling schemes. AliasName is the name that won't be mangled and can be used as a portable import name.</p>
+<a name="id-1.3.15.8.2.2.8.4"></a><h2>Description</h2>
+<p>This macro is useful in cases of long mangled C++ names. For example some <code class="computeroutput">void boost::foo(std::string)</code> function name will change to something like <code class="computeroutput">N5boostN3foosE</code> after mangling. Importing function by <code class="computeroutput">N5boostN3foosE</code> name does not looks user friendly, especially assuming the fact that different compilers have different mangling schemes. AliasName is the name that won't be mangled and can be used as a portable import name.</p>
<p>Can be used in any namespace, including global. FunctionOrVar must be fully qualified, so that address of it could be taken. Multiple different aliases for a single variable/function are allowed.</p>
<p>Make sure that AliasNames are unique per library/executable. Functions or variables in global namespace must not have names same as AliasNames.</p>
<p>Same AliasName in different translation units must point to the same FunctionOrVar.</p>