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+// Boost.Geometry (aka GGL, Generic Geometry Library)
+
+// Copyright (c) 2012 Barend Gehrels, Amsterdam, the Netherlands.
+
+// Use, modification and distribution is subject to the Boost Software License,
+// Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
+// http://www.boost.org/LICENSE_1_0.txt)
+
+#ifndef BOOST_GEOMETRY_ALGORITHMS_DETAIL_OCCUPATION_INFO_HPP
+#define BOOST_GEOMETRY_ALGORITHMS_DETAIL_OCCUPATION_INFO_HPP
+
+#if ! defined(NDEBUG)
+ #define BOOST_GEOMETRY_DEBUG_BUFFER_OCCUPATION
+#endif
+
+#include <algorithm>
+#include <boost/range.hpp>
+
+#include <boost/geometry/core/coordinate_type.hpp>
+#include <boost/geometry/core/point_type.hpp>
+
+#include <boost/geometry/algorithms/equals.hpp>
+#include <boost/geometry/iterators/closing_iterator.hpp>
+
+#include <boost/geometry/algorithms/detail/get_left_turns.hpp>
+
+
+namespace boost { namespace geometry
+{
+
+
+#ifndef DOXYGEN_NO_DETAIL
+namespace detail
+{
+
+template <typename P>
+class relaxed_less
+{
+ typedef typename geometry::coordinate_type<P>::type coordinate_type;
+
+ coordinate_type epsilon;
+
+public :
+
+ inline relaxed_less()
+ {
+ // TODO: adapt for ttmath, and maybe build the map in another way
+ // (e.g. exact constellations of segment-id's), maybe adaptive.
+ epsilon = std::numeric_limits<double>::epsilon() * 100.0;
+ }
+
+ inline bool operator()(P const& a, P const& b) const
+ {
+ coordinate_type const dx = math::abs(geometry::get<0>(a) - geometry::get<0>(b));
+ coordinate_type const dy = math::abs(geometry::get<1>(a) - geometry::get<1>(b));
+
+
+ if (dx < epsilon && dy < epsilon)
+ {
+ return false;
+ }
+ if (dx < epsilon)
+ {
+ return geometry::get<1>(a) < geometry::get<1>(b);
+ }
+
+ return geometry::get<0>(a) < geometry::get<0>(b);
+ }
+
+ inline bool equals(P const& a, P const& b) const
+ {
+ typedef typename geometry::coordinate_type<P>::type coordinate_type;
+
+ coordinate_type const dx = math::abs(geometry::get<0>(a) - geometry::get<0>(b));
+ coordinate_type const dy = math::abs(geometry::get<1>(a) - geometry::get<1>(b));
+
+ return dx < epsilon && dy < epsilon;
+ };
+};
+
+
+template <typename T, typename P1, typename P2>
+inline T calculate_angle(P1 const& from_point, P2 const& to_point)
+{
+ typedef P1 vector_type;
+ vector_type v = from_point;
+ geometry::subtract_point(v, to_point);
+ return atan2(geometry::get<1>(v), geometry::get<0>(v));
+}
+
+template <typename Iterator, typename Vector>
+inline Iterator advance_circular(Iterator it, Vector const& vector, segment_identifier& seg_id, bool forward = true)
+{
+ int const increment = forward ? 1 : -1;
+ if (it == boost::begin(vector) && increment < 0)
+ {
+ it = boost::end(vector);
+ seg_id.segment_index = boost::size(vector);
+ }
+ it += increment;
+ seg_id.segment_index += increment;
+ if (it == boost::end(vector))
+ {
+ seg_id.segment_index = 0;
+ it = boost::begin(vector);
+ }
+ return it;
+}
+
+template <typename Point, typename T>
+struct angle_info
+{
+ typedef T angle_type;
+ typedef Point point_type;
+
+ segment_identifier seg_id;
+ int turn_index;
+ int operation_index;
+ Point intersection_point;
+ Point direction_point;
+ T angle;
+ bool incoming;
+};
+
+template <typename AngleInfo>
+class occupation_info
+{
+ typedef std::vector<AngleInfo> collection_type;
+
+ struct angle_sort
+ {
+ inline bool operator()(AngleInfo const& left, AngleInfo const& right) const
+ {
+ // In this case we can compare even double using equals
+ // return geometry::math::equals(left.angle, right.angle)
+ return left.angle == right.angle
+ ? int(left.incoming) < int(right.incoming)
+ : left.angle < right.angle
+ ;
+ }
+ };
+
+public :
+ collection_type angles;
+private :
+ bool m_occupied;
+ bool m_calculated;
+
+ inline bool is_occupied()
+ {
+ if (boost::size(angles) <= 1)
+ {
+ return false;
+ }
+
+ std::sort(angles.begin(), angles.end(), angle_sort());
+
+ typedef geometry::closing_iterator<collection_type const> closing_iterator;
+ closing_iterator vit(angles);
+ closing_iterator end(angles, true);
+
+ closing_iterator prev = vit++;
+ for( ; vit != end; prev = vit++)
+ {
+ if (! geometry::math::equals(prev->angle, vit->angle)
+ && ! prev->incoming
+ && vit->incoming)
+ {
+ return false;
+ }
+ }
+ return true;
+ }
+
+public :
+ inline occupation_info()
+ : m_occupied(false)
+ , m_calculated(false)
+ {}
+
+ template <typename PointC, typename Point1, typename Point2>
+ inline void add(PointC const& map_point, Point1 const& direction_point, Point2 const& intersection_point,
+ int turn_index, int operation_index,
+ segment_identifier const& seg_id, bool incoming)
+ {
+ //std::cout << "-> adding angle " << geometry::wkt(direction_point) << " .. " << geometry::wkt(intersection_point) << " " << int(incoming) << std::endl;
+ if (geometry::equals(direction_point, intersection_point))
+ {
+ //std::cout << "EQUAL! Skipping" << std::endl;
+ return;
+ }
+
+ AngleInfo info;
+ info.incoming = incoming;
+ info.angle = calculate_angle<typename AngleInfo::angle_type>(direction_point, map_point);
+ info.seg_id = seg_id;
+ info.turn_index = turn_index;
+ info.operation_index = operation_index;
+ info.intersection_point = intersection_point;
+ info.direction_point = direction_point;
+ angles.push_back(info);
+
+ m_calculated = false;
+ }
+
+ inline bool occupied()
+ {
+ if (! m_calculated)
+ {
+ m_occupied = is_occupied();
+ m_calculated = true;
+ }
+ return m_occupied;
+ }
+
+ template <typename Turns, typename TurnSegmentIndices>
+ inline void get_left_turns(
+ Turns& turns, TurnSegmentIndices const& turn_segment_indices,
+ std::set<int>& keep_indices)
+ {
+ std::sort(angles.begin(), angles.end(), angle_sort());
+ calculate_left_turns<AngleInfo>(angles, turns, turn_segment_indices, keep_indices);
+ }
+};
+
+
+template <typename Point, typename Ring, typename Info>
+inline void add_incoming_and_outgoing_angles(Point const& map_point, Point const& intersection_point,
+ Ring const& ring,
+ int turn_index,
+ int operation_index,
+ segment_identifier seg_id,
+ Info& info)
+{
+ typedef typename boost::range_iterator
+ <
+ Ring const
+ >::type iterator_type;
+
+ int const n = boost::size(ring);
+ if (seg_id.segment_index >= n || seg_id.segment_index < 0)
+ {
+ return;
+ }
+
+ segment_identifier real_seg_id = seg_id;
+ iterator_type it = boost::begin(ring) + seg_id.segment_index;
+
+ // TODO: if we use turn-info ("to", "middle"), we know if to advance without resorting to equals
+ relaxed_less<Point> comparator;
+
+ if (comparator.equals(intersection_point, *it))
+ {
+ // It should be equal only once. But otherwise we skip it (in "add")
+ it = advance_circular(it, ring, seg_id, false);
+ }
+
+ info.add(map_point, *it, intersection_point, turn_index, operation_index, real_seg_id, true);
+
+ if (comparator.equals(intersection_point, *it))
+ {
+ it = advance_circular(it, ring, real_seg_id);
+ }
+ else
+ {
+ // Don't upgrade the ID
+ it = advance_circular(it, ring, seg_id);
+ }
+ for (int defensive_check = 0;
+ comparator.equals(intersection_point, *it) && defensive_check < n;
+ defensive_check++)
+ {
+ it = advance_circular(it, ring, real_seg_id);
+ }
+
+ info.add(map_point, *it, intersection_point, turn_index, operation_index, real_seg_id, false);
+}
+
+
+// Map in two senses of the word: it is a std::map where the key is a point.
+// Per point an "occupation_info" record is kept
+// Used for the buffer (but will also be used for intersections/unions having complex self-tangencies)
+template <typename Point, typename OccupationInfo>
+class occupation_map
+{
+public :
+ typedef std::map<Point, OccupationInfo, relaxed_less<Point> > map_type;
+
+ map_type map;
+ std::set<int> turn_indices;
+
+ inline OccupationInfo& find_or_insert(Point const& point, Point& mapped_point)
+ {
+ typename map_type::iterator it = map.find(point);
+ if (it == boost::end(map))
+ {
+ std::pair<typename map_type::iterator, bool> pair
+ = map.insert(std::make_pair(point, OccupationInfo()));
+ it = pair.first;
+ }
+ mapped_point = it->first;
+ return it->second;
+ }
+
+ inline bool contains(Point const& point) const
+ {
+ typename map_type::const_iterator it = map.find(point);
+ return it != boost::end(map);
+ }
+
+ inline bool contains_turn_index(int index) const
+ {
+ return turn_indices.count(index) > 0;
+ }
+
+ inline void insert_turn_index(int index)
+ {
+ turn_indices.insert(index);
+ }
+};
+
+
+} // namespace detail
+#endif // DOXYGEN_NO_DETAIL
+
+
+}} // namespace boost::geometry
+
+#endif // BOOST_GEOMETRY_ALGORITHMS_DETAIL_OCCUPATION_INFO_HPP