summaryrefslogtreecommitdiff
path: root/boost/compute/interop/opengl/acquire.hpp
diff options
context:
space:
mode:
Diffstat (limited to 'boost/compute/interop/opengl/acquire.hpp')
-rw-r--r--boost/compute/interop/opengl/acquire.hpp99
1 files changed, 99 insertions, 0 deletions
diff --git a/boost/compute/interop/opengl/acquire.hpp b/boost/compute/interop/opengl/acquire.hpp
new file mode 100644
index 0000000000..10af4338fb
--- /dev/null
+++ b/boost/compute/interop/opengl/acquire.hpp
@@ -0,0 +1,99 @@
+//---------------------------------------------------------------------------//
+// Copyright (c) 2013-2014 Kyle Lutz <kyle.r.lutz@gmail.com>
+//
+// Distributed under the Boost Software License, Version 1.0
+// See accompanying file LICENSE_1_0.txt or copy at
+// http://www.boost.org/LICENSE_1_0.txt
+//
+// See http://boostorg.github.com/compute for more information.
+//---------------------------------------------------------------------------//
+
+#ifndef BOOST_COMPUTE_INTEROP_OPENGL_ACQUIRE_HPP
+#define BOOST_COMPUTE_INTEROP_OPENGL_ACQUIRE_HPP
+
+#include <boost/compute/command_queue.hpp>
+#include <boost/compute/interop/opengl/cl_gl.hpp>
+#include <boost/compute/interop/opengl/opengl_buffer.hpp>
+#include <boost/compute/utility/wait_list.hpp>
+
+namespace boost {
+namespace compute {
+
+/// Enqueues a command to acquire the specified OpenGL memory objects.
+///
+/// \see_opencl_ref{clEnqueueAcquireGLObjects}
+inline event opengl_enqueue_acquire_gl_objects(size_t num_objects,
+ const cl_mem *mem_objects,
+ command_queue &queue,
+ const wait_list &events = wait_list())
+{
+ BOOST_ASSERT(queue != 0);
+
+ event event_;
+
+ cl_int ret = clEnqueueAcquireGLObjects(queue.get(),
+ num_objects,
+ mem_objects,
+ events.size(),
+ events.get_event_ptr(),
+ &event_.get());
+ if(ret != CL_SUCCESS){
+ BOOST_THROW_EXCEPTION(opencl_error(ret));
+ }
+
+ return event_;
+}
+
+/// Enqueues a command to release the specified OpenGL memory objects.
+///
+/// \see_opencl_ref{clEnqueueReleaseGLObjects}
+inline event opengl_enqueue_release_gl_objects(size_t num_objects,
+ const cl_mem *mem_objects,
+ command_queue &queue,
+ const wait_list &events = wait_list())
+{
+ BOOST_ASSERT(queue != 0);
+
+ event event_;
+
+ cl_int ret = clEnqueueReleaseGLObjects(queue.get(),
+ num_objects,
+ mem_objects,
+ events.size(),
+ events.get_event_ptr(),
+ &event_.get());
+ if(ret != CL_SUCCESS){
+ BOOST_THROW_EXCEPTION(opencl_error(ret));
+ }
+
+ return event_;
+}
+
+/// Enqueues a command to acquire the specified OpenGL buffer.
+///
+/// \see_opencl_ref{clEnqueueAcquireGLObjects}
+inline event opengl_enqueue_acquire_buffer(const opengl_buffer &buffer,
+ command_queue &queue,
+ const wait_list &events = wait_list())
+{
+ BOOST_ASSERT(buffer.get_context() == queue.get_context());
+
+ return opengl_enqueue_acquire_gl_objects(1, &buffer.get(), queue, events);
+}
+
+/// Enqueues a command to release the specified OpenGL buffer.
+///
+/// \see_opencl_ref{clEnqueueReleaseGLObjects}
+inline event opengl_enqueue_release_buffer(const opengl_buffer &buffer,
+ command_queue &queue,
+ const wait_list &events = wait_list())
+{
+ BOOST_ASSERT(buffer.get_context() == queue.get_context());
+
+ return opengl_enqueue_release_gl_objects(1, &buffer.get(), queue, events);
+}
+
+} // end compute namespace
+} // end boost namespace
+
+#endif // BOOST_COMPUTE_INTEROP_OPENGL_ACQUIRE_HPP