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+//
+// Copyright (c) 2016-2017 Vinnie Falco (vinnie dot falco at gmail dot com)
+//
+// Distributed under the Boost Software License, Version 1.0. (See accompanying
+// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
+//
+// Official repository: https://github.com/boostorg/beast
+//
+
+#ifndef BOOST_BEAST_ZLIB_INFLATE_STREAM_HPP
+#define BOOST_BEAST_ZLIB_INFLATE_STREAM_HPP
+
+#include <boost/beast/core/detail/config.hpp>
+#include <boost/beast/zlib/detail/inflate_stream.hpp>
+
+// This is a derivative work based on Zlib, copyright below:
+/*
+ Copyright (C) 1995-2013 Jean-loup Gailly and Mark Adler
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+
+ Jean-loup Gailly Mark Adler
+ jloup@gzip.org madler@alumni.caltech.edu
+
+ The data format used by the zlib library is described by RFCs (Request for
+ Comments) 1950 to 1952 in the files http://tools.ietf.org/html/rfc1950
+ (zlib format), rfc1951 (deflate format) and rfc1952 (gzip format).
+*/
+
+namespace boost {
+namespace beast {
+namespace zlib {
+
+/** Raw deflate stream decompressor.
+
+ This implements a raw deflate stream decompressor. The deflate
+ protocol is a compression protocol described in
+ "DEFLATE Compressed Data Format Specification version 1.3"
+ located here: https://tools.ietf.org/html/rfc1951
+
+ The implementation is a refactored port to C++ of ZLib's "inflate".
+ A more detailed description of ZLib is at http://zlib.net/.
+
+ Compression can be done in a single step if the buffers are large
+ enough (for example if an input file is memory mapped), or can be done
+ by repeated calls of the compression function. In the latter case, the
+ application must provide more input and/or consume the output (providing
+ more output space) before each call.
+*/
+class inflate_stream
+ : private detail::inflate_stream
+{
+public:
+ /** Construct a raw deflate decompression stream.
+
+ The window size is set to the default of 15 bits.
+ */
+ inflate_stream() = default;
+
+ /** Reset the stream.
+
+ This puts the stream in a newly constructed state with
+ the previously specified window size, but without de-allocating
+ any dynamically created structures.
+ */
+ void
+ reset()
+ {
+ doReset();
+ }
+
+ /** Reset the stream.
+
+ This puts the stream in a newly constructed state with the
+ specified window size, but without de-allocating any dynamically
+ created structures.
+ */
+ void
+ reset(int windowBits)
+ {
+ doReset(windowBits);
+ }
+
+ /** Put the stream in a newly constructed state.
+
+ All dynamically allocated memory is de-allocated.
+ */
+ void
+ clear()
+ {
+ doClear();
+ }
+
+ /** Decompress input and produce output.
+
+ This function decompresses as much data as possible, and stops when
+ the input buffer becomes empty or the output buffer becomes full. It
+ may introduce some output latency (reading input without producing any
+ output) except when forced to flush.
+
+ One or both of the following actions are performed:
+
+ @li Decompress more input starting at `zs.next_in` and update `zs.next_in`
+ and `zs.avail_in` accordingly. If not all input can be processed (because
+ there is not enough room in the output buffer), `zs.next_in` is updated
+ and processing will resume at this point for the next call.
+
+ @li Provide more output starting at `zs.next_out` and update `zs.next_out`
+ and `zs.avail_out` accordingly. `write` provides as much output as
+ possible, until there is no more input data or no more space in the output
+ buffer (see below about the flush parameter).
+
+ Before the call, the application should ensure that at least one of the
+ actions is possible, by providing more input and/or consuming more output,
+ and updating the values in `zs` accordingly. The application can consume
+ the uncompressed output when it wants, for example when the output buffer
+ is full (`zs.avail_out == 0`), or after each call. If `write` returns no
+ error and with zero `zs.avail_out`, it must be called again after making
+ room in the output buffer because there might be more output pending.
+
+ The flush parameter may be `Flush::none`, `Flush::sync`, `Flush::finish`,
+ `Flush::block`, or `Flush::trees`. `Flush::sync` requests to flush as much
+ output as possible to the output buffer. `Flush::block` requests to stop if
+ and when it gets to the next deflate block boundary. When decoding the
+ zlib or gzip format, this will cause `write` to return immediately after
+ the header and before the first block. When doing a raw inflate, `write` will
+ go ahead and process the first block, and will return when it gets to the
+ end of that block, or when it runs out of data.
+
+ The `Flush::block` option assists in appending to or combining deflate
+ streams. Also to assist in this, on return `write` will set `zs.data_type`
+ to the number of unused bits in the last byte taken from `zs.next_in`, plus
+ 64 if `write` is currently decoding the last block in the deflate stream,
+ plus 128 if `write` returned immediately after decoding an end-of-block code
+ or decoding the complete header up to just before the first byte of the
+ deflate stream. The end-of-block will not be indicated until all of the
+ uncompressed data from that block has been written to `zs.next_out`. The
+ number of unused bits may in general be greater than seven, except when
+ bit 7 of `zs.data_type` is set, in which case the number of unused bits
+ will be less than eight. `zs.data_type` is set as noted here every time
+ `write` returns for all flush options, and so can be used to determine the
+ amount of currently consumed input in bits.
+
+ The `Flush::trees` option behaves as `Flush::block` does, but it also returns
+ when the end of each deflate block header is reached, before any actual data
+ in that block is decoded. This allows the caller to determine the length of
+ the deflate block header for later use in random access within a deflate block.
+ 256 is added to the value of `zs.data_type` when `write` returns immediately
+ after reaching the end of the deflate block header.
+
+ `write` should normally be called until it returns `error::end_of_stream` or
+ another error. However if all decompression is to be performed in a single
+ step (a single call of `write`), the parameter flush should be set to
+ `Flush::finish`. In this case all pending input is processed and all pending
+ output is flushed; `zs.avail_out` must be large enough to hold all of the
+ uncompressed data for the operation to complete. (The size of the uncompressed
+ data may have been saved by the compressor for this purpose.) The use of
+ `Flush::finish` is not required to perform an inflation in one step. However
+ it may be used to inform inflate that a faster approach can be used for the
+ single call. `Flush::finish` also informs inflate to not maintain a sliding
+ window if the stream completes, which reduces inflate's memory footprint.
+ If the stream does not complete, either because not all of the stream is
+ provided or not enough output space is provided, then a sliding window will be
+ allocated and `write` can be called again to continue the operation as if
+ `Flush::none` had been used.
+
+ In this implementation, `write` always flushes as much output as possible to
+ the output buffer, and always uses the faster approach on the first call. So
+ the effects of the flush parameter in this implementation are on the return value
+ of `write` as noted below, when `write` returns early when `Flush::block` or
+ `Flush::trees` is used, and when `write` avoids the allocation of memory for a
+ sliding window when `Flush::finsih` is used.
+
+ If a preset dictionary is needed after this call,
+ `write` sets `zs.adler` to the Adler-32 checksum of the dictionary chosen by
+ the compressor and returns `error::need_dictionary`; otherwise it sets
+ `zs.adler` to the Adler-32 checksum of all output produced so far (that is,
+ `zs.total_out bytes`) and returns no error, `error::end_of_stream`, or an
+ error code as described below. At the end of the stream, `write` checks that
+ its computed adler32 checksum is equal to that saved by the compressor and
+ returns `error::end_of_stream` only if the checksum is correct.
+
+ This function returns no error if some progress has been made (more input
+ processed or more output produced), `error::end_of_stream` if the end of the
+ compressed data has been reached and all uncompressed output has been produced,
+ `error::need_dictionary` if a preset dictionary is needed at this point,
+ `error::invalid_data` if the input data was corrupted (input stream not
+ conforming to the zlib format or incorrect check value), `error::stream_error`
+ if the stream structure was inconsistent (for example if `zs.next_in` or
+ `zs.next_out` was null), `error::need_buffers` if no progress is possible or
+ if there was not enough room in the output buffer when `Flush::finish` is
+ used. Note that `error::need_buffers` is not fatal, and `write` can be called
+ again with more input and more output space to continue decompressing.
+ */
+ void
+ write(z_params& zs, Flush flush, error_code& ec)
+ {
+ doWrite(zs, flush, ec);
+ }
+};
+
+} // zlib
+} // beast
+} // boost
+
+#endif