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+<html>
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=US-ASCII">
+<title>Bibliography</title>
+<link rel="stylesheet" href="../../../doc/src/boostbook.css" type="text/css">
+<meta name="generator" content="DocBook XSL Stylesheets V1.76.1">
+<link rel="home" href="../index.html" title="The Boost C++ Libraries BoostBook Documentation Subset">
+<link rel="up" href="../unordered.html" title="Chapter&#160;33.&#160;Boost.Unordered">
+<link rel="prev" href="../boost/unordered_multimap.html" title="Class template unordered_multimap">
+<link rel="next" href="../variant.html" title="Chapter&#160;34.&#160;Boost.Variant">
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+<body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF">
+<table cellpadding="2" width="100%"><tr>
+<td valign="top"><img alt="Boost C++ Libraries" width="277" height="86" src="../../../boost.png"></td>
+<td align="center"><a href="../../../index.html">Home</a></td>
+<td align="center"><a href="../../../libs/libraries.htm">Libraries</a></td>
+<td align="center"><a href="http://www.boost.org/users/people.html">People</a></td>
+<td align="center"><a href="http://www.boost.org/users/faq.html">FAQ</a></td>
+<td align="center"><a href="../../../more/index.htm">More</a></td>
+</tr></table>
+<hr>
+<div class="spirit-nav">
+<a accesskey="p" href="../boost/unordered_multimap.html"><img src="../../../doc/src/images/prev.png" alt="Prev"></a><a accesskey="u" href="../unordered.html"><img src="../../../doc/src/images/up.png" alt="Up"></a><a accesskey="h" href="../index.html"><img src="../../../doc/src/images/home.png" alt="Home"></a><a accesskey="n" href="../variant.html"><img src="../../../doc/src/images/next.png" alt="Next"></a>
+</div>
+<div class="section">
+<div class="titlepage"><div><div><h2 class="title" style="clear: both">
+<a name="unordered.bibliography"></a>Bibliography</h2></div></div></div>
+<div class="bibliography">
+<div class="titlepage"><div><div><h3 class="title">
+<a name="id3695352"></a>Bibliography</h3></div></div></div>
+<div class="biblioentry">
+<a name="id3695354"></a><p><span class="biblioset"><i>C/C++ Users Journal</i>. <span class="date">February, 2006. </span></span><span class="biblioset"><span class="authorgroup"><span class="firstname">Pete</span> <span class="surname">Becker</span>. </span>&#8220;<a href="http://www.ddj.com/cpp/184402066" target="_top">STL and TR1: Part III - Unordered containers</a>&#8221;. </span><p>An introducation to the standard unordered containers.</p></p>
+</div>
+</div>
+</div>
+<table xmlns:rev="http://www.cs.rpi.edu/~gregod/boost/tools/doc/revision" width="100%"><tr>
+<td align="left"></td>
+<td align="right"><div class="copyright-footer">Copyright &#169; 2003, 2004 Jeremy B. Maitin-Shepard<br>Copyright &#169; 2005-2008 Daniel
+ James<p>
+ Distributed under the Boost Software License, Version 1.0. (See accompanying
+ file LICENSE_1_0.txt or copy at <a href="http://www.boost.org/LICENSE_1_0.txt" target="_top">http://www.boost.org/LICENSE_1_0.txt</a>)
+ </p>
+</div></td>
+</tr></table>
+<hr>
+<div class="spirit-nav">
+<a accesskey="p" href="../boost/unordered_multimap.html"><img src="../../../doc/src/images/prev.png" alt="Prev"></a><a accesskey="u" href="../unordered.html"><img src="../../../doc/src/images/up.png" alt="Up"></a><a accesskey="h" href="../index.html"><img src="../../../doc/src/images/home.png" alt="Home"></a><a accesskey="n" href="../variant.html"><img src="../../../doc/src/images/next.png" alt="Next"></a>
+</div>
+</body>
+</html>
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+<html>
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=US-ASCII">
+<title>The Data Structure</title>
+<link rel="stylesheet" href="../../../doc/src/boostbook.css" type="text/css">
+<meta name="generator" content="DocBook XSL Stylesheets V1.76.1">
+<link rel="home" href="../index.html" title="The Boost C++ Libraries BoostBook Documentation Subset">
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+<link rel="prev" href="../unordered.html" title="Chapter&#160;33.&#160;Boost.Unordered">
+<link rel="next" href="hash_equality.html" title="Equality Predicates and Hash Functions">
+</head>
+<body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF">
+<table cellpadding="2" width="100%"><tr>
+<td valign="top"><img alt="Boost C++ Libraries" width="277" height="86" src="../../../boost.png"></td>
+<td align="center"><a href="../../../index.html">Home</a></td>
+<td align="center"><a href="../../../libs/libraries.htm">Libraries</a></td>
+<td align="center"><a href="http://www.boost.org/users/people.html">People</a></td>
+<td align="center"><a href="http://www.boost.org/users/faq.html">FAQ</a></td>
+<td align="center"><a href="../../../more/index.htm">More</a></td>
+</tr></table>
+<hr>
+<div class="spirit-nav">
+<a accesskey="p" href="../unordered.html"><img src="../../../doc/src/images/prev.png" alt="Prev"></a><a accesskey="u" href="../unordered.html"><img src="../../../doc/src/images/up.png" alt="Up"></a><a accesskey="h" href="../index.html"><img src="../../../doc/src/images/home.png" alt="Home"></a><a accesskey="n" href="hash_equality.html"><img src="../../../doc/src/images/next.png" alt="Next"></a>
+</div>
+<div class="section">
+<div class="titlepage"><div><div><h2 class="title" style="clear: both">
+<a name="unordered.buckets"></a><a class="link" href="buckets.html" title="The Data Structure">The Data Structure</a>
+</h2></div></div></div>
+<p>
+ The containers are made up of a number of 'buckets', each of which can contain
+ any number of elements. For example, the following diagram shows an <code class="computeroutput"><a class="link" href="../boost/unordered_set.html" title="Class template unordered_set">unordered_set</a></code> with 7 buckets containing
+ 5 elements, <code class="computeroutput"><span class="identifier">A</span></code>, <code class="computeroutput"><span class="identifier">B</span></code>, <code class="computeroutput"><span class="identifier">C</span></code>,
+ <code class="computeroutput"><span class="identifier">D</span></code> and <code class="computeroutput"><span class="identifier">E</span></code>
+ (this is just for illustration, containers will typically have more buckets).
+ </p>
+<p>
+ <span class="inlinemediaobject"><img src="../../../libs/unordered/doc/diagrams/buckets.png" align="middle"></span>
+ </p>
+<p>
+ In order to decide which bucket to place an element in, the container applies
+ the hash function, <code class="computeroutput"><span class="identifier">Hash</span></code>, to
+ the element's key (for <code class="computeroutput"><span class="identifier">unordered_set</span></code>
+ and <code class="computeroutput"><span class="identifier">unordered_multiset</span></code> the
+ key is the whole element, but is referred to as the key so that the same terminology
+ can be used for sets and maps). This returns a value of type <code class="computeroutput"><span class="identifier">std</span><span class="special">::</span><span class="identifier">size_t</span></code>.
+ <code class="computeroutput"><span class="identifier">std</span><span class="special">::</span><span class="identifier">size_t</span></code> has a much greater range of values
+ then the number of buckets, so that container applies another transformation
+ to that value to choose a bucket to place the element in.
+ </p>
+<p>
+ Retrieving the elements for a given key is simple. The same process is applied
+ to the key to find the correct bucket. Then the key is compared with the elements
+ in the bucket to find any elements that match (using the equality predicate
+ <code class="computeroutput"><span class="identifier">Pred</span></code>). If the hash function
+ has worked well the elements will be evenly distributed amongst the buckets
+ so only a small number of elements will need to be examined.
+ </p>
+<p>
+ There is <a class="link" href="hash_equality.html" title="Equality Predicates and Hash Functions">more information on hash functions
+ and equality predicates in the next section</a>.
+ </p>
+<p>
+ You can see in the diagram that <code class="computeroutput"><span class="identifier">A</span></code>
+ &amp; <code class="computeroutput"><span class="identifier">D</span></code> have been placed in
+ the same bucket. When looking for elements in this bucket up to 2 comparisons
+ are made, making the search slower. This is known as a collision. To keep things
+ fast we try to keep collisions to a minimum.
+ </p>
+<p>
+ </p>
+<div class="table">
+<a name="id3640738"></a><p class="title"><b>Table&#160;33.1.&#160;Methods for Accessing Buckets</b></p>
+<div class="table-contents"><table class="table" summary="Methods for Accessing Buckets">
+<colgroup>
+<col>
+<col>
+</colgroup>
+<thead><tr>
+<th><p>Method</p></th>
+<th><p>Description</p></th>
+</tr></thead>
+<tbody>
+<tr>
+<td><code class="computeroutput"><span class="identifier">size_type</span> <span class="identifier">bucket_count</span><span class="special">()</span> <span class="keyword">const</span></code></td>
+<td>The
+ number of buckets.</td>
+</tr>
+<tr>
+<td><code class="computeroutput"><span class="identifier">size_type</span> <span class="identifier">max_bucket_count</span><span class="special">()</span>
+ <span class="keyword">const</span></code></td>
+<td>An upper bound on the number of
+ buckets.</td>
+</tr>
+<tr>
+<td><code class="computeroutput"><span class="identifier">size_type</span> <span class="identifier">bucket_size</span><span class="special">(</span><span class="identifier">size_type</span> <span class="identifier">n</span><span class="special">)</span> <span class="keyword">const</span></code></td>
+<td>The
+ number of elements in bucket <code class="computeroutput"><span class="identifier">n</span></code>.</td>
+</tr>
+<tr>
+<td><code class="computeroutput"><span class="identifier">size_type</span> <span class="identifier">bucket</span><span class="special">(</span><span class="identifier">key_type</span> <span class="keyword">const</span><span class="special">&amp;</span> <span class="identifier">k</span><span class="special">)</span> <span class="keyword">const</span></code></td>
+<td>Returns
+ the index of the bucket which would contain k</td>
+</tr>
+<tr>
+<td><code class="computeroutput"><span class="identifier">local_iterator</span>
+ <span class="identifier">begin</span><span class="special">(</span><span class="identifier">size_type</span> <span class="identifier">n</span><span class="special">);</span></code></td>
+<td rowspan="6">Return begin and end iterators for bucket
+ <code class="computeroutput"><span class="identifier">n</span></code>.</td>
+</tr>
+<tr><td><code class="computeroutput"><span class="identifier">local_iterator</span>
+ <span class="identifier">end</span><span class="special">(</span><span class="identifier">size_type</span> <span class="identifier">n</span><span class="special">);</span></code></td></tr>
+<tr><td><code class="computeroutput"><span class="identifier">const_local_iterator</span>
+ <span class="identifier">begin</span><span class="special">(</span><span class="identifier">size_type</span> <span class="identifier">n</span><span class="special">)</span> <span class="keyword">const</span><span class="special">;</span></code></td></tr>
+<tr><td><code class="computeroutput"><span class="identifier">const_local_iterator</span> <span class="identifier">end</span><span class="special">(</span><span class="identifier">size_type</span> <span class="identifier">n</span><span class="special">)</span> <span class="keyword">const</span><span class="special">;</span></code></td></tr>
+<tr><td><code class="computeroutput"><span class="identifier">const_local_iterator</span>
+ <span class="identifier">cbegin</span><span class="special">(</span><span class="identifier">size_type</span> <span class="identifier">n</span><span class="special">)</span> <span class="keyword">const</span><span class="special">;</span></code></td></tr>
+<tr><td><code class="computeroutput"><span class="identifier">const_local_iterator</span> <span class="identifier">cend</span><span class="special">(</span><span class="identifier">size_type</span> <span class="identifier">n</span><span class="special">)</span> <span class="keyword">const</span><span class="special">;</span></code></td></tr>
+</tbody>
+</table></div>
+</div>
+<p><br class="table-break">
+ </p>
+<h3>
+<a name="unordered.buckets.h0"></a>
+ <span><a name="unordered.buckets.controlling_the_number_of_buckets"></a></span><a class="link" href="buckets.html#unordered.buckets.controlling_the_number_of_buckets">Controlling
+ the number of buckets</a>
+ </h3>
+<p>
+ As more elements are added to an unordered associative container, the number
+ of elements in the buckets will increase causing performance to degrade. To
+ combat this the containers increase the bucket count as elements are inserted.
+ You can also tell the container to change the bucket count (if required) by
+ calling <code class="computeroutput"><span class="identifier">rehash</span></code>.
+ </p>
+<p>
+ The standard leaves a lot of freedom to the implementer to decide how the number
+ of buckets are chosen, but it does make some requirements based on the container's
+ 'load factor', the average number of elements per bucket. Containers also have
+ a 'maximum load factor' which they should try to keep the load factor below.
+ </p>
+<p>
+ You can't control the bucket count directly but there are two ways to influence
+ it:
+ </p>
+<div class="itemizedlist"><ul class="itemizedlist" type="disc">
+<li class="listitem">
+ Specify the minimum number of buckets when constructing a container or
+ when calling <code class="computeroutput"><span class="identifier">rehash</span></code>.
+ </li>
+<li class="listitem">
+ Suggest a maximum load factor by calling <code class="computeroutput"><span class="identifier">max_load_factor</span></code>.
+ </li>
+</ul></div>
+<p>
+ <code class="computeroutput"><span class="identifier">max_load_factor</span></code> doesn't let
+ you set the maximum load factor yourself, it just lets you give a <span class="emphasis"><em>hint</em></span>.
+ And even then, the draft standard doesn't actually require the container to
+ pay much attention to this value. The only time the load factor is <span class="emphasis"><em>required</em></span>
+ to be less than the maximum is following a call to <code class="computeroutput"><span class="identifier">rehash</span></code>.
+ But most implementations will try to keep the number of elements below the
+ max load factor, and set the maximum load factor to be the same as or close
+ to the hint - unless your hint is unreasonably small or large.
+ </p>
+<div class="table">
+<a name="unordered.buckets.bucket_size"></a><p class="title"><b>Table&#160;33.2.&#160;Methods for Controlling Bucket Size</b></p>
+<div class="table-contents"><table class="table" summary="Methods for Controlling Bucket Size">
+<colgroup>
+<col>
+<col>
+</colgroup>
+<thead><tr>
+<th>
+ <p>
+ Method
+ </p>
+ </th>
+<th>
+ <p>
+ Description
+ </p>
+ </th>
+</tr></thead>
+<tbody>
+<tr>
+<td>
+ <p>
+ <code class="computeroutput"><span class="identifier">X</span><span class="special">(</span><span class="identifier">size_type</span> <span class="identifier">n</span><span class="special">)</span></code>
+ </p>
+ </td>
+<td>
+ <p>
+ Construct an empty container with at least <code class="computeroutput"><span class="identifier">n</span></code>
+ buckets (<code class="computeroutput"><span class="identifier">X</span></code> is the
+ container type).
+ </p>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ <code class="computeroutput"><span class="identifier">X</span><span class="special">(</span><span class="identifier">InputIterator</span> <span class="identifier">i</span><span class="special">,</span> <span class="identifier">InputIterator</span>
+ <span class="identifier">j</span><span class="special">,</span>
+ <span class="identifier">size_type</span> <span class="identifier">n</span><span class="special">)</span></code>
+ </p>
+ </td>
+<td>
+ <p>
+ Construct an empty container with at least <code class="computeroutput"><span class="identifier">n</span></code>
+ buckets and insert elements from the range [<code class="computeroutput"><span class="identifier">i</span></code>,
+ <code class="computeroutput"><span class="identifier">j</span></code>) (<code class="computeroutput"><span class="identifier">X</span></code> is the container type).
+ </p>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ <code class="computeroutput"><span class="keyword">float</span> <span class="identifier">load_factor</span><span class="special">()</span> <span class="keyword">const</span></code>
+ </p>
+ </td>
+<td>
+ <p>
+ The average number of elements per bucket.
+ </p>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ <code class="computeroutput"><span class="keyword">float</span> <span class="identifier">max_load_factor</span><span class="special">()</span> <span class="keyword">const</span></code>
+ </p>
+ </td>
+<td>
+ <p>
+ Returns the current maximum load factor.
+ </p>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ <code class="computeroutput"><span class="keyword">float</span> <span class="identifier">max_load_factor</span><span class="special">(</span><span class="keyword">float</span> <span class="identifier">z</span><span class="special">)</span></code>
+ </p>
+ </td>
+<td>
+ <p>
+ Changes the container's maximum load factor, using <code class="computeroutput"><span class="identifier">z</span></code> as a hint.
+ </p>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ <code class="computeroutput"><span class="keyword">void</span> <span class="identifier">rehash</span><span class="special">(</span><span class="identifier">size_type</span>
+ <span class="identifier">n</span><span class="special">)</span></code>
+ </p>
+ </td>
+<td>
+ <p>
+ Changes the number of buckets so that there at least n buckets, and
+ so that the load factor is less than the maximum load factor.
+ </p>
+ </td>
+</tr>
+</tbody>
+</table></div>
+</div>
+<br class="table-break"><h3>
+<a name="unordered.buckets.h1"></a>
+ <span><a name="unordered.buckets.iterator_invalidation"></a></span><a class="link" href="buckets.html#unordered.buckets.iterator_invalidation">Iterator
+ Invalidation</a>
+ </h3>
+<p>
+ It is not specified how member functions other than <code class="computeroutput"><span class="identifier">rehash</span></code>
+ affect the bucket count, although <code class="computeroutput"><span class="identifier">insert</span></code>
+ is only allowed to invalidate iterators when the insertion causes the load
+ factor to be greater than or equal to the maximum load factor. For most implementations
+ this means that insert will only change the number of buckets when this happens.
+ While iterators can be invalidated by calls to <code class="computeroutput"><span class="identifier">insert</span></code>
+ and <code class="computeroutput"><span class="identifier">rehash</span></code>, pointers and references
+ to the container's elements are never invalidated.
+ </p>
+<p>
+ In a similar manner to using <code class="computeroutput"><span class="identifier">reserve</span></code>
+ for <code class="computeroutput"><span class="identifier">vector</span></code>s, it can be a good
+ idea to call <code class="computeroutput"><span class="identifier">rehash</span></code> before
+ inserting a large number of elements. This will get the expensive rehashing
+ out of the way and let you store iterators, safe in the knowledge that they
+ won't be invalidated. If you are inserting <code class="computeroutput"><span class="identifier">n</span></code>
+ elements into container <code class="computeroutput"><span class="identifier">x</span></code>,
+ you could first call:
+ </p>
+<pre class="programlisting"><span class="identifier">x</span><span class="special">.</span><span class="identifier">rehash</span><span class="special">((</span><span class="identifier">x</span><span class="special">.</span><span class="identifier">size</span><span class="special">()</span> <span class="special">+</span> <span class="identifier">n</span><span class="special">)</span> <span class="special">/</span> <span class="identifier">x</span><span class="special">.</span><span class="identifier">max_load_factor</span><span class="special">()</span> <span class="special">+</span> <span class="number">1</span><span class="special">);</span>
+</pre>
+<div class="sidebar">
+<div class="titlepage"></div>
+<p>
+ Note: <code class="computeroutput"><span class="identifier">rehash</span></code>'s argument is
+ the minimum number of buckets, not the number of elements, which is why the
+ new size is divided by the maximum load factor. The <code class="computeroutput"><span class="special">+</span>
+ <span class="number">1</span></code> guarantees there is no invalidation;
+ without it, reallocation could occur if the number of bucket exactly divides
+ the target size, since the container is allowed to rehash when the load factor
+ is equal to the maximum load factor.
+ </p>
+</div>
+</div>
+<table xmlns:rev="http://www.cs.rpi.edu/~gregod/boost/tools/doc/revision" width="100%"><tr>
+<td align="left"></td>
+<td align="right"><div class="copyright-footer">Copyright &#169; 2003, 2004 Jeremy B. Maitin-Shepard<br>Copyright &#169; 2005-2008 Daniel
+ James<p>
+ Distributed under the Boost Software License, Version 1.0. (See accompanying
+ file LICENSE_1_0.txt or copy at <a href="http://www.boost.org/LICENSE_1_0.txt" target="_top">http://www.boost.org/LICENSE_1_0.txt</a>)
+ </p>
+</div></td>
+</tr></table>
+<hr>
+<div class="spirit-nav">
+<a accesskey="p" href="../unordered.html"><img src="../../../doc/src/images/prev.png" alt="Prev"></a><a accesskey="u" href="../unordered.html"><img src="../../../doc/src/images/up.png" alt="Up"></a><a accesskey="h" href="../index.html"><img src="../../../doc/src/images/home.png" alt="Home"></a><a accesskey="n" href="hash_equality.html"><img src="../../../doc/src/images/next.png" alt="Next"></a>
+</div>
+</body>
+</html>
diff --git a/doc/html/unordered/changes.html b/doc/html/unordered/changes.html
new file mode 100755
index 0000000000..27da1b22d9
--- /dev/null
+++ b/doc/html/unordered/changes.html
@@ -0,0 +1,363 @@
+<html>
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=US-ASCII">
+<title>Change Log</title>
+<link rel="stylesheet" href="../../../doc/src/boostbook.css" type="text/css">
+<meta name="generator" content="DocBook XSL Stylesheets V1.76.1">
+<link rel="home" href="../index.html" title="The Boost C++ Libraries BoostBook Documentation Subset">
+<link rel="up" href="../unordered.html" title="Chapter&#160;33.&#160;Boost.Unordered">
+<link rel="prev" href="rationale.html" title="Implementation Rationale">
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+<td align="center"><a href="../../../index.html">Home</a></td>
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+<td align="center"><a href="../../../more/index.htm">More</a></td>
+</tr></table>
+<hr>
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+<a accesskey="p" href="rationale.html"><img src="../../../doc/src/images/prev.png" alt="Prev"></a><a accesskey="u" href="../unordered.html"><img src="../../../doc/src/images/up.png" alt="Up"></a><a accesskey="h" href="../index.html"><img src="../../../doc/src/images/home.png" alt="Home"></a><a accesskey="n" href="reference.html"><img src="../../../doc/src/images/next.png" alt="Next"></a>
+</div>
+<div class="section">
+<div class="titlepage"><div><div><h2 class="title" style="clear: both">
+<a name="unordered.changes"></a><a class="link" href="changes.html" title="Change Log">Change Log</a>
+</h2></div></div></div>
+<h3>
+<a name="unordered.changes.h0"></a>
+ <span><a name="unordered.changes.review_version"></a></span><a class="link" href="changes.html#unordered.changes.review_version">Review
+ Version</a>
+ </h3>
+<p>
+ Initial review version, for the review conducted from 7th December 2007 to
+ 16th December 2007.
+ </p>
+<h3>
+<a name="unordered.changes.h1"></a>
+ <span><a name="unordered.changes.1_35_0_add_on___31st_march_2008"></a></span><a class="link" href="changes.html#unordered.changes.1_35_0_add_on___31st_march_2008">1.35.0
+ Add-on - 31st March 2008</a>
+ </h3>
+<p>
+ Unofficial release uploaded to vault, to be used with Boost 1.35.0. Incorporated
+ many of the suggestions from the review.
+ </p>
+<div class="itemizedlist"><ul class="itemizedlist" type="disc">
+<li class="listitem">
+ Improved portability thanks to Boost regression testing.
+ </li>
+<li class="listitem">
+ Fix lots of typos, and clearer text in the documentation.
+ </li>
+<li class="listitem">
+ Fix floating point to <code class="computeroutput"><span class="identifier">std</span><span class="special">::</span><span class="identifier">size_t</span></code>
+ conversion when calculating sizes from the max load factor, and use <code class="computeroutput"><span class="keyword">double</span></code> in the calculation for greater accuracy.
+ </li>
+<li class="listitem">
+ Fix some errors in the examples.
+ </li>
+</ul></div>
+<h3>
+<a name="unordered.changes.h2"></a>
+ <span><a name="unordered.changes.boost_1_36_0"></a></span><a class="link" href="changes.html#unordered.changes.boost_1_36_0">Boost
+ 1.36.0</a>
+ </h3>
+<p>
+ First official release.
+ </p>
+<div class="itemizedlist"><ul class="itemizedlist" type="disc">
+<li class="listitem">
+ Rearrange the internals.
+ </li>
+<li class="listitem">
+ Move semantics - full support when rvalue references are available, emulated
+ using a cut down version of the Adobe move library when they are not.
+ </li>
+<li class="listitem">
+ Emplace support when rvalue references and variadic template are available.
+ </li>
+<li class="listitem">
+ More efficient node allocation when rvalue references and variadic template
+ are available.
+ </li>
+<li class="listitem">
+ Added equality operators.
+ </li>
+</ul></div>
+<h3>
+<a name="unordered.changes.h3"></a>
+ <span><a name="unordered.changes.boost_1_37_0"></a></span><a class="link" href="changes.html#unordered.changes.boost_1_37_0">Boost
+ 1.37.0</a>
+ </h3>
+<div class="itemizedlist"><ul class="itemizedlist" type="disc">
+<li class="listitem">
+ Rename overload of <code class="computeroutput"><span class="identifier">emplace</span></code>
+ with hint, to <code class="computeroutput"><span class="identifier">emplace_hint</span></code>
+ as specified in <a href="http://www.open-std.org/JTC1/SC22/WG21/docs/papers/2008/n2691.pdf" target="_top">n2691</a>.
+ </li>
+<li class="listitem">
+ Provide forwarding headers at <code class="computeroutput"><span class="special">&lt;</span><span class="identifier">boost</span><span class="special">/</span><span class="identifier">unordered</span><span class="special">/</span><span class="identifier">unordered_map_fwd</span><span class="special">.</span><span class="identifier">hpp</span><span class="special">&gt;</span></code>
+ and <code class="computeroutput"><span class="special">&lt;</span><span class="identifier">boost</span><span class="special">/</span><span class="identifier">unordered</span><span class="special">/</span><span class="identifier">unordered_set_fwd</span><span class="special">.</span><span class="identifier">hpp</span><span class="special">&gt;</span></code>.
+ </li>
+<li class="listitem">
+ Move all the implementation inside <code class="computeroutput"><span class="identifier">boost</span><span class="special">/</span><span class="identifier">unordered</span></code>,
+ to assist modularization and hopefully make it easier to track changes
+ in subversion.
+ </li>
+</ul></div>
+<h3>
+<a name="unordered.changes.h4"></a>
+ <span><a name="unordered.changes.boost_1_38_0"></a></span><a class="link" href="changes.html#unordered.changes.boost_1_38_0">Boost
+ 1.38.0</a>
+ </h3>
+<div class="itemizedlist"><ul class="itemizedlist" type="disc">
+<li class="listitem">
+ Use <a href="../../../libs/utility/swap.html" target="_top"><code class="computeroutput"><span class="identifier">boost</span><span class="special">::</span><span class="identifier">swap</span></code></a>.
+ </li>
+<li class="listitem">
+ <a href="https://svn.boost.org/trac/boost/ticket/2237" target="_top">Ticket 2237</a>:
+ Document that the equality and inequality operators are undefined for two
+ objects if their equality predicates aren't equivalent. Thanks to Daniel
+ Kr&#252;gler.
+ </li>
+<li class="listitem">
+ <a href="https://svn.boost.org/trac/boost/ticket/1710" target="_top">Ticket 1710</a>:
+ Use a larger prime number list. Thanks to Thorsten Ottosen and Herv&#233; Br&#246;nnimann.
+ </li>
+<li class="listitem">
+ Use <a href="../../../libs/type_traits/doc/html/boost_typetraits/category/alignment.html" target="_top">aligned
+ storage</a> to store the types. This changes the way the allocator
+ is used to construct nodes. It used to construct the node with two calls
+ to the allocator's <code class="computeroutput"><span class="identifier">construct</span></code>
+ method - once for the pointers and once for the value. It now constructs
+ the node with a single call to construct and then constructs the value
+ using in place construction.
+ </li>
+<li class="listitem">
+ Add support for C++0x initializer lists where they're available (currently
+ only g++ 4.4 in C++0x mode).
+ </li>
+</ul></div>
+<h3>
+<a name="unordered.changes.h5"></a>
+ <span><a name="unordered.changes.boost_1_39_0"></a></span><a class="link" href="changes.html#unordered.changes.boost_1_39_0">Boost
+ 1.39.0</a>
+ </h3>
+<div class="itemizedlist"><ul class="itemizedlist" type="disc">
+<li class="listitem">
+ <a href="https://svn.boost.org/trac/boost/ticket/2756" target="_top">Ticket 2756</a>:
+ Avoid a warning on Visual C++ 2009.
+ </li>
+<li class="listitem">
+ Some other minor internal changes to the implementation, tests and documentation.
+ </li>
+<li class="listitem">
+ Avoid an unnecessary copy in <code class="computeroutput"><span class="keyword">operator</span><span class="special">[]</span></code>.
+ </li>
+<li class="listitem">
+ <a href="https://svn.boost.org/trac/boost/ticket/2975" target="_top">Ticket 2975</a>:
+ Fix length of prime number list.
+ </li>
+</ul></div>
+<h3>
+<a name="unordered.changes.h6"></a>
+ <span><a name="unordered.changes.boost_1_40_0"></a></span><a class="link" href="changes.html#unordered.changes.boost_1_40_0">Boost
+ 1.40.0</a>
+ </h3>
+<div class="itemizedlist"><ul class="itemizedlist" type="disc">
+<li class="listitem">
+ <a href="https://svn.boost.org/trac/boost/ticket/2975" target="_top">Ticket 2975</a>:
+ Store the prime list as a preprocessor sequence - so that it will always
+ get the length right if it changes again in the future.
+ </li>
+<li class="listitem">
+ <a href="https://svn.boost.org/trac/boost/ticket/1978" target="_top">Ticket 1978</a>:
+ Implement <code class="computeroutput"><span class="identifier">emplace</span></code> for all
+ compilers.
+ </li>
+<li class="listitem">
+ <a href="https://svn.boost.org/trac/boost/ticket/2908" target="_top">Ticket 2908</a>,
+ <a href="https://svn.boost.org/trac/boost/ticket/3096" target="_top">Ticket 3096</a>:
+ Some workarounds for old versions of borland, including adding explicit
+ destructors to all containers.
+ </li>
+<li class="listitem">
+ <a href="https://svn.boost.org/trac/boost/ticket/3082" target="_top">Ticket 3082</a>:
+ Disable incorrect Visual C++ warnings.
+ </li>
+<li class="listitem">
+ Better configuration for C++0x features when the headers aren't available.
+ </li>
+<li class="listitem">
+ Create less buckets by default.
+ </li>
+</ul></div>
+<h3>
+<a name="unordered.changes.h7"></a>
+ <span><a name="unordered.changes.boost_1_41_0___major_update"></a></span><a class="link" href="changes.html#unordered.changes.boost_1_41_0___major_update">Boost
+ 1.41.0 - Major update</a>
+ </h3>
+<div class="itemizedlist"><ul class="itemizedlist" type="disc">
+<li class="listitem">
+ The original version made heavy use of macros to sidestep some of the older
+ compilers' poor template support. But since I no longer support those compilers
+ and the macro use was starting to become a maintenance burden it has been
+ rewritten to use templates instead of macros for the implementation classes.
+ </li>
+<li class="listitem">
+ The container objcet is now smaller thanks to using <code class="computeroutput"><span class="identifier">boost</span><span class="special">::</span><span class="identifier">compressed_pair</span></code>
+ for EBO and a slightly different function buffer - now using a bool instead
+ of a member pointer.
+ </li>
+<li class="listitem">
+ Buckets are allocated lazily which means that constructing an empty container
+ will not allocate any memory.
+ </li>
+</ul></div>
+<h3>
+<a name="unordered.changes.h8"></a>
+ <span><a name="unordered.changes.boost_1_42_0"></a></span><a class="link" href="changes.html#unordered.changes.boost_1_42_0">Boost
+ 1.42.0</a>
+ </h3>
+<div class="itemizedlist"><ul class="itemizedlist" type="disc">
+<li class="listitem">
+ Support instantiating the containers with incomplete value types.
+ </li>
+<li class="listitem">
+ Reduced the number of warnings (mostly in tests).
+ </li>
+<li class="listitem">
+ Improved codegear compatibility.
+ </li>
+<li class="listitem">
+ <a href="http://svn.boost.org/trac/boost/ticket/3693" target="_top">Ticket 3693</a>:
+ Add <code class="computeroutput"><span class="identifier">erase_return_void</span></code> as
+ a temporary workaround for the current <code class="computeroutput"><span class="identifier">erase</span></code>
+ which can be inefficient because it has to find the next element to return
+ an iterator.
+ </li>
+<li class="listitem">
+ Add templated find overload for compatible keys.
+ </li>
+<li class="listitem">
+ <a href="http://svn.boost.org/trac/boost/ticket/3773" target="_top">Ticket 3773</a>:
+ Add missing <code class="computeroutput"><span class="identifier">std</span></code> qualifier
+ to <code class="computeroutput"><span class="identifier">ptrdiff_t</span></code>.
+ </li>
+<li class="listitem">
+ Some code formatting changes to fit almost all lines into 80 characters.
+ </li>
+</ul></div>
+<h3>
+<a name="unordered.changes.h9"></a>
+ <span><a name="unordered.changes.boost_1_43_0"></a></span><a class="link" href="changes.html#unordered.changes.boost_1_43_0">Boost
+ 1.43.0</a>
+ </h3>
+<div class="itemizedlist"><ul class="itemizedlist" type="disc">
+<li class="listitem">
+ <a href="http://svn.boost.org/trac/boost/ticket/3966" target="_top">Ticket 3966</a>:
+ <code class="computeroutput"><span class="identifier">erase_return_void</span></code> is now
+ <code class="computeroutput"><span class="identifier">quick_erase</span></code>, which is the
+ <a href="http://home.roadrunner.com/~hinnant/issue_review/lwg-active.html#579" target="_top">current
+ forerunner for resolving the slow erase by iterator</a>, although there's
+ a strong possibility that this may change in the future. The old method
+ name remains for backwards compatibility but is considered deprecated and
+ will be removed in a future release.
+ </li>
+<li class="listitem">
+ Use Boost.Exception.
+ </li>
+<li class="listitem">
+ Stop using deprecated <code class="computeroutput"><span class="identifier">BOOST_HAS_</span><span class="special">*</span></code> macros.
+ </li>
+</ul></div>
+<h3>
+<a name="unordered.changes.h10"></a>
+ <span><a name="unordered.changes.boost_1_45_0"></a></span><a class="link" href="changes.html#unordered.changes.boost_1_45_0">Boost
+ 1.45.0</a>
+ </h3>
+<div class="itemizedlist"><ul class="itemizedlist" type="disc"><li class="listitem">
+ Fix a bug when inserting into an <code class="computeroutput"><span class="identifier">unordered_map</span></code>
+ or <code class="computeroutput"><span class="identifier">unordered_set</span></code> using
+ iterators which returns <code class="computeroutput"><span class="identifier">value_type</span></code>
+ by copy.
+ </li></ul></div>
+<h3>
+<a name="unordered.changes.h11"></a>
+ <span><a name="unordered.changes.boost_1_48_0___major_update"></a></span><a class="link" href="changes.html#unordered.changes.boost_1_48_0___major_update">Boost
+ 1.48.0 - Major update</a>
+ </h3>
+<p>
+ This is major change which has been converted to use Boost.Move's move emulation,
+ and be more compliant with the C++11 standard. See the <a class="link" href="compliance.html" title="C++11 Compliance">compliance
+ section</a> for details.
+ </p>
+<p>
+ The container now meets C++11's complexity requirements, but to do so uses
+ a little more memory. This means that <code class="computeroutput"><span class="identifier">quick_erase</span></code>
+ and <code class="computeroutput"><span class="identifier">erase_return_void</span></code> are no
+ longer required, they'll be removed in a future version.
+ </p>
+<p>
+ C++11 support has resulted in some breaking changes:
+ </p>
+<div class="itemizedlist"><ul class="itemizedlist" type="disc">
+<li class="listitem">
+ Equality comparison has been changed to the C++11 specification. In a container
+ with equivalent keys, elements in a group with equal keys used to have
+ to be in the same order to be considered equal, now they can be a permutation
+ of each other. To use the old behavior define the macro <code class="computeroutput"><span class="identifier">BOOST_UNORDERED_DEPRECATED_EQUALITY</span></code>.
+ </li>
+<li class="listitem">
+ The behaviour of swap is different when the two containers to be swapped
+ has unequal allocators. It used to allocate new nodes using the appropriate
+ allocators, it now swaps the allocators if the allocator has a member structure
+ <code class="computeroutput"><span class="identifier">propagate_on_container_swap</span></code>,
+ such that <code class="computeroutput"><span class="identifier">propagate_on_container_swap</span><span class="special">::</span><span class="identifier">value</span></code>
+ is true.
+ </li>
+<li class="listitem">
+ Allocator's <code class="computeroutput"><span class="identifier">construct</span></code> and
+ <code class="computeroutput"><span class="identifier">destroy</span></code> functions are called
+ with raw pointers, rather than the allocator's <code class="computeroutput"><span class="identifier">pointer</span></code>
+ type.
+ </li>
+<li class="listitem">
+ <code class="computeroutput"><span class="identifier">emplace</span></code> used to emulate
+ the variadic pair constructors that appeared in early C++0x drafts. Since
+ they were removed it no longer does so. It does emulate the new <code class="computeroutput"><span class="identifier">piecewise_construct</span></code> pair constructors
+ - only you need to use <code class="computeroutput"><span class="identifier">boost</span><span class="special">::</span><span class="identifier">piecewise_construct</span></code>.
+ To use the old emulation of the variadic consturctors define <code class="computeroutput"><span class="identifier">BOOST_UNORDERED_DEPRECATED_PAIR_CONSTRUCT</span></code>.
+ </li>
+</ul></div>
+<h3>
+<a name="unordered.changes.h12"></a>
+ <span><a name="unordered.changes.boost_1_49_0"></a></span><a class="link" href="changes.html#unordered.changes.boost_1_49_0">Boost
+ 1.49.0</a>
+ </h3>
+<div class="itemizedlist"><ul class="itemizedlist" type="disc">
+<li class="listitem">
+ Fix warning due to accidental odd assignment.
+ </li>
+<li class="listitem">
+ Slightly better error messages.
+ </li>
+</ul></div>
+</div>
+<table xmlns:rev="http://www.cs.rpi.edu/~gregod/boost/tools/doc/revision" width="100%"><tr>
+<td align="left"></td>
+<td align="right"><div class="copyright-footer">Copyright &#169; 2003, 2004 Jeremy B. Maitin-Shepard<br>Copyright &#169; 2005-2008 Daniel
+ James<p>
+ Distributed under the Boost Software License, Version 1.0. (See accompanying
+ file LICENSE_1_0.txt or copy at <a href="http://www.boost.org/LICENSE_1_0.txt" target="_top">http://www.boost.org/LICENSE_1_0.txt</a>)
+ </p>
+</div></td>
+</tr></table>
+<hr>
+<div class="spirit-nav">
+<a accesskey="p" href="rationale.html"><img src="../../../doc/src/images/prev.png" alt="Prev"></a><a accesskey="u" href="../unordered.html"><img src="../../../doc/src/images/up.png" alt="Up"></a><a accesskey="h" href="../index.html"><img src="../../../doc/src/images/home.png" alt="Home"></a><a accesskey="n" href="reference.html"><img src="../../../doc/src/images/next.png" alt="Next"></a>
+</div>
+</body>
+</html>
diff --git a/doc/html/unordered/comparison.html b/doc/html/unordered/comparison.html
new file mode 100755
index 0000000000..ffceedfd2e
--- /dev/null
+++ b/doc/html/unordered/comparison.html
@@ -0,0 +1,519 @@
+<html>
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=US-ASCII">
+<title>Comparison with Associative Containers</title>
+<link rel="stylesheet" href="../../../doc/src/boostbook.css" type="text/css">
+<meta name="generator" content="DocBook XSL Stylesheets V1.76.1">
+<link rel="home" href="../index.html" title="The Boost C++ Libraries BoostBook Documentation Subset">
+<link rel="up" href="../unordered.html" title="Chapter&#160;33.&#160;Boost.Unordered">
+<link rel="prev" href="hash_equality.html" title="Equality Predicates and Hash Functions">
+<link rel="next" href="compliance.html" title="C++11 Compliance">
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+<table cellpadding="2" width="100%"><tr>
+<td valign="top"><img alt="Boost C++ Libraries" width="277" height="86" src="../../../boost.png"></td>
+<td align="center"><a href="../../../index.html">Home</a></td>
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+<td align="center"><a href="http://www.boost.org/users/people.html">People</a></td>
+<td align="center"><a href="http://www.boost.org/users/faq.html">FAQ</a></td>
+<td align="center"><a href="../../../more/index.htm">More</a></td>
+</tr></table>
+<hr>
+<div class="spirit-nav">
+<a accesskey="p" href="hash_equality.html"><img src="../../../doc/src/images/prev.png" alt="Prev"></a><a accesskey="u" href="../unordered.html"><img src="../../../doc/src/images/up.png" alt="Up"></a><a accesskey="h" href="../index.html"><img src="../../../doc/src/images/home.png" alt="Home"></a><a accesskey="n" href="compliance.html"><img src="../../../doc/src/images/next.png" alt="Next"></a>
+</div>
+<div class="section">
+<div class="titlepage"><div><div><h2 class="title" style="clear: both">
+<a name="unordered.comparison"></a><a class="link" href="comparison.html" title="Comparison with Associative Containers">Comparison with Associative Containers</a>
+</h2></div></div></div>
+<div class="table">
+<a name="unordered.comparison.interface_differences"></a><p class="title"><b>Table&#160;33.4.&#160;Interface differences.</b></p>
+<div class="table-contents"><table class="table" summary="Interface differences.">
+<colgroup>
+<col>
+<col>
+</colgroup>
+<thead><tr>
+<th>
+ <p>
+ Associative Containers
+ </p>
+ </th>
+<th>
+ <p>
+ Unordered Associative Containers
+ </p>
+ </th>
+</tr></thead>
+<tbody>
+<tr>
+<td>
+ <p>
+ Parameterized by an ordering relation <code class="computeroutput"><span class="identifier">Compare</span></code>
+ </p>
+ </td>
+<td>
+ <p>
+ Parameterized by a function object <code class="computeroutput"><span class="identifier">Hash</span></code>
+ and an equivalence relation <code class="computeroutput"><span class="identifier">Pred</span></code>
+ </p>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ Keys can be compared using <code class="computeroutput"><span class="identifier">key_compare</span></code>
+ which is accessed by member function <code class="computeroutput"><span class="identifier">key_comp</span><span class="special">()</span></code>, values can be compared using
+ <code class="computeroutput"><span class="identifier">value_compare</span></code> which
+ is accessed by member function <code class="computeroutput"><span class="identifier">value_comp</span><span class="special">()</span></code>.
+ </p>
+ </td>
+<td>
+ <p>
+ Keys can be hashed using <code class="computeroutput"><span class="identifier">hasher</span></code>
+ which is accessed by member function <code class="computeroutput"><span class="identifier">hash_function</span><span class="special">()</span></code>, and checked for equality using
+ <code class="computeroutput"><span class="identifier">key_equal</span></code> which is
+ accessed by member function <code class="computeroutput"><span class="identifier">key_eq</span><span class="special">()</span></code>. There is no function object for
+ compared or hashing values.
+ </p>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ Constructors have optional extra parameters for the comparison object.
+ </p>
+ </td>
+<td>
+ <p>
+ Constructors have optional extra parameters for the initial minimum
+ number of buckets, a hash function and an equality object.
+ </p>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ Keys <code class="computeroutput"><span class="identifier">k1</span></code>, <code class="computeroutput"><span class="identifier">k2</span></code> are considered equivalent if
+ <code class="computeroutput"><span class="special">!</span><span class="identifier">Compare</span><span class="special">(</span><span class="identifier">k1</span><span class="special">,</span> <span class="identifier">k2</span><span class="special">)</span> <span class="special">&amp;&amp;</span>
+ <span class="special">!</span><span class="identifier">Compare</span><span class="special">(</span><span class="identifier">k2</span><span class="special">,</span> <span class="identifier">k1</span><span class="special">)</span></code>
+ </p>
+ </td>
+<td>
+ <p>
+ Keys <code class="computeroutput"><span class="identifier">k1</span></code>, <code class="computeroutput"><span class="identifier">k2</span></code> are considered equivalent if
+ <code class="computeroutput"><span class="identifier">Pred</span><span class="special">(</span><span class="identifier">k1</span><span class="special">,</span> <span class="identifier">k2</span><span class="special">)</span></code>
+ </p>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ Member function <code class="computeroutput"><span class="identifier">lower_bound</span><span class="special">(</span><span class="identifier">k</span><span class="special">)</span></code> and <code class="computeroutput"><span class="identifier">upper_bound</span><span class="special">(</span><span class="identifier">k</span><span class="special">)</span></code>
+ </p>
+ </td>
+<td>
+ <p>
+ No equivalent. Since the elements aren't ordered <code class="computeroutput"><span class="identifier">lower_bound</span></code>
+ and <code class="computeroutput"><span class="identifier">upper_bound</span></code> would
+ be meaningless.
+ </p>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ <code class="computeroutput"><span class="identifier">equal_range</span><span class="special">(</span><span class="identifier">k</span><span class="special">)</span></code>
+ returns an empty range at the position that k would be inserted if
+ k isn't present in the container.
+ </p>
+ </td>
+<td>
+ <p>
+ <code class="computeroutput"><span class="identifier">equal_range</span><span class="special">(</span><span class="identifier">k</span><span class="special">)</span></code>
+ returns a range at the end of the container if k isn't present in
+ the container. It can't return a positioned range as k could be inserted
+ into multiple place. To find out the bucket that k would be inserted
+ into use <code class="computeroutput"><span class="identifier">bucket</span><span class="special">(</span><span class="identifier">k</span><span class="special">)</span></code>.
+ But remember that an insert can cause the container to rehash - meaning
+ that the element can be inserted into a different bucket.
+ </p>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ <code class="computeroutput"><span class="identifier">iterator</span></code>, <code class="computeroutput"><span class="identifier">const_iterator</span></code> are of the bidirectional
+ category.
+ </p>
+ </td>
+<td>
+ <p>
+ <code class="computeroutput"><span class="identifier">iterator</span></code>, <code class="computeroutput"><span class="identifier">const_iterator</span></code> are of at least
+ the forward category.
+ </p>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ Iterators, pointers and references to the container's elements are
+ never invalidated.
+ </p>
+ </td>
+<td>
+ <p>
+ <a class="link" href="buckets.html#unordered.buckets.iterator_invalidation">Iterators
+ can be invalidated by calls to insert or rehash</a>. Pointers
+ and references to the container's elements are never invalidated.
+ </p>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ Iterators iterate through the container in the order defined by the
+ comparison object.
+ </p>
+ </td>
+<td>
+ <p>
+ Iterators iterate through the container in an arbitrary order, that
+ can change as elements are inserted. Although, equivalent elements
+ are always adjacent.
+ </p>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ No equivalent
+ </p>
+ </td>
+<td>
+ <p>
+ Local iterators can be used to iterate through individual buckets.
+ (The order of local iterators and iterators aren't required to have
+ any correspondence.)
+ </p>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ Can be compared using the <code class="computeroutput"><span class="special">==</span></code>,
+ <code class="computeroutput"><span class="special">!=</span></code>, <code class="computeroutput"><span class="special">&lt;</span></code>,
+ <code class="computeroutput"><span class="special">&lt;=</span></code>, <code class="computeroutput"><span class="special">&gt;</span></code>, <code class="computeroutput"><span class="special">&gt;=</span></code>
+ operators.
+ </p>
+ </td>
+<td>
+ <p>
+ Can be compared using the <code class="computeroutput"><span class="special">==</span></code>
+ and <code class="computeroutput"><span class="special">!=</span></code> operators.
+ </p>
+ </td>
+</tr>
+<tr>
+<td>
+ </td>
+<td>
+ <p>
+ When inserting with a hint, implementations are permitted to ignore
+ the hint.
+ </p>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ <code class="computeroutput"><span class="identifier">erase</span></code> never throws
+ an exception
+ </p>
+ </td>
+<td>
+ <p>
+ The containers' hash or predicate function can throw exceptions from
+ <code class="computeroutput"><span class="identifier">erase</span></code>
+ </p>
+ </td>
+</tr>
+</tbody>
+</table></div>
+</div>
+<br class="table-break"><div class="table">
+<a name="unordered.comparison.complexity_guarantees"></a><p class="title"><b>Table&#160;33.5.&#160;Complexity Guarantees</b></p>
+<div class="table-contents"><table class="table" summary="Complexity Guarantees">
+<colgroup>
+<col>
+<col>
+<col>
+</colgroup>
+<thead><tr>
+<th>
+ <p>
+ Operation
+ </p>
+ </th>
+<th>
+ <p>
+ Associative Containers
+ </p>
+ </th>
+<th>
+ <p>
+ Unordered Associative Containers
+ </p>
+ </th>
+</tr></thead>
+<tbody>
+<tr>
+<td>
+ <p>
+ Construction of empty container
+ </p>
+ </td>
+<td>
+ <p>
+ constant
+ </p>
+ </td>
+<td>
+ <p>
+ O(<span class="emphasis"><em>n</em></span>) where <span class="emphasis"><em>n</em></span> is the minimum
+ number of buckets.
+ </p>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ Construction of container from a range of <span class="emphasis"><em>N</em></span>
+ elements
+ </p>
+ </td>
+<td>
+ <p>
+ O(<span class="emphasis"><em>N</em></span> log <span class="emphasis"><em>N</em></span>), O(<span class="emphasis"><em>N</em></span>)
+ if the range is sorted with <code class="computeroutput"><span class="identifier">value_comp</span><span class="special">()</span></code>
+ </p>
+ </td>
+<td>
+ <p>
+ Average case O(<span class="emphasis"><em>N</em></span>), worst case O(<span class="emphasis"><em>N</em></span><sup>2</sup>)
+ </p>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ Insert a single element
+ </p>
+ </td>
+<td>
+ <p>
+ logarithmic
+ </p>
+ </td>
+<td>
+ <p>
+ Average case constant, worst case linear
+ </p>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ Insert a single element with a hint
+ </p>
+ </td>
+<td>
+ <p>
+ Amortized constant if t elements inserted right after hint, logarithmic
+ otherwise
+ </p>
+ </td>
+<td>
+ <p>
+ Average case constant, worst case linear (ie. the same as a normal
+ insert).
+ </p>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ Inserting a range of <span class="emphasis"><em>N</em></span> elements
+ </p>
+ </td>
+<td>
+ <p>
+ <span class="emphasis"><em>N</em></span> log(<code class="computeroutput"><span class="identifier">size</span><span class="special">()</span></code>+<span class="emphasis"><em>N</em></span>)
+ </p>
+ </td>
+<td>
+ <p>
+ Average case O(<span class="emphasis"><em>N</em></span>), worst case O(<span class="emphasis"><em>N</em></span>
+ * <code class="computeroutput"><span class="identifier">size</span><span class="special">()</span></code>)
+ </p>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ Erase by key, <code class="computeroutput"><span class="identifier">k</span></code>
+ </p>
+ </td>
+<td>
+ <p>
+ O(log(<code class="computeroutput"><span class="identifier">size</span><span class="special">()</span></code>)
+ + <code class="computeroutput"><span class="identifier">count</span><span class="special">(</span><span class="identifier">k</span><span class="special">)</span></code>)
+ </p>
+ </td>
+<td>
+ <p>
+ Average case: O(<code class="computeroutput"><span class="identifier">count</span><span class="special">(</span><span class="identifier">k</span><span class="special">)</span></code>), Worst case: O(<code class="computeroutput"><span class="identifier">size</span><span class="special">()</span></code>)
+ </p>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ Erase a single element by iterator
+ </p>
+ </td>
+<td>
+ <p>
+ Amortized constant
+ </p>
+ </td>
+<td>
+ <p>
+ Average case: O(1), Worst case: O(<code class="computeroutput"><span class="identifier">size</span><span class="special">()</span></code>)
+ </p>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ Erase a range of <span class="emphasis"><em>N</em></span> elements
+ </p>
+ </td>
+<td>
+ <p>
+ O(log(<code class="computeroutput"><span class="identifier">size</span><span class="special">()</span></code>)
+ + <span class="emphasis"><em>N</em></span>)
+ </p>
+ </td>
+<td>
+ <p>
+ Average case: O(<span class="emphasis"><em>N</em></span>), Worst case: O(<code class="computeroutput"><span class="identifier">size</span><span class="special">()</span></code>)
+ </p>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ Clearing the container
+ </p>
+ </td>
+<td>
+ <p>
+ O(<code class="computeroutput"><span class="identifier">size</span><span class="special">()</span></code>)
+ </p>
+ </td>
+<td>
+ <p>
+ O(<code class="computeroutput"><span class="identifier">size</span><span class="special">()</span></code>)
+ </p>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ Find
+ </p>
+ </td>
+<td>
+ <p>
+ logarithmic
+ </p>
+ </td>
+<td>
+ <p>
+ Average case: O(1), Worst case: O(<code class="computeroutput"><span class="identifier">size</span><span class="special">()</span></code>)
+ </p>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ Count
+ </p>
+ </td>
+<td>
+ <p>
+ O(log(<code class="computeroutput"><span class="identifier">size</span><span class="special">()</span></code>)
+ + <code class="computeroutput"><span class="identifier">count</span><span class="special">(</span><span class="identifier">k</span><span class="special">)</span></code>)
+ </p>
+ </td>
+<td>
+ <p>
+ Average case: O(1), Worst case: O(<code class="computeroutput"><span class="identifier">size</span><span class="special">()</span></code>)
+ </p>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ <code class="computeroutput"><span class="identifier">equal_range</span><span class="special">(</span><span class="identifier">k</span><span class="special">)</span></code>
+ </p>
+ </td>
+<td>
+ <p>
+ logarithmic
+ </p>
+ </td>
+<td>
+ <p>
+ Average case: O(<code class="computeroutput"><span class="identifier">count</span><span class="special">(</span><span class="identifier">k</span><span class="special">)</span></code>), Worst case: O(<code class="computeroutput"><span class="identifier">size</span><span class="special">()</span></code>)
+ </p>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ <code class="computeroutput"><span class="identifier">lower_bound</span></code>,<code class="computeroutput"><span class="identifier">upper_bound</span></code>
+ </p>
+ </td>
+<td>
+ <p>
+ logarithmic
+ </p>
+ </td>
+<td>
+ <p>
+ n/a
+ </p>
+ </td>
+</tr>
+</tbody>
+</table></div>
+</div>
+<br class="table-break">
+</div>
+<table xmlns:rev="http://www.cs.rpi.edu/~gregod/boost/tools/doc/revision" width="100%"><tr>
+<td align="left"></td>
+<td align="right"><div class="copyright-footer">Copyright &#169; 2003, 2004 Jeremy B. Maitin-Shepard<br>Copyright &#169; 2005-2008 Daniel
+ James<p>
+ Distributed under the Boost Software License, Version 1.0. (See accompanying
+ file LICENSE_1_0.txt or copy at <a href="http://www.boost.org/LICENSE_1_0.txt" target="_top">http://www.boost.org/LICENSE_1_0.txt</a>)
+ </p>
+</div></td>
+</tr></table>
+<hr>
+<div class="spirit-nav">
+<a accesskey="p" href="hash_equality.html"><img src="../../../doc/src/images/prev.png" alt="Prev"></a><a accesskey="u" href="../unordered.html"><img src="../../../doc/src/images/up.png" alt="Up"></a><a accesskey="h" href="../index.html"><img src="../../../doc/src/images/home.png" alt="Home"></a><a accesskey="n" href="compliance.html"><img src="../../../doc/src/images/next.png" alt="Next"></a>
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+</body>
+</html>
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new file mode 100755
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@@ -0,0 +1,179 @@
+<html>
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=US-ASCII">
+<title>C++11 Compliance</title>
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+<link rel="home" href="../index.html" title="The Boost C++ Libraries BoostBook Documentation Subset">
+<link rel="up" href="../unordered.html" title="Chapter&#160;33.&#160;Boost.Unordered">
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+<td align="center"><a href="http://www.boost.org/users/faq.html">FAQ</a></td>
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+<hr>
+<div class="spirit-nav">
+<a accesskey="p" href="comparison.html"><img src="../../../doc/src/images/prev.png" alt="Prev"></a><a accesskey="u" href="../unordered.html"><img src="../../../doc/src/images/up.png" alt="Up"></a><a accesskey="h" href="../index.html"><img src="../../../doc/src/images/home.png" alt="Home"></a><a accesskey="n" href="rationale.html"><img src="../../../doc/src/images/next.png" alt="Next"></a>
+</div>
+<div class="section">
+<div class="titlepage"><div><div><h2 class="title" style="clear: both">
+<a name="unordered.compliance"></a><a class="link" href="compliance.html" title="C++11 Compliance">C++11 Compliance</a>
+</h2></div></div></div>
+<div class="toc"><dl>
+<dt><span class="section"><a href="compliance.html#unordered.compliance.move">Move emulation</a></span></dt>
+<dt><span class="section"><a href="compliance.html#unordered.compliance.allocator_compliance">Use of allocators</a></span></dt>
+<dt><span class="section"><a href="compliance.html#unordered.compliance.pairs">Pairs</a></span></dt>
+<dt><span class="section"><a href="compliance.html#unordered.compliance.misc">Miscellaneous</a></span></dt>
+</dl></div>
+<div class="section">
+<div class="titlepage"><div><div><h3 class="title">
+<a name="unordered.compliance.move"></a><a class="link" href="compliance.html#unordered.compliance.move" title="Move emulation">Move emulation</a>
+</h3></div></div></div>
+<p>
+ Support for move semantics is implemented using Boost.Move. If rvalue references
+ are available it will use them, but if not it uses a close, but imperfect
+ emulation. On such compilers you'll need to use Boost.Move to take advantage
+ of using movable container elements, also note that:
+ </p>
+<div class="itemizedlist"><ul class="itemizedlist" type="disc">
+<li class="listitem">
+ Non-copyable objects can be stored in the containers, but without support
+ for rvalue references the container will not be movable.
+ </li>
+<li class="listitem">
+ Argument forwarding is not perfect.
+ </li>
+</ul></div>
+</div>
+<div class="section">
+<div class="titlepage"><div><div><h3 class="title">
+<a name="unordered.compliance.allocator_compliance"></a><a class="link" href="compliance.html#unordered.compliance.allocator_compliance" title="Use of allocators">Use of allocators</a>
+</h3></div></div></div>
+<p>
+ C++11 introduced a new allocator system. It's backwards compatible due to
+ the lax requirements for allocators in the old standard, but might need some
+ changes for allocators which worked with the old versions of the unordered
+ containers. It uses a traits class, <code class="computeroutput"><span class="identifier">allocator_traits</span></code>
+ to handle the allocator adding extra functionality, and making some methods
+ and types optional. During development a stable release of <code class="computeroutput"><span class="identifier">allocator_traits</span></code> wasn't available so an
+ internal partial implementation is always used in this version. Hopefully
+ a future version will use the standard implementation where available.
+ </p>
+<p>
+ The member functions <code class="computeroutput"><span class="identifier">construct</span></code>,
+ <code class="computeroutput"><span class="identifier">destroy</span></code> and <code class="computeroutput"><span class="identifier">max_size</span></code> are now optional, if they're not
+ available a fallback is used. A full implementation of <code class="computeroutput"><span class="identifier">allocator_traits</span></code>
+ requires sophisticated member function detection so that the fallback is
+ used whenever the member function call is not well formed. This requires
+ support for SFINAE expressions, which are available on GCC from version 4.4
+ and Clang.
+ </p>
+<p>
+ On other compilers, there's just a test to see if the allocator has a member,
+ but no check that it can be called. So rather than using a fallback there
+ will just be a compile error.
+ </p>
+<p>
+ <code class="computeroutput"><span class="identifier">propagate_on_container_copy_assignment</span></code>,
+ <code class="computeroutput"><span class="identifier">propagate_on_container_move_assignment</span></code>,
+ <code class="computeroutput"><span class="identifier">propagate_on_container_swap</span></code>
+ and <code class="computeroutput"><span class="identifier">select_on_container_copy_construction</span></code>
+ are also supported. Due to imperfect move emulation, some assignments might
+ check <code class="computeroutput"><span class="identifier">propagate_on_container_copy_assignment</span></code>
+ on some compilers and <code class="computeroutput"><span class="identifier">propagate_on_container_move_assignment</span></code>
+ on others.
+ </p>
+<p>
+ The use of the allocator's construct and destruct methods might be a bit
+ surprising. Nodes are constructed and destructed using the allocator, but
+ the elements are stored in aligned space within the node and constructed
+ and destructed by calling the constructor and destructor directly.
+ </p>
+<p>
+ In C++11 the allocator's construct function has the signature:
+ </p>
+<pre class="programlisting"><span class="keyword">template</span> <span class="special">&lt;</span><span class="keyword">class</span> <span class="identifier">U</span><span class="special">,</span> <span class="keyword">class</span><span class="special">...</span> <span class="identifier">Args</span><span class="special">&gt;</span>
+<span class="keyword">void</span> <span class="identifier">construct</span><span class="special">(</span><span class="identifier">U</span><span class="special">*</span> <span class="identifier">p</span><span class="special">,</span> <span class="identifier">Args</span><span class="special">&amp;&amp;...</span> <span class="identifier">args</span><span class="special">);</span>
+</pre>
+<p>
+ which supports calling <code class="computeroutput"><span class="identifier">construct</span></code>
+ for the contained object, but most existing allocators don't support this.
+ If member function detection was good enough then with old allocators it
+ would fall back to calling the element's constructor directly but in general,
+ detection isn't good enough to do this which is why Boost.Unordered just
+ calls the constructor directly every time. In most cases this will work okay.
+ </p>
+<p>
+ <code class="computeroutput"><span class="identifier">pointer_traits</span></code> aren't used.
+ Instead, pointer types are obtained from rebound allocators, this can cause
+ problems if the allocator can't be used with incomplete types. If <code class="computeroutput"><span class="identifier">const_pointer</span></code> is not defined in the allocator,
+ <code class="computeroutput"><span class="identifier">boost</span><span class="special">::</span><span class="identifier">pointer_to_other</span><span class="special">&lt;</span><span class="identifier">pointer</span><span class="special">,</span> <span class="keyword">const</span> <span class="identifier">value_type</span><span class="special">&gt;::</span><span class="identifier">type</span></code>
+ is used to obtain a const pointer.
+ </p>
+</div>
+<div class="section">
+<div class="titlepage"><div><div><h3 class="title">
+<a name="unordered.compliance.pairs"></a><a class="link" href="compliance.html#unordered.compliance.pairs" title="Pairs">Pairs</a>
+</h3></div></div></div>
+<p>
+ Since the containers use <code class="computeroutput"><span class="identifier">std</span><span class="special">::</span><span class="identifier">pair</span></code>
+ they're limited to the version from the current standard library. But since
+ C++11 <code class="computeroutput"><span class="identifier">std</span><span class="special">::</span><span class="identifier">pair</span></code>'s <code class="computeroutput"><span class="identifier">piecewise_construct</span></code>
+ based constructor is very useful, <code class="computeroutput"><span class="identifier">emplace</span></code>
+ emulates it with a <code class="computeroutput"><span class="identifier">piecewise_construct</span></code>
+ in the <code class="computeroutput"><span class="identifier">boost</span><span class="special">::</span><span class="identifier">unordered</span></code> namespace. So for example, the
+ following will work:
+ </p>
+<pre class="programlisting"><span class="identifier">boost</span><span class="special">::</span><span class="identifier">unordered_multimap</span><span class="special">&lt;</span><span class="identifier">std</span><span class="special">::</span><span class="identifier">string</span><span class="special">,</span> <span class="identifier">std</span><span class="special">::</span><span class="identifier">complex</span><span class="special">&gt;</span> <span class="identifier">x</span><span class="special">;</span>
+
+<span class="identifier">x</span><span class="special">.</span><span class="identifier">emplace</span><span class="special">(</span>
+ <span class="identifier">boost</span><span class="special">::</span><span class="identifier">unordered</span><span class="special">::</span><span class="identifier">piecewise_construct</span><span class="special">,</span>
+ <span class="identifier">boost</span><span class="special">::</span><span class="identifier">make_tuple</span><span class="special">(</span><span class="string">"key"</span><span class="special">),</span> <span class="identifier">boost</span><span class="special">::</span><span class="identifier">make_tuple</span><span class="special">(</span><span class="number">1</span><span class="special">,</span> <span class="number">2</span><span class="special">));</span>
+</pre>
+<p>
+ Older drafts of the standard also supported variadic constructors for <code class="computeroutput"><span class="identifier">std</span><span class="special">::</span><span class="identifier">pair</span></code>,
+ where the first argument would be used for the first part of the pair, and
+ the remaining for the second part.
+ </p>
+</div>
+<div class="section">
+<div class="titlepage"><div><div><h3 class="title">
+<a name="unordered.compliance.misc"></a><a class="link" href="compliance.html#unordered.compliance.misc" title="Miscellaneous">Miscellaneous</a>
+</h3></div></div></div>
+<p>
+ When swapping, <code class="computeroutput"><span class="identifier">Pred</span></code> and
+ <code class="computeroutput"><span class="identifier">Hash</span></code> are not currently swapped
+ by calling <code class="computeroutput"><span class="identifier">swap</span></code>, their copy
+ constructors are used. As a consequence when swapping an exception may be
+ throw from their copy constructor.
+ </p>
+<p>
+ Variadic constructor arguments for <code class="computeroutput"><span class="identifier">emplace</span></code>
+ are only used when both rvalue references and variadic template parameters
+ are available. Otherwise <code class="computeroutput"><span class="identifier">emplace</span></code>
+ can only take up to 10 constructors arguments.
+ </p>
+</div>
+</div>
+<table xmlns:rev="http://www.cs.rpi.edu/~gregod/boost/tools/doc/revision" width="100%"><tr>
+<td align="left"></td>
+<td align="right"><div class="copyright-footer">Copyright &#169; 2003, 2004 Jeremy B. Maitin-Shepard<br>Copyright &#169; 2005-2008 Daniel
+ James<p>
+ Distributed under the Boost Software License, Version 1.0. (See accompanying
+ file LICENSE_1_0.txt or copy at <a href="http://www.boost.org/LICENSE_1_0.txt" target="_top">http://www.boost.org/LICENSE_1_0.txt</a>)
+ </p>
+</div></td>
+</tr></table>
+<hr>
+<div class="spirit-nav">
+<a accesskey="p" href="comparison.html"><img src="../../../doc/src/images/prev.png" alt="Prev"></a><a accesskey="u" href="../unordered.html"><img src="../../../doc/src/images/up.png" alt="Up"></a><a accesskey="h" href="../index.html"><img src="../../../doc/src/images/home.png" alt="Home"></a><a accesskey="n" href="rationale.html"><img src="../../../doc/src/images/next.png" alt="Next"></a>
+</div>
+</body>
+</html>
diff --git a/doc/html/unordered/hash_equality.html b/doc/html/unordered/hash_equality.html
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+<html>
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=US-ASCII">
+<title>Equality Predicates and Hash Functions</title>
+<link rel="stylesheet" href="../../../doc/src/boostbook.css" type="text/css">
+<meta name="generator" content="DocBook XSL Stylesheets V1.76.1">
+<link rel="home" href="../index.html" title="The Boost C++ Libraries BoostBook Documentation Subset">
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+<a accesskey="p" href="buckets.html"><img src="../../../doc/src/images/prev.png" alt="Prev"></a><a accesskey="u" href="../unordered.html"><img src="../../../doc/src/images/up.png" alt="Up"></a><a accesskey="h" href="../index.html"><img src="../../../doc/src/images/home.png" alt="Home"></a><a accesskey="n" href="comparison.html"><img src="../../../doc/src/images/next.png" alt="Next"></a>
+</div>
+<div class="section">
+<div class="titlepage"><div><div><h2 class="title" style="clear: both">
+<a name="unordered.hash_equality"></a><a class="link" href="hash_equality.html" title="Equality Predicates and Hash Functions">Equality Predicates and Hash Functions</a>
+</h2></div></div></div>
+<p>
+ While the associative containers use an ordering relation to specify how the
+ elements are stored, the unordered associative containers use an equality predicate
+ and a hash function. For example, <code class="computeroutput"><a class="link" href="../boost/unordered_map.html" title="Class template unordered_map">boost::unordered_map</a></code>
+ is declared as:
+ </p>
+<pre class="programlisting"><span class="keyword">template</span> <span class="special">&lt;</span>
+ <span class="keyword">class</span> <span class="identifier">Key</span><span class="special">,</span> <span class="keyword">class</span> <span class="identifier">Mapped</span><span class="special">,</span>
+ <span class="keyword">class</span> <span class="identifier">Hash</span> <span class="special">=</span> <code class="computeroutput"><a class="link" href="../boost/hash.html" title="Struct template hash">boost::hash</a></code><span class="special">&lt;</span><span class="identifier">Key</span><span class="special">&gt;,</span>
+ <span class="keyword">class</span> <span class="identifier">Pred</span> <span class="special">=</span> <span class="identifier">std</span><span class="special">::</span><span class="identifier">equal_to</span><span class="special">&lt;</span><span class="identifier">Key</span><span class="special">&gt;,</span>
+ <span class="keyword">class</span> <span class="identifier">Alloc</span> <span class="special">=</span> <span class="identifier">std</span><span class="special">::</span><span class="identifier">allocator</span><span class="special">&lt;</span><span class="identifier">std</span><span class="special">::</span><span class="identifier">pair</span><span class="special">&lt;</span><span class="identifier">Key</span> <span class="keyword">const</span><span class="special">,</span> <span class="identifier">Mapped</span><span class="special">&gt;</span> <span class="special">&gt;</span> <span class="special">&gt;</span>
+<span class="keyword">class</span> <code class="computeroutput"><a class="link" href="../boost/unordered_map.html" title="Class template unordered_map">unordered_map</a></code><span class="special">;</span>
+</pre>
+<p>
+ The hash function comes first as you might want to change the hash function
+ but not the equality predicate. For example, if you wanted to use the <a href="http://www.isthe.com/chongo/tech/comp/fnv/" target="_top">FNV-1 hash</a> you could
+ write:
+ </p>
+<p>
+</p>
+<pre class="programlisting"><span class="identifier">boost</span><span class="special">::</span><span class="identifier">unordered_map</span><span class="special">&lt;</span><span class="identifier">std</span><span class="special">::</span><span class="identifier">string</span><span class="special">,</span> <span class="keyword">int</span><span class="special">,</span> <span class="identifier">hash</span><span class="special">::</span><span class="identifier">fnv_1</span><span class="special">&gt;</span>
+ <span class="identifier">dictionary</span><span class="special">;</span>
+</pre>
+<p>
+ </p>
+<p>
+ There is an <a href="../../../libs/unordered/examples/fnv1.hpp" target="_top">implementation
+ of FNV-1</a> in the examples directory.
+ </p>
+<p>
+ If you wish to use a different equality function, you will also need to use
+ a matching hash function. For example, to implement a case insensitive dictionary
+ you need to define a case insensitive equality predicate and hash function:
+ </p>
+<p>
+</p>
+<pre class="programlisting"><span class="keyword">struct</span> <span class="identifier">iequal_to</span>
+ <span class="special">:</span> <span class="identifier">std</span><span class="special">::</span><span class="identifier">binary_function</span><span class="special">&lt;</span><span class="identifier">std</span><span class="special">::</span><span class="identifier">string</span><span class="special">,</span> <span class="identifier">std</span><span class="special">::</span><span class="identifier">string</span><span class="special">,</span> <span class="keyword">bool</span><span class="special">&gt;</span>
+<span class="special">{</span>
+ <span class="keyword">bool</span> <span class="keyword">operator</span><span class="special">()(</span><span class="identifier">std</span><span class="special">::</span><span class="identifier">string</span> <span class="keyword">const</span><span class="special">&amp;</span> <span class="identifier">x</span><span class="special">,</span>
+ <span class="identifier">std</span><span class="special">::</span><span class="identifier">string</span> <span class="keyword">const</span><span class="special">&amp;</span> <span class="identifier">y</span><span class="special">)</span> <span class="keyword">const</span>
+ <span class="special">{</span>
+ <span class="keyword">return</span> <span class="identifier">boost</span><span class="special">::</span><span class="identifier">algorithm</span><span class="special">::</span><span class="identifier">iequals</span><span class="special">(</span><span class="identifier">x</span><span class="special">,</span> <span class="identifier">y</span><span class="special">,</span> <span class="identifier">std</span><span class="special">::</span><span class="identifier">locale</span><span class="special">());</span>
+ <span class="special">}</span>
+<span class="special">};</span>
+
+<span class="keyword">struct</span> <span class="identifier">ihash</span>
+ <span class="special">:</span> <span class="identifier">std</span><span class="special">::</span><span class="identifier">unary_function</span><span class="special">&lt;</span><span class="identifier">std</span><span class="special">::</span><span class="identifier">string</span><span class="special">,</span> <span class="identifier">std</span><span class="special">::</span><span class="identifier">size_t</span><span class="special">&gt;</span>
+<span class="special">{</span>
+ <span class="identifier">std</span><span class="special">::</span><span class="identifier">size_t</span> <span class="keyword">operator</span><span class="special">()(</span><span class="identifier">std</span><span class="special">::</span><span class="identifier">string</span> <span class="keyword">const</span><span class="special">&amp;</span> <span class="identifier">x</span><span class="special">)</span> <span class="keyword">const</span>
+ <span class="special">{</span>
+ <span class="identifier">std</span><span class="special">::</span><span class="identifier">size_t</span> <span class="identifier">seed</span> <span class="special">=</span> <span class="number">0</span><span class="special">;</span>
+ <span class="identifier">std</span><span class="special">::</span><span class="identifier">locale</span> <span class="identifier">locale</span><span class="special">;</span>
+
+ <span class="keyword">for</span><span class="special">(</span><span class="identifier">std</span><span class="special">::</span><span class="identifier">string</span><span class="special">::</span><span class="identifier">const_iterator</span> <span class="identifier">it</span> <span class="special">=</span> <span class="identifier">x</span><span class="special">.</span><span class="identifier">begin</span><span class="special">();</span>
+ <span class="identifier">it</span> <span class="special">!=</span> <span class="identifier">x</span><span class="special">.</span><span class="identifier">end</span><span class="special">();</span> <span class="special">++</span><span class="identifier">it</span><span class="special">)</span>
+ <span class="special">{</span>
+ <span class="identifier">boost</span><span class="special">::</span><span class="identifier">hash_combine</span><span class="special">(</span><span class="identifier">seed</span><span class="special">,</span> <span class="identifier">std</span><span class="special">::</span><span class="identifier">toupper</span><span class="special">(*</span><span class="identifier">it</span><span class="special">,</span> <span class="identifier">locale</span><span class="special">));</span>
+ <span class="special">}</span>
+
+ <span class="keyword">return</span> <span class="identifier">seed</span><span class="special">;</span>
+ <span class="special">}</span>
+<span class="special">};</span>
+</pre>
+<p>
+ </p>
+<p>
+ Which you can then use in a case insensitive dictionary:
+ </p>
+<p>
+</p>
+<pre class="programlisting"><span class="identifier">boost</span><span class="special">::</span><span class="identifier">unordered_map</span><span class="special">&lt;</span><span class="identifier">std</span><span class="special">::</span><span class="identifier">string</span><span class="special">,</span> <span class="keyword">int</span><span class="special">,</span> <span class="identifier">ihash</span><span class="special">,</span> <span class="identifier">iequal_to</span><span class="special">&gt;</span>
+ <span class="identifier">idictionary</span><span class="special">;</span>
+</pre>
+<p>
+ </p>
+<p>
+ This is a simplified version of the example at <a href="../../../libs/unordered/examples/case_insensitive.hpp" target="_top">/libs/unordered/examples/case_insensitive.hpp</a>
+ which supports other locales and string types.
+ </p>
+<div class="caution"><table border="0" summary="Caution">
+<tr>
+<td rowspan="2" align="center" valign="top" width="25"><img alt="[Caution]" src="../../../doc/src/images/caution.png"></td>
+<th align="left">Caution</th>
+</tr>
+<tr><td align="left" valign="top"><p>
+ Be careful when using the equality (<code class="computeroutput"><span class="special">==</span></code>)
+ operator with custom equality predicates, especially if you're using a function
+ pointer. If you compare two containers with different equality predicates
+ then the result is undefined. For most stateless function objects this is
+ impossible - since you can only compare objects with the same equality predicate
+ you know the equality predicates must be equal. But if you're using function
+ pointers or a stateful equality predicate (e.g. boost::function) then you
+ can get into trouble.
+ </p></td></tr>
+</table></div>
+<h3>
+<a name="unordered.hash_equality.h0"></a>
+ <span><a name="unordered.hash_equality.custom_types"></a></span><a class="link" href="hash_equality.html#unordered.hash_equality.custom_types">Custom
+ Types</a>
+ </h3>
+<p>
+ Similarly, a custom hash function can be used for custom types:
+ </p>
+<p>
+</p>
+<pre class="programlisting"><span class="keyword">struct</span> <span class="identifier">point</span> <span class="special">{</span>
+ <span class="keyword">int</span> <span class="identifier">x</span><span class="special">;</span>
+ <span class="keyword">int</span> <span class="identifier">y</span><span class="special">;</span>
+<span class="special">};</span>
+
+<span class="keyword">bool</span> <span class="keyword">operator</span><span class="special">==(</span><span class="identifier">point</span> <span class="keyword">const</span><span class="special">&amp;</span> <span class="identifier">p1</span><span class="special">,</span> <span class="identifier">point</span> <span class="keyword">const</span><span class="special">&amp;</span> <span class="identifier">p2</span><span class="special">)</span>
+<span class="special">{</span>
+ <span class="keyword">return</span> <span class="identifier">p1</span><span class="special">.</span><span class="identifier">x</span> <span class="special">==</span> <span class="identifier">p2</span><span class="special">.</span><span class="identifier">x</span> <span class="special">&amp;&amp;</span> <span class="identifier">p1</span><span class="special">.</span><span class="identifier">y</span> <span class="special">==</span> <span class="identifier">p2</span><span class="special">.</span><span class="identifier">y</span><span class="special">;</span>
+<span class="special">}</span>
+
+<span class="keyword">struct</span> <span class="identifier">point_hash</span>
+ <span class="special">:</span> <span class="identifier">std</span><span class="special">::</span><span class="identifier">unary_function</span><span class="special">&lt;</span><span class="identifier">point</span><span class="special">,</span> <span class="identifier">std</span><span class="special">::</span><span class="identifier">size_t</span><span class="special">&gt;</span>
+<span class="special">{</span>
+ <span class="identifier">std</span><span class="special">::</span><span class="identifier">size_t</span> <span class="keyword">operator</span><span class="special">()(</span><span class="identifier">point</span> <span class="keyword">const</span><span class="special">&amp;</span> <span class="identifier">p</span><span class="special">)</span> <span class="keyword">const</span>
+ <span class="special">{</span>
+ <span class="identifier">std</span><span class="special">::</span><span class="identifier">size_t</span> <span class="identifier">seed</span> <span class="special">=</span> <span class="number">0</span><span class="special">;</span>
+ <span class="identifier">boost</span><span class="special">::</span><span class="identifier">hash_combine</span><span class="special">(</span><span class="identifier">seed</span><span class="special">,</span> <span class="identifier">p</span><span class="special">.</span><span class="identifier">x</span><span class="special">);</span>
+ <span class="identifier">boost</span><span class="special">::</span><span class="identifier">hash_combine</span><span class="special">(</span><span class="identifier">seed</span><span class="special">,</span> <span class="identifier">p</span><span class="special">.</span><span class="identifier">y</span><span class="special">);</span>
+ <span class="keyword">return</span> <span class="identifier">seed</span><span class="special">;</span>
+ <span class="special">}</span>
+<span class="special">};</span>
+
+<span class="identifier">boost</span><span class="special">::</span><span class="identifier">unordered_multiset</span><span class="special">&lt;</span><span class="identifier">point</span><span class="special">,</span> <span class="identifier">point_hash</span><span class="special">&gt;</span> <span class="identifier">points</span><span class="special">;</span>
+</pre>
+<p>
+ </p>
+<p>
+ Since the default hash function is <a class="link" href="../hash.html" title="Chapter&#160;10.&#160;Boost.Functional/Hash">Boost.Hash</a>,
+ we can <a class="link" href="../hash/custom.html" title="Extending boost::hash for a custom data type">extend it to support the type</a> so
+ that the hash function doesn't need to be explicitly given:
+ </p>
+<p>
+</p>
+<pre class="programlisting"><span class="keyword">struct</span> <span class="identifier">point</span> <span class="special">{</span>
+ <span class="keyword">int</span> <span class="identifier">x</span><span class="special">;</span>
+ <span class="keyword">int</span> <span class="identifier">y</span><span class="special">;</span>
+<span class="special">};</span>
+
+<span class="keyword">bool</span> <span class="keyword">operator</span><span class="special">==(</span><span class="identifier">point</span> <span class="keyword">const</span><span class="special">&amp;</span> <span class="identifier">p1</span><span class="special">,</span> <span class="identifier">point</span> <span class="keyword">const</span><span class="special">&amp;</span> <span class="identifier">p2</span><span class="special">)</span>
+<span class="special">{</span>
+ <span class="keyword">return</span> <span class="identifier">p1</span><span class="special">.</span><span class="identifier">x</span> <span class="special">==</span> <span class="identifier">p2</span><span class="special">.</span><span class="identifier">x</span> <span class="special">&amp;&amp;</span> <span class="identifier">p1</span><span class="special">.</span><span class="identifier">y</span> <span class="special">==</span> <span class="identifier">p2</span><span class="special">.</span><span class="identifier">y</span><span class="special">;</span>
+<span class="special">}</span>
+
+<span class="identifier">std</span><span class="special">::</span><span class="identifier">size_t</span> <span class="identifier">hash_value</span><span class="special">(</span><span class="identifier">point</span> <span class="keyword">const</span><span class="special">&amp;</span> <span class="identifier">p</span><span class="special">)</span> <span class="special">{</span>
+ <span class="identifier">std</span><span class="special">::</span><span class="identifier">size_t</span> <span class="identifier">seed</span> <span class="special">=</span> <span class="number">0</span><span class="special">;</span>
+ <span class="identifier">boost</span><span class="special">::</span><span class="identifier">hash_combine</span><span class="special">(</span><span class="identifier">seed</span><span class="special">,</span> <span class="identifier">p</span><span class="special">.</span><span class="identifier">x</span><span class="special">);</span>
+ <span class="identifier">boost</span><span class="special">::</span><span class="identifier">hash_combine</span><span class="special">(</span><span class="identifier">seed</span><span class="special">,</span> <span class="identifier">p</span><span class="special">.</span><span class="identifier">y</span><span class="special">);</span>
+ <span class="keyword">return</span> <span class="identifier">seed</span><span class="special">;</span>
+<span class="special">}</span>
+
+<span class="comment">// Now the default function objects work.</span>
+<span class="identifier">boost</span><span class="special">::</span><span class="identifier">unordered_multiset</span><span class="special">&lt;</span><span class="identifier">point</span><span class="special">&gt;</span> <span class="identifier">points</span><span class="special">;</span>
+</pre>
+<p>
+ </p>
+<p>
+ See the <a class="link" href="../hash/custom.html" title="Extending boost::hash for a custom data type">Boost.Hash documentation</a> for more
+ detail on how to do this. Remember that it relies on extensions to the draft
+ standard - so it won't work for other implementations of the unordered associative
+ containers, you'll need to explicitly use Boost.Hash.
+ </p>
+<div class="table">
+<a name="unordered.hash_equality.access_methods"></a><p class="title"><b>Table&#160;33.3.&#160;Methods for accessing the hash and equality functions.</b></p>
+<div class="table-contents"><table class="table" summary="Methods for accessing the hash and equality functions.">
+<colgroup>
+<col>
+<col>
+</colgroup>
+<thead><tr>
+<th>
+ <p>
+ Method
+ </p>
+ </th>
+<th>
+ <p>
+ Description
+ </p>
+ </th>
+</tr></thead>
+<tbody>
+<tr>
+<td>
+ <p>
+ <code class="computeroutput"><span class="identifier">hasher</span> <span class="identifier">hash_function</span><span class="special">()</span> <span class="keyword">const</span></code>
+ </p>
+ </td>
+<td>
+ <p>
+ Returns the container's hash function.
+ </p>
+ </td>
+</tr>
+<tr>
+<td>
+ <p>
+ <code class="computeroutput"><span class="identifier">key_equal</span> <span class="identifier">key_eq</span><span class="special">()</span> <span class="keyword">const</span></code>
+ </p>
+ </td>
+<td>
+ <p>
+ Returns the container's key equality function.
+ </p>
+ </td>
+</tr>
+</tbody>
+</table></div>
+</div>
+<br class="table-break">
+</div>
+<table xmlns:rev="http://www.cs.rpi.edu/~gregod/boost/tools/doc/revision" width="100%"><tr>
+<td align="left"></td>
+<td align="right"><div class="copyright-footer">Copyright &#169; 2003, 2004 Jeremy B. Maitin-Shepard<br>Copyright &#169; 2005-2008 Daniel
+ James<p>
+ Distributed under the Boost Software License, Version 1.0. (See accompanying
+ file LICENSE_1_0.txt or copy at <a href="http://www.boost.org/LICENSE_1_0.txt" target="_top">http://www.boost.org/LICENSE_1_0.txt</a>)
+ </p>
+</div></td>
+</tr></table>
+<hr>
+<div class="spirit-nav">
+<a accesskey="p" href="buckets.html"><img src="../../../doc/src/images/prev.png" alt="Prev"></a><a accesskey="u" href="../unordered.html"><img src="../../../doc/src/images/up.png" alt="Up"></a><a accesskey="h" href="../index.html"><img src="../../../doc/src/images/home.png" alt="Home"></a><a accesskey="n" href="comparison.html"><img src="../../../doc/src/images/next.png" alt="Next"></a>
+</div>
+</body>
+</html>
diff --git a/doc/html/unordered/rationale.html b/doc/html/unordered/rationale.html
new file mode 100755
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+++ b/doc/html/unordered/rationale.html
@@ -0,0 +1,129 @@
+<html>
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=US-ASCII">
+<title>Implementation Rationale</title>
+<link rel="stylesheet" href="../../../doc/src/boostbook.css" type="text/css">
+<meta name="generator" content="DocBook XSL Stylesheets V1.76.1">
+<link rel="home" href="../index.html" title="The Boost C++ Libraries BoostBook Documentation Subset">
+<link rel="up" href="../unordered.html" title="Chapter&#160;33.&#160;Boost.Unordered">
+<link rel="prev" href="compliance.html" title="C++11 Compliance">
+<link rel="next" href="changes.html" title="Change Log">
+</head>
+<body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF">
+<table cellpadding="2" width="100%"><tr>
+<td valign="top"><img alt="Boost C++ Libraries" width="277" height="86" src="../../../boost.png"></td>
+<td align="center"><a href="../../../index.html">Home</a></td>
+<td align="center"><a href="../../../libs/libraries.htm">Libraries</a></td>
+<td align="center"><a href="http://www.boost.org/users/people.html">People</a></td>
+<td align="center"><a href="http://www.boost.org/users/faq.html">FAQ</a></td>
+<td align="center"><a href="../../../more/index.htm">More</a></td>
+</tr></table>
+<hr>
+<div class="spirit-nav">
+<a accesskey="p" href="compliance.html"><img src="../../../doc/src/images/prev.png" alt="Prev"></a><a accesskey="u" href="../unordered.html"><img src="../../../doc/src/images/up.png" alt="Up"></a><a accesskey="h" href="../index.html"><img src="../../../doc/src/images/home.png" alt="Home"></a><a accesskey="n" href="changes.html"><img src="../../../doc/src/images/next.png" alt="Next"></a>
+</div>
+<div class="section">
+<div class="titlepage"><div><div><h2 class="title" style="clear: both">
+<a name="unordered.rationale"></a><a class="link" href="rationale.html" title="Implementation Rationale">Implementation Rationale</a>
+</h2></div></div></div>
+<p>
+ The intent of this library is to implement the unordered containers in the
+ draft standard, so the interface was fixed. But there are still some implementation
+ decisions to make. The priorities are conformance to the standard and portability.
+ </p>
+<p>
+ The <a href="http://en.wikipedia.org/wiki/Hash_table" target="_top">wikipedia article
+ on hash tables</a> has a good summary of the implementation issues for
+ hash tables in general.
+ </p>
+<h3>
+<a name="unordered.rationale.h0"></a>
+ <span><a name="unordered.rationale.data_structure"></a></span><a class="link" href="rationale.html#unordered.rationale.data_structure">Data
+ Structure</a>
+ </h3>
+<p>
+ By specifying an interface for accessing the buckets of the container the standard
+ pretty much requires that the hash table uses chained addressing.
+ </p>
+<p>
+ It would be conceivable to write a hash table that uses another method. For
+ example, it could use open addressing, and use the lookup chain to act as a
+ bucket but there are a some serious problems with this:
+ </p>
+<div class="itemizedlist"><ul class="itemizedlist" type="disc">
+<li class="listitem">
+ The draft standard requires that pointers to elements aren't invalidated,
+ so the elements can't be stored in one array, but will need a layer of
+ indirection instead - losing the efficiency and most of the memory gain,
+ the main advantages of open addressing.
+ </li>
+<li class="listitem">
+ Local iterators would be very inefficient and may not be able to meet the
+ complexity requirements.
+ </li>
+<li class="listitem">
+ There are also the restrictions on when iterators can be invalidated. Since
+ open addressing degrades badly when there are a high number of collisions
+ the restrictions could prevent a rehash when it's really needed. The maximum
+ load factor could be set to a fairly low value to work around this - but
+ the standard requires that it is initially set to 1.0.
+ </li>
+<li class="listitem">
+ And since the standard is written with a eye towards chained addressing,
+ users will be surprised if the performance doesn't reflect that.
+ </li>
+</ul></div>
+<p>
+ So chained addressing is used.
+ </p>
+<h3>
+<a name="unordered.rationale.h1"></a>
+ <span><a name="unordered.rationale.number_of_buckets"></a></span><a class="link" href="rationale.html#unordered.rationale.number_of_buckets">Number
+ of Buckets</a>
+ </h3>
+<p>
+ There are two popular methods for choosing the number of buckets in a hash
+ table. One is to have a prime number of buckets, another is to use a power
+ of 2.
+ </p>
+<p>
+ Using a prime number of buckets, and choosing a bucket by using the modulus
+ of the hash function's result will usually give a good result. The downside
+ is that the required modulus operation is fairly expensive.
+ </p>
+<p>
+ Using a power of 2 allows for much quicker selection of the bucket to use,
+ but at the expense of loosing the upper bits of the hash value. For some specially
+ designed hash functions it is possible to do this and still get a good result
+ but as the containers can take arbitrary hash functions this can't be relied
+ on.
+ </p>
+<p>
+ To avoid this a transformation could be applied to the hash function, for an
+ example see <a href="http://www.concentric.net/~Ttwang/tech/inthash.htm" target="_top">Thomas
+ Wang's article on integer hash functions</a>. Unfortunately, a transformation
+ like Wang's requires knowledge of the number of bits in the hash value, so
+ it isn't portable enough. This leaves more expensive methods, such as Knuth's
+ Multiplicative Method (mentioned in Wang's article). These don't tend to work
+ as well as taking the modulus of a prime, and the extra computation required
+ might negate efficiency advantage of power of 2 hash tables.
+ </p>
+<p>
+ So, this implementation uses a prime number for the hash table size.
+ </p>
+</div>
+<table xmlns:rev="http://www.cs.rpi.edu/~gregod/boost/tools/doc/revision" width="100%"><tr>
+<td align="left"></td>
+<td align="right"><div class="copyright-footer">Copyright &#169; 2003, 2004 Jeremy B. Maitin-Shepard<br>Copyright &#169; 2005-2008 Daniel
+ James<p>
+ Distributed under the Boost Software License, Version 1.0. (See accompanying
+ file LICENSE_1_0.txt or copy at <a href="http://www.boost.org/LICENSE_1_0.txt" target="_top">http://www.boost.org/LICENSE_1_0.txt</a>)
+ </p>
+</div></td>
+</tr></table>
+<hr>
+<div class="spirit-nav">
+<a accesskey="p" href="compliance.html"><img src="../../../doc/src/images/prev.png" alt="Prev"></a><a accesskey="u" href="../unordered.html"><img src="../../../doc/src/images/up.png" alt="Up"></a><a accesskey="h" href="../index.html"><img src="../../../doc/src/images/home.png" alt="Home"></a><a accesskey="n" href="changes.html"><img src="../../../doc/src/images/next.png" alt="Next"></a>
+</div>
+</body>
+</html>
diff --git a/doc/html/unordered/reference.html b/doc/html/unordered/reference.html
new file mode 100755
index 0000000000..c432f9707a
--- /dev/null
+++ b/doc/html/unordered/reference.html
@@ -0,0 +1,117 @@
+<html>
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=US-ASCII">
+<title>Reference</title>
+<link rel="stylesheet" href="../../../doc/src/boostbook.css" type="text/css">
+<meta name="generator" content="DocBook XSL Stylesheets V1.76.1">
+<link rel="home" href="../index.html" title="The Boost C++ Libraries BoostBook Documentation Subset">
+<link rel="up" href="../unordered.html" title="Chapter&#160;33.&#160;Boost.Unordered">
+<link rel="prev" href="changes.html" title="Change Log">
+<link rel="next" href="../boost/unordered_set.html" title="Class template unordered_set">
+</head>
+<body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF">
+<table cellpadding="2" width="100%"><tr>
+<td valign="top"><img alt="Boost C++ Libraries" width="277" height="86" src="../../../boost.png"></td>
+<td align="center"><a href="../../../index.html">Home</a></td>
+<td align="center"><a href="../../../libs/libraries.htm">Libraries</a></td>
+<td align="center"><a href="http://www.boost.org/users/people.html">People</a></td>
+<td align="center"><a href="http://www.boost.org/users/faq.html">FAQ</a></td>
+<td align="center"><a href="../../../more/index.htm">More</a></td>
+</tr></table>
+<hr>
+<div class="spirit-nav">
+<a accesskey="p" href="changes.html"><img src="../../../doc/src/images/prev.png" alt="Prev"></a><a accesskey="u" href="../unordered.html"><img src="../../../doc/src/images/up.png" alt="Up"></a><a accesskey="h" href="../index.html"><img src="../../../doc/src/images/home.png" alt="Home"></a><a accesskey="n" href="../boost/unordered_set.html"><img src="../../../doc/src/images/next.png" alt="Next"></a>
+</div>
+<div class="section">
+<div class="titlepage"><div><div><h2 class="title" style="clear: both">
+<a name="unordered.reference"></a>Reference</h2></div></div></div>
+<div class="toc"><dl>
+<dt><span class="section"><a href="reference.html#header.boost.unordered_set_hpp">Header &lt;boost/unordered_set.hpp&gt;</a></span></dt>
+<dt><span class="section"><a href="reference.html#header.boost.unordered_map_hpp">Header &lt;boost/unordered_map.hpp&gt;</a></span></dt>
+</dl></div>
+<div class="section">
+<div class="titlepage"><div><div><h3 class="title">
+<a name="header.boost.unordered_set_hpp"></a>Header &lt;<a href="../../../boost/unordered_set.hpp" target="_top">boost/unordered_set.hpp</a>&gt;</h3></div></div></div>
+<pre class="synopsis"><span class="keyword">namespace</span> <span class="identifier">boost</span> <span class="special">{</span>
+ <span class="keyword">template</span><span class="special">&lt;</span><span class="keyword">typename</span> Value<span class="special">,</span> <span class="keyword">typename</span> Hash <span class="special">=</span> <span class="identifier">boost</span><span class="special">::</span><span class="identifier">hash</span><span class="special">&lt;</span><span class="identifier">Value</span><span class="special">&gt;</span><span class="special">,</span>
+ <span class="keyword">typename</span> Pred <span class="special">=</span> <span class="identifier">std</span><span class="special">::</span><span class="identifier">equal_to</span><span class="special">&lt;</span><span class="identifier">Value</span><span class="special">&gt;</span><span class="special">,</span>
+ <span class="keyword">typename</span> Alloc <span class="special">=</span> <span class="identifier">std</span><span class="special">::</span><span class="identifier">allocator</span><span class="special">&lt;</span><span class="identifier">Value</span><span class="special">&gt;</span> <span class="special">&gt;</span>
+ <span class="keyword">class</span> <a class="link" href="../boost/unordered_set.html" title="Class template unordered_set">unordered_set</a><span class="special">;</span>
+ <span class="keyword">template</span><span class="special">&lt;</span><span class="keyword">typename</span> Value<span class="special">,</span> <span class="keyword">typename</span> Hash<span class="special">,</span> <span class="keyword">typename</span> Pred<span class="special">,</span> <span class="keyword">typename</span> Alloc<span class="special">&gt;</span>
+ <span class="keyword">bool</span> <a class="link" href="../boost/unordered_set.html#boost.unordered_set.operator==_id1644606"><span class="keyword">operator</span><span class="special">==</span></a><span class="special">(</span><span class="identifier">unordered_set</span><span class="special">&lt;</span><span class="identifier">Value</span><span class="special">,</span> <span class="identifier">Hash</span><span class="special">,</span> <span class="identifier">Pred</span><span class="special">,</span> <span class="identifier">Alloc</span><span class="special">&gt;</span> <span class="keyword">const</span><span class="special">&amp;</span><span class="special">,</span>
+ <span class="identifier">unordered_set</span><span class="special">&lt;</span><span class="identifier">Value</span><span class="special">,</span> <span class="identifier">Hash</span><span class="special">,</span> <span class="identifier">Pred</span><span class="special">,</span> <span class="identifier">Alloc</span><span class="special">&gt;</span> <span class="keyword">const</span><span class="special">&amp;</span><span class="special">)</span><span class="special">;</span>
+ <span class="keyword">template</span><span class="special">&lt;</span><span class="keyword">typename</span> Value<span class="special">,</span> <span class="keyword">typename</span> Hash<span class="special">,</span> <span class="keyword">typename</span> Pred<span class="special">,</span> <span class="keyword">typename</span> Alloc<span class="special">&gt;</span>
+ <span class="keyword">bool</span> <a class="link" href="../boost/unordered_set.html#boost.unordered_set.operator!=_id1644715"><span class="keyword">operator</span><span class="special">!=</span></a><span class="special">(</span><span class="identifier">unordered_set</span><span class="special">&lt;</span><span class="identifier">Value</span><span class="special">,</span> <span class="identifier">Hash</span><span class="special">,</span> <span class="identifier">Pred</span><span class="special">,</span> <span class="identifier">Alloc</span><span class="special">&gt;</span> <span class="keyword">const</span><span class="special">&amp;</span><span class="special">,</span>
+ <span class="identifier">unordered_set</span><span class="special">&lt;</span><span class="identifier">Value</span><span class="special">,</span> <span class="identifier">Hash</span><span class="special">,</span> <span class="identifier">Pred</span><span class="special">,</span> <span class="identifier">Alloc</span><span class="special">&gt;</span> <span class="keyword">const</span><span class="special">&amp;</span><span class="special">)</span><span class="special">;</span>
+ <span class="keyword">template</span><span class="special">&lt;</span><span class="keyword">typename</span> Value<span class="special">,</span> <span class="keyword">typename</span> Hash<span class="special">,</span> <span class="keyword">typename</span> Pred<span class="special">,</span> <span class="keyword">typename</span> Alloc<span class="special">&gt;</span>
+ <span class="keyword">void</span> <a class="link" href="../boost/unordered_set.html#boost.unordered_set.swap_id1644831"><span class="identifier">swap</span></a><span class="special">(</span><span class="identifier">unordered_set</span><span class="special">&lt;</span><span class="identifier">Value</span><span class="special">,</span> <span class="identifier">Hash</span><span class="special">,</span> <span class="identifier">Pred</span><span class="special">,</span> <span class="identifier">Alloc</span><span class="special">&gt;</span><span class="special">&amp;</span><span class="special">,</span>
+ <span class="identifier">unordered_set</span><span class="special">&lt;</span><span class="identifier">Value</span><span class="special">,</span> <span class="identifier">Hash</span><span class="special">,</span> <span class="identifier">Pred</span><span class="special">,</span> <span class="identifier">Alloc</span><span class="special">&gt;</span><span class="special">&amp;</span><span class="special">)</span><span class="special">;</span>
+ <span class="keyword">template</span><span class="special">&lt;</span><span class="keyword">typename</span> Value<span class="special">,</span> <span class="keyword">typename</span> Hash <span class="special">=</span> <span class="identifier">boost</span><span class="special">::</span><span class="identifier">hash</span><span class="special">&lt;</span><span class="identifier">Value</span><span class="special">&gt;</span><span class="special">,</span>
+ <span class="keyword">typename</span> Pred <span class="special">=</span> <span class="identifier">std</span><span class="special">::</span><span class="identifier">equal_to</span><span class="special">&lt;</span><span class="identifier">Value</span><span class="special">&gt;</span><span class="special">,</span>
+ <span class="keyword">typename</span> Alloc <span class="special">=</span> <span class="identifier">std</span><span class="special">::</span><span class="identifier">allocator</span><span class="special">&lt;</span><span class="identifier">Value</span><span class="special">&gt;</span> <span class="special">&gt;</span>
+ <span class="keyword">class</span> <a class="link" href="../boost/unordered_multiset.html" title="Class template unordered_multiset">unordered_multiset</a><span class="special">;</span>
+ <span class="keyword">template</span><span class="special">&lt;</span><span class="keyword">typename</span> Value<span class="special">,</span> <span class="keyword">typename</span> Hash<span class="special">,</span> <span class="keyword">typename</span> Pred<span class="special">,</span> <span class="keyword">typename</span> Alloc<span class="special">&gt;</span>
+ <span class="keyword">bool</span> <a class="link" href="../boost/unordered_multiset.html#boost.unordered_multiset.operator==_id1640908"><span class="keyword">operator</span><span class="special">==</span></a><span class="special">(</span><span class="identifier">unordered_multiset</span><span class="special">&lt;</span><span class="identifier">Value</span><span class="special">,</span> <span class="identifier">Hash</span><span class="special">,</span> <span class="identifier">Pred</span><span class="special">,</span> <span class="identifier">Alloc</span><span class="special">&gt;</span> <span class="keyword">const</span><span class="special">&amp;</span><span class="special">,</span>
+ <span class="identifier">unordered_multiset</span><span class="special">&lt;</span><span class="identifier">Value</span><span class="special">,</span> <span class="identifier">Hash</span><span class="special">,</span> <span class="identifier">Pred</span><span class="special">,</span> <span class="identifier">Alloc</span><span class="special">&gt;</span> <span class="keyword">const</span><span class="special">&amp;</span><span class="special">)</span><span class="special">;</span>
+ <span class="keyword">template</span><span class="special">&lt;</span><span class="keyword">typename</span> Value<span class="special">,</span> <span class="keyword">typename</span> Hash<span class="special">,</span> <span class="keyword">typename</span> Pred<span class="special">,</span> <span class="keyword">typename</span> Alloc<span class="special">&gt;</span>
+ <span class="keyword">bool</span> <a class="link" href="../boost/unordered_multiset.html#boost.unordered_multiset.operator!=_id1641019"><span class="keyword">operator</span><span class="special">!=</span></a><span class="special">(</span><span class="identifier">unordered_multiset</span><span class="special">&lt;</span><span class="identifier">Value</span><span class="special">,</span> <span class="identifier">Hash</span><span class="special">,</span> <span class="identifier">Pred</span><span class="special">,</span> <span class="identifier">Alloc</span><span class="special">&gt;</span> <span class="keyword">const</span><span class="special">&amp;</span><span class="special">,</span>
+ <span class="identifier">unordered_multiset</span><span class="special">&lt;</span><span class="identifier">Value</span><span class="special">,</span> <span class="identifier">Hash</span><span class="special">,</span> <span class="identifier">Pred</span><span class="special">,</span> <span class="identifier">Alloc</span><span class="special">&gt;</span> <span class="keyword">const</span><span class="special">&amp;</span><span class="special">)</span><span class="special">;</span>
+ <span class="keyword">template</span><span class="special">&lt;</span><span class="keyword">typename</span> Value<span class="special">,</span> <span class="keyword">typename</span> Hash<span class="special">,</span> <span class="keyword">typename</span> Pred<span class="special">,</span> <span class="keyword">typename</span> Alloc<span class="special">&gt;</span>
+ <span class="keyword">void</span> <a class="link" href="../boost/unordered_multiset.html#boost.unordered_multiset.swap_id1639863"><span class="identifier">swap</span></a><span class="special">(</span><span class="identifier">unordered_multiset</span><span class="special">&lt;</span><span class="identifier">Value</span><span class="special">,</span> <span class="identifier">Hash</span><span class="special">,</span> <span class="identifier">Pred</span><span class="special">,</span> <span class="identifier">Alloc</span><span class="special">&gt;</span><span class="special">&amp;</span><span class="special">,</span>
+ <span class="identifier">unordered_multiset</span><span class="special">&lt;</span><span class="identifier">Value</span><span class="special">,</span> <span class="identifier">Hash</span><span class="special">,</span> <span class="identifier">Pred</span><span class="special">,</span> <span class="identifier">Alloc</span><span class="special">&gt;</span><span class="special">&amp;</span><span class="special">)</span><span class="special">;</span>
+<span class="special">}</span></pre>
+</div>
+<div class="section">
+<div class="titlepage"><div><div><h3 class="title">
+<a name="header.boost.unordered_map_hpp"></a>Header &lt;<a href="../../../boost/unordered_map.hpp" target="_top">boost/unordered_map.hpp</a>&gt;</h3></div></div></div>
+<pre class="synopsis"><span class="keyword">namespace</span> <span class="identifier">boost</span> <span class="special">{</span>
+ <span class="keyword">template</span><span class="special">&lt;</span><span class="keyword">typename</span> Key<span class="special">,</span> <span class="keyword">typename</span> Mapped<span class="special">,</span> <span class="keyword">typename</span> Hash <span class="special">=</span> <span class="identifier">boost</span><span class="special">::</span><span class="identifier">hash</span><span class="special">&lt;</span><span class="identifier">Key</span><span class="special">&gt;</span><span class="special">,</span>
+ <span class="keyword">typename</span> Pred <span class="special">=</span> <span class="identifier">std</span><span class="special">::</span><span class="identifier">equal_to</span><span class="special">&lt;</span><span class="identifier">Key</span><span class="special">&gt;</span><span class="special">,</span>
+ <span class="keyword">typename</span> Alloc <span class="special">=</span> <span class="identifier">std</span><span class="special">::</span><span class="identifier">allocator</span><span class="special">&lt;</span><span class="identifier">std</span><span class="special">::</span><span class="identifier">pair</span><span class="special">&lt;</span><span class="identifier">Key</span> <span class="keyword">const</span><span class="special">,</span> <span class="identifier">Mapped</span><span class="special">&gt;&gt;</span> <span class="special">&gt;</span>
+ <span class="keyword">class</span> <a class="link" href="../boost/unordered_map.html" title="Class template unordered_map">unordered_map</a><span class="special">;</span>
+ <span class="keyword">template</span><span class="special">&lt;</span><span class="keyword">typename</span> Key<span class="special">,</span> <span class="keyword">typename</span> Mapped<span class="special">,</span> <span class="keyword">typename</span> Hash<span class="special">,</span> <span class="keyword">typename</span> Pred<span class="special">,</span>
+ <span class="keyword">typename</span> Alloc<span class="special">&gt;</span>
+ <span class="keyword">bool</span> <a class="link" href="../boost/unordered_map.html#boost.unordered_map.operator==_id1636876"><span class="keyword">operator</span><span class="special">==</span></a><span class="special">(</span><span class="identifier">unordered_map</span><span class="special">&lt;</span><span class="identifier">Key</span><span class="special">,</span> <span class="identifier">Mapped</span><span class="special">,</span> <span class="identifier">Hash</span><span class="special">,</span> <span class="identifier">Pred</span><span class="special">,</span> <span class="identifier">Alloc</span><span class="special">&gt;</span> <span class="keyword">const</span><span class="special">&amp;</span><span class="special">,</span>
+ <span class="identifier">unordered_map</span><span class="special">&lt;</span><span class="identifier">Key</span><span class="special">,</span> <span class="identifier">Mapped</span><span class="special">,</span> <span class="identifier">Hash</span><span class="special">,</span> <span class="identifier">Pred</span><span class="special">,</span> <span class="identifier">Alloc</span><span class="special">&gt;</span> <span class="keyword">const</span><span class="special">&amp;</span><span class="special">)</span><span class="special">;</span>
+ <span class="keyword">template</span><span class="special">&lt;</span><span class="keyword">typename</span> Key<span class="special">,</span> <span class="keyword">typename</span> Mapped<span class="special">,</span> <span class="keyword">typename</span> Hash<span class="special">,</span> <span class="keyword">typename</span> Pred<span class="special">,</span>
+ <span class="keyword">typename</span> Alloc<span class="special">&gt;</span>
+ <span class="keyword">bool</span> <a class="link" href="../boost/unordered_map.html#boost.unordered_map.operator!=_id1636992"><span class="keyword">operator</span><span class="special">!=</span></a><span class="special">(</span><span class="identifier">unordered_map</span><span class="special">&lt;</span><span class="identifier">Key</span><span class="special">,</span> <span class="identifier">Mapped</span><span class="special">,</span> <span class="identifier">Hash</span><span class="special">,</span> <span class="identifier">Pred</span><span class="special">,</span> <span class="identifier">Alloc</span><span class="special">&gt;</span> <span class="keyword">const</span><span class="special">&amp;</span><span class="special">,</span>
+ <span class="identifier">unordered_map</span><span class="special">&lt;</span><span class="identifier">Key</span><span class="special">,</span> <span class="identifier">Mapped</span><span class="special">,</span> <span class="identifier">Hash</span><span class="special">,</span> <span class="identifier">Pred</span><span class="special">,</span> <span class="identifier">Alloc</span><span class="special">&gt;</span> <span class="keyword">const</span><span class="special">&amp;</span><span class="special">)</span><span class="special">;</span>
+ <span class="keyword">template</span><span class="special">&lt;</span><span class="keyword">typename</span> Key<span class="special">,</span> <span class="keyword">typename</span> Mapped<span class="special">,</span> <span class="keyword">typename</span> Hash<span class="special">,</span> <span class="keyword">typename</span> Pred<span class="special">,</span>
+ <span class="keyword">typename</span> Alloc<span class="special">&gt;</span>
+ <span class="keyword">void</span> <a class="link" href="../boost/unordered_map.html#boost.unordered_map.swap_id1637113"><span class="identifier">swap</span></a><span class="special">(</span><span class="identifier">unordered_map</span><span class="special">&lt;</span><span class="identifier">Key</span><span class="special">,</span> <span class="identifier">Mapped</span><span class="special">,</span> <span class="identifier">Hash</span><span class="special">,</span> <span class="identifier">Pred</span><span class="special">,</span> <span class="identifier">Alloc</span><span class="special">&gt;</span><span class="special">&amp;</span><span class="special">,</span>
+ <span class="identifier">unordered_map</span><span class="special">&lt;</span><span class="identifier">Key</span><span class="special">,</span> <span class="identifier">Mapped</span><span class="special">,</span> <span class="identifier">Hash</span><span class="special">,</span> <span class="identifier">Pred</span><span class="special">,</span> <span class="identifier">Alloc</span><span class="special">&gt;</span><span class="special">&amp;</span><span class="special">)</span><span class="special">;</span>
+ <span class="keyword">template</span><span class="special">&lt;</span><span class="keyword">typename</span> Key<span class="special">,</span> <span class="keyword">typename</span> Mapped<span class="special">,</span> <span class="keyword">typename</span> Hash <span class="special">=</span> <span class="identifier">boost</span><span class="special">::</span><span class="identifier">hash</span><span class="special">&lt;</span><span class="identifier">Key</span><span class="special">&gt;</span><span class="special">,</span>
+ <span class="keyword">typename</span> Pred <span class="special">=</span> <span class="identifier">std</span><span class="special">::</span><span class="identifier">equal_to</span><span class="special">&lt;</span><span class="identifier">Key</span><span class="special">&gt;</span><span class="special">,</span>
+ <span class="keyword">typename</span> Alloc <span class="special">=</span> <span class="identifier">std</span><span class="special">::</span><span class="identifier">allocator</span><span class="special">&lt;</span><span class="identifier">std</span><span class="special">::</span><span class="identifier">pair</span><span class="special">&lt;</span><span class="identifier">Key</span> <span class="keyword">const</span><span class="special">,</span> <span class="identifier">Mapped</span><span class="special">&gt;&gt;</span> <span class="special">&gt;</span>
+ <span class="keyword">class</span> <a class="link" href="../boost/unordered_multimap.html" title="Class template unordered_multimap">unordered_multimap</a><span class="special">;</span>
+ <span class="keyword">template</span><span class="special">&lt;</span><span class="keyword">typename</span> Key<span class="special">,</span> <span class="keyword">typename</span> Mapped<span class="special">,</span> <span class="keyword">typename</span> Hash<span class="special">,</span> <span class="keyword">typename</span> Pred<span class="special">,</span>
+ <span class="keyword">typename</span> Alloc<span class="special">&gt;</span>
+ <span class="keyword">bool</span> <a class="link" href="../boost/unordered_multimap.html#boost.unordered_multimap.operator==_id1634242"><span class="keyword">operator</span><span class="special">==</span></a><span class="special">(</span><span class="identifier">unordered_multimap</span><span class="special">&lt;</span><span class="identifier">Key</span><span class="special">,</span> <span class="identifier">Mapped</span><span class="special">,</span> <span class="identifier">Hash</span><span class="special">,</span> <span class="identifier">Pred</span><span class="special">,</span> <span class="identifier">Alloc</span><span class="special">&gt;</span> <span class="keyword">const</span><span class="special">&amp;</span><span class="special">,</span>
+ <span class="identifier">unordered_multimap</span><span class="special">&lt;</span><span class="identifier">Key</span><span class="special">,</span> <span class="identifier">Mapped</span><span class="special">,</span> <span class="identifier">Hash</span><span class="special">,</span> <span class="identifier">Pred</span><span class="special">,</span> <span class="identifier">Alloc</span><span class="special">&gt;</span> <span class="keyword">const</span><span class="special">&amp;</span><span class="special">)</span><span class="special">;</span>
+ <span class="keyword">template</span><span class="special">&lt;</span><span class="keyword">typename</span> Key<span class="special">,</span> <span class="keyword">typename</span> Mapped<span class="special">,</span> <span class="keyword">typename</span> Hash<span class="special">,</span> <span class="keyword">typename</span> Pred<span class="special">,</span>
+ <span class="keyword">typename</span> Alloc<span class="special">&gt;</span>
+ <span class="keyword">bool</span> <a class="link" href="../boost/unordered_multimap.html#boost.unordered_multimap.operator!=_id1634358"><span class="keyword">operator</span><span class="special">!=</span></a><span class="special">(</span><span class="identifier">unordered_multimap</span><span class="special">&lt;</span><span class="identifier">Key</span><span class="special">,</span> <span class="identifier">Mapped</span><span class="special">,</span> <span class="identifier">Hash</span><span class="special">,</span> <span class="identifier">Pred</span><span class="special">,</span> <span class="identifier">Alloc</span><span class="special">&gt;</span> <span class="keyword">const</span><span class="special">&amp;</span><span class="special">,</span>
+ <span class="identifier">unordered_multimap</span><span class="special">&lt;</span><span class="identifier">Key</span><span class="special">,</span> <span class="identifier">Mapped</span><span class="special">,</span> <span class="identifier">Hash</span><span class="special">,</span> <span class="identifier">Pred</span><span class="special">,</span> <span class="identifier">Alloc</span><span class="special">&gt;</span> <span class="keyword">const</span><span class="special">&amp;</span><span class="special">)</span><span class="special">;</span>
+ <span class="keyword">template</span><span class="special">&lt;</span><span class="keyword">typename</span> Key<span class="special">,</span> <span class="keyword">typename</span> Mapped<span class="special">,</span> <span class="keyword">typename</span> Hash<span class="special">,</span> <span class="keyword">typename</span> Pred<span class="special">,</span>
+ <span class="keyword">typename</span> Alloc<span class="special">&gt;</span>
+ <span class="keyword">void</span> <a class="link" href="../boost/unordered_multimap.html#boost.unordered_multimap.swap_id1634481"><span class="identifier">swap</span></a><span class="special">(</span><span class="identifier">unordered_multimap</span><span class="special">&lt;</span><span class="identifier">Key</span><span class="special">,</span> <span class="identifier">Mapped</span><span class="special">,</span> <span class="identifier">Hash</span><span class="special">,</span> <span class="identifier">Pred</span><span class="special">,</span> <span class="identifier">Alloc</span><span class="special">&gt;</span><span class="special">&amp;</span><span class="special">,</span>
+ <span class="identifier">unordered_multimap</span><span class="special">&lt;</span><span class="identifier">Key</span><span class="special">,</span> <span class="identifier">Mapped</span><span class="special">,</span> <span class="identifier">Hash</span><span class="special">,</span> <span class="identifier">Pred</span><span class="special">,</span> <span class="identifier">Alloc</span><span class="special">&gt;</span><span class="special">&amp;</span><span class="special">)</span><span class="special">;</span>
+<span class="special">}</span></pre>
+</div>
+</div>
+<table xmlns:rev="http://www.cs.rpi.edu/~gregod/boost/tools/doc/revision" width="100%"><tr>
+<td align="left"></td>
+<td align="right"><div class="copyright-footer">Copyright &#169; 2003, 2004 Jeremy B. Maitin-Shepard<br>Copyright &#169; 2005-2008 Daniel
+ James<p>
+ Distributed under the Boost Software License, Version 1.0. (See accompanying
+ file LICENSE_1_0.txt or copy at <a href="http://www.boost.org/LICENSE_1_0.txt" target="_top">http://www.boost.org/LICENSE_1_0.txt</a>)
+ </p>
+</div></td>
+</tr></table>
+<hr>
+<div class="spirit-nav">
+<a accesskey="p" href="changes.html"><img src="../../../doc/src/images/prev.png" alt="Prev"></a><a accesskey="u" href="../unordered.html"><img src="../../../doc/src/images/up.png" alt="Up"></a><a accesskey="h" href="../index.html"><img src="../../../doc/src/images/home.png" alt="Home"></a><a accesskey="n" href="../boost/unordered_set.html"><img src="../../../doc/src/images/next.png" alt="Next"></a>
+</div>
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