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authorCharles Giessen <charles@lunarg.com>2022-11-16 16:29:09 -0700
committerCharles Giessen <46324611+charles-lunarg@users.noreply.github.com>2022-11-17 10:47:31 -0700
commit2eb6cc62e69e794321d7a1ab2b43f8e7acd106d8 (patch)
treec2d8b4f191d5c51b6d90562e80093b051b9fa7b5
parent84dacb5c0d9952d5920ef912af82a19ddd69fa12 (diff)
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Add complex json file to allocation tests
This helps exercise the cJSON OOM handling code. The json file is just a copy of the validation layer manifest file.
-rw-r--r--tests/framework/data/VkLayer_complex_file.json741
-rw-r--r--tests/framework/framework_config.h.in2
-rw-r--r--tests/loader_alloc_callback_tests.cpp29
3 files changed, 763 insertions, 9 deletions
diff --git a/tests/framework/data/VkLayer_complex_file.json b/tests/framework/data/VkLayer_complex_file.json
new file mode 100644
index 00000000..dde37e3a
--- /dev/null
+++ b/tests/framework/data/VkLayer_complex_file.json
@@ -0,0 +1,741 @@
+{
+ "file_format_version": "1.2.0",
+ "layer": {
+ "test_code_description": "This file is literally a copy of an installed Validation layer manifest file for linux. It was chosen because it contains a lot of complex json structures that aren't present in the test framework's generated json, so exercises cJSON better",
+ "name": "VK_LAYER_KHRONOS_validation",
+ "type": "GLOBAL",
+ "library_path": "libVkLayer_khronos_validation.so",
+ "api_version": "1.3.231",
+ "implementation_version": "1",
+ "description": "Khronos Validation Layer",
+ "introduction": "The main, comprehensive Khronos validation layer.\n\nVulkan is an Explicit API, enabling direct control over how GPUs actually work. By design, minimal error checking is done inside a Vulkan driver. Applications have full control and responsibility for correct operation. Any errors in how Vulkan is used can result in a crash. \n\nThe Khronos Valiation Layer can be enabled to assist development by enabling developers to verify their applications correctly use the Vulkan API.",
+ "platforms": [
+ "WINDOWS",
+ "LINUX",
+ "ANDROID",
+ "MACOS"
+ ],
+ "url": "https://vulkan.lunarg.com/doc/sdk/latest/windows/khronos_validation_layer.html",
+ "instance_extensions": [
+ {
+ "name": "VK_EXT_debug_report",
+ "spec_version": "9"
+ },
+ {
+ "name": "VK_EXT_debug_utils",
+ "spec_version": "1"
+ },
+ {
+ "name": "VK_EXT_validation_features",
+ "spec_version": "2"
+ }
+ ],
+ "device_extensions": [
+ {
+ "name": "VK_EXT_debug_marker",
+ "spec_version": "4",
+ "entrypoints": [
+ "vkDebugMarkerSetObjectTagEXT",
+ "vkDebugMarkerSetObjectNameEXT",
+ "vkCmdDebugMarkerBeginEXT",
+ "vkCmdDebugMarkerEndEXT",
+ "vkCmdDebugMarkerInsertEXT"
+ ]
+ },
+ {
+ "name": "VK_EXT_validation_cache",
+ "spec_version": "1",
+ "entrypoints": [
+ "vkCreateValidationCacheEXT",
+ "vkDestroyValidationCacheEXT",
+ "vkGetValidationCacheDataEXT",
+ "vkMergeValidationCachesEXT"
+ ]
+ },
+ {
+ "name": "VK_EXT_tooling_info",
+ "spec_version": "1",
+ "entrypoints": [
+ "vkGetPhysicalDeviceToolPropertiesEXT"
+ ]
+ }
+ ],
+ "features": {
+ "presets": [
+ {
+ "label": "Standard",
+ "description": "Good default validation setup that balance validation coverage and performance.",
+ "platforms": [
+ "WINDOWS",
+ "LINUX",
+ "MACOS",
+ "ANDROID"
+ ],
+ "status": "STABLE",
+ "settings": [
+ {
+ "key": "enables",
+ "value": []
+ },
+ {
+ "key": "disables",
+ "value": [
+ "VK_VALIDATION_FEATURE_DISABLE_THREAD_SAFETY_EXT"
+ ]
+ }
+ ]
+ },
+ {
+ "label": "Reduced-Overhead",
+ "description": "Disables some checks in the interest of better performance.",
+ "platforms": [
+ "WINDOWS",
+ "LINUX",
+ "MACOS"
+ ],
+ "status": "STABLE",
+ "editor_state": "01110111111111111111111001111111111110",
+ "settings": [
+ {
+ "key": "enables",
+ "value": []
+ },
+ {
+ "key": "disables",
+ "value": [
+ "VK_VALIDATION_FEATURE_DISABLE_THREAD_SAFETY_EXT",
+ "VK_VALIDATION_FEATURE_DISABLE_UNIQUE_HANDLES_EXT",
+ "VALIDATION_CHECK_DISABLE_IMAGE_LAYOUT_VALIDATION",
+ "VALIDATION_CHECK_DISABLE_COMMAND_BUFFER_STATE",
+ "VALIDATION_CHECK_DISABLE_OBJECT_IN_USE",
+ "VALIDATION_CHECK_DISABLE_QUERY_VALIDATION"
+ ]
+ }
+ ]
+ },
+ {
+ "label": "Best Practices",
+ "description": "Provides warnings on valid API usage that is potential API misuse.",
+ "platforms": [
+ "WINDOWS",
+ "LINUX",
+ "MACOS",
+ "ANDROID"
+ ],
+ "status": "STABLE",
+ "settings": [
+ {
+ "key": "enables",
+ "value": [
+ "VK_VALIDATION_FEATURE_ENABLE_BEST_PRACTICES_EXT"
+ ]
+ },
+ {
+ "key": "disables",
+ "value": [
+ "VK_VALIDATION_FEATURE_DISABLE_THREAD_SAFETY_EXT",
+ "VK_VALIDATION_FEATURE_DISABLE_UNIQUE_HANDLES_EXT",
+ "VK_VALIDATION_FEATURE_DISABLE_OBJECT_LIFETIMES_EXT",
+ "VK_VALIDATION_FEATURE_DISABLE_API_PARAMETERS_EXT",
+ "VK_VALIDATION_FEATURE_DISABLE_CORE_CHECKS_EXT"
+ ]
+ }
+ ]
+ },
+ {
+ "label": "Synchronization",
+ "description": "Identify resource access conflicts due to missing or incorrect synchronization operations between actions reading or writing the same regions of memory.",
+ "platforms": [
+ "WINDOWS",
+ "LINUX",
+ "MACOS",
+ "ANDROID"
+ ],
+ "status": "STABLE",
+ "settings": [
+ {
+ "key": "enables",
+ "value": [
+ "VK_VALIDATION_FEATURE_ENABLE_SYNCHRONIZATION_VALIDATION_EXT"
+ ]
+ },
+ {
+ "key": "disables",
+ "value": [
+ "VK_VALIDATION_FEATURE_DISABLE_UNIQUE_HANDLES_EXT",
+ "VK_VALIDATION_FEATURE_DISABLE_OBJECT_LIFETIMES_EXT",
+ "VK_VALIDATION_FEATURE_DISABLE_API_PARAMETERS_EXT",
+ "VK_VALIDATION_FEATURE_DISABLE_CORE_CHECKS_EXT"
+ ]
+ }
+ ]
+ },
+ {
+ "label": "GPU-Assisted",
+ "description": "Check for API usage errors at shader execution time.",
+ "platforms": [
+ "WINDOWS",
+ "LINUX"
+ ],
+ "status": "STABLE",
+ "settings": [
+ {
+ "key": "enables",
+ "value": [
+ "VK_VALIDATION_FEATURE_ENABLE_GPU_ASSISTED_EXT",
+ "VK_VALIDATION_FEATURE_ENABLE_GPU_ASSISTED_RESERVE_BINDING_SLOT_EXT"
+ ]
+ },
+ {
+ "key": "disables",
+ "value": [
+ "VK_VALIDATION_FEATURE_DISABLE_THREAD_SAFETY_EXT",
+ "VK_VALIDATION_FEATURE_DISABLE_UNIQUE_HANDLES_EXT",
+ "VK_VALIDATION_FEATURE_DISABLE_OBJECT_LIFETIMES_EXT",
+ "VK_VALIDATION_FEATURE_DISABLE_API_PARAMETERS_EXT",
+ "VK_VALIDATION_FEATURE_DISABLE_CORE_CHECKS_EXT"
+ ]
+ }
+ ]
+ },
+ {
+ "label": "Debug Printf",
+ "description": "Debug shader code by \"printing\" any values of interest to the debug callback or stdout.",
+ "platforms": [
+ "WINDOWS",
+ "LINUX"
+ ],
+ "status": "STABLE",
+ "settings": [
+ {
+ "key": "enables",
+ "value": [
+ "VK_VALIDATION_FEATURE_ENABLE_DEBUG_PRINTF_EXT"
+ ]
+ },
+ {
+ "key": "disables",
+ "value": [
+ "VK_VALIDATION_FEATURE_DISABLE_THREAD_SAFETY_EXT",
+ "VK_VALIDATION_FEATURE_DISABLE_UNIQUE_HANDLES_EXT",
+ "VK_VALIDATION_FEATURE_DISABLE_OBJECT_LIFETIMES_EXT",
+ "VK_VALIDATION_FEATURE_DISABLE_API_PARAMETERS_EXT",
+ "VK_VALIDATION_FEATURE_DISABLE_CORE_CHECKS_EXT"
+ ]
+ },
+ {
+ "key": "enable_message_limit",
+ "value": false
+ }
+ ]
+ }
+ ],
+ "settings": [
+ {
+ "key": "debug_action",
+ "label": "Debug Action",
+ "description": "Specifies what action is to be taken when a layer reports information",
+ "type": "FLAGS",
+ "flags": [
+ {
+ "key": "VK_DBG_LAYER_ACTION_LOG_MSG",
+ "label": "Log Message",
+ "description": "Log a txt message to stdout or to a log filename.",
+ "settings": [
+ {
+ "key": "log_filename",
+ "label": "Log Filename",
+ "description": "Specifies the output filename",
+ "type": "SAVE_FILE",
+ "default": "stdout",
+ "dependence": {
+ "mode": "ALL",
+ "settings": [
+ {
+ "key": "debug_action",
+ "value": [
+ "VK_DBG_LAYER_ACTION_LOG_MSG"
+ ]
+ }
+ ]
+ }
+ }
+ ]
+ },
+ {
+ "key": "VK_DBG_LAYER_ACTION_CALLBACK",
+ "label": "Callback",
+ "description": "Call user defined callback function(s) that have been registered via the VK_EXT_debug_report extension. Since application must register callback, this is a NOOP for the settings file.",
+ "view": "HIDDEN"
+ },
+ {
+ "key": "VK_DBG_LAYER_ACTION_DEBUG_OUTPUT",
+ "label": "Debug Output",
+ "description": "Log a txt message using the Windows OutputDebugString function.",
+ "platforms": [
+ "WINDOWS"
+ ]
+ },
+ {
+ "key": "VK_DBG_LAYER_ACTION_BREAK",
+ "label": "Break",
+ "description": "Trigger a breakpoint if a debugger is in use."
+ }
+ ],
+ "default": [
+ "VK_DBG_LAYER_ACTION_LOG_MSG"
+ ]
+ },
+ {
+ "key": "report_flags",
+ "label": "Message Severity",
+ "description": "Comma-delineated list of options specifying the types of messages to be reported",
+ "type": "FLAGS",
+ "flags": [
+ {
+ "key": "info",
+ "label": "Info",
+ "description": "Report informational messages."
+ },
+ {
+ "key": "warn",
+ "label": "Warning",
+ "description": "Report warnings from using the API in a manner which may lead to undefined behavior or to warn the user of common trouble spots. A warning does NOT necessarily signify illegal application behavior."
+ },
+ {
+ "key": "perf",
+ "label": "Performance",
+ "description": "Report usage of the API that may cause suboptimal performance."
+ },
+ {
+ "key": "error",
+ "label": "Error",
+ "description": "Report errors in API usage."
+ },
+ {
+ "key": "debug",
+ "label": "Debug",
+ "description": "For layer development. Report messages for debugging layer behavior.",
+ "view": "HIDDEN"
+ }
+ ],
+ "default": [
+ "error"
+ ]
+ },
+ {
+ "key": "enable_message_limit",
+ "label": "Limit Duplicated Messages",
+ "description": "Enable limiting of duplicate messages.",
+ "type": "BOOL",
+ "default": true,
+ "settings": [
+ {
+ "key": "duplicate_message_limit",
+ "env": "VK_LAYER_DUPLICATE_MESSAGE_LIMIT",
+ "label": "Max Duplicated Messages",
+ "description": "Maximum number of times any single validation message should be reported.",
+ "type": "INT",
+ "default": 10,
+ "range": {
+ "min": 1
+ },
+ "dependence": {
+ "mode": "ALL",
+ "settings": [
+ {
+ "key": "enable_message_limit",
+ "value": true
+ }
+ ]
+ }
+ }
+ ]
+ },
+ {
+ "key": "message_id_filter",
+ "label": "Mute Message VUIDs",
+ "description": "List of VUIDs and VUID identifers which are to be IGNORED by the validation layer",
+ "type": "LIST",
+ "env": "VK_LAYER_MESSAGE_ID_FILTER",
+ "default": []
+ },
+ {
+ "key": "disables",
+ "label": "Disables",
+ "description": "Specify areas of validation to be disabled",
+ "type": "FLAGS",
+ "env": "VK_LAYER_DISABLES",
+ "flags": [
+ {
+ "key": "VK_VALIDATION_FEATURE_DISABLE_THREAD_SAFETY_EXT",
+ "label": "Thread Safety",
+ "description": "Thread checks. In order to not degrade performance, it might be best to run your program with thread-checking disabled most of the time, enabling it occasionally for a quick sanity check or when debugging difficult application behaviors."
+ },
+ {
+ "key": "VK_VALIDATION_FEATURE_DISABLE_API_PARAMETERS_EXT",
+ "label": "Stateless Parameter",
+ "description": "Stateless parameter checks. This may not always be necessary late in a development cycle."
+ },
+ {
+ "key": "VK_VALIDATION_FEATURE_DISABLE_OBJECT_LIFETIMES_EXT",
+ "label": "Object Lifetime",
+ "description": "Object tracking checks. This may not always be necessary late in a development cycle."
+ },
+ {
+ "key": "VK_VALIDATION_FEATURE_DISABLE_CORE_CHECKS_EXT",
+ "label": "Core",
+ "description": "The main, heavy-duty validation checks. This may be valuable early in the development cycle to reduce validation output while correcting parameter/object usage errors."
+ },
+ {
+ "key": "VK_VALIDATION_FEATURE_DISABLE_UNIQUE_HANDLES_EXT",
+ "label": "Handle Wrapping",
+ "description": "Handle wrapping checks. Disable this feature if you are exerience crashes when creating new extensions or developing new Vulkan objects/structures."
+ },
+ {
+ "key": "VK_VALIDATION_FEATURE_DISABLE_SHADERS_EXT",
+ "label": "Shader Validation",
+ "description": "Shader checks. These checks can be CPU intensive during application start up, especially if Shader Validation Caching is also disabled.",
+ "view": "ADVANCED"
+ },
+ {
+ "key": "VALIDATION_CHECK_DISABLE_COMMAND_BUFFER_STATE",
+ "label": "Command Buffer State",
+ "description": "Check that all Vulkan objects used by a command buffer have not been destroyed. These checks can be CPU intensive for some applications.",
+ "view": "ADVANCED"
+ },
+ {
+ "key": "VALIDATION_CHECK_DISABLE_IMAGE_LAYOUT_VALIDATION",
+ "label": "Image Layout",
+ "description": "Check that the layout of each image subresource is correct whenever it is used by a command buffer. These checks are very CPU intensive for some applications.",
+ "view": "ADVANCED"
+ },
+ {
+ "key": "VALIDATION_CHECK_DISABLE_QUERY_VALIDATION",
+ "label": "Query",
+ "description": "Checks for commands that use VkQueryPool objects.",
+ "view": "ADVANCED"
+ },
+ {
+ "key": "VALIDATION_CHECK_DISABLE_OBJECT_IN_USE",
+ "label": "Object in Use",
+ "description": "Check that Vulkan objects are not in use by a command buffer when they are destroyed.",
+ "view": "ADVANCED"
+ },
+ {
+ "key": "VK_VALIDATION_FEATURE_DISABLE_SHADER_VALIDATION_CACHE_EXT",
+ "label": "Shader Validation Caching",
+ "description": "Disable caching of shader validation results.",
+ "view": "ADVANCED"
+ }
+ ],
+ "default": [
+ "VK_VALIDATION_FEATURE_DISABLE_THREAD_SAFETY_EXT"
+ ]
+ },
+ {
+ "key": "enables",
+ "label": "Enables",
+ "description": "Setting an option here will enable specialized areas of validation",
+ "type": "FLAGS",
+ "env": "VK_LAYER_ENABLES",
+ "flags": [
+ {
+ "key": "VK_VALIDATION_FEATURE_ENABLE_SYNCHRONIZATION_VALIDATION_EXT",
+ "label": "Synchronization",
+ "description": "This feature reports resource access conflicts due to missing or incorrect synchronization operations between actions (Draw, Copy, Dispatch, Blit) reading or writing the same regions of memory.",
+ "url": "${LUNARG_SDK}/synchronization_usage.html",
+ "status": "STABLE",
+ "platforms": [
+ "WINDOWS",
+ "LINUX",
+ "MACOS",
+ "ANDROID"
+ ]
+ },
+ {
+ "key": "VALIDATION_CHECK_ENABLE_SYNCHRONIZATION_VALIDATION_QUEUE_SUBMIT",
+ "label": "QueueSubmit Synchronization Validation",
+ "description": "Enable synchronization validation between submitted command buffers when Synchronization Validation is enabled.",
+ "status": "ALPHA"
+ },
+ {
+ "key": "VK_VALIDATION_FEATURE_ENABLE_DEBUG_PRINTF_EXT",
+ "label": "Debug Printf",
+ "description": "Enables processing of debug printf instructions in shaders and sending debug strings to the debug callback.",
+ "url": "${LUNARG_SDK}/debug_printf.html",
+ "status": "STABLE",
+ "platforms": [
+ "WINDOWS",
+ "LINUX"
+ ],
+ "settings": [
+ {
+ "key": "printf_to_stdout",
+ "label": "Redirect Printf messages to stdout",
+ "description": "Enable redirection of Debug Printf messages from the debug callback to stdout",
+ "type": "BOOL",
+ "default": true,
+ "platforms": [
+ "WINDOWS",
+ "LINUX"
+ ],
+ "dependence": {
+ "mode": "ANY",
+ "settings": [
+ {
+ "key": "enables",
+ "value": [
+ "VK_VALIDATION_FEATURE_ENABLE_DEBUG_PRINTF_EXT"
+ ]
+ }
+ ]
+ }
+ },
+ {
+ "key": "printf_verbose",
+ "label": "Printf verbose",
+ "description": "Set the verbosity of debug printf messages",
+ "type": "BOOL",
+ "default": false,
+ "platforms": [
+ "WINDOWS",
+ "LINUX"
+ ],
+ "dependence": {
+ "mode": "ANY",
+ "settings": [
+ {
+ "key": "enables",
+ "value": [
+ "VK_VALIDATION_FEATURE_ENABLE_DEBUG_PRINTF_EXT"
+ ]
+ }
+ ]
+ }
+ },
+ {
+ "key": "printf_buffer_size",
+ "label": "Printf buffer size",
+ "description": "Set the size in bytes of the buffer used by debug printf",
+ "type": "INT",
+ "default": 1024,
+ "range": {
+ "min": 128,
+ "max": 1048576
+ },
+ "unit": "bytes",
+ "platforms": [
+ "WINDOWS",
+ "LINUX"
+ ],
+ "dependence": {
+ "mode": "ANY",
+ "settings": [
+ {
+ "key": "enables",
+ "value": [
+ "VK_VALIDATION_FEATURE_ENABLE_DEBUG_PRINTF_EXT"
+ ]
+ }
+ ]
+ }
+ }
+ ]
+ },
+ {
+ "key": "VK_VALIDATION_FEATURE_ENABLE_GPU_ASSISTED_EXT",
+ "label": "GPU-Assisted",
+ "description": "Check for API usage errors at shader execution time.",
+ "url": "${LUNARG_SDK}/gpu_validation.html",
+ "platforms": [
+ "WINDOWS",
+ "LINUX"
+ ],
+ "settings": [
+ {
+ "key": "gpuav_descriptor_indexing",
+ "label": "Check descriptor indexing accesses",
+ "description": "Enable descriptor indexing access checking",
+ "type": "BOOL",
+ "default": true,
+ "platforms": [
+ "WINDOWS",
+ "LINUX"
+ ],
+ "dependence": {
+ "mode": "ANY",
+ "settings": [
+ {
+ "key": "enables",
+ "value": [
+ "VK_VALIDATION_FEATURE_ENABLE_GPU_ASSISTED_EXT"
+ ]
+ }
+ ]
+ }
+ },
+ {
+ "key": "gpuav_buffer_oob",
+ "label": "Check Out of Bounds ",
+ "description": "Enable buffer out of bounds checking",
+ "type": "BOOL",
+ "default": true,
+ "platforms": [
+ "WINDOWS",
+ "LINUX"
+ ],
+ "dependence": {
+ "mode": "ANY",
+ "settings": [
+ {
+ "key": "enables",
+ "value": [
+ "VK_VALIDATION_FEATURE_ENABLE_GPU_ASSISTED_EXT"
+ ]
+ }
+ ]
+ }
+ },
+ {
+ "key": "validate_draw_indirect",
+ "label": "Check Draw Indirect Count Buffers and firstInstance values",
+ "description": "Enable draw indirect checking",
+ "type": "BOOL",
+ "default": true,
+ "platforms": [
+ "WINDOWS",
+ "LINUX"
+ ],
+ "dependence": {
+ "mode": "ANY",
+ "settings": [
+ {
+ "key": "enables",
+ "value": [
+ "VK_VALIDATION_FEATURE_ENABLE_GPU_ASSISTED_EXT"
+ ]
+ }
+ ]
+ }
+ },
+ {
+ "key": "validate_dispatch_indirect",
+ "label": "Check Dispatch Indirect group count values",
+ "description": "Enable dispatch indirect checking",
+ "type": "BOOL",
+ "default": true,
+ "platforms": [
+ "WINDOWS",
+ "LINUX"
+ ],
+ "dependence": {
+ "mode": "ANY",
+ "settings": [
+ {
+ "key": "enables",
+ "value": [
+ "VK_VALIDATION_FEATURE_ENABLE_GPU_ASSISTED_EXT"
+ ]
+ }
+ ]
+ }
+ },
+ {
+ "key": "vma_linear_output",
+ "label": "Use VMA linear memory allocations for GPU-AV output buffers",
+ "description": "Use linear allocation algorithm",
+ "type": "BOOL",
+ "default": true,
+ "platforms": [
+ "WINDOWS",
+ "LINUX"
+ ],
+ "dependence": {
+ "mode": "ANY",
+ "settings": [
+ {
+ "key": "enables",
+ "value": [
+ "VK_VALIDATION_FEATURE_ENABLE_GPU_ASSISTED_EXT"
+ ]
+ }
+ ]
+ }
+ }
+ ]
+ },
+ {
+ "key": "VK_VALIDATION_FEATURE_ENABLE_GPU_ASSISTED_RESERVE_BINDING_SLOT_EXT",
+ "label": "Reserve Descriptor Set Binding Slot",
+ "description": "Specifies that the validation layers reserve a descriptor set binding slot for their own use. The layer reports a value for VkPhysicalDeviceLimits::maxBoundDescriptorSets that is one less than the value reported by the device. If the device supports the binding of only one descriptor set, the validation layer does not perform GPU-assisted validation.",
+ "platforms": [
+ "WINDOWS",
+ "LINUX"
+ ]
+ },
+ {
+ "key": "VK_VALIDATION_FEATURE_ENABLE_BEST_PRACTICES_EXT",
+ "label": "Best Practices",
+ "description": "Activating this feature enables the output of warnings related to common misuse of the API, but which are not explicitly prohibited by the specification.",
+ "url": "${LUNARG_SDK}/best_practices.html",
+ "platforms": [
+ "WINDOWS",
+ "LINUX",
+ "MACOS",
+ "ANDROID"
+ ]
+ },
+ {
+ "key": "VALIDATION_CHECK_ENABLE_VENDOR_SPECIFIC_ARM",
+ "label": "ARM-specific best practices",
+ "description": "Activating this feature enables the output of warnings related to ARM-specific misuse of the API, but which are not explicitly prohibited by the specification.",
+ "platforms": [
+ "WINDOWS",
+ "LINUX",
+ "MACOS",
+ "ANDROID"
+ ]
+ },
+ {
+ "key": "VALIDATION_CHECK_ENABLE_VENDOR_SPECIFIC_AMD",
+ "label": "AMD-specific best practices",
+ "description": "Adds check for spec-conforming but non-ideal code on AMD GPUs.",
+ "platforms": [
+ "WINDOWS",
+ "LINUX",
+ "MACOS"
+ ]
+ },
+ {
+ "key": "VALIDATION_CHECK_ENABLE_VENDOR_SPECIFIC_NVIDIA",
+ "label": "NVIDIA-specific best practices",
+ "description": "Activating this feature enables the output of warnings related to NVIDIA-specific misuse of the API, but which are not explicitly prohibited by the specification.",
+ "platforms": [
+ "WINDOWS",
+ "LINUX",
+ "ANDROID"
+ ]
+ }
+ ],
+ "default": []
+ },
+ {
+ "key": "fine_grained_locking",
+ "env": "VK_LAYER_FINE_GRAINED_LOCKING",
+ "label": "Fine Grained Locking",
+ "description": "Enable fine grained locking for Core Validation, which should improve performance in multithreaded applications. This setting allows the optimization to be disabled for debugging.",
+ "status": "STABLE",
+ "type": "BOOL",
+ "default": true,
+ "platforms": [
+ "WINDOWS",
+ "LINUX",
+ "MACOS",
+ "ANDROID"
+ ]
+ }
+ ]
+ }
+ }
+}
diff --git a/tests/framework/framework_config.h.in b/tests/framework/framework_config.h.in
index ddbb0ab4..e7abe0dc 100644
--- a/tests/framework/framework_config.h.in
+++ b/tests/framework/framework_config.h.in
@@ -65,6 +65,8 @@
#define TEST_LAYER_WRAP_OBJECTS_2 "$<TARGET_FILE:test_layer_wrap_objects_2>"
#define TEST_LAYER_WRAP_OBJECTS_3 "$<TARGET_FILE:test_layer_wrap_objects_3>"
+#define COMPLEX_JSON_FILE "${CMAKE_CURRENT_SOURCE_DIR}/data/VkLayer_complex_file.json"
+
// Dummy Binaries
#if _WIN32 || _WIN64
#define DUMMY_BINARY_WINDOWS_64 "${CMAKE_CURRENT_SOURCE_DIR}/data/binaries/dummy_library_pe_64.dll"
diff --git a/tests/loader_alloc_callback_tests.cpp b/tests/loader_alloc_callback_tests.cpp
index a5f3cdf7..2f77e262 100644
--- a/tests/loader_alloc_callback_tests.cpp
+++ b/tests/loader_alloc_callback_tests.cpp
@@ -76,8 +76,10 @@ class MemoryTracker {
}
void* allocate(size_t size, size_t alignment, VkSystemAllocationScope alloc_scope) {
- if (settings.should_fail_on_allocation && allocation_count == settings.fail_after_allocations) return nullptr;
- if (settings.should_fail_after_set_number_of_calls && call_count == settings.fail_after_calls) return nullptr;
+ if ((settings.should_fail_on_allocation && allocation_count == settings.fail_after_allocations) ||
+ (settings.should_fail_after_set_number_of_calls && call_count == settings.fail_after_calls)) {
+ return nullptr;
+ }
call_count++;
AllocationDetails detail{size, size + (alignment - 1), alloc_scope};
auto alloc = std::unique_ptr<char[]>(new char[detail.actual_size_bytes]);
@@ -207,7 +209,7 @@ TEST(Allocation, Instance) {
MemoryTracker tracker;
{
InstWrapper inst{env.vulkan_functions, tracker.get()};
- inst.CheckCreate();
+ ASSERT_NO_FATAL_FAILURE(inst.CheckCreate());
}
ASSERT_TRUE(tracker.empty());
}
@@ -221,7 +223,7 @@ TEST(Allocation, GetInstanceProcAddr) {
MemoryTracker tracker;
{
InstWrapper inst{env.vulkan_functions, tracker.get()};
- inst.CheckCreate();
+ ASSERT_NO_FATAL_FAILURE(inst.CheckCreate());
auto* pfnCreateDevice = inst->vkGetInstanceProcAddr(inst, "vkCreateDevice");
auto* pfnDestroyDevice = inst->vkGetInstanceProcAddr(inst, "vkDestroyDevice");
@@ -241,7 +243,7 @@ TEST(Allocation, EnumeratePhysicalDevices) {
driver.physical_devices.emplace_back("physical_device_0");
{
InstWrapper inst{env.vulkan_functions, tracker.get()};
- inst.CheckCreate();
+ ASSERT_NO_FATAL_FAILURE(inst.CheckCreate());
uint32_t physical_count = 1;
uint32_t returned_physical_count = 0;
ASSERT_EQ(VK_SUCCESS, inst->vkEnumeratePhysicalDevices(inst.inst, &returned_physical_count, nullptr));
@@ -267,7 +269,7 @@ TEST(Allocation, InstanceAndDevice) {
driver.physical_devices[0].add_queue_family_properties({{VK_QUEUE_GRAPHICS_BIT, 1, 0, {1, 1, 1}}, false});
{
InstWrapper inst{env.vulkan_functions, tracker.get()};
- inst.CheckCreate();
+ ASSERT_NO_FATAL_FAILURE(inst.CheckCreate());
uint32_t physical_count = 1;
uint32_t returned_physical_count = 0;
@@ -315,7 +317,7 @@ TEST(Allocation, InstanceButNotDevice) {
driver.physical_devices[0].add_queue_family_properties({{VK_QUEUE_GRAPHICS_BIT, 1, 0, {1, 1, 1}}, false});
InstWrapper inst{env.vulkan_functions, tracker.get()};
- inst.CheckCreate();
+ ASSERT_NO_FATAL_FAILURE(inst.CheckCreate());
uint32_t physical_count = 1;
uint32_t returned_physical_count = 0;
@@ -372,7 +374,7 @@ TEST(Allocation, DeviceButNotInstance) {
driver.physical_devices[0].add_queue_family_properties({{VK_QUEUE_GRAPHICS_BIT, 1, 0, {1, 1, 1}}, false});
InstWrapper inst{env.vulkan_functions};
- inst.CheckCreate();
+ ASSERT_NO_FATAL_FAILURE(inst.CheckCreate());
uint32_t physical_count = 1;
uint32_t returned_physical_count = 0;
@@ -495,7 +497,7 @@ TEST(Allocation, CreateDeviceIntentionalAllocFail) {
env.get_test_layer().set_do_spurious_allocations_in_create_instance(true).set_do_spurious_allocations_in_create_device(true);
InstWrapper inst{env.vulkan_functions};
- inst.CheckCreate();
+ ASSERT_NO_FATAL_FAILURE(inst.CheckCreate());
uint32_t physical_count = 2;
uint32_t returned_physical_count = 0;
@@ -566,6 +568,15 @@ TEST(Allocation, CreateInstanceDeviceIntentionalAllocFail) {
.set_disable_environment("DISABLE_ENV")),
"test_layer_" + std::to_string(i) + ".json");
}
+ std::fstream custom_json_file{COMPLEX_JSON_FILE, std::ios_base::in};
+ ASSERT_TRUE(custom_json_file.is_open());
+ std::stringstream custom_json_file_contents;
+ custom_json_file_contents << custom_json_file.rdbuf();
+
+ fs::path new_path = env.get_folder(ManifestLocation::explicit_layer)
+ .write_manifest("VkLayer_complex_file.json", custom_json_file_contents.str());
+ env.platform_shim->add_manifest(ManifestCategory::explicit_layer, new_path);
+
size_t fail_index = 0;
VkResult result = VK_ERROR_OUT_OF_HOST_MEMORY;
while (result == VK_ERROR_OUT_OF_HOST_MEMORY && fail_index <= 10000) {