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#ifndef _GLSMEMORYSTRESSCASE_HPP
#define _GLSMEMORYSTRESSCASE_HPP
/*-------------------------------------------------------------------------
 * drawElements Quality Program OpenGL ES Module
 * ---------------------------------------------
 *
 * Copyright 2014 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 *
 *//*!
 * \file
 * \brief Memory object stress test
 *//*--------------------------------------------------------------------*/

#include "tcuDefs.hpp"
#include "tcuTestCase.hpp"
#include "gluRenderContext.hpp"

#include <vector>

namespace deqp
{
namespace gls
{

enum MemObjectType
{
	MEMOBJECTTYPE_TEXTURE = (1 << 0),
	MEMOBJECTTYPE_BUFFER = (1 << 1),

	MEMOBJECTTYPE_LAST
};

struct MemObjectConfig
{
	int minBufferSize;
	int maxBufferSize;

	int minTextureSize;
	int maxTextureSize;

	bool useUnusedData;
	bool write;
	bool use;
};

class MemoryStressCase : public tcu::TestCase
{
public:
							MemoryStressCase		(tcu::TestContext& testCtx, glu::RenderContext& renderContext, deUint32 objectTypes, int minTextureSize, int maxTextureSize, int minBufferSize, int maxBufferSize, bool write, bool use, bool useUnusedData, bool clearAfterOOM, const char* name, const char* desc);
							~MemoryStressCase		(void);

	void					init					(void);
	void					deinit					(void);
	IterateResult			iterate					(void);

private:
	int						m_iteration;
	int						m_iterationCount;
	std::vector<int>		m_allocated;
	MemObjectType			m_objectTypes;
	MemObjectConfig			m_config;
	bool					m_zeroAlloc;
	bool					m_clearAfterOOM;
	glu::RenderContext&		m_renderCtx;

							MemoryStressCase	(const MemoryStressCase&);
	MemoryStressCase&		operator=			(const MemoryStressCase&);
};


} // gls
} // deqp

#endif // _GLSMEMORYSTRESSCASE_HPP