// Copyright (c) 2017 The Khronos Group Inc. // Copyright (c) 2017 Valve Corporation // Copyright (c) 2017 LunarG Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef LIBSPIRV_OPT_INLINE_PASS_H_ #define LIBSPIRV_OPT_INLINE_PASS_H_ #include #include #include #include #include #include "def_use_manager.h" #include "decoration_manager.h" #include "module.h" #include "pass.h" namespace spvtools { namespace opt { // See optimizer.hpp for documentation. class InlinePass : public Pass { using cbb_ptr = const ir::BasicBlock*; public: using GetBlocksFunction = std::function*(const ir::BasicBlock*)>; InlinePass(); virtual ~InlinePass() = default; protected: // Find pointer to type and storage in module, return its resultId, // 0 if not found. TODO(greg-lunarg): Move this into type manager. uint32_t FindPointerToType(uint32_t type_id, SpvStorageClass storage_class); // Add pointer to type to module and return resultId. uint32_t AddPointerToType(uint32_t type_id, SpvStorageClass storage_class); // Add unconditional branch to labelId to end of block block_ptr. void AddBranch(uint32_t labelId, std::unique_ptr* block_ptr); // Add conditional branch to end of block |block_ptr|. void AddBranchCond(uint32_t cond_id, uint32_t true_id, uint32_t false_id, std::unique_ptr* block_ptr); // Add unconditional branch to labelId to end of block block_ptr. void AddLoopMerge(uint32_t merge_id, uint32_t continue_id, std::unique_ptr* block_ptr); // Add store of valId to ptrId to end of block block_ptr. void AddStore(uint32_t ptrId, uint32_t valId, std::unique_ptr* block_ptr); // Add load of ptrId into resultId to end of block block_ptr. void AddLoad(uint32_t typeId, uint32_t resultId, uint32_t ptrId, std::unique_ptr* block_ptr); // Return new label. std::unique_ptr NewLabel(uint32_t label_id); // Returns the id for the boolean false value. Looks in the module first // and creates it if not found. Remembers it for future calls. uint32_t GetFalseId(); // Map callee params to caller args void MapParams(ir::Function* calleeFn, ir::BasicBlock::iterator call_inst_itr, std::unordered_map* callee2caller); // Clone and map callee locals void CloneAndMapLocals( ir::Function* calleeFn, std::vector>* new_vars, std::unordered_map* callee2caller); // Create return variable for callee clone code if needed. Return id // if created, otherwise 0. uint32_t CreateReturnVar( ir::Function* calleeFn, std::vector>* new_vars); // Return true if instruction must be in the same block that its result // is used. bool IsSameBlockOp(const ir::Instruction* inst) const; // Clone operands which must be in same block as consumer instructions. // Look in preCallSB for instructions that need cloning. Look in // postCallSB for instructions already cloned. Add cloned instruction // to postCallSB. void CloneSameBlockOps( std::unique_ptr* inst, std::unordered_map* postCallSB, std::unordered_map* preCallSB, std::unique_ptr* block_ptr); // Return in new_blocks the result of inlining the call at call_inst_itr // within its block at call_block_itr. The block at call_block_itr can // just be replaced with the blocks in new_blocks. Any additional branches // are avoided. Debug instructions are cloned along with their callee // instructions. Early returns are replaced by a store to a local return // variable and a branch to a (created) exit block where the local variable // is returned. Formal parameters are trivially mapped to their actual // parameters. Note that the first block in new_blocks retains the label // of the original calling block. Also note that if an exit block is // created, it is the last block of new_blocks. // // Also return in new_vars additional OpVariable instructions required by // and to be inserted into the caller function after the block at // call_block_itr is replaced with new_blocks. void GenInlineCode(std::vector>* new_blocks, std::vector>* new_vars, ir::BasicBlock::iterator call_inst_itr, ir::UptrVectorIterator call_block_itr); // Return true if |inst| is a function call that can be inlined. bool IsInlinableFunctionCall(const ir::Instruction* inst); // Compute structured successors for function |func|. // A block's structured successors are the blocks it branches to // together with its declared merge block if it has one. // When order matters, the merge block always appears first. // This assures correct depth first search in the presence of early // returns and kills. If the successor vector contain duplicates // if the merge block, they are safely ignored by DFS. void ComputeStructuredSuccessors(ir::Function* func); // Return function to return ordered structure successors for a given block // Assumes ComputeStructuredSuccessors() has been called. GetBlocksFunction StructuredSuccessorsFunction(); // Return true if |func| has multiple returns bool HasMultipleReturns(ir::Function* func); // Return true if |func| has no return in a loop. The current analysis // requires structured control flow, so return false if control flow not // structured ie. module is not a shader. bool HasNoReturnInLoop(ir::Function* func); // Find all functions with multiple returns and no returns in loops void AnalyzeReturns(ir::Function* func); // Return true if |func| is a function that can be inlined. bool IsInlinableFunction(ir::Function* func); // Update phis in succeeding blocks to point to new last block void UpdateSucceedingPhis( std::vector>& new_blocks); // Initialize state for optimization of |module| void InitializeInline(ir::IRContext* c); // Update the DefUseManager when cloning decorations. std::function update_def_use_mgr_; // Map from function's result id to function. std::unordered_map id2function_; // Map from block's label id to block. TODO(dnovillo): This is superfluous wrt // opt::CFG. It has functionality not present in opt::CFG. Consolidate. std::unordered_map id2block_; // Set of ids of functions with multiple returns. std::set multi_return_funcs_; // Set of ids of functions with no returns in loop std::set no_return_in_loop_; // Set of ids of inlinable functions std::set inlinable_; // result id for OpConstantFalse uint32_t false_id_; // Map from block to its structured successor blocks. See // ComputeStructuredSuccessors() for definition. TODO(dnovillo): This is // superfluous wrt opt::CFG, but it seems to be computed in a slightly // different way in the inliner. Can these be consolidated? std::unordered_map> block2structured_succs_; }; } // namespace opt } // namespace spvtools #endif // LIBSPIRV_OPT_INLINE_PASS_H_