diff options
Diffstat (limited to 'include/spirv/unified1/spirv.lua')
-rw-r--r-- | include/spirv/unified1/spirv.lua | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/include/spirv/unified1/spirv.lua b/include/spirv/unified1/spirv.lua index 1979b6b..95a4f56 100644 --- a/include/spirv/unified1/spirv.lua +++ b/include/spirv/unified1/spirv.lua @@ -158,6 +158,11 @@ spv = { RoundingModeRTZ = 4463, EarlyAndLateFragmentTestsAMD = 5017, StencilRefReplacingEXT = 5027, + CoalescingAMDX = 5069, + MaxNodeRecursionAMDX = 5071, + StaticNumWorkgroupsAMDX = 5072, + ShaderIndexAMDX = 5073, + MaxNumWorkgroupsAMDX = 5077, StencilRefUnchangedFrontAMD = 5079, StencilRefGreaterFrontAMD = 5080, StencilRefLessFrontAMD = 5081, @@ -208,6 +213,8 @@ spv = { Image = 11, StorageBuffer = 12, TileImageEXT = 4172, + NodePayloadAMDX = 5068, + NodeOutputPayloadAMDX = 5076, CallableDataKHR = 5328, CallableDataNV = 5328, IncomingCallableDataKHR = 5329, @@ -495,6 +502,10 @@ spv = { WeightTextureQCOM = 4487, BlockMatchTextureQCOM = 4488, ExplicitInterpAMD = 4999, + NodeSharesPayloadLimitsWithAMDX = 5019, + NodeMaxPayloadsAMDX = 5020, + TrackFinishWritingAMDX = 5078, + PayloadNodeNameAMDX = 5091, OverrideCoverageNV = 5248, PassthroughNV = 5250, ViewportRelativeNV = 5252, @@ -648,6 +659,8 @@ spv = { BaryCoordSmoothSampleAMD = 4997, BaryCoordPullModelAMD = 4998, FragStencilRefEXT = 5014, + CoalescedInputCountAMDX = 5021, + ShaderIndexAMDX = 5073, ViewportMaskNV = 5253, SecondaryPositionNV = 5257, SecondaryViewportMaskNV = 5258, @@ -1006,6 +1019,7 @@ spv = { ImageReadWriteLodAMD = 5015, Int64ImageEXT = 5016, ShaderClockKHR = 5055, + ShaderEnqueueAMDX = 5067, SampleMaskOverrideCoverageNV = 5249, GeometryShaderPassthroughNV = 5251, ShaderViewportIndexLayerEXT = 5254, @@ -1659,6 +1673,9 @@ spv = { OpFragmentMaskFetchAMD = 5011, OpFragmentFetchAMD = 5012, OpReadClockKHR = 5056, + OpFinalizeNodePayloadsAMDX = 5075, + OpFinishWritingNodePayloadAMDX = 5078, + OpInitializeNodePayloadsAMDX = 5090, OpHitObjectRecordHitMotionNV = 5249, OpHitObjectRecordHitWithIndexMotionNV = 5250, OpHitObjectRecordMissMotionNV = 5251, |