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authorChen, Brox <brox.chen@intel.com>2023-01-04 19:56:56 -0800
committerChen, Brox <brox.chen@intel.com>2023-01-04 19:56:56 -0800
commit4dd2cc4d3c4f9a3ba4646dabfe7ca05f5ae4bdba (patch)
treed03cb481030bb6748a9361971f5d46561d612c64 /include/spirv/unified1/spirv.hpp11
parenta4608a6af02e826a573a6cfeeaf75c7222f1f81d (diff)
parentd13b52222c39a7e9a401b44646f0ca3a640fbd47 (diff)
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Merge branch 'master' of https://github.com/broxigarchen/SPIRV-Headers into kernelArgProperties
Diffstat (limited to 'include/spirv/unified1/spirv.hpp11')
-rw-r--r--include/spirv/unified1/spirv.hpp11117
1 files changed, 116 insertions, 1 deletions
diff --git a/include/spirv/unified1/spirv.hpp11 b/include/spirv/unified1/spirv.hpp11
index 9c5efc6..b7d041a 100644
--- a/include/spirv/unified1/spirv.hpp11
+++ b/include/spirv/unified1/spirv.hpp11
@@ -195,6 +195,7 @@ enum class ExecutionMode : unsigned {
NoGlobalOffsetINTEL = 5895,
NumSIMDWorkitemsINTEL = 5896,
SchedulerTargetFmaxMhzINTEL = 5903,
+ StreamingInterfaceINTEL = 6154,
NamedBarrierCountINTEL = 6417,
Max = 0x7fffffff,
};
@@ -227,6 +228,7 @@ enum class StorageClass : unsigned {
ShaderRecordBufferNV = 5343,
PhysicalStorageBuffer = 5349,
PhysicalStorageBufferEXT = 5349,
+ HitObjectAttributeNV = 5385,
TaskPayloadWorkgroupEXT = 5402,
CodeSectionINTEL = 5605,
DeviceOnlyINTEL = 5936,
@@ -452,6 +454,7 @@ enum class FunctionParameterAttribute : unsigned {
NoCapture = 5,
NoWrite = 6,
NoReadWrite = 7,
+ RuntimeAlignedINTEL = 5940,
Max = 0x7fffffff,
};
@@ -522,6 +525,7 @@ enum class Decoration : unsigned {
RestrictPointerEXT = 5355,
AliasedPointer = 5356,
AliasedPointerEXT = 5356,
+ HitObjectShaderRecordBufferNV = 5386,
BindlessSamplerNV = 5398,
BindlessImageNV = 5399,
BoundSamplerNV = 5400,
@@ -560,8 +564,12 @@ enum class Decoration : unsigned {
PrefetchINTEL = 5902,
StallEnableINTEL = 5905,
FuseLoopsInFunctionINTEL = 5907,
+ MathOpDSPModeINTEL = 5909,
AliasScopeINTEL = 5914,
NoAliasINTEL = 5915,
+ InitiationIntervalINTEL = 5917,
+ MaxConcurrencyINTEL = 5918,
+ PipelineEnableINTEL = 5919,
BufferLocationINTEL = 5921,
IOPipeStorageINTEL = 5944,
FunctionFloatingPointModeINTEL = 6080,
@@ -745,6 +753,8 @@ enum class LoopControlShift : unsigned {
MaxInterleavingINTEL = 21,
SpeculatedIterationsINTEL = 22,
NoFusionINTEL = 23,
+ LoopCountINTEL = 24,
+ MaxReinvocationDelayINTEL = 25,
Max = 0x7fffffff,
};
@@ -767,6 +777,8 @@ enum class LoopControlMask : unsigned {
MaxInterleavingINTEL = 0x00200000,
SpeculatedIterationsINTEL = 0x00400000,
NoFusionINTEL = 0x00800000,
+ LoopCountINTEL = 0x01000000,
+ MaxReinvocationDelayINTEL = 0x02000000,
};
enum class FunctionControlShift : unsigned {
@@ -1067,6 +1079,8 @@ enum class Capability : unsigned {
FragmentShaderPixelInterlockEXT = 5378,
DemoteToHelperInvocation = 5379,
DemoteToHelperInvocationEXT = 5379,
+ RayTracingOpacityMicromapEXT = 5381,
+ ShaderInvocationReorderNV = 5383,
BindlessTextureNV = 5390,
SubgroupShuffleINTEL = 5568,
SubgroupBufferBlockIOINTEL = 5569,
@@ -1100,10 +1114,13 @@ enum class Capability : unsigned {
FPGAMemoryAccessesINTEL = 5898,
FPGAClusterAttributesINTEL = 5904,
LoopFuseINTEL = 5906,
+ FPGADSPControlINTEL = 5908,
MemoryAccessAliasingINTEL = 5910,
+ FPGAInvocationPipeliningAttributesINTEL = 5916,
FPGABufferLocationINTEL = 5920,
ArbitraryPrecisionFixedPointINTEL = 5922,
USMStorageClassesINTEL = 5935,
+ RuntimeAlignedAttributeINTEL = 5939,
IOPipesINTEL = 5943,
BlockingPipesINTEL = 5945,
FPGARegINTEL = 5948,
@@ -1141,6 +1158,7 @@ enum class RayFlagsShift : unsigned {
CullNoOpaqueKHR = 7,
SkipTrianglesKHR = 8,
SkipAABBsKHR = 9,
+ ForceOpacityMicromap2StateEXT = 10,
Max = 0x7fffffff,
};
@@ -1156,6 +1174,7 @@ enum class RayFlagsMask : unsigned {
CullNoOpaqueKHR = 0x00000080,
SkipTrianglesKHR = 0x00000100,
SkipAABBsKHR = 0x00000200,
+ ForceOpacityMicromap2StateEXT = 0x00000400,
};
enum class RayQueryIntersection : unsigned {
@@ -1619,6 +1638,39 @@ enum class Op : unsigned {
OpFragmentMaskFetchAMD = 5011,
OpFragmentFetchAMD = 5012,
OpReadClockKHR = 5056,
+ OpHitObjectRecordHitMotionNV = 5249,
+ OpHitObjectRecordHitWithIndexMotionNV = 5250,
+ OpHitObjectRecordMissMotionNV = 5251,
+ OpHitObjectGetWorldToObjectNV = 5252,
+ OpHitObjectGetObjectToWorldNV = 5253,
+ OpHitObjectGetObjectRayDirectionNV = 5254,
+ OpHitObjectGetObjectRayOriginNV = 5255,
+ OpHitObjectTraceRayMotionNV = 5256,
+ OpHitObjectGetShaderRecordBufferHandleNV = 5257,
+ OpHitObjectGetShaderBindingTableRecordIndexNV = 5258,
+ OpHitObjectRecordEmptyNV = 5259,
+ OpHitObjectTraceRayNV = 5260,
+ OpHitObjectRecordHitNV = 5261,
+ OpHitObjectRecordHitWithIndexNV = 5262,
+ OpHitObjectRecordMissNV = 5263,
+ OpHitObjectExecuteShaderNV = 5264,
+ OpHitObjectGetCurrentTimeNV = 5265,
+ OpHitObjectGetAttributesNV = 5266,
+ OpHitObjectGetHitKindNV = 5267,
+ OpHitObjectGetPrimitiveIndexNV = 5268,
+ OpHitObjectGetGeometryIndexNV = 5269,
+ OpHitObjectGetInstanceIdNV = 5270,
+ OpHitObjectGetInstanceCustomIndexNV = 5271,
+ OpHitObjectGetWorldRayDirectionNV = 5272,
+ OpHitObjectGetWorldRayOriginNV = 5273,
+ OpHitObjectGetRayTMaxNV = 5274,
+ OpHitObjectGetRayTMinNV = 5275,
+ OpHitObjectIsEmptyNV = 5276,
+ OpHitObjectIsHitNV = 5277,
+ OpHitObjectIsMissNV = 5278,
+ OpReorderThreadWithHitObjectNV = 5279,
+ OpReorderThreadWithHintNV = 5280,
+ OpTypeHitObjectNV = 5281,
OpImageSampleFootprintNV = 5283,
OpEmitMeshTasksEXT = 5294,
OpSetMeshOutputsEXT = 5295,
@@ -2294,6 +2346,39 @@ inline void HasResultAndType(Op opcode, bool *hasResult, bool *hasResultType) {
case Op::OpFragmentMaskFetchAMD: *hasResult = true; *hasResultType = true; break;
case Op::OpFragmentFetchAMD: *hasResult = true; *hasResultType = true; break;
case Op::OpReadClockKHR: *hasResult = true; *hasResultType = true; break;
+ case Op::OpHitObjectRecordHitMotionNV: *hasResult = false; *hasResultType = false; break;
+ case Op::OpHitObjectRecordHitWithIndexMotionNV: *hasResult = false; *hasResultType = false; break;
+ case Op::OpHitObjectRecordMissMotionNV: *hasResult = false; *hasResultType = false; break;
+ case Op::OpHitObjectGetWorldToObjectNV: *hasResult = true; *hasResultType = true; break;
+ case Op::OpHitObjectGetObjectToWorldNV: *hasResult = true; *hasResultType = true; break;
+ case Op::OpHitObjectGetObjectRayDirectionNV: *hasResult = true; *hasResultType = true; break;
+ case Op::OpHitObjectGetObjectRayOriginNV: *hasResult = true; *hasResultType = true; break;
+ case Op::OpHitObjectTraceRayMotionNV: *hasResult = false; *hasResultType = false; break;
+ case Op::OpHitObjectGetShaderRecordBufferHandleNV: *hasResult = true; *hasResultType = true; break;
+ case Op::OpHitObjectGetShaderBindingTableRecordIndexNV: *hasResult = true; *hasResultType = true; break;
+ case Op::OpHitObjectRecordEmptyNV: *hasResult = false; *hasResultType = false; break;
+ case Op::OpHitObjectTraceRayNV: *hasResult = false; *hasResultType = false; break;
+ case Op::OpHitObjectRecordHitNV: *hasResult = false; *hasResultType = false; break;
+ case Op::OpHitObjectRecordHitWithIndexNV: *hasResult = false; *hasResultType = false; break;
+ case Op::OpHitObjectRecordMissNV: *hasResult = false; *hasResultType = false; break;
+ case Op::OpHitObjectExecuteShaderNV: *hasResult = false; *hasResultType = false; break;
+ case Op::OpHitObjectGetCurrentTimeNV: *hasResult = true; *hasResultType = true; break;
+ case Op::OpHitObjectGetAttributesNV: *hasResult = false; *hasResultType = false; break;
+ case Op::OpHitObjectGetHitKindNV: *hasResult = true; *hasResultType = true; break;
+ case Op::OpHitObjectGetPrimitiveIndexNV: *hasResult = true; *hasResultType = true; break;
+ case Op::OpHitObjectGetGeometryIndexNV: *hasResult = true; *hasResultType = true; break;
+ case Op::OpHitObjectGetInstanceIdNV: *hasResult = true; *hasResultType = true; break;
+ case Op::OpHitObjectGetInstanceCustomIndexNV: *hasResult = true; *hasResultType = true; break;
+ case Op::OpHitObjectGetWorldRayDirectionNV: *hasResult = true; *hasResultType = true; break;
+ case Op::OpHitObjectGetWorldRayOriginNV: *hasResult = true; *hasResultType = true; break;
+ case Op::OpHitObjectGetRayTMaxNV: *hasResult = true; *hasResultType = true; break;
+ case Op::OpHitObjectGetRayTMinNV: *hasResult = true; *hasResultType = true; break;
+ case Op::OpHitObjectIsEmptyNV: *hasResult = true; *hasResultType = true; break;
+ case Op::OpHitObjectIsHitNV: *hasResult = true; *hasResultType = true; break;
+ case Op::OpHitObjectIsMissNV: *hasResult = true; *hasResultType = true; break;
+ case Op::OpReorderThreadWithHitObjectNV: *hasResult = false; *hasResultType = false; break;
+ case Op::OpReorderThreadWithHintNV: *hasResult = false; *hasResultType = false; break;
+ case Op::OpTypeHitObjectNV: *hasResult = true; *hasResultType = false; break;
case Op::OpImageSampleFootprintNV: *hasResult = true; *hasResultType = true; break;
case Op::OpEmitMeshTasksEXT: *hasResult = false; *hasResultType = false; break;
case Op::OpSetMeshOutputsEXT: *hasResult = false; *hasResultType = false; break;
@@ -2576,18 +2661,48 @@ inline void HasResultAndType(Op opcode, bool *hasResult, bool *hasResultType) {
}
#endif /* SPV_ENABLE_UTILITY_CODE */
-// Overload operator| for mask bit combining
+// Overload bitwise operators for mask bit combining
inline ImageOperandsMask operator|(ImageOperandsMask a, ImageOperandsMask b) { return ImageOperandsMask(unsigned(a) | unsigned(b)); }
+inline ImageOperandsMask operator&(ImageOperandsMask a, ImageOperandsMask b) { return ImageOperandsMask(unsigned(a) & unsigned(b)); }
+inline ImageOperandsMask operator^(ImageOperandsMask a, ImageOperandsMask b) { return ImageOperandsMask(unsigned(a) ^ unsigned(b)); }
+inline ImageOperandsMask operator~(ImageOperandsMask a) { return ImageOperandsMask(~unsigned(a)); }
inline FPFastMathModeMask operator|(FPFastMathModeMask a, FPFastMathModeMask b) { return FPFastMathModeMask(unsigned(a) | unsigned(b)); }
+inline FPFastMathModeMask operator&(FPFastMathModeMask a, FPFastMathModeMask b) { return FPFastMathModeMask(unsigned(a) & unsigned(b)); }
+inline FPFastMathModeMask operator^(FPFastMathModeMask a, FPFastMathModeMask b) { return FPFastMathModeMask(unsigned(a) ^ unsigned(b)); }
+inline FPFastMathModeMask operator~(FPFastMathModeMask a) { return FPFastMathModeMask(~unsigned(a)); }
inline SelectionControlMask operator|(SelectionControlMask a, SelectionControlMask b) { return SelectionControlMask(unsigned(a) | unsigned(b)); }
+inline SelectionControlMask operator&(SelectionControlMask a, SelectionControlMask b) { return SelectionControlMask(unsigned(a) & unsigned(b)); }
+inline SelectionControlMask operator^(SelectionControlMask a, SelectionControlMask b) { return SelectionControlMask(unsigned(a) ^ unsigned(b)); }
+inline SelectionControlMask operator~(SelectionControlMask a) { return SelectionControlMask(~unsigned(a)); }
inline LoopControlMask operator|(LoopControlMask a, LoopControlMask b) { return LoopControlMask(unsigned(a) | unsigned(b)); }
+inline LoopControlMask operator&(LoopControlMask a, LoopControlMask b) { return LoopControlMask(unsigned(a) & unsigned(b)); }
+inline LoopControlMask operator^(LoopControlMask a, LoopControlMask b) { return LoopControlMask(unsigned(a) ^ unsigned(b)); }
+inline LoopControlMask operator~(LoopControlMask a) { return LoopControlMask(~unsigned(a)); }
inline FunctionControlMask operator|(FunctionControlMask a, FunctionControlMask b) { return FunctionControlMask(unsigned(a) | unsigned(b)); }
+inline FunctionControlMask operator&(FunctionControlMask a, FunctionControlMask b) { return FunctionControlMask(unsigned(a) & unsigned(b)); }
+inline FunctionControlMask operator^(FunctionControlMask a, FunctionControlMask b) { return FunctionControlMask(unsigned(a) ^ unsigned(b)); }
+inline FunctionControlMask operator~(FunctionControlMask a) { return FunctionControlMask(~unsigned(a)); }
inline MemorySemanticsMask operator|(MemorySemanticsMask a, MemorySemanticsMask b) { return MemorySemanticsMask(unsigned(a) | unsigned(b)); }
+inline MemorySemanticsMask operator&(MemorySemanticsMask a, MemorySemanticsMask b) { return MemorySemanticsMask(unsigned(a) & unsigned(b)); }
+inline MemorySemanticsMask operator^(MemorySemanticsMask a, MemorySemanticsMask b) { return MemorySemanticsMask(unsigned(a) ^ unsigned(b)); }
+inline MemorySemanticsMask operator~(MemorySemanticsMask a) { return MemorySemanticsMask(~unsigned(a)); }
inline MemoryAccessMask operator|(MemoryAccessMask a, MemoryAccessMask b) { return MemoryAccessMask(unsigned(a) | unsigned(b)); }
+inline MemoryAccessMask operator&(MemoryAccessMask a, MemoryAccessMask b) { return MemoryAccessMask(unsigned(a) & unsigned(b)); }
+inline MemoryAccessMask operator^(MemoryAccessMask a, MemoryAccessMask b) { return MemoryAccessMask(unsigned(a) ^ unsigned(b)); }
+inline MemoryAccessMask operator~(MemoryAccessMask a) { return MemoryAccessMask(~unsigned(a)); }
inline KernelProfilingInfoMask operator|(KernelProfilingInfoMask a, KernelProfilingInfoMask b) { return KernelProfilingInfoMask(unsigned(a) | unsigned(b)); }
+inline KernelProfilingInfoMask operator&(KernelProfilingInfoMask a, KernelProfilingInfoMask b) { return KernelProfilingInfoMask(unsigned(a) & unsigned(b)); }
+inline KernelProfilingInfoMask operator^(KernelProfilingInfoMask a, KernelProfilingInfoMask b) { return KernelProfilingInfoMask(unsigned(a) ^ unsigned(b)); }
+inline KernelProfilingInfoMask operator~(KernelProfilingInfoMask a) { return KernelProfilingInfoMask(~unsigned(a)); }
inline RayFlagsMask operator|(RayFlagsMask a, RayFlagsMask b) { return RayFlagsMask(unsigned(a) | unsigned(b)); }
+inline RayFlagsMask operator&(RayFlagsMask a, RayFlagsMask b) { return RayFlagsMask(unsigned(a) & unsigned(b)); }
+inline RayFlagsMask operator^(RayFlagsMask a, RayFlagsMask b) { return RayFlagsMask(unsigned(a) ^ unsigned(b)); }
+inline RayFlagsMask operator~(RayFlagsMask a) { return RayFlagsMask(~unsigned(a)); }
inline FragmentShadingRateMask operator|(FragmentShadingRateMask a, FragmentShadingRateMask b) { return FragmentShadingRateMask(unsigned(a) | unsigned(b)); }
+inline FragmentShadingRateMask operator&(FragmentShadingRateMask a, FragmentShadingRateMask b) { return FragmentShadingRateMask(unsigned(a) & unsigned(b)); }
+inline FragmentShadingRateMask operator^(FragmentShadingRateMask a, FragmentShadingRateMask b) { return FragmentShadingRateMask(unsigned(a) ^ unsigned(b)); }
+inline FragmentShadingRateMask operator~(FragmentShadingRateMask a) { return FragmentShadingRateMask(~unsigned(a)); }
} // end namespace spv