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author | alelenv <alele@nvidia.com> | 2022-10-05 09:47:40 -0700 |
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committer | alelenv <alele@nvidia.com> | 2022-10-24 13:34:39 -0700 |
commit | e0d5cf0536f47e8436496065318bec73f7faf1b3 (patch) | |
tree | 050540fba0967d7132541a063f3a782362148468 /include/spirv/unified1/spirv.cs | |
parent | 85a1ed200d50660786c1a88d9166e871123cce39 (diff) | |
download | SPIRV-Headers-e0d5cf0536f47e8436496065318bec73f7faf1b3.tar.gz SPIRV-Headers-e0d5cf0536f47e8436496065318bec73f7faf1b3.tar.bz2 SPIRV-Headers-e0d5cf0536f47e8436496065318bec73f7faf1b3.zip |
Add headers for SPV_NV_shader_invocation_reorder.
Diffstat (limited to 'include/spirv/unified1/spirv.cs')
-rw-r--r-- | include/spirv/unified1/spirv.cs | 36 |
1 files changed, 36 insertions, 0 deletions
diff --git a/include/spirv/unified1/spirv.cs b/include/spirv/unified1/spirv.cs index 0cf3d34..1b054de 100644 --- a/include/spirv/unified1/spirv.cs +++ b/include/spirv/unified1/spirv.cs @@ -223,6 +223,7 @@ namespace Spv ShaderRecordBufferNV = 5343, PhysicalStorageBuffer = 5349, PhysicalStorageBufferEXT = 5349, + HitObjectAttributeNV = 5385, TaskPayloadWorkgroupEXT = 5402, CodeSectionINTEL = 5605, DeviceOnlyINTEL = 5936, @@ -520,6 +521,7 @@ namespace Spv RestrictPointerEXT = 5355, AliasedPointer = 5356, AliasedPointerEXT = 5356, + HitObjectShaderRecordBufferNV = 5386, BindlessSamplerNV = 5398, BindlessImageNV = 5399, BoundSamplerNV = 5400, @@ -1063,6 +1065,7 @@ namespace Spv DemoteToHelperInvocation = 5379, DemoteToHelperInvocationEXT = 5379, RayTracingOpacityMicromapEXT = 5381, + ShaderInvocationReorderNV = 5383, BindlessTextureNV = 5390, SubgroupShuffleINTEL = 5568, SubgroupBufferBlockIOINTEL = 5569, @@ -1618,6 +1621,39 @@ namespace Spv OpFragmentMaskFetchAMD = 5011, OpFragmentFetchAMD = 5012, OpReadClockKHR = 5056, + OpHitObjectRecordHitMotionNV = 5249, + OpHitObjectRecordHitWithIndexMotionNV = 5250, + OpHitObjectRecordMissMotionNV = 5251, + OpHitObjectGetWorldToObjectNV = 5252, + OpHitObjectGetObjectToWorldNV = 5253, + OpHitObjectGetObjectRayDirectionNV = 5254, + OpHitObjectGetObjectRayOriginNV = 5255, + OpHitObjectTraceRayMotionNV = 5256, + OpHitObjectGetShaderRecordBufferHandleNV = 5257, + OpHitObjectGetShaderBindingTableRecordIndexNV = 5258, + OpHitObjectRecordEmptyNV = 5259, + OpHitObjectTraceRayNV = 5260, + OpHitObjectRecordHitNV = 5261, + OpHitObjectRecordHitWithIndexNV = 5262, + OpHitObjectRecordMissNV = 5263, + OpHitObjectExecuteShaderNV = 5264, + OpHitObjectGetCurrentTimeNV = 5265, + OpHitObjectGetAttributesNV = 5266, + OpHitObjectGetHitKindNV = 5267, + OpHitObjectGetPrimitiveIndexNV = 5268, + OpHitObjectGetGeometryIndexNV = 5269, + OpHitObjectGetInstanceIdNV = 5270, + OpHitObjectGetInstanceCustomIndexNV = 5271, + OpHitObjectGetWorldRayDirectionNV = 5272, + OpHitObjectGetWorldRayOriginNV = 5273, + OpHitObjectGetRayTMaxNV = 5274, + OpHitObjectGetRayTMinNV = 5275, + OpHitObjectIsEmptyNV = 5276, + OpHitObjectIsHitNV = 5277, + OpHitObjectIsMissNV = 5278, + OpReorderThreadWithHitObjectNV = 5279, + OpReorderThreadWithHintNV = 5280, + OpTypeHitObjectNV = 5281, OpImageSampleFootprintNV = 5283, OpEmitMeshTasksEXT = 5294, OpSetMeshOutputsEXT = 5295, |