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path: root/test_shaders.sh
AgeCommit message (Expand)AuthorFilesLines
2021-06-29Add missing copyright headers.Jon Leech1-0/+2
2019-12-03Share test shader scriptDan Sinclair1-13/+15
2019-12-02Roll SPIRV-Tools, SPIRV-Headers and GLSLangDan Sinclair1-0/+1
2019-10-23Moved all UE4 test shaders into 'shaders-ue4/' folder.Lukas Hermanns1-0/+2
2019-04-12Support running {,update_}test_shader.sh with CMake builds.Hans-Kristian Arntzen1-12/+16
2018-10-27Add Windows support in Travis CI.Hans-Kristian Arntzen1-1/+1
2018-06-20Add reflection specific test cases, add reflection testing to test_shaders.shBrad Davis1-0/+1
2018-03-13Refactor out noopt shaders to their own folders.Hans-Kristian Arntzen1-0/+2
2017-12-26MSL test shader refactoring to avoid optimization crashes.Bill Hollings1-0/+1
2017-12-12Add current directory to PATH when running test scripts.Hans-Kristian Arntzen1-1/+1
2017-12-11Use t-namespace for ByteAddressBuffer.Hans-Kristian Arntzen1-6/+6
2017-12-06Support mediump in desktop Vulkan GLSL.Hans-Kristian Arntzen1-6/+7
2017-12-05Add some convenience scripts for running tests.Hans-Kristian Arntzen1-0/+15