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authorHans-Kristian Arntzen <post@arntzen-software.no>2022-11-02 13:08:56 +0100
committerHans-Kristian Arntzen <post@arntzen-software.no>2022-11-02 13:08:56 +0100
commit94160e88909fe588a06415fb30c8f05fe6e42af0 (patch)
tree5542a91674364ae359a10dd0463dfa8801d4b0b3
parent3a066cd73394b1cb2f869da2822bb6a80dafe8d7 (diff)
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GLSL: Add test for mesh with non-block builtin IO.
-rw-r--r--reference/shaders-no-opt/asm/mesh/mesh-shader-plain-builtin-outputs.spv14.asm.vk.nocompat.mesh.vk44
-rw-r--r--shaders-no-opt/asm/mesh/mesh-shader-plain-builtin-outputs.spv14.asm.vk.nocompat.mesh150
2 files changed, 194 insertions, 0 deletions
diff --git a/reference/shaders-no-opt/asm/mesh/mesh-shader-plain-builtin-outputs.spv14.asm.vk.nocompat.mesh.vk b/reference/shaders-no-opt/asm/mesh/mesh-shader-plain-builtin-outputs.spv14.asm.vk.nocompat.mesh.vk
new file mode 100644
index 00000000..5040aa46
--- /dev/null
+++ b/reference/shaders-no-opt/asm/mesh/mesh-shader-plain-builtin-outputs.spv14.asm.vk.nocompat.mesh.vk
@@ -0,0 +1,44 @@
+#version 450
+#extension GL_EXT_mesh_shader : require
+layout(local_size_x = 2, local_size_y = 3, local_size_z = 4) in;
+layout(max_vertices = 24, max_primitives = 8, triangles) out;
+
+struct _12
+{
+ float _m0;
+};
+
+layout(location = 1) out vec4 B[24];
+layout(location = 3) perprimitiveEXT out vec4 C[8];
+shared float _9[64];
+taskPayloadSharedEXT _12 _11;
+
+void main()
+{
+ _9[gl_LocalInvocationIndex] = float(gl_LocalInvocationIndex);
+ barrier();
+ SetMeshOutputsEXT(24u, 8u);
+ gl_MeshVerticesEXT[gl_LocalInvocationIndex].gl_Position.x = _9[gl_LocalInvocationIndex];
+ gl_MeshVerticesEXT[gl_LocalInvocationIndex].gl_Position.y = _9[gl_LocalInvocationIndex];
+ gl_MeshVerticesEXT[gl_LocalInvocationIndex].gl_Position.z = _9[gl_LocalInvocationIndex];
+ gl_MeshVerticesEXT[gl_LocalInvocationIndex].gl_Position.w = _9[gl_LocalInvocationIndex];
+ float _63 = _11._m0 + _9[gl_LocalInvocationIndex ^ 1u];
+ B[gl_LocalInvocationIndex].x = _63;
+ B[gl_LocalInvocationIndex].y = _63;
+ B[gl_LocalInvocationIndex].z = _63;
+ B[gl_LocalInvocationIndex].w = _63;
+ if (gl_LocalInvocationIndex < 8u)
+ {
+ uint _71 = gl_LocalInvocationIndex * 3u;
+ gl_PrimitiveTriangleIndicesEXT[gl_LocalInvocationIndex] = uvec3(_71, _71 + 1u, _71 + 2u);
+ gl_MeshPrimitivesEXT[gl_LocalInvocationIndex].gl_CullPrimitiveEXT = (gl_LocalInvocationIndex & 1u) != 0u;
+ gl_MeshPrimitivesEXT[gl_LocalInvocationIndex].gl_PrimitiveID = int(gl_LocalInvocationIndex);
+ gl_MeshPrimitivesEXT[gl_LocalInvocationIndex].gl_Layer = int(gl_LocalInvocationIndex);
+ uint _81 = gl_LocalInvocationIndex ^ 2u;
+ C[gl_LocalInvocationIndex].x = _9[_81];
+ C[gl_LocalInvocationIndex].y = _9[_81];
+ C[gl_LocalInvocationIndex].z = _9[_81];
+ C[gl_LocalInvocationIndex].w = _9[_81];
+ }
+}
+
diff --git a/shaders-no-opt/asm/mesh/mesh-shader-plain-builtin-outputs.spv14.asm.vk.nocompat.mesh b/shaders-no-opt/asm/mesh/mesh-shader-plain-builtin-outputs.spv14.asm.vk.nocompat.mesh
new file mode 100644
index 00000000..7b38001d
--- /dev/null
+++ b/shaders-no-opt/asm/mesh/mesh-shader-plain-builtin-outputs.spv14.asm.vk.nocompat.mesh
@@ -0,0 +1,150 @@
+; SPIR-V
+; Version: 1.4
+; Generator: Unknown(30017); 21022
+; Bound: 89
+; Schema: 0
+ OpCapability Shader
+ OpCapability Geometry
+ OpCapability ShaderViewportIndexLayerEXT
+ OpCapability MeshShadingEXT
+ OpExtension "SPV_EXT_mesh_shader"
+ OpExtension "SPV_EXT_shader_viewport_index_layer"
+ OpMemoryModel Logical GLSL450
+ OpEntryPoint MeshEXT %main "main" %SV_Position %B %SV_CullPrimitive %SV_RenderTargetArrayIndex %SV_PrimitiveID %C %indices %32 %gl_LocalInvocationIndex %38
+ OpExecutionMode %main OutputVertices 24
+ OpExecutionMode %main OutputPrimitivesNV 8
+ OpExecutionMode %main OutputTrianglesNV
+ OpExecutionMode %main LocalSize 2 3 4
+ OpName %main "main"
+ OpName %SV_Position "SV_Position"
+ OpName %B "B"
+ OpName %SV_CullPrimitive "SV_CullPrimitive"
+ OpName %SV_RenderTargetArrayIndex "SV_RenderTargetArrayIndex"
+ OpName %SV_PrimitiveID "SV_PrimitiveID"
+ OpName %C "C"
+ OpName %indices "indices"
+ OpName %_ ""
+ OpDecorate %SV_Position BuiltIn Position
+ OpDecorate %B Location 1
+ OpDecorate %SV_CullPrimitive BuiltIn CullPrimitiveEXT
+ OpDecorate %SV_CullPrimitive PerPrimitiveNV
+ OpDecorate %SV_RenderTargetArrayIndex BuiltIn Layer
+ OpDecorate %SV_RenderTargetArrayIndex PerPrimitiveNV
+ OpDecorate %SV_PrimitiveID BuiltIn PrimitiveId
+ OpDecorate %SV_PrimitiveID PerPrimitiveNV
+ OpDecorate %C Location 3
+ OpDecorate %C PerPrimitiveNV
+ OpDecorate %indices BuiltIn PrimitiveTriangleIndicesEXT
+ OpDecorate %gl_LocalInvocationIndex BuiltIn LocalInvocationIndex
+ %void = OpTypeVoid
+ %2 = OpTypeFunction %void
+ %float = OpTypeFloat 32
+ %v4float = OpTypeVector %float 4
+ %uint = OpTypeInt 32 0
+ %uint_24 = OpConstant %uint 24
+%_arr_v4float_uint_24 = OpTypeArray %v4float %uint_24
+%_ptr_Output__arr_v4float_uint_24 = OpTypePointer Output %_arr_v4float_uint_24
+%SV_Position = OpVariable %_ptr_Output__arr_v4float_uint_24 Output
+ %B = OpVariable %_ptr_Output__arr_v4float_uint_24 Output
+ %bool = OpTypeBool
+ %uint_8 = OpConstant %uint 8
+%_arr_bool_uint_8 = OpTypeArray %bool %uint_8
+%_ptr_Output__arr_bool_uint_8 = OpTypePointer Output %_arr_bool_uint_8
+%SV_CullPrimitive = OpVariable %_ptr_Output__arr_bool_uint_8 Output
+%_arr_uint_uint_8 = OpTypeArray %uint %uint_8
+%_ptr_Output__arr_uint_uint_8 = OpTypePointer Output %_arr_uint_uint_8
+%SV_RenderTargetArrayIndex = OpVariable %_ptr_Output__arr_uint_uint_8 Output
+%SV_PrimitiveID = OpVariable %_ptr_Output__arr_uint_uint_8 Output
+%_arr_v4float_uint_8 = OpTypeArray %v4float %uint_8
+%_ptr_Output__arr_v4float_uint_8 = OpTypePointer Output %_arr_v4float_uint_8
+ %C = OpVariable %_ptr_Output__arr_v4float_uint_8 Output
+ %v3uint = OpTypeVector %uint 3
+%_arr_v3uint_uint_8 = OpTypeArray %v3uint %uint_8
+%_ptr_Output__arr_v3uint_uint_8 = OpTypePointer Output %_arr_v3uint_uint_8
+ %indices = OpVariable %_ptr_Output__arr_v3uint_uint_8 Output
+ %uint_64 = OpConstant %uint 64
+%_arr_float_uint_64 = OpTypeArray %float %uint_64
+%_ptr_Workgroup__arr_float_uint_64 = OpTypePointer Workgroup %_arr_float_uint_64
+ %32 = OpVariable %_ptr_Workgroup__arr_float_uint_64 Workgroup
+%_ptr_Input_uint = OpTypePointer Input %uint
+%gl_LocalInvocationIndex = OpVariable %_ptr_Input_uint Input
+ %_ = OpTypeStruct %float
+%_ptr_TaskPayloadWorkgroupEXT__ = OpTypePointer TaskPayloadWorkgroupEXT %_
+ %38 = OpVariable %_ptr_TaskPayloadWorkgroupEXT__ TaskPayloadWorkgroupEXT
+%_ptr_Workgroup_float = OpTypePointer Workgroup %float
+ %uint_2 = OpConstant %uint 2
+ %uint_264 = OpConstant %uint 264
+%_ptr_Output_float = OpTypePointer Output %float
+ %uint_0 = OpConstant %uint 0
+ %uint_1 = OpConstant %uint 1
+ %uint_3 = OpConstant %uint 3
+%_ptr_TaskPayloadWorkgroupEXT_float = OpTypePointer TaskPayloadWorkgroupEXT %float
+%_ptr_Output_v3uint = OpTypePointer Output %v3uint
+%_ptr_Output_bool = OpTypePointer Output %bool
+%_ptr_Output_uint = OpTypePointer Output %uint
+ %main = OpFunction %void None %2
+ %4 = OpLabel
+ OpBranch %85
+ %85 = OpLabel
+ %35 = OpLoad %uint %gl_LocalInvocationIndex
+ %39 = OpConvertUToF %float %35
+ %41 = OpAccessChain %_ptr_Workgroup_float %32 %35
+ OpStore %41 %39
+ OpControlBarrier %uint_2 %uint_2 %uint_264
+ OpSetMeshOutputsEXT %uint_24 %uint_8
+ %44 = OpLoad %float %41
+ %46 = OpAccessChain %_ptr_Output_float %SV_Position %35 %uint_0
+ OpStore %46 %44
+ %48 = OpAccessChain %_ptr_Output_float %SV_Position %35 %uint_1
+ OpStore %48 %44
+ %50 = OpAccessChain %_ptr_Output_float %SV_Position %35 %uint_2
+ OpStore %50 %44
+ %51 = OpAccessChain %_ptr_Output_float %SV_Position %35 %uint_3
+ OpStore %51 %44
+ %53 = OpBitwiseXor %uint %35 %uint_1
+ %54 = OpAccessChain %_ptr_Workgroup_float %32 %53
+ %55 = OpLoad %float %54
+ %57 = OpInBoundsAccessChain %_ptr_TaskPayloadWorkgroupEXT_float %38 %uint_0
+ %58 = OpLoad %float %57
+ %59 = OpFAdd %float %58 %55
+ %60 = OpAccessChain %_ptr_Output_float %B %35 %uint_0
+ OpStore %60 %59
+ %61 = OpAccessChain %_ptr_Output_float %B %35 %uint_1
+ OpStore %61 %59
+ %62 = OpAccessChain %_ptr_Output_float %B %35 %uint_2
+ OpStore %62 %59
+ %63 = OpAccessChain %_ptr_Output_float %B %35 %uint_3
+ OpStore %63 %59
+ %64 = OpULessThan %bool %35 %uint_8
+ OpSelectionMerge %87 None
+ OpBranchConditional %64 %86 %87
+ %86 = OpLabel
+ %65 = OpIMul %uint %35 %uint_3
+ %66 = OpIAdd %uint %65 %uint_1
+ %67 = OpIAdd %uint %65 %uint_2
+ %68 = OpCompositeConstruct %v3uint %65 %66 %67
+ %70 = OpAccessChain %_ptr_Output_v3uint %indices %35
+ OpStore %70 %68
+ %71 = OpBitwiseAnd %uint %35 %uint_1
+ %72 = OpINotEqual %bool %71 %uint_0
+ %74 = OpAccessChain %_ptr_Output_bool %SV_CullPrimitive %35
+ OpStore %74 %72
+ %76 = OpAccessChain %_ptr_Output_uint %SV_PrimitiveID %35
+ OpStore %76 %35
+ %77 = OpAccessChain %_ptr_Output_uint %SV_RenderTargetArrayIndex %35
+ OpStore %77 %35
+ %78 = OpBitwiseXor %uint %35 %uint_2
+ %79 = OpAccessChain %_ptr_Workgroup_float %32 %78
+ %80 = OpLoad %float %79
+ %81 = OpAccessChain %_ptr_Output_float %C %35 %uint_0
+ OpStore %81 %80
+ %82 = OpAccessChain %_ptr_Output_float %C %35 %uint_1
+ OpStore %82 %80
+ %83 = OpAccessChain %_ptr_Output_float %C %35 %uint_2
+ OpStore %83 %80
+ %84 = OpAccessChain %_ptr_Output_float %C %35 %uint_3
+ OpStore %84 %80
+ OpBranch %87
+ %87 = OpLabel
+ OpReturn
+ OpFunctionEnd