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authorHans-Kristian Arntzen <post@arntzen-software.no>2023-05-10 13:33:54 +0200
committerHans-Kristian Arntzen <post@arntzen-software.no>2023-05-10 13:33:54 +0200
commitcfd1618e3130490c88efa9578c682767a4f9f14c (patch)
tree07cd10dd2e10fd3695bebf082519ee507b10fdb3
parent193ca867cad5fbc367775f785fcbc18134a040d7 (diff)
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MSL: Use templated array type when emitting BDA to arrays.
Handling native array types is not really feasible since we need to fuse the variable declaration with the type declaration. This is feasible in something like variable_decl, but for plain SSA pointers, this breaks down.
-rw-r--r--reference/shaders-msl-no-opt/asm/comp/bda-to-array-in-buffer.asm.spv16.msl24.comp66
-rw-r--r--reference/shaders-no-opt/asm/comp/bda-to-array-in-buffer.asm.spv16.nocompat.vk.comp.vk45
-rw-r--r--shaders-msl-no-opt/asm/comp/bda-to-array-in-buffer.asm.spv16.msl24.comp71
-rw-r--r--shaders-no-opt/asm/comp/bda-to-array-in-buffer.asm.spv16.nocompat.vk.comp71
-rw-r--r--spirv_msl.cpp10
5 files changed, 263 insertions, 0 deletions
diff --git a/reference/shaders-msl-no-opt/asm/comp/bda-to-array-in-buffer.asm.spv16.msl24.comp b/reference/shaders-msl-no-opt/asm/comp/bda-to-array-in-buffer.asm.spv16.msl24.comp
new file mode 100644
index 00000000..6747f073
--- /dev/null
+++ b/reference/shaders-msl-no-opt/asm/comp/bda-to-array-in-buffer.asm.spv16.msl24.comp
@@ -0,0 +1,66 @@
+#pragma clang diagnostic ignored "-Wmissing-prototypes"
+#pragma clang diagnostic ignored "-Wmissing-braces"
+
+#include <metal_stdlib>
+#include <simd/simd.h>
+
+using namespace metal;
+
+template<typename T, size_t Num>
+struct spvUnsafeArray
+{
+ T elements[Num ? Num : 1];
+
+ thread T& operator [] (size_t pos) thread
+ {
+ return elements[pos];
+ }
+ constexpr const thread T& operator [] (size_t pos) const thread
+ {
+ return elements[pos];
+ }
+
+ device T& operator [] (size_t pos) device
+ {
+ return elements[pos];
+ }
+ constexpr const device T& operator [] (size_t pos) const device
+ {
+ return elements[pos];
+ }
+
+ constexpr const constant T& operator [] (size_t pos) const constant
+ {
+ return elements[pos];
+ }
+
+ threadgroup T& operator [] (size_t pos) threadgroup
+ {
+ return elements[pos];
+ }
+ constexpr const threadgroup T& operator [] (size_t pos) const threadgroup
+ {
+ return elements[pos];
+ }
+};
+
+struct _7
+{
+ device uchar* _m0;
+ device spvUnsafeArray<uchar, 12>* _m1;
+};
+
+static inline __attribute__((always_inline))
+device uint* _23(device _7& _2)
+{
+ device spvUnsafeArray<uchar, 12>* _26 = _2._m1;
+ device uint* _29 = reinterpret_cast<device uint*>(reinterpret_cast<ulong>(_26) + 16ul);
+ *_29 = 1u;
+ return _29;
+}
+
+kernel void main0(device _7& _2 [[buffer(0)]])
+{
+ device uint* _31 = _23(_2);
+}
+
diff --git a/reference/shaders-no-opt/asm/comp/bda-to-array-in-buffer.asm.spv16.nocompat.vk.comp.vk b/reference/shaders-no-opt/asm/comp/bda-to-array-in-buffer.asm.spv16.nocompat.vk.comp.vk
new file mode 100644
index 00000000..dfb8e318
--- /dev/null
+++ b/reference/shaders-no-opt/asm/comp/bda-to-array-in-buffer.asm.spv16.nocompat.vk.comp.vk
@@ -0,0 +1,45 @@
+#version 450
+#extension GL_EXT_shader_explicit_arithmetic_types_int8 : require
+#extension GL_EXT_shader_8bit_storage : require
+#if defined(GL_ARB_gpu_shader_int64)
+#extension GL_ARB_gpu_shader_int64 : require
+#else
+#error No extension available for 64-bit integers.
+#endif
+#extension GL_EXT_buffer_reference : require
+layout(local_size_x = 16, local_size_y = 16, local_size_z = 1) in;
+
+layout(buffer_reference) buffer uint8_tPointer
+{
+ uint8_t value;
+};
+
+layout(buffer_reference, buffer_reference_align = 4) buffer uintPointer
+{
+ uint value;
+};
+
+layout(buffer_reference, buffer_reference_align = 1) buffer uint8_t12_Pointer
+{
+ uint8_t value[12];
+};
+
+layout(set = 0, binding = 0, std430) buffer _7_2
+{
+ uint8_tPointer _m0;
+ uint8_t12_Pointer _m1;
+} _2;
+
+uintPointer _23()
+{
+ uint8_t12_Pointer _26 = _2._m1;
+ uintPointer _29 = uintPointer(uint64_t(_26) + 16ul);
+ _29.value = 1u;
+ return _29;
+}
+
+void main()
+{
+ uintPointer _31 = _23();
+}
+
diff --git a/shaders-msl-no-opt/asm/comp/bda-to-array-in-buffer.asm.spv16.msl24.comp b/shaders-msl-no-opt/asm/comp/bda-to-array-in-buffer.asm.spv16.msl24.comp
new file mode 100644
index 00000000..0cca78f6
--- /dev/null
+++ b/shaders-msl-no-opt/asm/comp/bda-to-array-in-buffer.asm.spv16.msl24.comp
@@ -0,0 +1,71 @@
+; SPIR-V
+; Version: 1.5
+; Generator: Khronos; 35
+; Bound: 5550
+; Schema: 0
+ OpCapability Int8
+ OpCapability Int64
+ OpCapability Int64
+ OpCapability Shader
+ OpCapability PhysicalStorageBufferAddresses
+ OpExtension "SPV_KHR_physical_storage_buffer"
+ OpMemoryModel PhysicalStorageBuffer64 Simple
+ OpEntryPoint GLCompute %main "main" %globals
+ OpExecutionMode %main LocalSize 16 16 1
+
+ OpDecorate %ptr_uchar ArrayStride 8
+ OpDecorate %ptr_uint ArrayStride 8
+ OpDecorate %ptr_array_t ArrayStride 8
+ OpDecorate %array_t ArrayStride 1
+ OpDecorate %struct_t Block
+ OpMemberDecorate %struct_t 0 Offset 0
+ OpMemberDecorate %struct_t 1 Offset 8
+ OpDecorate %ptr_struct ArrayStride 32
+ OpDecorate %globals DescriptorSet 0
+ OpDecorate %globals Binding 0
+
+ %void = OpTypeVoid
+ %uchar = OpTypeInt 8 0
+ %uint = OpTypeInt 32 0
+ %ulong = OpTypeInt 64 0
+ %bool = OpTypeBool
+
+ %ulong_12 = OpConstant %ulong 12
+ %uint_0 = OpConstant %uint 0
+ %uint_1 = OpConstant %uint 1
+ %uint_2 = OpConstant %uint 2
+ %uchar_69 = OpConstant %uchar 69
+ %ulong_16 = OpConstant %ulong 16
+
+ %ptr_uint = OpTypePointer PhysicalStorageBuffer %uint
+ %ptr_uchar = OpTypePointer PhysicalStorageBuffer %uchar
+
+ %array_t = OpTypeArray %uchar %ulong_12
+%ptr_array_t = OpTypePointer PhysicalStorageBuffer %array_t
+
+ %struct_t = OpTypeStruct %ptr_uchar %ptr_array_t
+ %ptr_struct = OpTypePointer StorageBuffer %struct_t
+
+ %void_fn = OpTypeFunction %void
+ %foo_t = OpTypeFunction %ptr_uint
+
+%ptr_uchararr_sb = OpTypePointer StorageBuffer %ptr_array_t
+
+ %globals = OpVariable %ptr_struct StorageBuffer
+
+ %foo = OpFunction %ptr_uint None %foo_t
+ %foo_entry = OpLabel
+ %lea2 = OpAccessChain %ptr_uchararr_sb %globals %uint_1
+ %loaded2 = OpLoad %ptr_array_t %lea2
+ %cast = OpConvertPtrToU %ulong %loaded2
+ %adjusted = OpIAdd %ulong %cast %ulong_16
+ %cast2 = OpConvertUToPtr %ptr_uint %adjusted
+ OpStore %cast2 %uint_1 Aligned 4 ; eliminating this store generates different code and the problem disappears
+ OpReturnValue %cast2
+ OpFunctionEnd
+
+ %main = OpFunction %void None %void_fn
+ %main_entry = OpLabel
+ %nothing = OpFunctionCall %ptr_uint %foo
+ OpReturn
+ OpFunctionEnd
diff --git a/shaders-no-opt/asm/comp/bda-to-array-in-buffer.asm.spv16.nocompat.vk.comp b/shaders-no-opt/asm/comp/bda-to-array-in-buffer.asm.spv16.nocompat.vk.comp
new file mode 100644
index 00000000..0cca78f6
--- /dev/null
+++ b/shaders-no-opt/asm/comp/bda-to-array-in-buffer.asm.spv16.nocompat.vk.comp
@@ -0,0 +1,71 @@
+; SPIR-V
+; Version: 1.5
+; Generator: Khronos; 35
+; Bound: 5550
+; Schema: 0
+ OpCapability Int8
+ OpCapability Int64
+ OpCapability Int64
+ OpCapability Shader
+ OpCapability PhysicalStorageBufferAddresses
+ OpExtension "SPV_KHR_physical_storage_buffer"
+ OpMemoryModel PhysicalStorageBuffer64 Simple
+ OpEntryPoint GLCompute %main "main" %globals
+ OpExecutionMode %main LocalSize 16 16 1
+
+ OpDecorate %ptr_uchar ArrayStride 8
+ OpDecorate %ptr_uint ArrayStride 8
+ OpDecorate %ptr_array_t ArrayStride 8
+ OpDecorate %array_t ArrayStride 1
+ OpDecorate %struct_t Block
+ OpMemberDecorate %struct_t 0 Offset 0
+ OpMemberDecorate %struct_t 1 Offset 8
+ OpDecorate %ptr_struct ArrayStride 32
+ OpDecorate %globals DescriptorSet 0
+ OpDecorate %globals Binding 0
+
+ %void = OpTypeVoid
+ %uchar = OpTypeInt 8 0
+ %uint = OpTypeInt 32 0
+ %ulong = OpTypeInt 64 0
+ %bool = OpTypeBool
+
+ %ulong_12 = OpConstant %ulong 12
+ %uint_0 = OpConstant %uint 0
+ %uint_1 = OpConstant %uint 1
+ %uint_2 = OpConstant %uint 2
+ %uchar_69 = OpConstant %uchar 69
+ %ulong_16 = OpConstant %ulong 16
+
+ %ptr_uint = OpTypePointer PhysicalStorageBuffer %uint
+ %ptr_uchar = OpTypePointer PhysicalStorageBuffer %uchar
+
+ %array_t = OpTypeArray %uchar %ulong_12
+%ptr_array_t = OpTypePointer PhysicalStorageBuffer %array_t
+
+ %struct_t = OpTypeStruct %ptr_uchar %ptr_array_t
+ %ptr_struct = OpTypePointer StorageBuffer %struct_t
+
+ %void_fn = OpTypeFunction %void
+ %foo_t = OpTypeFunction %ptr_uint
+
+%ptr_uchararr_sb = OpTypePointer StorageBuffer %ptr_array_t
+
+ %globals = OpVariable %ptr_struct StorageBuffer
+
+ %foo = OpFunction %ptr_uint None %foo_t
+ %foo_entry = OpLabel
+ %lea2 = OpAccessChain %ptr_uchararr_sb %globals %uint_1
+ %loaded2 = OpLoad %ptr_array_t %lea2
+ %cast = OpConvertPtrToU %ulong %loaded2
+ %adjusted = OpIAdd %ulong %cast %ulong_16
+ %cast2 = OpConvertUToPtr %ptr_uint %adjusted
+ OpStore %cast2 %uint_1 Aligned 4 ; eliminating this store generates different code and the problem disappears
+ OpReturnValue %cast2
+ OpFunctionEnd
+
+ %main = OpFunction %void None %void_fn
+ %main_entry = OpLabel
+ %nothing = OpFunctionCall %ptr_uint %foo
+ OpReturn
+ OpFunctionEnd
diff --git a/spirv_msl.cpp b/spirv_msl.cpp
index 64f1e4bb..630bc4c7 100644
--- a/spirv_msl.cpp
+++ b/spirv_msl.cpp
@@ -14573,7 +14573,17 @@ string CompilerMSL::type_to_glsl(const SPIRType &type, uint32_t id, bool member)
while (type_is_pointer(*p_parent_type))
p_parent_type = &get<SPIRType>(p_parent_type->parent_type);
+ // If we're emitting BDA, just use the templated type.
+ // Emitting builtin arrays need a lot of cooperation with other code to ensure
+ // the C-style nesting works right.
+ // FIXME: This is somewhat of a hack.
+ bool old_is_using_builtin_array = is_using_builtin_array;
+ if (type.storage == StorageClassPhysicalStorageBuffer)
+ is_using_builtin_array = false;
+
type_name = join(type_address_space, " ", type_to_glsl(*p_parent_type, id));
+
+ is_using_builtin_array = old_is_using_builtin_array;
}
switch (type.basetype)