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diff --git a/www/api/texture.html.orig b/www/api/texture.html.orig new file mode 100644 index 0000000..9202069 --- /dev/null +++ b/www/api/texture.html.orig @@ -0,0 +1,106 @@ +<?xml version="1.0" encoding="utf-8" ?> +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"> +<head> +<meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> +<meta name="generator" content="Docutils 0.13.1: http://docutils.sourceforge.net/" /> +<title>texture</title> +<link rel="stylesheet" href="../docutils-api.css" type="text/css" /> +</head> +<body> + +<div class="banner"> +<img src="../images/gm-107x76.png" alt="GraphicMagick logo" width="107" height="76" /> +<span class="title">GraphicsMagick</span> +<form action="http://www.google.com/search"> + <input type="hidden" name="domains" value="www.graphicsmagick.org" /> + <input type="hidden" name="sitesearch" value="www.graphicsmagick.org" /> + <span class="nowrap"><input type="text" name="q" size="25" maxlength="255" /> <input type="submit" name="sa" value="Search" /></span> +</form> +</div> + +<div class="navmenu"> +<ul> +<li><a href="../index.html">Home</a></li> +<li><a href="../project.html">Project</a></li> +<li><a href="../download.html">Download</a></li> +<li><a href="../README.html">Install</a></li> +<li><a href="../Hg.html">Source</a></li> +<li><a href="../NEWS.html">News</a> </li> +<li><a href="../utilities.html">Utilities</a></li> +<li><a href="../programming.html">Programming</a></li> +<li><a href="../reference.html">Reference</a></li> +</ul> +</div> +<div class="document" id="texture"> +<h1 class="title">texture</h1> +<h2 class="subtitle" id="image-texture-functions">Image texture functions</h2> + +<div class="contents topic" id="contents"> +<p class="topic-title first">Contents</p> +<ul class="simple"> +<li><a class="reference internal" href="#constitutetextureimage" id="id3">ConstituteTextureImage</a></li> +<li><a class="reference internal" href="#textureimage" id="id4">TextureImage</a></li> +</ul> +</div> +<div class="section" id="constitutetextureimage"> +<h1><a class="toc-backref" href="#id3">ConstituteTextureImage</a></h1> +<div class="section" id="synopsis"> +<h2>Synopsis</h2> +<pre class="literal-block"> +<a class="reference external" href="../api/types.html#image">Image</a> *ConstituteTextureImage( unsigned long columns, unsigned long rows, + const <a class="reference external" href="../api/types.html#image">Image</a> *texture, <a class="reference external" href="../api/types.html#exceptioninfo">ExceptionInfo</a> *exception ); +</pre> +</div> +<div class="section" id="description"> +<h2>Description</h2> +<p>ConstituteTextureImage() returns a new image canvas based on repeatedly +tiling the texture image across and down the new image canvas. The +returned image properties are similar to the texture image properties.</p> +<p>The format of the TextureImage method is:</p> +<pre class="literal-block"> +<a class="reference external" href="../api/types.html#image">Image</a> *ConstituteTextureImage( unsigned long columns, unsigned long rows, + const <a class="reference external" href="../api/types.html#image">Image</a> *texture, <a class="reference external" href="../api/types.html#exceptioninfo">ExceptionInfo</a> *exception ); +</pre> +<dl class="docutils"> +<dt>columns:</dt> +<dd>The number of columns in the new image.</dd> +<dt>rows:</dt> +<dd>The number of rows in the new image.</dd> +<dt>texture:</dt> +<dd>The texture image to layer on the background.</dd> +<dt>exceptions:</dt> +<dd>Any errors are reported here.</dd> +</dl> +</div> +</div> +<div class="section" id="textureimage"> +<h1><a class="toc-backref" href="#id4">TextureImage</a></h1> +<div class="section" id="id1"> +<h2>Synopsis</h2> +<pre class="literal-block"> +MagickPassFail TextureImage( <a class="reference external" href="../api/types.html#image">Image</a> *image, const <a class="reference external" href="../api/types.html#image">Image</a> *texture ); +</pre> +</div> +<div class="section" id="id2"> +<h2>Description</h2> +<p>TextureImage() repeatedly tiles the texture image across and down the image +canvas. If the image canvas includes a matte channel, then the tile is +alpha-composited "under" the image and the matte channel is removed. +MagickFail is returned if an error is encountered.</p> +<p>The format of the TextureImage method is:</p> +<pre class="literal-block"> +MagickPassFail TextureImage( <a class="reference external" href="../api/types.html#image">Image</a> *image, const <a class="reference external" href="../api/types.html#image">Image</a> *texture ); +</pre> +<p>A description of each parameter follows:</p> +<dl class="docutils"> +<dt>image:</dt> +<dd>The image.</dd> +<dt>texture:</dt> +<dd>This image is the texture to layer on the background.</dd> +</dl> +</div> +</div> +</div> +</body> +</html> |