// SPDX-License-Identifier: GPL-2.0+ #ifndef __LINUX_BITMAP_H #define __LINUX_BITMAP_H #include #include #include #include #ifdef __LITTLE_ENDIAN #define BITMAP_MEM_ALIGNMENT 8 #else #define BITMAP_MEM_ALIGNMENT (8 * sizeof(unsigned long)) #endif #define BITMAP_MEM_MASK (BITMAP_MEM_ALIGNMENT - 1) #define BITMAP_FIRST_WORD_MASK(start) (~0UL << ((start) & (BITS_PER_LONG - 1))) #define BITMAP_LAST_WORD_MASK(nbits) (~0UL >> (-(nbits) & (BITS_PER_LONG - 1))) #define small_const_nbits(nbits) \ (__builtin_constant_p(nbits) && (nbits) <= BITS_PER_LONG) static inline void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1, const unsigned long *bitmap2, unsigned int bits) { unsigned int k; unsigned int nr = BITS_TO_LONGS(bits); for (k = 0; k < nr; k++) dst[k] = bitmap1[k] | bitmap2[k]; } static inline int __bitmap_weight(const unsigned long *bitmap, unsigned int bits) { unsigned int k, lim = bits / BITS_PER_LONG; int w = 0; for (k = 0; k < lim; k++) w += hweight_long(bitmap[k]); if (bits % BITS_PER_LONG) w += hweight_long(bitmap[k] & BITMAP_LAST_WORD_MASK(bits)); return w; } static inline void __bitmap_set(unsigned long *map, unsigned int start, int len) { unsigned long *p = map + BIT_WORD(start); const unsigned int size = start + len; int bits_to_set = BITS_PER_LONG - (start % BITS_PER_LONG); unsigned long mask_to_set = BITMAP_FIRST_WORD_MASK(start); while (len - bits_to_set >= 0) { *p |= mask_to_set; len -= bits_to_set; bits_to_set = BITS_PER_LONG; mask_to_set = ~0UL; p++; } if (len) { mask_to_set &= BITMAP_LAST_WORD_MASK(size); *p |= mask_to_set; } } static inline void __bitmap_clear(unsigned long *map, unsigned int start, int len) { unsigned long *p = map + BIT_WORD(start); const unsigned int size = start + len; int bits_to_clear = BITS_PER_LONG - (start % BITS_PER_LONG); unsigned long mask_to_clear = BITMAP_FIRST_WORD_MASK(start); while (len - bits_to_clear >= 0) { *p &= ~mask_to_clear; len -= bits_to_clear; bits_to_clear = BITS_PER_LONG; mask_to_clear = ~0UL; p++; } if (len) { mask_to_clear &= BITMAP_LAST_WORD_MASK(size); *p &= ~mask_to_clear; } } static inline void bitmap_zero(unsigned long *dst, int nbits) { if (small_const_nbits(nbits)) { *dst = 0UL; } else { int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long); memset(dst, 0, len); } } static inline unsigned long find_next_bit(const unsigned long *addr, unsigned long size, unsigned long offset) { const unsigned long *p = addr + BIT_WORD(offset); unsigned long result = offset & ~(BITS_PER_LONG - 1); unsigned long tmp; if (offset >= size) return size; size -= result; offset %= BITS_PER_LONG; if (offset) { tmp = *(p++); tmp &= (~0UL << offset); if (size < BITS_PER_LONG) goto found_first; if (tmp) goto found_middle; size -= BITS_PER_LONG; result += BITS_PER_LONG; } while (size & ~(BITS_PER_LONG - 1)) { tmp = *(p++); if ((tmp)) goto found_middle; result += BITS_PER_LONG; size -= BITS_PER_LONG; } if (!size) return result; tmp = *p; found_first: tmp &= (~0UL >> (BITS_PER_LONG - size)); if (tmp == 0UL) /* Are any bits set? */ return result + size; /* Nope. */ found_middle: return result + __ffs(tmp); } /* * Find the first set bit in a memory region. */ static inline unsigned long find_first_bit(const unsigned long *addr, unsigned long size) { unsigned long idx; for (idx = 0; idx * BITS_PER_LONG < size; idx++) { if (addr[idx]) return min(idx * BITS_PER_LONG + __ffs(addr[idx]), size); } return size; } #define for_each_set_bit(bit, addr, size) \ for ((bit) = find_first_bit((addr), (size)); \ (bit) < (size); \ (bit) = find_next_bit((addr), (size), (bit) + 1)) static inline unsigned long bitmap_find_next_zero_area(unsigned long *map, unsigned long size, unsigned long start, unsigned int nr, unsigned long align_mask) { unsigned long index, end, i; again: index = find_next_zero_bit(map, size, start); /* * Align allocation */ index = (index + align_mask) & ~align_mask; end = index + nr; if (end > size) return end; i = find_next_bit(map, end, index); if (i < end) { start = i + 1; goto again; } return index; } static inline void bitmap_fill(unsigned long *dst, unsigned int nbits) { if (small_const_nbits(nbits)) { *dst = ~0UL; } else { unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long); memset(dst, 0xff, len); } } static inline bool bitmap_empty(const unsigned long *src, unsigned int nbits) { if (small_const_nbits(nbits)) return !(*src & BITMAP_LAST_WORD_MASK(nbits)); return find_first_bit(src, nbits) == nbits; } static inline void bitmap_or(unsigned long *dst, const unsigned long *src1, const unsigned long *src2, unsigned int nbits) { if (small_const_nbits(nbits)) *dst = *src1 | *src2; else __bitmap_or(dst, src1, src2, nbits); } static inline int bitmap_weight(const unsigned long *src, unsigned int nbits) { if (small_const_nbits(nbits)) return hweight_long(*src & BITMAP_LAST_WORD_MASK(nbits)); return __bitmap_weight(src, nbits); } static inline void bitmap_set(unsigned long *map, unsigned int start, unsigned int nbits) { if (__builtin_constant_p(nbits) && nbits == 1) __set_bit(start, map); else if (__builtin_constant_p(start & BITMAP_MEM_MASK) && IS_ALIGNED(start, BITMAP_MEM_ALIGNMENT) && __builtin_constant_p(nbits & BITMAP_MEM_MASK) && IS_ALIGNED(nbits, BITMAP_MEM_ALIGNMENT)) memset((char *)map + start / 8, 0xff, nbits / 8); else __bitmap_set(map, start, nbits); } static inline void bitmap_clear(unsigned long *map, unsigned int start, unsigned int nbits) { if (__builtin_constant_p(nbits) && nbits == 1) __clear_bit(start, map); else if (__builtin_constant_p(start & BITMAP_MEM_MASK) && IS_ALIGNED(start, BITMAP_MEM_ALIGNMENT) && __builtin_constant_p(nbits & BITMAP_MEM_MASK) && IS_ALIGNED(nbits, BITMAP_MEM_ALIGNMENT)) memset((char *)map + start / 8, 0, nbits / 8); else __bitmap_clear(map, start, nbits); } #endif /* __LINUX_BITMAP_H */