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authorKailang Yang <kailang@realtek.com>2019-05-23 14:43:04 +0800
committerGreg Kroah-Hartman <gregkh@linuxfoundation.org>2019-06-09 09:17:17 +0200
commit9cfd6c36759b1e54c2bbf36f1d03b4e1bbc61d7e (patch)
tree2cabbb5504baf69e613862fa7366091088756e26
parenteb2eeec920fb1b9b6faf8ea340f6295a2d03602b (diff)
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ALSA: hda/realtek - Set default power save node to 0
commit 317d9313925cd8388304286c0d3c8dda7f060a2d upstream. I measured power consumption between power_save_node=1 and power_save_node=0. It's almost the same. Codec will enter to runtime suspend and suspend. That pin also will enter to D3. Don't need to enter to D3 by single pin. So, Disable power_save_node as default. It will avoid more issues. Windows Driver also has not this option at runtime PM. Signed-off-by: Kailang Yang <kailang@realtek.com> Cc: <stable@vger.kernel.org> Signed-off-by: Takashi Iwai <tiwai@suse.de> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
-rw-r--r--sound/pci/hda/patch_realtek.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/sound/pci/hda/patch_realtek.c b/sound/pci/hda/patch_realtek.c
index adce5b60d5b4..ce2873fdc2c1 100644
--- a/sound/pci/hda/patch_realtek.c
+++ b/sound/pci/hda/patch_realtek.c
@@ -7558,7 +7558,7 @@ static int patch_alc269(struct hda_codec *codec)
spec = codec->spec;
spec->gen.shared_mic_vref_pin = 0x18;
- codec->power_save_node = 1;
+ codec->power_save_node = 0;
#ifdef CONFIG_PM
codec->patch_ops.suspend = alc269_suspend;