diff options
Diffstat (limited to 'drivers/hid/hid-playstation.c')
-rw-r--r-- | drivers/hid/hid-playstation.c | 83 |
1 files changed, 76 insertions, 7 deletions
diff --git a/drivers/hid/hid-playstation.c b/drivers/hid/hid-playstation.c index 40050eb85c0a..0b58763bfd30 100644 --- a/drivers/hid/hid-playstation.c +++ b/drivers/hid/hid-playstation.c @@ -46,6 +46,7 @@ struct ps_device { uint32_t fw_version; int (*parse_report)(struct ps_device *dev, struct hid_report *report, u8 *data, int size); + void (*remove)(struct ps_device *dev); }; /* Calibration data for playstation motion sensors. */ @@ -107,6 +108,9 @@ struct ps_led_info { #define DS_STATUS_CHARGING GENMASK(7, 4) #define DS_STATUS_CHARGING_SHIFT 4 +/* Feature version from DualSense Firmware Info report. */ +#define DS_FEATURE_VERSION(major, minor) ((major & 0xff) << 8 | (minor & 0xff)) + /* * Status of a DualSense touch point contact. * Contact IDs, with highest bit set are 'inactive' @@ -125,6 +129,7 @@ struct ps_led_info { #define DS_OUTPUT_VALID_FLAG1_RELEASE_LEDS BIT(3) #define DS_OUTPUT_VALID_FLAG1_PLAYER_INDICATOR_CONTROL_ENABLE BIT(4) #define DS_OUTPUT_VALID_FLAG2_LIGHTBAR_SETUP_CONTROL_ENABLE BIT(1) +#define DS_OUTPUT_VALID_FLAG2_COMPATIBLE_VIBRATION2 BIT(2) #define DS_OUTPUT_POWER_SAVE_CONTROL_MIC_MUTE BIT(4) #define DS_OUTPUT_LIGHTBAR_SETUP_LIGHT_OUT BIT(1) @@ -142,6 +147,9 @@ struct dualsense { struct input_dev *sensors; struct input_dev *touchpad; + /* Update version is used as a feature/capability version. */ + uint16_t update_version; + /* Calibration data for accelerometer and gyroscope. */ struct ps_calibration_data accel_calib_data[3]; struct ps_calibration_data gyro_calib_data[3]; @@ -152,6 +160,7 @@ struct dualsense { uint32_t sensor_timestamp_us; /* Compatible rumble state */ + bool use_vibration_v2; bool update_rumble; uint8_t motor_left; uint8_t motor_right; @@ -174,6 +183,7 @@ struct dualsense { struct led_classdev player_leds[5]; struct work_struct output_worker; + bool output_worker_initialized; void *output_report_dmabuf; uint8_t output_seq; /* Sequence number for output report. */ }; @@ -299,6 +309,7 @@ static const struct {int x; int y; } ps_gamepad_hat_mapping[] = { {0, 0}, }; +static inline void dualsense_schedule_work(struct dualsense *ds); static void dualsense_set_lightbar(struct dualsense *ds, uint8_t red, uint8_t green, uint8_t blue); /* @@ -789,6 +800,7 @@ err_free: return ret; } + static int dualsense_get_firmware_info(struct dualsense *ds) { uint8_t *buf; @@ -808,6 +820,15 @@ static int dualsense_get_firmware_info(struct dualsense *ds) ds->base.hw_version = get_unaligned_le32(&buf[24]); ds->base.fw_version = get_unaligned_le32(&buf[28]); + /* Update version is some kind of feature version. It is distinct from + * the firmware version as there can be many different variations of a + * controller over time with the same physical shell, but with different + * PCBs and other internal changes. The update version (internal name) is + * used as a means to detect what features are available and change behavior. + * Note: the version is different between DualSense and DualSense Edge. + */ + ds->update_version = get_unaligned_le16(&buf[44]); + err_free: kfree(buf); return ret; @@ -878,7 +899,7 @@ static int dualsense_player_led_set_brightness(struct led_classdev *led, enum le ds->update_player_leds = true; spin_unlock_irqrestore(&ds->base.lock, flags); - schedule_work(&ds->output_worker); + dualsense_schedule_work(ds); return 0; } @@ -922,6 +943,16 @@ static void dualsense_init_output_report(struct dualsense *ds, struct dualsense_ } } +static inline void dualsense_schedule_work(struct dualsense *ds) +{ + unsigned long flags; + + spin_lock_irqsave(&ds->base.lock, flags); + if (ds->output_worker_initialized) + schedule_work(&ds->output_worker); + spin_unlock_irqrestore(&ds->base.lock, flags); +} + /* * Helper function to send DualSense output reports. Applies a CRC at the end of a report * for Bluetooth reports. @@ -960,7 +991,10 @@ static void dualsense_output_worker(struct work_struct *work) if (ds->update_rumble) { /* Select classic rumble style haptics and enable it. */ common->valid_flag0 |= DS_OUTPUT_VALID_FLAG0_HAPTICS_SELECT; - common->valid_flag0 |= DS_OUTPUT_VALID_FLAG0_COMPATIBLE_VIBRATION; + if (ds->use_vibration_v2) + common->valid_flag2 |= DS_OUTPUT_VALID_FLAG2_COMPATIBLE_VIBRATION2; + else + common->valid_flag0 |= DS_OUTPUT_VALID_FLAG0_COMPATIBLE_VIBRATION; common->motor_left = ds->motor_left; common->motor_right = ds->motor_right; ds->update_rumble = false; @@ -1082,7 +1116,7 @@ static int dualsense_parse_report(struct ps_device *ps_dev, struct hid_report *r spin_unlock_irqrestore(&ps_dev->lock, flags); /* Schedule updating of microphone state at hardware level. */ - schedule_work(&ds->output_worker); + dualsense_schedule_work(ds); } ds->last_btn_mic_state = btn_mic_state; @@ -1197,10 +1231,22 @@ static int dualsense_play_effect(struct input_dev *dev, void *data, struct ff_ef ds->motor_right = effect->u.rumble.weak_magnitude / 256; spin_unlock_irqrestore(&ds->base.lock, flags); - schedule_work(&ds->output_worker); + dualsense_schedule_work(ds); return 0; } +static void dualsense_remove(struct ps_device *ps_dev) +{ + struct dualsense *ds = container_of(ps_dev, struct dualsense, base); + unsigned long flags; + + spin_lock_irqsave(&ds->base.lock, flags); + ds->output_worker_initialized = false; + spin_unlock_irqrestore(&ds->base.lock, flags); + + cancel_work_sync(&ds->output_worker); +} + static int dualsense_reset_leds(struct dualsense *ds) { struct dualsense_output_report report; @@ -1237,7 +1283,7 @@ static void dualsense_set_lightbar(struct dualsense *ds, uint8_t red, uint8_t gr ds->lightbar_blue = blue; spin_unlock_irqrestore(&ds->base.lock, flags); - schedule_work(&ds->output_worker); + dualsense_schedule_work(ds); } static void dualsense_set_player_leds(struct dualsense *ds) @@ -1260,7 +1306,7 @@ static void dualsense_set_player_leds(struct dualsense *ds) ds->update_player_leds = true; ds->player_leds_state = player_ids[player_id]; - schedule_work(&ds->output_worker); + dualsense_schedule_work(ds); } static struct ps_device *dualsense_create(struct hid_device *hdev) @@ -1299,7 +1345,9 @@ static struct ps_device *dualsense_create(struct hid_device *hdev) ps_dev->battery_capacity = 100; /* initial value until parse_report. */ ps_dev->battery_status = POWER_SUPPLY_STATUS_UNKNOWN; ps_dev->parse_report = dualsense_parse_report; + ps_dev->remove = dualsense_remove; INIT_WORK(&ds->output_worker, dualsense_output_worker); + ds->output_worker_initialized = true; hid_set_drvdata(hdev, ds); max_output_report_size = sizeof(struct dualsense_output_report_bt); @@ -1320,6 +1368,21 @@ static struct ps_device *dualsense_create(struct hid_device *hdev) return ERR_PTR(ret); } + /* Original DualSense firmware simulated classic controller rumble through + * its new haptics hardware. It felt different from classic rumble users + * were used to. Since then new firmwares were introduced to change behavior + * and make this new 'v2' behavior default on PlayStation and other platforms. + * The original DualSense requires a new enough firmware as bundled with PS5 + * software released in 2021. DualSense edge supports it out of the box. + * Both devices also support the old mode, but it is not really used. + */ + if (hdev->product == USB_DEVICE_ID_SONY_PS5_CONTROLLER) { + /* Feature version 2.21 introduced new vibration method. */ + ds->use_vibration_v2 = ds->update_version >= DS_FEATURE_VERSION(2, 21); + } else if (hdev->product == USB_DEVICE_ID_SONY_PS5_CONTROLLER_2) { + ds->use_vibration_v2 = true; + } + ret = ps_devices_list_add(ps_dev); if (ret) return ERR_PTR(ret); @@ -1436,7 +1499,8 @@ static int ps_probe(struct hid_device *hdev, const struct hid_device_id *id) goto err_stop; } - if (hdev->product == USB_DEVICE_ID_SONY_PS5_CONTROLLER) { + if (hdev->product == USB_DEVICE_ID_SONY_PS5_CONTROLLER || + hdev->product == USB_DEVICE_ID_SONY_PS5_CONTROLLER_2) { dev = dualsense_create(hdev); if (IS_ERR(dev)) { hid_err(hdev, "Failed to create dualsense.\n"); @@ -1461,6 +1525,9 @@ static void ps_remove(struct hid_device *hdev) ps_devices_list_remove(dev); ps_device_release_player_id(dev); + if (dev->remove) + dev->remove(dev); + hid_hw_close(hdev); hid_hw_stop(hdev); } @@ -1468,6 +1535,8 @@ static void ps_remove(struct hid_device *hdev) static const struct hid_device_id ps_devices[] = { { HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS5_CONTROLLER) }, { HID_USB_DEVICE(USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS5_CONTROLLER) }, + { HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS5_CONTROLLER_2) }, + { HID_USB_DEVICE(USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS5_CONTROLLER_2) }, { } }; MODULE_DEVICE_TABLE(hid, ps_devices); |