From 6fc398cb306b0441436c93d6ddead3109b99f884 Mon Sep 17 00:00:00 2001 From: Takashi Iwai Date: Thu, 13 Jan 2011 14:36:37 +0100 Subject: ALSA: hda - Apply mario fixup only once The amp-override is necessary only once at initialization time. Also fixed a coding style issue. Signed-off-by: Takashi Iwai --- sound/pci/hda/patch_realtek.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'sound') diff --git a/sound/pci/hda/patch_realtek.c b/sound/pci/hda/patch_realtek.c index 738d5d8962d0..f13920e53847 100644 --- a/sound/pci/hda/patch_realtek.c +++ b/sound/pci/hda/patch_realtek.c @@ -19366,7 +19366,10 @@ static void alc662_auto_init(struct hda_codec *codec) } static void alc272_fixup_mario(struct hda_codec *codec, - const struct alc_fixup *fix, int pre_init) { + const struct alc_fixup *fix, int pre_init) +{ + if (!pre_init) + return; if (snd_hda_override_amp_caps(codec, 0x2, HDA_OUTPUT, (0x3b << AC_AMPCAP_OFFSET_SHIFT) | (0x3b << AC_AMPCAP_NUM_STEPS_SHIFT) | -- cgit v1.2.3