#ifndef __ASM_SPINLOCK_H #define __ASM_SPINLOCK_H #include #include #include static inline int __raw_spin_is_locked(raw_spinlock_t *x) { volatile unsigned int *a = __ldcw_align(x); return *a == 0; } #define __raw_spin_lock(lock) __raw_spin_lock_flags(lock, 0) #define __raw_spin_unlock_wait(x) \ do { cpu_relax(); } while (__raw_spin_is_locked(x)) static inline void __raw_spin_lock_flags(raw_spinlock_t *x, unsigned long flags) { volatile unsigned int *a; mb(); a = __ldcw_align(x); while (__ldcw(a) == 0) while (*a == 0) if (flags & PSW_SM_I) { local_irq_enable(); cpu_relax(); local_irq_disable(); } else cpu_relax(); mb(); } static inline void __raw_spin_unlock(raw_spinlock_t *x) { volatile unsigned int *a; mb(); a = __ldcw_align(x); *a = 1; mb(); } static inline int __raw_spin_trylock(raw_spinlock_t *x) { volatile unsigned int *a; int ret; mb(); a = __ldcw_align(x); ret = __ldcw(a) != 0; mb(); return ret; } /* * Read-write spinlocks, allowing multiple readers * but only one writer. */ #define __raw_read_trylock(lock) generic__raw_read_trylock(lock) /* read_lock, read_unlock are pretty straightforward. Of course it somehow * sucks we end up saving/restoring flags twice for read_lock_irqsave aso. */ static __inline__ void __raw_read_lock(raw_rwlock_t *rw) { __raw_spin_lock(&rw->lock); rw->counter++; __raw_spin_unlock(&rw->lock); } static __inline__ void __raw_read_unlock(raw_rwlock_t *rw) { __raw_spin_lock(&rw->lock); rw->counter--; __raw_spin_unlock(&rw->lock); } /* write_lock is less trivial. We optimistically grab the lock and check * if we surprised any readers. If so we release the lock and wait till * they're all gone before trying again * * Also note that we don't use the _irqsave / _irqrestore suffixes here. * If we're called with interrupts enabled and we've got readers (or other * writers) in interrupt handlers someone fucked up and we'd dead-lock * sooner or later anyway. prumpf */ static __inline__ void __raw_write_lock(raw_rwlock_t *rw) { retry: __raw_spin_lock(&rw->lock); if(rw->counter != 0) { /* this basically never happens */ __raw_spin_unlock(&rw->lock); while (rw->counter != 0) cpu_relax(); goto retry; } /* got it. now leave without unlocking */ rw->counter = -1; /* remember we are locked */ } /* write_unlock is absolutely trivial - we don't have to wait for anything */ static __inline__ void __raw_write_unlock(raw_rwlock_t *rw) { rw->counter = 0; __raw_spin_unlock(&rw->lock); } static __inline__ int __raw_write_trylock(raw_rwlock_t *rw) { __raw_spin_lock(&rw->lock); if (rw->counter != 0) { /* this basically never happens */ __raw_spin_unlock(&rw->lock); return 0; } /* got it. now leave without unlocking */ rw->counter = -1; /* remember we are locked */ return 1; } static __inline__ int __raw_is_read_locked(raw_rwlock_t *rw) { return rw->counter > 0; } static __inline__ int __raw_is_write_locked(raw_rwlock_t *rw) { return rw->counter < 0; } #endif /* __ASM_SPINLOCK_H */