/* cg6.c: CGSIX (GX, GXplus, TGX) frame buffer driver * * Copyright (C) 2003 David S. Miller (davem@redhat.com) * Copyright (C) 1996,1998 Jakub Jelinek (jj@ultra.linux.cz) * Copyright (C) 1996 Miguel de Icaza (miguel@nuclecu.unam.mx) * Copyright (C) 1996 Eddie C. Dost (ecd@skynet.be) * * Driver layout based loosely on tgafb.c, see that file for credits. */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include "sbuslib.h" /* * Local functions. */ static int cg6_setcolreg(unsigned, unsigned, unsigned, unsigned, unsigned, struct fb_info *); static int cg6_blank(int, struct fb_info *); static void cg6_imageblit(struct fb_info *, const struct fb_image *); static void cg6_fillrect(struct fb_info *, const struct fb_fillrect *); static int cg6_sync(struct fb_info *); static int cg6_mmap(struct fb_info *, struct file *, struct vm_area_struct *); static int cg6_ioctl(struct inode *, struct file *, unsigned int, unsigned long, struct fb_info *); /* * Frame buffer operations */ static struct fb_ops cg6_ops = { .owner = THIS_MODULE, .fb_setcolreg = cg6_setcolreg, .fb_blank = cg6_blank, .fb_fillrect = cg6_fillrect, .fb_copyarea = cfb_copyarea, .fb_imageblit = cg6_imageblit, .fb_sync = cg6_sync, .fb_mmap = cg6_mmap, .fb_ioctl = cg6_ioctl, .fb_cursor = soft_cursor, }; /* Offset of interesting structures in the OBIO space */ /* * Brooktree is the video dac and is funny to program on the cg6. * (it's even funnier on the cg3) * The FBC could be the frame buffer control * The FHC could is the frame buffer hardware control. */ #define CG6_ROM_OFFSET 0x0UL #define CG6_BROOKTREE_OFFSET 0x200000UL #define CG6_DHC_OFFSET 0x240000UL #define CG6_ALT_OFFSET 0x280000UL #define CG6_FHC_OFFSET 0x300000UL #define CG6_THC_OFFSET 0x301000UL #define CG6_FBC_OFFSET 0x700000UL #define CG6_TEC_OFFSET 0x701000UL #define CG6_RAM_OFFSET 0x800000UL /* FHC definitions */ #define CG6_FHC_FBID_SHIFT 24 #define CG6_FHC_FBID_MASK 255 #define CG6_FHC_REV_SHIFT 20 #define CG6_FHC_REV_MASK 15 #define CG6_FHC_FROP_DISABLE (1 << 19) #define CG6_FHC_ROW_DISABLE (1 << 18) #define CG6_FHC_SRC_DISABLE (1 << 17) #define CG6_FHC_DST_DISABLE (1 << 16) #define CG6_FHC_RESET (1 << 15) #define CG6_FHC_LITTLE_ENDIAN (1 << 13) #define CG6_FHC_RES_MASK (3 << 11) #define CG6_FHC_1024 (0 << 11) #define CG6_FHC_1152 (1 << 11) #define CG6_FHC_1280 (2 << 11) #define CG6_FHC_1600 (3 << 11) #define CG6_FHC_CPU_MASK (3 << 9) #define CG6_FHC_CPU_SPARC (0 << 9) #define CG6_FHC_CPU_68020 (1 << 9) #define CG6_FHC_CPU_386 (2 << 9) #define CG6_FHC_TEST (1 << 8) #define CG6_FHC_TEST_X_SHIFT 4 #define CG6_FHC_TEST_X_MASK 15 #define CG6_FHC_TEST_Y_SHIFT 0 #define CG6_FHC_TEST_Y_MASK 15 /* FBC mode definitions */ #define CG6_FBC_BLIT_IGNORE 0x00000000 #define CG6_FBC_BLIT_NOSRC 0x00100000 #define CG6_FBC_BLIT_SRC 0x00200000 #define CG6_FBC_BLIT_ILLEGAL 0x00300000 #define CG6_FBC_BLIT_MASK 0x00300000 #define CG6_FBC_VBLANK 0x00080000 #define CG6_FBC_MODE_IGNORE 0x00000000 #define CG6_FBC_MODE_COLOR8 0x00020000 #define CG6_FBC_MODE_COLOR1 0x00040000 #define CG6_FBC_MODE_HRMONO 0x00060000 #define CG6_FBC_MODE_MASK 0x00060000 #define CG6_FBC_DRAW_IGNORE 0x00000000 #define CG6_FBC_DRAW_RENDER 0x00008000 #define CG6_FBC_DRAW_PICK 0x00010000 #define CG6_FBC_DRAW_ILLEGAL 0x00018000 #define CG6_FBC_DRAW_MASK 0x00018000 #define CG6_FBC_BWRITE0_IGNORE 0x00000000 #define CG6_FBC_BWRITE0_ENABLE 0x00002000 #define CG6_FBC_BWRITE0_DISABLE 0x00004000 #define CG6_FBC_BWRITE0_ILLEGAL 0x00006000 #define CG6_FBC_BWRITE0_MASK 0x00006000 #define CG6_FBC_BWRITE1_IGNORE 0x00000000 #define CG6_FBC_BWRITE1_ENABLE 0x00000800 #define CG6_FBC_BWRITE1_DISABLE 0x00001000 #define CG6_FBC_BWRITE1_ILLEGAL 0x00001800 #define CG6_FBC_BWRITE1_MASK 0x00001800 #define CG6_FBC_BREAD_IGNORE 0x00000000 #define CG6_FBC_BREAD_0 0x00000200 #define CG6_FBC_BREAD_1 0x00000400 #define CG6_FBC_BREAD_ILLEGAL 0x00000600 #define CG6_FBC_BREAD_MASK 0x00000600 #define CG6_FBC_BDISP_IGNORE 0x00000000 #define CG6_FBC_BDISP_0 0x00000080 #define CG6_FBC_BDISP_1 0x00000100 #define CG6_FBC_BDISP_ILLEGAL 0x00000180 #define CG6_FBC_BDISP_MASK 0x00000180 #define CG6_FBC_INDEX_MOD 0x00000040 #define CG6_FBC_INDEX_MASK 0x00000030 /* THC definitions */ #define CG6_THC_MISC_REV_SHIFT 16 #define CG6_THC_MISC_REV_MASK 15 #define CG6_THC_MISC_RESET (1 << 12) #define CG6_THC_MISC_VIDEO (1 << 10) #define CG6_THC_MISC_SYNC (1 << 9) #define CG6_THC_MISC_VSYNC (1 << 8) #define CG6_THC_MISC_SYNC_ENAB (1 << 7) #define CG6_THC_MISC_CURS_RES (1 << 6) #define CG6_THC_MISC_INT_ENAB (1 << 5) #define CG6_THC_MISC_INT (1 << 4) #define CG6_THC_MISC_INIT 0x9f /* The contents are unknown */ struct cg6_tec { volatile int tec_matrix; volatile int tec_clip; volatile int tec_vdc; }; struct cg6_thc { uint thc_pad0[512]; volatile uint thc_hs; /* hsync timing */ volatile uint thc_hsdvs; volatile uint thc_hd; volatile uint thc_vs; /* vsync timing */ volatile uint thc_vd; volatile uint thc_refresh; volatile uint thc_misc; uint thc_pad1[56]; volatile uint thc_cursxy; /* cursor x,y position (16 bits each) */ volatile uint thc_cursmask[32]; /* cursor mask bits */ volatile uint thc_cursbits[32]; /* what to show where mask enabled */ }; struct cg6_fbc { u32 xxx0[1]; volatile u32 mode; volatile u32 clip; u32 xxx1[1]; volatile u32 s; volatile u32 draw; volatile u32 blit; volatile u32 font; u32 xxx2[24]; volatile u32 x0, y0, z0, color0; volatile u32 x1, y1, z1, color1; volatile u32 x2, y2, z2, color2; volatile u32 x3, y3, z3, color3; volatile u32 offx, offy; u32 xxx3[2]; volatile u32 incx, incy; u32 xxx4[2]; volatile u32 clipminx, clipminy; u32 xxx5[2]; volatile u32 clipmaxx, clipmaxy; u32 xxx6[2]; volatile u32 fg; volatile u32 bg; volatile u32 alu; volatile u32 pm; volatile u32 pixelm; u32 xxx7[2]; volatile u32 patalign; volatile u32 pattern[8]; u32 xxx8[432]; volatile u32 apointx, apointy, apointz; u32 xxx9[1]; volatile u32 rpointx, rpointy, rpointz; u32 xxx10[5]; volatile u32 pointr, pointg, pointb, pointa; volatile u32 alinex, aliney, alinez; u32 xxx11[1]; volatile u32 rlinex, rliney, rlinez; u32 xxx12[5]; volatile u32 liner, lineg, lineb, linea; volatile u32 atrix, atriy, atriz; u32 xxx13[1]; volatile u32 rtrix, rtriy, rtriz; u32 xxx14[5]; volatile u32 trir, trig, trib, tria; volatile u32 aquadx, aquady, aquadz; u32 xxx15[1]; volatile u32 rquadx, rquady, rquadz; u32 xxx16[5]; volatile u32 quadr, quadg, quadb, quada; volatile u32 arectx, arecty, arectz; u32 xxx17[1]; volatile u32 rrectx, rrecty, rrectz; u32 xxx18[5]; volatile u32 rectr, rectg, rectb, recta; }; struct bt_regs { volatile u32 addr; volatile u32 color_map; volatile u32 control; volatile u32 cursor; }; struct cg6_par { spinlock_t lock; struct bt_regs __iomem *bt; struct cg6_fbc __iomem *fbc; struct cg6_thc __iomem *thc; struct cg6_tec __iomem *tec; volatile u32 __iomem *fhc; u32 flags; #define CG6_FLAG_BLANKED 0x00000001 unsigned long physbase; unsigned long fbsize; struct sbus_dev *sdev; struct list_head list; }; static int cg6_sync(struct fb_info *info) { struct cg6_par *par = (struct cg6_par *) info->par; struct cg6_fbc __iomem *fbc = par->fbc; int limit = 10000; do { if (!(sbus_readl(&fbc->s) & 0x10000000)) break; udelay(10); } while (--limit > 0); return 0; } /** * cg6_fillrect - REQUIRED function. Can use generic routines if * non acclerated hardware and packed pixel based. * Draws a rectangle on the screen. * * @info: frame buffer structure that represents a single frame buffer * @rect: structure defining the rectagle and operation. */ static void cg6_fillrect(struct fb_info *info, const struct fb_fillrect *rect) { struct cg6_par *par = (struct cg6_par *) info->par; struct cg6_fbc __iomem *fbc = par->fbc; unsigned long flags; s32 val; /* XXX doesn't handle ROP_XOR */ spin_lock_irqsave(&par->lock, flags); cg6_sync(info); sbus_writel(rect->color, &fbc->fg); sbus_writel(~(u32)0, &fbc->pixelm); sbus_writel(0xea80ff00, &fbc->alu); sbus_writel(0, &fbc->s); sbus_writel(0, &fbc->clip); sbus_writel(~(u32)0, &fbc->pm); sbus_writel(rect->dy, &fbc->arecty); sbus_writel(rect->dx, &fbc->arectx); sbus_writel(rect->dy + rect->height, &fbc->arecty); sbus_writel(rect->dx + rect->width, &fbc->arectx); do { val = sbus_readl(&fbc->draw); } while (val < 0 && (val & 0x20000000)); spin_unlock_irqrestore(&par->lock, flags); } /** * cg6_imageblit - REQUIRED function. Can use generic routines if * non acclerated hardware and packed pixel based. * Copies a image from system memory to the screen. * * @info: frame buffer structure that represents a single frame buffer * @image: structure defining the image. */ static void cg6_imageblit(struct fb_info *info, const struct fb_image *image) { struct cg6_par *par = (struct cg6_par *) info->par; struct cg6_fbc __iomem *fbc = par->fbc; const u8 *data = image->data; unsigned long flags; u32 x, y; int i, width; if (image->depth > 1) { cfb_imageblit(info, image); return; } spin_lock_irqsave(&par->lock, flags); cg6_sync(info); sbus_writel(image->fg_color, &fbc->fg); sbus_writel(image->bg_color, &fbc->bg); sbus_writel(0x140000, &fbc->mode); sbus_writel(0xe880fc30, &fbc->alu); sbus_writel(~(u32)0, &fbc->pixelm); sbus_writel(0, &fbc->s); sbus_writel(0, &fbc->clip); sbus_writel(0xff, &fbc->pm); sbus_writel(32, &fbc->incx); sbus_writel(0, &fbc->incy); x = image->dx; y = image->dy; for (i = 0; i < image->height; i++) { width = image->width; while (width >= 32) { u32 val; sbus_writel(y, &fbc->y0); sbus_writel(x, &fbc->x0); sbus_writel(x + 32 - 1, &fbc->x1); val = ((u32)data[0] << 24) | ((u32)data[1] << 16) | ((u32)data[2] << 8) | ((u32)data[3] << 0); sbus_writel(val, &fbc->font); data += 4; x += 32; width -= 32; } if (width) { u32 val; sbus_writel(y, &fbc->y0); sbus_writel(x, &fbc->x0); sbus_writel(x + width - 1, &fbc->x1); if (width <= 8) { val = (u32) data[0] << 24; data += 1; } else if (width <= 16) { val = ((u32) data[0] << 24) | ((u32) data[1] << 16); data += 2; } else { val = ((u32) data[0] << 24) | ((u32) data[1] << 16) | ((u32) data[2] << 8); data += 3; } sbus_writel(val, &fbc->font); } y += 1; x = image->dx; } spin_unlock_irqrestore(&par->lock, flags); } /** * cg6_setcolreg - Optional function. Sets a color register. * @regno: boolean, 0 copy local, 1 get_user() function * @red: frame buffer colormap structure * @green: The green value which can be up to 16 bits wide * @blue: The blue value which can be up to 16 bits wide. * @transp: If supported the alpha value which can be up to 16 bits wide. * @info: frame buffer info structure */ static int cg6_setcolreg(unsigned regno, unsigned red, unsigned green, unsigned blue, unsigned transp, struct fb_info *info) { struct cg6_par *par = (struct cg6_par *) info->par; struct bt_regs __iomem *bt = par->bt; unsigned long flags; if (regno >= 256) return 1; red >>= 8; green >>= 8; blue >>= 8; spin_lock_irqsave(&par->lock, flags); sbus_writel((u32)regno << 24, &bt->addr); sbus_writel((u32)red << 24, &bt->color_map); sbus_writel((u32)green << 24, &bt->color_map); sbus_writel((u32)blue << 24, &bt->color_map); spin_unlock_irqrestore(&par->lock, flags); return 0; } /** * cg6_blank - Optional function. Blanks the display. * @blank_mode: the blank mode we want. * @info: frame buffer structure that represents a single frame buffer */ static int cg6_blank(int blank, struct fb_info *info) { struct cg6_par *par = (struct cg6_par *) info->par; struct cg6_thc __iomem *thc = par->thc; unsigned long flags; u32 val; spin_lock_irqsave(&par->lock, flags); switch (blank) { case FB_BLANK_UNBLANK: /* Unblanking */ val = sbus_readl(&thc->thc_misc); val |= CG6_THC_MISC_VIDEO; sbus_writel(val, &thc->thc_misc); par->flags &= ~CG6_FLAG_BLANKED; break; case FB_BLANK_NORMAL: /* Normal blanking */ case FB_BLANK_VSYNC_SUSPEND: /* VESA blank (vsync off) */ case FB_BLANK_HSYNC_SUSPEND: /* VESA blank (hsync off) */ case FB_BLANK_POWERDOWN: /* Poweroff */ val = sbus_readl(&thc->thc_misc); val &= ~CG6_THC_MISC_VIDEO; sbus_writel(val, &thc->thc_misc); par->flags |= CG6_FLAG_BLANKED; break; } spin_unlock_irqrestore(&par->lock, flags); return 0; } static struct sbus_mmap_map cg6_mmap_map[] = { { .voff = CG6_FBC, .poff = CG6_FBC_OFFSET, .size = PAGE_SIZE }, { .voff = CG6_TEC, .poff = CG6_TEC_OFFSET, .size = PAGE_SIZE }, { .voff = CG6_BTREGS, .poff = CG6_BROOKTREE_OFFSET, .size = PAGE_SIZE }, { .voff = CG6_FHC, .poff = CG6_FHC_OFFSET, .size = PAGE_SIZE }, { .voff = CG6_THC, .poff = CG6_THC_OFFSET, .size = PAGE_SIZE }, { .voff = CG6_ROM, .poff = CG6_ROM_OFFSET, .size = 0x10000 }, { .voff = CG6_RAM, .poff = CG6_RAM_OFFSET, .size = SBUS_MMAP_FBSIZE(1) }, { .voff = CG6_DHC, .poff = CG6_DHC_OFFSET, .size = 0x40000 }, { .size = 0 } }; static int cg6_mmap(struct fb_info *info, struct file *file, struct vm_area_struct *vma) { struct cg6_par *par = (struct cg6_par *)info->par; return sbusfb_mmap_helper(cg6_mmap_map, par->physbase, par->fbsize, par->sdev->reg_addrs[0].which_io, vma); } static int cg6_ioctl(struct inode *inode, struct file *file, unsigned int cmd, unsigned long arg, struct fb_info *info) { struct cg6_par *par = (struct cg6_par *) info->par; return sbusfb_ioctl_helper(cmd, arg, info, FBTYPE_SUNFAST_COLOR, 8, par->fbsize); } /* * Initialisation */ static void cg6_init_fix(struct fb_info *info, int linebytes) { struct cg6_par *par = (struct cg6_par *)info->par; const char *cg6_cpu_name, *cg6_card_name; u32 conf; conf = sbus_readl(par->fhc); switch(conf & CG6_FHC_CPU_MASK) { case CG6_FHC_CPU_SPARC: cg6_cpu_name = "sparc"; break; case CG6_FHC_CPU_68020: cg6_cpu_name = "68020"; break; default: cg6_cpu_name = "i386"; break; }; if (((conf >> CG6_FHC_REV_SHIFT) & CG6_FHC_REV_MASK) >= 11) { if (par->fbsize <= 0x100000) { cg6_card_name = "TGX"; } else { cg6_card_name = "TGX+"; } } else { if (par->fbsize <= 0x100000) { cg6_card_name = "GX"; } else { cg6_card_name = "GX+"; } } sprintf(info->fix.id, "%s %s", cg6_card_name, cg6_cpu_name); info->fix.id[sizeof(info->fix.id)-1] = 0; info->fix.type = FB_TYPE_PACKED_PIXELS; info->fix.visual = FB_VISUAL_PSEUDOCOLOR; info->fix.line_length = linebytes; info->fix.accel = FB_ACCEL_SUN_CGSIX; } /* Initialize Brooktree DAC */ static void cg6_bt_init(struct cg6_par *par) { struct bt_regs __iomem *bt = par->bt; sbus_writel(0x04 << 24, &bt->addr); /* color planes */ sbus_writel(0xff << 24, &bt->control); sbus_writel(0x05 << 24, &bt->addr); sbus_writel(0x00 << 24, &bt->control); sbus_writel(0x06 << 24, &bt->addr); /* overlay plane */ sbus_writel(0x73 << 24, &bt->control); sbus_writel(0x07 << 24, &bt->addr); sbus_writel(0x00 << 24, &bt->control); } static void cg6_chip_init(struct fb_info *info) { struct cg6_par *par = (struct cg6_par *) info->par; struct cg6_tec __iomem *tec = par->tec; struct cg6_fbc __iomem *fbc = par->fbc; u32 rev, conf, mode, tmp; int i; /* Turn off stuff in the Transform Engine. */ sbus_writel(0, &tec->tec_matrix); sbus_writel(0, &tec->tec_clip); sbus_writel(0, &tec->tec_vdc); /* Take care of bugs in old revisions. */ rev = (sbus_readl(par->fhc) >> CG6_FHC_REV_SHIFT) & CG6_FHC_REV_MASK; if (rev < 5) { conf = (sbus_readl(par->fhc) & CG6_FHC_RES_MASK) | CG6_FHC_CPU_68020 | CG6_FHC_TEST | (11 << CG6_FHC_TEST_X_SHIFT) | (11 << CG6_FHC_TEST_Y_SHIFT); if (rev < 2) conf |= CG6_FHC_DST_DISABLE; sbus_writel(conf, par->fhc); } /* Set things in the FBC. Bad things appear to happen if we do * back to back store/loads on the mode register, so copy it * out instead. */ mode = sbus_readl(&fbc->mode); do { i = sbus_readl(&fbc->s); } while (i & 0x10000000); mode &= ~(CG6_FBC_BLIT_MASK | CG6_FBC_MODE_MASK | CG6_FBC_DRAW_MASK | CG6_FBC_BWRITE0_MASK | CG6_FBC_BWRITE1_MASK | CG6_FBC_BREAD_MASK | CG6_FBC_BDISP_MASK); mode |= (CG6_FBC_BLIT_SRC | CG6_FBC_MODE_COLOR8 | CG6_FBC_DRAW_RENDER | CG6_FBC_BWRITE0_ENABLE | CG6_FBC_BWRITE1_DISABLE | CG6_FBC_BREAD_0 | CG6_FBC_BDISP_0); sbus_writel(mode, &fbc->mode); sbus_writel(0, &fbc->clip); sbus_writel(0, &fbc->offx); sbus_writel(0, &fbc->offy); sbus_writel(0, &fbc->clipminx); sbus_writel(0, &fbc->clipminy); sbus_writel(info->var.xres - 1, &fbc->clipmaxx); sbus_writel(info->var.yres - 1, &fbc->clipmaxy); /* Disable cursor in Brooktree DAC. */ sbus_writel(0x06 << 24, &par->bt->addr); tmp = sbus_readl(&par->bt->control); tmp &= ~(0x03 << 24); sbus_writel(tmp, &par->bt->control); } struct all_info { struct fb_info info; struct cg6_par par; struct list_head list; }; static LIST_HEAD(cg6_list); static void cg6_init_one(struct sbus_dev *sdev) { struct all_info *all; int linebytes; all = kmalloc(sizeof(*all), GFP_KERNEL); if (!all) { printk(KERN_ERR "cg6: Cannot allocate memory.\n"); return; } memset(all, 0, sizeof(*all)); INIT_LIST_HEAD(&all->list); spin_lock_init(&all->par.lock); all->par.sdev = sdev; all->par.physbase = sdev->reg_addrs[0].phys_addr; sbusfb_fill_var(&all->info.var, sdev->prom_node, 8); all->info.var.red.length = 8; all->info.var.green.length = 8; all->info.var.blue.length = 8; linebytes = prom_getintdefault(sdev->prom_node, "linebytes", all->info.var.xres); all->par.fbsize = PAGE_ALIGN(linebytes * all->info.var.yres); if (prom_getbool(sdev->prom_node, "dblbuf")) all->par.fbsize *= 4; all->par.fbc = sbus_ioremap(&sdev->resource[0], CG6_FBC_OFFSET, 4096, "cgsix fbc"); all->par.tec = sbus_ioremap(&sdev->resource[0], CG6_TEC_OFFSET, sizeof(struct cg6_tec), "cgsix tec"); all->par.thc = sbus_ioremap(&sdev->resource[0], CG6_THC_OFFSET, sizeof(struct cg6_thc), "cgsix thc"); all->par.bt = sbus_ioremap(&sdev->resource[0], CG6_BROOKTREE_OFFSET, sizeof(struct bt_regs), "cgsix dac"); all->par.fhc = sbus_ioremap(&sdev->resource[0], CG6_FHC_OFFSET, sizeof(u32), "cgsix fhc"); all->info.flags = FBINFO_DEFAULT | FBINFO_HWACCEL_IMAGEBLIT | FBINFO_HWACCEL_COPYAREA | FBINFO_HWACCEL_FILLRECT; all->info.fbops = &cg6_ops; #ifdef CONFIG_SPARC32 all->info.screen_base = (char __iomem *) prom_getintdefault(sdev->prom_node, "address", 0); #endif if (!all->info.screen_base) all->info.screen_base = sbus_ioremap(&sdev->resource[0], CG6_RAM_OFFSET, all->par.fbsize, "cgsix ram"); all->info.par = &all->par; all->info.var.accel_flags = FB_ACCELF_TEXT; cg6_bt_init(&all->par); cg6_chip_init(&all->info); cg6_blank(0, &all->info); if (fb_alloc_cmap(&all->info.cmap, 256, 0)) { printk(KERN_ERR "cg6: Could not allocate color map.\n"); kfree(all); return; } fb_set_cmap(&all->info.cmap, &all->info); cg6_init_fix(&all->info, linebytes); if (register_framebuffer(&all->info) < 0) { printk(KERN_ERR "cg6: Could not register framebuffer.\n"); fb_dealloc_cmap(&all->info.cmap); kfree(all); return; } list_add(&all->list, &cg6_list); printk("cg6: CGsix [%s] at %lx:%lx\n", all->info.fix.id, (long) sdev->reg_addrs[0].which_io, (long) sdev->reg_addrs[0].phys_addr); } int __init cg6_init(void) { struct sbus_bus *sbus; struct sbus_dev *sdev; if (fb_get_options("cg6fb", NULL)) return -ENODEV; for_all_sbusdev(sdev, sbus) { if (!strcmp(sdev->prom_name, "cgsix") || !strcmp(sdev->prom_name, "cgthree+")) cg6_init_one(sdev); } return 0; } void __exit cg6_exit(void) { struct list_head *pos, *tmp; list_for_each_safe(pos, tmp, &cg6_list) { struct all_info *all = list_entry(pos, typeof(*all), list); unregister_framebuffer(&all->info); fb_dealloc_cmap(&all->info.cmap); kfree(all); } } int __init cg6_setup(char *arg) { /* No cmdline options yet... */ return 0; } module_init(cg6_init); #ifdef MODULE module_exit(cg6_exit); #endif MODULE_DESCRIPTION("framebuffer driver for CGsix chipsets"); MODULE_AUTHOR("David S. Miller "); MODULE_LICENSE("GPL");